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|
/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Marek Olšák <maraeo@gmail.com>
*/
#include "si_pipe.h"
#include "si_compute.h"
#include "sid.h"
#include "gfx9d.h"
#include "sid_tables.h"
#include "ddebug/dd_util.h"
#include "util/u_memory.h"
#include "ac_debug.h"
DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
static void si_dump_shader(struct si_screen *sscreen,
enum pipe_shader_type processor,
const struct si_shader *shader, FILE *f)
{
if (shader->shader_log)
fwrite(shader->shader_log, shader->shader_log_size, 1, f);
else
si_shader_dump(sscreen, shader, NULL, processor, f, false);
}
static void si_dump_gfx_shader(struct si_screen *sscreen,
const struct si_shader_ctx_state *state, FILE *f)
{
const struct si_shader *current = state->current;
if (!state->cso || !current)
return;
si_dump_shader(sscreen, state->cso->info.processor, current, f);
}
static void si_dump_compute_shader(struct si_screen *sscreen,
const struct si_cs_shader_state *state, FILE *f)
{
if (!state->program || state->program != state->emitted_program)
return;
si_dump_shader(sscreen, PIPE_SHADER_COMPUTE, &state->program->shader, f);
}
/**
* Shader compiles can be overridden with arbitrary ELF objects by setting
* the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
*/
bool si_replace_shader(unsigned num, struct ac_shader_binary *binary)
{
const char *p = debug_get_option_replace_shaders();
const char *semicolon;
char *copy = NULL;
FILE *f;
long filesize, nread;
char *buf = NULL;
bool replaced = false;
if (!p)
return false;
while (*p) {
unsigned long i;
char *endp;
i = strtoul(p, &endp, 0);
p = endp;
if (*p != ':') {
fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
exit(1);
}
++p;
if (i == num)
break;
p = strchr(p, ';');
if (!p)
return false;
++p;
}
if (!*p)
return false;
semicolon = strchr(p, ';');
if (semicolon) {
p = copy = strndup(p, semicolon - p);
if (!copy) {
fprintf(stderr, "out of memory\n");
return false;
}
}
fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
f = fopen(p, "r");
if (!f) {
perror("radeonsi: failed to open file");
goto out_free;
}
if (fseek(f, 0, SEEK_END) != 0)
goto file_error;
filesize = ftell(f);
if (filesize < 0)
goto file_error;
if (fseek(f, 0, SEEK_SET) != 0)
goto file_error;
buf = MALLOC(filesize);
if (!buf) {
fprintf(stderr, "out of memory\n");
goto out_close;
}
nread = fread(buf, 1, filesize, f);
if (nread != filesize)
goto file_error;
ac_elf_read(buf, filesize, binary);
replaced = true;
out_close:
fclose(f);
out_free:
FREE(buf);
free(copy);
return replaced;
file_error:
perror("radeonsi: reading shader");
goto out_close;
}
/* Parsed IBs are difficult to read without colors. Use "less -R file" to
* read them, or use "aha -b -f file" to convert them to html.
*/
#define COLOR_RESET "\033[0m"
#define COLOR_RED "\033[31m"
#define COLOR_GREEN "\033[1;32m"
#define COLOR_YELLOW "\033[1;33m"
#define COLOR_CYAN "\033[1;36m"
static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f,
unsigned offset)
{
struct radeon_winsys *ws = sctx->b.ws;
uint32_t value;
if (ws->read_registers(ws, offset, 1, &value))
ac_dump_reg(f, offset, value, ~0);
}
static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
{
if (sctx->screen->b.info.drm_major == 2 &&
sctx->screen->b.info.drm_minor < 42)
return; /* no radeon support */
fprintf(f, "Memory-mapped registers:\n");
si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
/* No other registers can be read on DRM < 3.1.0. */
if (sctx->screen->b.info.drm_major < 3 ||
sctx->screen->b.info.drm_minor < 1) {
fprintf(f, "\n");
return;
}
si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
if (sctx->b.chip_class <= VI) {
si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
}
si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
fprintf(f, "\n");
}
static void si_dump_last_ib(struct si_context *sctx, FILE *f)
{
int last_trace_id = -1;
if (!sctx->last_gfx.ib)
return;
if (sctx->last_trace_buf) {
/* We are expecting that the ddebug pipe has already
* waited for the context, so this buffer should be idle.
