diff options
author | aliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-04-05 17:40:34 +0000 |
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committer | aliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-04-05 17:40:34 +0000 |
commit | e68b98dc7237d76fdef5c5d403d0613b443102da (patch) | |
tree | 0f8cab3b76be8068e940268cbc5f1e45c2a5236d /CODING_STYLE | |
parent | 8eca6b1bc770982595db2f7207c65051572436cb (diff) |
Document QEMU coding style (v2) (Avi Kivity)
With the help of some Limoncino I noted several aspects of the QEMU coding
style, particularly where it differs from the Linux coding style as many
contributors work on both projects.
Signed-off-by: Avi Kivity <avi@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6976 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'CODING_STYLE')
-rw-r--r-- | CODING_STYLE | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/CODING_STYLE b/CODING_STYLE new file mode 100644 index 0000000000..1ab13b6861 --- /dev/null +++ b/CODING_STYLE @@ -0,0 +1,78 @@ +Qemu Coding Style +================= + +1. Whitespace + +Of course, the most important aspect in any coding style is whitespace. +Crusty old coders who have trouble spotting the glasses on their noses +can tell the difference between a tab and eight spaces from a distance +of approximately fifteen parsecs. Many a flamewar have been fought and +lost on this issue. + +QEMU indents are four spaces. Tabs are never used, except in Makefiles +where they have been irreversibly coded into the syntax by some moron. +Spaces of course are superior to tabs because: + + - You have just one way to specify whitespace, not two. Ambiguity breeds + mistakes. + - The confusion surrounding 'use tabs to indent, spaces to justify' is gone. + - Tab indents push your code to the right, making your screen seriously + unbalanced. + - Tabs will be rendered incorrectly on editors who are misconfigured not + to use tab stops of eight positions. + - Tabs are rendered badly in patches, causing off-by-one errors in almost + every line. + - It is the QEMU coding style. + +Do not leave whitespace dangling off the ends of lines. + +2. Line width + +Lines are 80 characters; not longer. + +Rationale: + - Some people like to tile their 24" screens with a 6x4 matrix of 80x24 + xterms and use vi in all of them. The best way to punish them is to + let them keep doing it. + - Code and especially patches is much more readable if limited to a sane + line length. Eighty is traditional. + - It is the QEMU coding style. + +3. Naming + +Variables are lower_case_with_underscores; easy to type and read. Structured +type names are in CamelCase; harder to type but standing out. Scalar type +names are lower_case_with_underscores_ending_with_a_t, like the POSIX +uint64_t and family. Note that this last convention contradicts POSIX +and is therefore likely to be changed. + +Typedefs are used to eliminate the redundant 'struct' keyword. It is the +QEMU coding style. + +4. Block structure + +Every indented statement is braced; even if the block contains just one +statement. The opening brace is on the line that contains the control +flow statement that introduces the new block; the closing brace is on the +same line as the else keyword, or on a line by itself if there is no else +keyword. Example: + + if (a == 5) { + printf("a was 5.\n"); + } else if (a == 6) { + printf("a was 6.\n"); + } else { + printf("a was something else entirely.\n"); + } + +An exception is the opening brace for a function; for reasons of tradition +and clarity it comes on a line by itself: + + void a_function(void) + { + do_something(); + } + +Rationale: a consistent (except for functions...) bracing style reduces +ambiguity and avoids needless churn when lines are added or removed. +Furthermore, it is the QEMU coding style. |