/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Chad Versace */ /** * \file hiz-depth-test-window-stencil0.c * \author Chad Versace * * Checks that depth tests work correctly when rendering to a window * framebuffer for which no stencil buffer was requested. */ #include "piglit-util-gl-common.h" #include "hiz/hiz-util.h" PIGLIT_GL_TEST_MAIN( 400 /*window_width*/, 400 /*window_height*/, GLUT_RGB | GLUT_ALPHA | GLUT_DEPTH) void piglit_init(int argc, char **argv) { /* empty */ } enum piglit_result piglit_display() { if (hiz_run_test_depth_test_window()) return PIGLIT_PASS; else return PIGLIT_FAIL; }