* If the GPU is hung, there is no point in waiting for it.
*/
uint32_t *map = sctx->b.ws->buffer_map(sctx->last_trace_buf->buf,
NULL,
PIPE_TRANSFER_UNSYNCHRONIZED |
PIPE_TRANSFER_READ);
if (map)
last_trace_id = *map;
}
if (sctx->init_config)
ac_parse_ib(f, sctx->init_config->pm4, sctx->init_config->ndw,
-1, "IB2: Init config", sctx->b.chip_class,
NULL, NULL);
if (sctx->init_config_gs_rings)
ac_parse_ib(f, sctx->init_config_gs_rings->pm4,
sctx->init_config_gs_rings->ndw,
-1, "IB2: Init GS rings", sctx->b.chip_class,
NULL, NULL);
ac_parse_ib(f, sctx->last_gfx.ib, sctx->last_gfx.num_dw,
last_trace_id, "IB", sctx->b.chip_class,
NULL, NULL);
}
static const char *priority_to_string(enum radeon_bo_priority priority)
{
#define ITEM(x) [RADEON_PRIO_##x] = #x
static const char *table[64] = {
ITEM(FENCE),
ITEM(TRACE),
ITEM(SO_FILLED_SIZE),
ITEM(QUERY),
ITEM(IB1),
ITEM(IB2),
ITEM(DRAW_INDIRECT),
ITEM(INDEX_BUFFER),
ITEM(VCE),
ITEM(UVD),
ITEM(SDMA_BUFFER),
ITEM(SDMA_TEXTURE),
ITEM(CP_DMA),
ITEM(CONST_BUFFER),
ITEM(DESCRIPTORS),
ITEM(BORDER_COLORS),
ITEM(SAMPLER_BUFFER),
ITEM(VERTEX_BUFFER),
ITEM(SHADER_RW_BUFFER),
ITEM(COMPUTE_GLOBAL),
ITEM(SAMPLER_TEXTURE),
ITEM(SHADER_RW_IMAGE),
ITEM(SAMPLER_TEXTURE_MSAA),
ITEM(COLOR_BUFFER),
ITEM(DEPTH_BUFFER),
ITEM(COLOR_BUFFER_MSAA),
ITEM(DEPTH_BUFFER_MSAA),
ITEM(CMASK),
ITEM(DCC),
ITEM(HTILE),
ITEM(SHADER_BINARY),
ITEM(SHADER_RINGS),
ITEM(SCRATCH_BUFFER),
};
#undef ITEM
assert(priority < ARRAY_SIZE(table));
return table[priority];
}
static int bo_list_compare_va(const struct radeon_bo_list_item *a,
const struct radeon_bo_list_item *b)
{
return a->vm_address < b->vm_address ? -1 :
a->vm_address > b->vm_address ? 1 : 0;
}
static void si_dump_bo_list(struct si_context *sctx,
const struct radeon_saved_cs *saved, FILE *f)
{
unsigned i,j;
if (!saved->bo_list)
return;
/* Sort the list according to VM adddresses first. */
qsort(saved->bo_list, saved->bo_count,
sizeof(saved->bo_list[0]), (void*)bo_list_compare_va);
fprintf(f, "Buffer list (in units of pages = 4kB):\n"
COLOR_YELLOW " Size VM start page "
"VM end page Usage" COLOR_RESET "\n");
for (i = 0; i < saved->bo_count; i++) {
/* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
const unsigned page_size = sctx->b.screen->info.gart_page_size;
uint64_t va = saved->bo_list[i].vm_address;
uint64_t size = saved->bo_list[i].bo_size;
bool hit = false;
/* If there's unused virtual memory between 2 buffers, print it. */
if (i) {
uint64_t previous_va_end = saved->bo_list[i-1].vm_address +
saved->bo_list[i-1].bo_size;
if (va > previous_va_end) {
fprintf(f, " %10"PRIu64" -- hole --\n",
(va - previous_va_end) / page_size);
}
}
/* Print the buffer. */
