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-rw-r--r--miext/shadow/shadow.h114
1 files changed, 46 insertions, 68 deletions
diff --git a/miext/shadow/shadow.h b/miext/shadow/shadow.h
index f4473052d..83de22ccc 100644
--- a/miext/shadow/shadow.h
+++ b/miext/shadow/shadow.h
@@ -30,35 +30,32 @@
#include "damage.h"
#include "damagestr.h"
-typedef struct _shadowBuf *shadowBufPtr;
+typedef struct _shadowBuf *shadowBufPtr;
-typedef void (*ShadowUpdateProc) (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+typedef void (*ShadowUpdateProc) (ScreenPtr pScreen, shadowBufPtr pBuf);
#define SHADOW_WINDOW_RELOCATE 1
#define SHADOW_WINDOW_READ 2
#define SHADOW_WINDOW_WRITE 4
-typedef void *(*ShadowWindowProc) (ScreenPtr pScreen,
- CARD32 row,
- CARD32 offset,
- int mode,
- CARD32 *size,
- void *closure);
+typedef void *(*ShadowWindowProc) (ScreenPtr pScreen,
+ CARD32 row,
+ CARD32 offset,
+ int mode, CARD32 *size, void *closure);
/* BC hack: do not move the damage member. see shadow.c for explanation. */
typedef struct _shadowBuf {
- DamagePtr pDamage;
- ShadowUpdateProc update;
- ShadowWindowProc window;
- RegionRec damage;
- PixmapPtr pPixmap;
- void *closure;
- int randr;
+ DamagePtr pDamage;
+ ShadowUpdateProc update;
+ ShadowWindowProc window;
+ RegionRec damage;
+ PixmapPtr pPixmap;
+ void *closure;
+ int randr;
/* screen wrappers */
- GetImageProcPtr GetImage;
- CloseScreenProcPtr CloseScreen;
+ GetImageProcPtr GetImage;
+ CloseScreenProcPtr CloseScreen;
} shadowBufRec;
/* Match defines from randr extension */
@@ -77,105 +74,86 @@ extern _X_EXPORT DevPrivateKey shadowScrPrivateKey;
#define shadowGetBuf(pScr) ((shadowBufPtr) \
dixLookupPrivate(&(pScr)->devPrivates, shadowScrPrivateKey))
#define shadowBuf(pScr) shadowBufPtr pBuf = shadowGetBuf(pScr)
-#define shadowDamage(pBuf) DamageRegion(pBuf->pDamage)
+#define shadowDamage(pBuf) DamageRegion(pBuf->pDamage)
extern _X_EXPORT Bool
-shadowSetup (ScreenPtr pScreen);
+ shadowSetup(ScreenPtr pScreen);
extern _X_EXPORT Bool
-shadowAdd (ScreenPtr pScreen,
- PixmapPtr pPixmap,
- ShadowUpdateProc update,
- ShadowWindowProc window,
- int randr,
- void *closure);
+
+shadowAdd(ScreenPtr pScreen,
+ PixmapPtr pPixmap,
+ ShadowUpdateProc update,
+ ShadowWindowProc window, int randr, void *closure);
extern _X_EXPORT void
-shadowRemove (ScreenPtr pScreen, PixmapPtr pPixmap);
+ shadowRemove(ScreenPtr pScreen, PixmapPtr pPixmap);
extern _X_EXPORT Bool
-shadowInit (ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window);
-extern _X_EXPORT void *
-shadowAlloc (int width, int height, int bpp);
+shadowInit(ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window);
+
+extern _X_EXPORT void *shadowAlloc(int width, int height, int bpp);
extern _X_EXPORT void
-shadowUpdatePacked (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdatePacked(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdatePlanar4 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdatePlanar4(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdatePlanar4x8 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdatePlanar4x8(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotatePacked (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotatePacked(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate8_90 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate8_90(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate16_90 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate16_90(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate16_90YX (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate16_90YX(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate32_90 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate32_90(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate8_180 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate8_180(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate16_180 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate16_180(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate32_180 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate32_180(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate8_270 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate8_270(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate16_270 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate16_270(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate16_270YX (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate16_270YX(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate32_270 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate32_270(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate8 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate8(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate16 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate16(ScreenPtr pScreen, shadowBufPtr pBuf);
extern _X_EXPORT void
-shadowUpdateRotate32 (ScreenPtr pScreen,
- shadowBufPtr pBuf);
+ shadowUpdateRotate32(ScreenPtr pScreen, shadowBufPtr pBuf);
-typedef void (* shadowUpdateProc)(ScreenPtr, shadowBufPtr);
+typedef void (*shadowUpdateProc) (ScreenPtr, shadowBufPtr);
extern _X_EXPORT shadowUpdateProc shadowUpdatePackedWeak(void);
extern _X_EXPORT shadowUpdateProc shadowUpdatePlanar4Weak(void);
extern _X_EXPORT shadowUpdateProc shadowUpdatePlanar4x8Weak(void);
extern _X_EXPORT shadowUpdateProc shadowUpdateRotatePackedWeak(void);
-#endif /* _SHADOW_H_ */
+#endif /* _SHADOW_H_ */