diff options
Diffstat (limited to 'miext/shadow/shadow.h')
-rw-r--r-- | miext/shadow/shadow.h | 114 |
1 files changed, 46 insertions, 68 deletions
diff --git a/miext/shadow/shadow.h b/miext/shadow/shadow.h index f4473052d..83de22ccc 100644 --- a/miext/shadow/shadow.h +++ b/miext/shadow/shadow.h @@ -30,35 +30,32 @@ #include "damage.h" #include "damagestr.h" -typedef struct _shadowBuf *shadowBufPtr; +typedef struct _shadowBuf *shadowBufPtr; -typedef void (*ShadowUpdateProc) (ScreenPtr pScreen, - shadowBufPtr pBuf); +typedef void (*ShadowUpdateProc) (ScreenPtr pScreen, shadowBufPtr pBuf); #define SHADOW_WINDOW_RELOCATE 1 #define SHADOW_WINDOW_READ 2 #define SHADOW_WINDOW_WRITE 4 -typedef void *(*ShadowWindowProc) (ScreenPtr pScreen, - CARD32 row, - CARD32 offset, - int mode, - CARD32 *size, - void *closure); +typedef void *(*ShadowWindowProc) (ScreenPtr pScreen, + CARD32 row, + CARD32 offset, + int mode, CARD32 *size, void *closure); /* BC hack: do not move the damage member. see shadow.c for explanation. */ typedef struct _shadowBuf { - DamagePtr pDamage; - ShadowUpdateProc update; - ShadowWindowProc window; - RegionRec damage; - PixmapPtr pPixmap; - void *closure; - int randr; + DamagePtr pDamage; + ShadowUpdateProc update; + ShadowWindowProc window; + RegionRec damage; + PixmapPtr pPixmap; + void *closure; + int randr; /* screen wrappers */ - GetImageProcPtr GetImage; - CloseScreenProcPtr CloseScreen; + GetImageProcPtr GetImage; + CloseScreenProcPtr CloseScreen; } shadowBufRec; /* Match defines from randr extension */ @@ -77,105 +74,86 @@ extern _X_EXPORT DevPrivateKey shadowScrPrivateKey; #define shadowGetBuf(pScr) ((shadowBufPtr) \ dixLookupPrivate(&(pScr)->devPrivates, shadowScrPrivateKey)) #define shadowBuf(pScr) shadowBufPtr pBuf = shadowGetBuf(pScr) -#define shadowDamage(pBuf) DamageRegion(pBuf->pDamage) +#define shadowDamage(pBuf) DamageRegion(pBuf->pDamage) extern _X_EXPORT Bool -shadowSetup (ScreenPtr pScreen); + shadowSetup(ScreenPtr pScreen); extern _X_EXPORT Bool -shadowAdd (ScreenPtr pScreen, - PixmapPtr pPixmap, - ShadowUpdateProc update, - ShadowWindowProc window, - int randr, - void *closure); + +shadowAdd(ScreenPtr pScreen, + PixmapPtr pPixmap, + ShadowUpdateProc update, + ShadowWindowProc window, int randr, void *closure); extern _X_EXPORT void -shadowRemove (ScreenPtr pScreen, PixmapPtr pPixmap); + shadowRemove(ScreenPtr pScreen, PixmapPtr pPixmap); extern _X_EXPORT Bool -shadowInit (ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window); -extern _X_EXPORT void * -shadowAlloc (int width, int height, int bpp); +shadowInit(ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window); + +extern _X_EXPORT void *shadowAlloc(int width, int height, int bpp); extern _X_EXPORT void -shadowUpdatePacked (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdatePacked(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdatePlanar4 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdatePlanar4(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdatePlanar4x8 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdatePlanar4x8(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotatePacked (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotatePacked(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate8_90 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate8_90(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate16_90 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate16_90(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate16_90YX (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate16_90YX(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate32_90 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate32_90(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate8_180 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate8_180(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate16_180 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate16_180(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate32_180 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate32_180(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate8_270 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate8_270(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate16_270 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate16_270(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate16_270YX (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate16_270YX(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate32_270 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate32_270(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate8 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate8(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate16 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate16(ScreenPtr pScreen, shadowBufPtr pBuf); extern _X_EXPORT void -shadowUpdateRotate32 (ScreenPtr pScreen, - shadowBufPtr pBuf); + shadowUpdateRotate32(ScreenPtr pScreen, shadowBufPtr pBuf); -typedef void (* shadowUpdateProc)(ScreenPtr, shadowBufPtr); +typedef void (*shadowUpdateProc) (ScreenPtr, shadowBufPtr); extern _X_EXPORT shadowUpdateProc shadowUpdatePackedWeak(void); extern _X_EXPORT shadowUpdateProc shadowUpdatePlanar4Weak(void); extern _X_EXPORT shadowUpdateProc shadowUpdatePlanar4x8Weak(void); extern _X_EXPORT shadowUpdateProc shadowUpdateRotatePackedWeak(void); -#endif /* _SHADOW_H_ */ +#endif /* _SHADOW_H_ */ |