fprintf(f, " %10"PRIu64" 0x%013"PRIX64" 0x%013"PRIX64" ",
size / page_size, va / page_size, (va + size) / page_size);
/* Print the usage. */
for (j = 0; j < 64; j++) {
if (!(saved->bo_list[i].priority_usage & (1llu << j)))
continue;
fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
hit = true;
}
fprintf(f, "\n");
}
fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
" Other buffers can still be allocated there.\n\n");
}
static void si_dump_framebuffer(struct si_context *sctx, FILE *f)
{
struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
struct r600_texture *rtex;
int i;
for (i = 0; i < state->nr_cbufs; i++) {
if (!state->cbufs[i])
continue;
rtex = (struct r600_texture*)state->cbufs[i]->texture;
fprintf(f, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
r600_print_texture_info(sctx->b.screen, rtex, f);
fprintf(f, "\n");
}
if (state->zsbuf) {
rtex = (struct r600_texture*)state->zsbuf->texture;
fprintf(f, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
r600_print_texture_info(sctx->b.screen, rtex, f);
fprintf(f, "\n");
}
}
static void si_dump_descriptor_list(struct si_descriptors *desc,
const char *shader_name,
const char *elem_name,
unsigned num_elements,
FILE *f)
{
unsigned i, j;
uint32_t *cpu_list = desc->list;
uint32_t *gpu_list = desc->gpu_list;
const char *list_note = "GPU list";
if (!gpu_list) {
gpu_list = cpu_list;
list_note = "CPU list";
}
for (i = 0; i < num_elements; i++) {
fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n",
shader_name, elem_name, i, list_note);
switch (desc->element_dw_size) {
case 4:
for (j = 0; j < 4; j++)
ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
gpu_list[j], 0xffffffff);
break;
case 8:
for (j = 0; j < 8; j++)
ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
gpu_list[j], 0xffffffff);
fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
for (j = 0; j < 4; j++)
ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
gpu_list[4+j], 0xffffffff);
break;
case 16:
for (j = 0; j < 8; j++)
ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
gpu_list[j], 0xffffffff);
fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
for (j = 0; j < 4; j++)
ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4,
gpu_list[4+j], 0xffffffff);
fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n");
for (j = 0; j < 8; j++)
ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4,
gpu_list[8+j], 0xffffffff);
fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n");
for (j = 0; j < 4; j++)
ac_dump_reg(f, R_008F30_SQ_IMG_SAMP_WORD0 + j*4,
gpu_list[12+j], 0xffffffff);
break;
}
if (memcmp(gpu_list, cpu_list, desc->element_dw_size * 4) != 0) {
fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!"
