diff options
author | Daniel Stone <daniel@fooishbar.org> | 2010-09-20 15:03:04 +1000 |
---|---|---|
committer | Daniel Stone <daniel@fooishbar.org> | 2011-01-06 17:10:36 +0000 |
commit | 07a892cd8276f8092de95f1909f2ebec6f5fdf08 (patch) | |
tree | b4c49ac67387ef8ad4c3e4d8d181deac40129f21 /include | |
parent | 10d6c3ca103ea155488cd2f29052334b5691e680 (diff) |
Input: Pass sprite instead of device to FixUpEventFromWindow
Since FixUpEventFromWindow only uses the sprite trace to determine the
window stack, pass in a sprite instead of hardcoding the device sprite,
so we can deliver to windows other than the one currently containing the
sprite.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/input.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/input.h b/include/input.h index 76f646f39..a20f8a07a 100644 --- a/include/input.h +++ b/include/input.h @@ -528,7 +528,7 @@ extern _X_EXPORT void FreeInputAttributes(InputAttributes *attrs); /* misc event helpers */ extern Mask GetEventFilter(DeviceIntPtr dev, xEvent *event); extern Mask GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev); -void FixUpEventFromWindow(DeviceIntPtr pDev, +void FixUpEventFromWindow(SpritePtr pSprite, xEvent *xE, WindowPtr pWin, Window child, |