diff options
author | Adam Jackson <ajax@benzedrine.nwnk.net> | 2007-08-25 15:08:20 -0400 |
---|---|---|
committer | Adam Jackson <ajax@benzedrine.nwnk.net> | 2007-08-25 15:08:20 -0400 |
commit | ae7f71a8b3d6756161e55d998d6eec37d2695c98 (patch) | |
tree | 062e2a706da974db9e40c0fabf25c32355a26916 /hw/xfree86/shadowfb | |
parent | bf0883ae5081bd75569115a3eb27c6d3d336c9f2 (diff) |
Implement core protocol backing store exclusively in terms of Composite.
Composite's automatic redirection is a more general mechanism than the
ad-hoc BS machinery, so it's much prettier to implement the one in terms
of the other. Composite now wraps ChangeWindowAttributes and activates
automatic redirection for windows with backing store requested. The old
backing store infrastructure is completely gutted: ABI-visible structures
retain the function pointers, but they never get called, and all the
open-coded conditionals throughout the DIX layer to implement BS are gone.
Note that this is still not a strictly complete implementation of backing
store, since Composite will throw the bits away on unmap and therefore
WhenMapped and Always hints are equivalent.
Diffstat (limited to 'hw/xfree86/shadowfb')
-rw-r--r-- | hw/xfree86/shadowfb/shadow.c | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/hw/xfree86/shadowfb/shadow.c b/hw/xfree86/shadowfb/shadow.c index 2fc02a7b8..c1b6ed1ce 100644 --- a/hw/xfree86/shadowfb/shadow.c +++ b/hw/xfree86/shadowfb/shadow.c @@ -35,13 +35,6 @@ #define MAX(a,b) (((a)>(b))?(a):(b)) static Bool ShadowCloseScreen (int i, ScreenPtr pScreen); -static void ShadowRestoreAreas ( - PixmapPtr pPixmap, - RegionPtr prgn, - int xorg, - int yorg, - WindowPtr pWin -); static void ShadowPaintWindow ( WindowPtr pWin, RegionPtr prgn, @@ -93,7 +86,6 @@ typedef struct { PaintWindowBorderProcPtr PaintWindowBorder; CopyWindowProcPtr CopyWindow; CreateGCProcPtr CreateGC; - BackingStoreRestoreAreasProcPtr RestoreAreas; ModifyPixmapHeaderProcPtr ModifyPixmapHeader; #ifdef RENDER CompositeProcPtr Composite; @@ -212,7 +204,6 @@ ShadowFBInit2 ( pPriv->PaintWindowBorder = pScreen->PaintWindowBorder; pPriv->CopyWindow = pScreen->CopyWindow; pPriv->CreateGC = pScreen->CreateGC; - pPriv->RestoreAreas = pScreen->BackingStoreFuncs.RestoreAreas; pPriv->ModifyPixmapHeader = pScreen->ModifyPixmapHeader; pPriv->EnterVT = pScrn->EnterVT; @@ -223,7 +214,6 @@ ShadowFBInit2 ( pScreen->PaintWindowBorder = ShadowPaintWindow; pScreen->CopyWindow = ShadowCopyWindow; pScreen->CreateGC = ShadowCreateGC; - pScreen->BackingStoreFuncs.RestoreAreas = ShadowRestoreAreas; pScreen->ModifyPixmapHeader = ShadowModifyPixmapHeader; pScrn->EnterVT = ShadowEnterVT; @@ -290,7 +280,6 @@ ShadowCloseScreen (int i, ScreenPtr pScreen) pScreen->PaintWindowBorder = pPriv->PaintWindowBorder; pScreen->CopyWindow = pPriv->CopyWindow; pScreen->CreateGC = pPriv->CreateGC; - pScreen->BackingStoreFuncs.RestoreAreas = pPriv->RestoreAreas; pScreen->ModifyPixmapHeader = pPriv->ModifyPixmapHeader; pScrn->EnterVT = pPriv->EnterVT; @@ -307,33 +296,6 @@ ShadowCloseScreen (int i, ScreenPtr pScreen) return (*pScreen->CloseScreen) (i, pScreen); } - -static void -ShadowRestoreAreas ( - PixmapPtr pPixmap, - RegionPtr prgn, - int xorg, - int yorg, - WindowPtr pWin -){ - ScreenPtr pScreen = pWin->drawable.pScreen; - ShadowScreenPtr pPriv = GET_SCREEN_PRIVATE(pScreen); - int num = 0; - - if(pPriv->vtSema && (num = REGION_NUM_RECTS(prgn))) - if(pPriv->preRefresh) - (*pPriv->preRefresh)(pPriv->pScrn, num, REGION_RECTS(prgn)); - - pScreen->BackingStoreFuncs.RestoreAreas = pPriv->RestoreAreas; - (*pScreen->BackingStoreFuncs.RestoreAreas) ( - pPixmap, prgn, xorg, yorg, pWin); - pScreen->BackingStoreFuncs.RestoreAreas = ShadowRestoreAreas; - - if(num && pPriv->postRefresh) - (*pPriv->postRefresh)(pPriv->pScrn, num, REGION_RECTS(prgn)); -} - - static void ShadowPaintWindow( WindowPtr pWin, |