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Change-Id: I23538d8bcac04735bad17608ef076d4cdf64f88f
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Change-Id: Iee0456fe7fa45b7907368580b3bada8386cf31dc
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Change-Id: Ia1bfd77ccb1783dbf86f25e3b6f589ea269bde0c
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Bug: 5010576
Change-Id: Ia9ee51c848505beb9d1476ffb438427f061adf88
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glsl_compiler.cpp is a slightly modified copy of src/glsl/main.cpp
from Mesa repository
Change-Id: Ic246291392e26c0a424926764f59aaafa8c6063f
Signed-off-by: David Li <davidxli@google.com>
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strnlen not available on Mac OS X.
Fix worker thread synchronization.
Change-Id: I774ecb9f39753a9da35073a0121af0fd2cdecd01
Signed-off-by: David Li <davidxli@google.com>
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Change-Id: I2ed53b90f7899b313e625c70bd5561e070b3fbc5
Signed-off-by: Iliyan Malchev <malchev@google.com>
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Change-Id: I242e6988e50f7b4f915a19e00fd89b3d58515ffa
Signed-off-by: David Li <davidxli@google.com>
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Fixed blend mode constants.
Implemented some GL ES 2.0 functions.
Fixed sampler uniform linking and assigning.
Various other changes.
Change-Id: Icbc6c85747c6bf89fefcec613eabfea6b1141f65
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Still more intrinsics to implement in src/glsl/builtins/ir.
Added experimental dual thread raster.
Change-Id: Ia5b2c794b552b31a437148274080ecac0e92fe56
Signed-off-by: David Li <davidxli@google.com>
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Add cleanspec and license tag
Change-Id: I3813afcda22ba31385089d00b76bd6c558beacb5
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Changed language version from 100 to 120.
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Signed-off-by: David Li <davidxli@google.com>
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Signed-off-by: David Li <davidxli@google.com>
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Signed-off-by: David Li <davidxli@google.com>
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Signed-off-by: David Li <davidxli@google.com>
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Checkpoint on merging pixelflinger2 into mesa.
Partially implemented LLVM texture sampling.
Signed-off-by: David Li <davidxli@google.com>
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Works on host and device.
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