/* * Copyright (c) The Piglit project 2007 * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * According to the ARB_fragment_program spec, section 3.11.6, * sampling an incomplete texture image yields (0,0,0,1). */ #include "piglit-util.h" int piglit_width = 100, piglit_height = 100; int piglit_window_mode = GLUT_RGBA | GLUT_ALPHA | GLUT_DOUBLE | GLUT_DEPTH; #define NUM_PROGRAMS 5 static GLuint FragProg[NUM_PROGRAMS]; static const char* const ProgramText[NUM_PROGRAMS] = { "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], 2D;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], 3D;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], 1D;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], CUBE;\n" "END", "!!ARBfp1.0\n" "TEX result.color, fragment.color, texture[0], RECT;\n" "END" }; static void DoFrame(void) { int i; glClearColor(0.3, 0.3, 0.3, 0.3); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_FRAGMENT_PROGRAM_ARB); for(i = 0; i < NUM_PROGRAMS; ++i) { glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, FragProg[i]); glPushMatrix(); glTranslatef(i/2, i%2, 0); glBegin(GL_QUADS); glVertex2f(0, 0); glVertex2f(1, 0); glVertex2f(1, 1); glVertex2f(0, 1); glEnd(); glPopMatrix(); } } static const struct { const char* name; float x, y; float expected[4]; } Probes[] = { { "incomplete 2D", 0.5, 0.5, { 0,0,0,1 } }, { "incomplete 3D", 0.5, 1.5, { 0,0,0,1 } }, { "incomplete 1D", 1.5, 0.5, { 0,0,0,1 } }, { "incomplete CUBE", 1.5, 1.5, { 0,0,0,1 } }, { "incomplete RECT", 2.5, 0.5, { 0,0,0,1 } }, { "sanity", 2.5, 1.5, { 0.3,0.3,0.3,0.3 } }, // Sentinel! { 0, 0, 0, { 0, 0, 0, 0 } } }; static int DoTest( void ) { int idx; GLfloat dmax; dmax = 0; idx = 0; while(Probes[idx].name) { GLfloat probe[4]; GLfloat delta[4]; int i; glReadPixels((int)(Probes[idx].x * piglit_width / 3), (int)(Probes[idx].y * piglit_height / 2), 1, 1, GL_RGBA, GL_FLOAT, probe); printf("%20s (%3.1f,%3.1f): %f,%f,%f,%f", Probes[idx].name, Probes[idx].x, Probes[idx].y, probe[0], probe[1], probe[2], probe[3]); for(i = 0; i < 4; ++i) { delta[i] = probe[i] - Probes[idx].expected[i]; if (delta[i] > dmax) dmax = delta[i]; else if (-delta[i] > dmax) dmax = -delta[i]; } printf(" Delta: %f,%f,%f,%f\n", delta[0], delta[1], delta[2], delta[3]); idx++; } printf("Max delta: %f\n", dmax); if (dmax >= 0.02) return 0; else return 1; } enum piglit_result piglit_display(void) { int pass; DoFrame(); pass = DoTest(); glutSwapBuffers(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static void Reshape(int width, int height) { piglit_width = width; piglit_height = height; glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0, 3.0, 0.0, 2.0, -2.0, 6.0); glScalef(1.0, 1.0, -1.0); // flip z-axis glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } void piglit_init(int argc, char **argv) { int i; printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); glutReshapeFunc(Reshape); piglit_require_fragment_program(); for(i = 0; i < NUM_PROGRAMS; ++i) FragProg[i] = piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB, ProgramText[i]); Reshape(piglit_width, piglit_height); }