Age | Commit message (Expand) | Author | Files | Lines |
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2014-03-10 | Add generated shadersHEADmaster | Peter Harris | 344 | -0/+17605 |
2014-03-10 | Initial commit | Peter Harris | 6 | -0/+726 |
index : ~peterh/shaders | ||
Thinking out loud about fragment shaders The GC operation shaders are pretty solid, although there are too many of them. The RENDER operation shaders are half baked, and probably the wrong approach. | peterh |
summaryrefslogtreecommitdiff |
Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-03-10 | Add generated shadersHEADmaster | Peter Harris | 344 | -0/+17605 |
2014-03-10 | Initial commit | Peter Harris | 6 | -0/+726 |