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AgeCommit message (Expand)AuthorFilesLines
2004-04-19apply texgen/texture matrix in glRasterPosBrian Paul2-63/+184
2004-04-19linux-solo-ia64 config (Stephane Marchesin)Brian Paul3-2/+29
2004-04-19glTexEnviv bug fixBrian Paul1-1/+1
2004-04-19in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...Brian Paul1-14/+26
2004-04-19do texcoord projective division in _swrast_span_default_texcoords()Brian Paul1-1/+11
2004-04-18bug fixes for ARB/NV fragment program texture instructionsBrian Paul1-0/+2
2004-04-18check for __ia64__ when setting USE_IEEEBrian Paul1-0/+1
2004-04-18updated instructions for new directory tree and makefile systemBrian Paul1-6/+9
2004-04-18added missing SHADER_SOURCES to ALL_SOURCESBrian Paul1-0/+1
2004-04-18hack to use glTexCoord4f and Q variable to test projective texcoordsBrian Paul1-4/+5
2004-04-18Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul4-44/+157
2004-04-16Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes.Keith Whitwell1-12/+12
2004-04-15Make _SAT instructions compile correctly.Keith Whitwell1-3/+4
2004-04-15make sure matypes is builtDave Airlie1-1/+1
2004-04-15add drm source dir for solo includesDave Airlie1-0/+1
2004-04-15get the libraries the right way round..Dave Airlie1-2/+2
2004-04-15Correct the comments about when the bindContext3 / unbindContext3Ian Romanick1-2/+2
2004-04-15set default page flipping to zero can be changed in header fileDave Airlie3-2/+5
2004-04-14wrap file in #ifdef USE_TCC, otherwise compilation failesBrian Paul1-0/+3
2004-04-14set CONFIG_NAME = linux-tccBrian Paul1-1/+1
2004-04-14new fileKeith Whitwell1-0/+25
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell10-18/+269
2004-04-14Fail if any subdir fails.Keith Whitwell1-1/+1
2004-04-14Hack to get things compiling - include "drm.h" instead of "xf86drm.h".Keith Whitwell1-1/+2
2004-04-14Link against GL_LIB_DEPSKeith Whitwell1-2/+2
2004-04-14Remove mesa.a when making cleanKeith Whitwell1-1/+1
2004-04-14First attempt at building a dri module in this treeKeith Whitwell7-88/+147
2004-04-14First pass at support for building DRI drivers in mesa tree.Keith Whitwell18-0/+10546
2004-04-14Don't try to use .c=.o rule on .S files when building mesa.aKeith Whitwell1-4/+7
2004-04-14disable under _SOLO buildAlan Hourihane2-1/+4
2004-04-14documentation updatesDaniel Borca7-82/+110
2004-04-14Add agpmode to the example config fileDave Airlie1-0/+3
2004-04-14get agpmode from config fileDave Airlie1-3/+4
2004-04-14Add shader sources for solo buildDave Airlie1-0/+1
2004-04-14make solo work like before new makefile mergeDave Airlie1-3/+5
2004-04-14add agpmode to miniglx config fileDave Airlie2-0/+6
2004-04-13minor tweak for DarwinBrian Paul1-1/+1
2004-04-13check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)Brian Paul1-2/+2
2004-04-13Build a single string containing the generated 'C' code.Keith Whitwell1-84/+142
2004-04-13fix the usage of GLX_MESA_allocate_memoryAlan Hourihane2-6/+6
2004-04-13updated Glide driver documentationDaniel Borca7-294/+478
2004-04-13make this exactly like XFree86 .. allows 4x to workDave Airlie1-5/+5
2004-04-13Add DRM_SOURCE_PATH to make system.Jon Smirl14-13/+15
2004-04-12Missed one with the last commit.Ian Romanick1-0/+2
2004-04-12Conditionally compile code for x86 specific TNL codegen. This fixes problemIan Romanick1-0/+6
2004-04-11build fix for VMSAlan Hourihane1-1/+1
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul1-1/+4
2004-04-09fix max buffer size test (Kyle Bateman, bug 912828)Brian Paul1-8/+2
2004-04-09added extern "C" for C++ (bug 930933)Brian Paul1-4/+12
2004-04-09added SPECULAR flag for sprite point functionsBrian Paul2-5/+4