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2015-05-05sdl2: Fix RGB555Max Reitz1-2/+13
Reproducable with: $ x86_64-softmmu/qemu-system-x86_64 \ -kernel $vmlinuz_of_your_choice \ -append vga=0x313 -sdl Signed-off-by: Max Reitz <mreitz@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2015-05-05sdl2: add support for display rendering using opengl.Gerd Hoffmann1-0/+7
Add new sdl2-gl.c file, with display rendering functions using opengl. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
2015-05-05sdl2: move SDL_* includes to sdl2.hGerd Hoffmann1-6/+0
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
2015-01-19ui/sdl2: Support shared surface for more pixman formatsGerd Hoffmann1-0/+13
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2014-12-17sdl2: move sdl2_2d_refresh to sdl2-2d.cGerd Hoffmann1-0/+8
Now that common event handling code is split off, we can move over sdl_refresh to sdl2-2d.c, and rename it to sdl2_2d_refresh. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
2014-12-17sdl2: add+use sdl2_2d_redraw function.Gerd Hoffmann1-0/+11
Add a new sdl2_2d_redraw function for a complete screen refresh, so we can stop using graphic_hw_invalidate for that. There is no need to bother console / gfx emulation code if we are just going to re-blit the screen after window resizes. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
2014-12-17sdl2: move sdl_switch to sdl2-2d.cGerd Hoffmann1-0/+42
Move sdl_switch to sdl2-2d.c file, rename to sdl2_2d_switch. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
2014-12-17sdl2: move sdl_update to new sdl2-2d.cGerd Hoffmann1-0/+61
Create new sdl2-2d file for 2d display rendering. Move over sdl_update code, and rename to sdl2_2d_update. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>