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2011-10-13Cleanup & turnoff of libMesa. DO NOT MERGEHEADmasterShih-wei Liao1-114/+118
Change-Id: I23538d8bcac04735bad17608ef076d4cdf64f88f
2011-07-19Second step in migrating to upstream API.Shih-wei Liao1-0/+202
Change-Id: Iee0456fe7fa45b7907368580b3bada8386cf31dc
2011-07-19First step in migrating to upstream API.Shih-wei Liao1-202/+0
Change-Id: Ia1bfd77ccb1783dbf86f25e3b6f589ea269bde0c
2011-07-11Remove the simulator target from all makefiles.Jeff Brown1-4/+0
Bug: 5010576 Change-Id: Ia9ee51c848505beb9d1476ffb438427f061adf88
2011-04-19Add glsl_compiler main file and build targetDavid Li1-6/+23
glsl_compiler.cpp is a slightly modified copy of src/glsl/main.cpp from Mesa repository Change-Id: Ic246291392e26c0a424926764f59aaafa8c6063f Signed-off-by: David Li <davidxli@google.com>
2011-04-01Fix build problems for Mac.David Li1-3/+2
strnlen not available on Mac OS X. Fix worker thread synchronization. Change-Id: I774ecb9f39753a9da35073a0121af0fd2cdecd01 Signed-off-by: David Li <davidxli@google.com>
2011-03-14external/mesa3d: remove LOCAL_PRELINK_MODULEIliyan Malchev1-1/+0
Change-Id: I2ed53b90f7899b313e625c70bd5561e070b3fbc5 Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-03-09Fix build problem for Mac by temporarily disabling host build.David Li1-2/+3
Change-Id: I242e6988e50f7b4f915a19e00fd89b3d58515ffa Signed-off-by: David Li <davidxli@google.com>
2011-02-25Changes to work with libAgl2 to implement GL ES 2.0David Li1-2/+2
Fixed blend mode constants. Implemented some GL ES 2.0 functions. Fixed sampler uniform linking and assigning. Various other changes. Change-Id: Icbc6c85747c6bf89fefcec613eabfea6b1141f65
2011-02-11Fix make files, attribute & uniform linking and pow intrinsic.David Li1-27/+16
Still more intrinsics to implement in src/glsl/builtins/ir. Added experimental dual thread raster. Change-Id: Ia5b2c794b552b31a437148274080ecac0e92fe56 Signed-off-by: David Li <davidxli@google.com>
2011-02-10Disable makefile for now.Jean-Baptiste Queru1-0/+4
Add cleanspec and license tag Change-Id: I3813afcda22ba31385089d00b76bd6c558beacb5
2011-02-08Changed some states to enum; static gl_context for shader compiling/linking.David Li1-0/+1
Changed language version from 100 to 120.
2011-02-03Change build target to static library and a test executable.David Li1-36/+28
Signed-off-by: David Li <davidxli@google.com>
2011-02-03Checkpoint: scanline codegen.David Li1-0/+1
Signed-off-by: David Li <davidxli@google.com>
2011-02-01Attribute, varying and uniform linking.David Li1-0/+1
Signed-off-by: David Li <davidxli@google.com>
2011-01-31Fix hieralloc_realloc bug, and prepare for attributes list.David Li1-7/+12
Signed-off-by: David Li <davidxli@google.com>
2011-01-27Start merging pixelflinger2David Li1-1/+8
Checkpoint on merging pixelflinger2 into mesa. Partially implemented LLVM texture sampling. Signed-off-by: David Li <davidxli@google.com>
2011-01-25Use EGL and Surfaceflinger to display.David Li1-2/+11
2011-01-21Working GLSL Compiler & JITDavid Li1-0/+181
Works on host and device.