COLOR_RESET "\n");
}
fprintf(f, "\n");
gpu_list += desc->element_dw_size;
cpu_list += desc->element_dw_size;
}
}
static void si_dump_descriptors(struct si_context *sctx,
enum pipe_shader_type processor,
const struct tgsi_shader_info *info, FILE *f)
{
struct si_descriptors *descs =
&sctx->descriptors[SI_DESCS_FIRST_SHADER +
processor * SI_NUM_SHADER_DESCS];
static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
static const char *elem_name[] = {
" - Constant buffer",
" - Shader buffer",
" - Sampler",
" - Image",
};
unsigned enabled_slots[] = {
sctx->const_buffers[processor].enabled_mask,
sctx->shader_buffers[processor].enabled_mask,
sctx->samplers[processor].views.enabled_mask,
sctx->images[processor].enabled_mask,
};
unsigned required_slots[] = {
info ? info->const_buffers_declared : 0,
info ? info->shader_buffers_declared : 0,
info ? info->samplers_declared : 0,
info ? info->images_declared : 0,
};
if (processor == PIPE_SHADER_VERTEX) {
si_dump_descriptor_list(&sctx->vertex_buffers, shader_name[processor],
" - Vertex buffer", info->num_inputs, f);
}
for (unsigned i = 0; i < SI_NUM_SHADER_DESCS; ++i, ++descs)
si_dump_descriptor_list(descs, shader_name[processor], elem_name[i],
util_last_bit(enabled_slots[i] | required_slots[i]), f);
}
static void si_dump_gfx_descriptors(struct si_context *sctx,
const struct si_shader_ctx_state *state,
FILE *f)
{
if (!state->cso || !state->current)
return;
si_dump_descriptors(sctx, state->cso->type, &state->cso->info, f);
}
static void si_dump_compute_descriptors(struct si_context *sctx, FILE *f)
{
if (!sctx->cs_shader_state.program ||
sctx->cs_shader_state.program != sctx->cs_shader_state.emitted_program)
return;
si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, f);
}
struct si_shader_inst {
char text[160]; /* one disasm line */
unsigned offset; /* instruction offset */
unsigned size; /* instruction size = 4 or 8 */
};
/* Split a disassembly string into lines and add them to the array pointed
* to by "instructions". */
static void si_add_split_disasm(const char *disasm,
uint64_t start_addr,
unsigned *num,
struct si_shader_inst *instructions)
{
struct si_shader_inst *last_inst = *num ? &instructions[*num - 1] : NULL;
char *next;
while ((next = strchr(disasm, '\n'))) {
struct si_shader_inst *inst = &instructions[*num];
unsigned len = next - disasm;
assert(len < ARRAY_SIZE(inst->text));
memcpy(inst->text, disasm, len);
inst->text[len] = 0;
inst->offset = last_inst ? last_inst->offset + last_inst->size : 0;
const char *semicolon = strchr(disasm, ';');
assert(semicolon);
/* More than 16 chars after ";" means the instruction is 8 bytes long. */
inst->size = next - semicolon > 16 ? 8 : 4;
snprintf(inst->text + len, ARRAY_SIZE(inst->text) - len,
" [PC=0x%"PRIx64", off=%u, size=%u]",
start_addr + inst->offset, inst->offset, inst->size);
last_inst = inst;
(*num)++;
disasm = next + 1;
}
}
#define MAX_WAVES_PER_CHIP (64 * 40)
struct si_wave_info {
unsigned se; /* shader engine */
unsigned sh; /* shader array */
unsigned cu; /* compute unit */
unsigned simd;
unsigned wave;
uint32_t status;
uint64_t pc; /* program counter */
uint32_t inst_dw0;
uint32_t inst_dw1;
uint64_t exec;
bool matched; /* whether the wave is used by a currently-bound shader */
};
static int compare_wave(const void *p1, const void *p2)
{
struct si_wave_info *w1 = (struct si_wave_info *)p1;
struct si_wave_info *w2 = (struct si_wave_info *)p2;
/* Sort waves according to PC and then SE, SH, CU, etc. */
if (w1->pc < w2->pc)
return -1;
if (w1->pc > w2->pc)
return 1;
if (w1->se < w2->se)
return -1;
if (w1->se > w2->se)
return 1;
if (w1->sh < w2->sh)
return -1;
if (w1->sh > w2->sh)
return 1;
if (w1->cu < w2->cu)
return -1;
if (w1->cu > w2->cu)
return 1;
if (w1->simd < w2->simd)
return -1;
if (w1->simd > w2->simd)
return 1;
if (w1->wave < w2->wave)
return -1;
if (w1->wave > w2->wave)
return 1;
return 0;
}
/* Return wave information. "waves" should be a large enough array. */
static unsigned si_get_wave_info(struct si_wave_info waves[MAX_WAVES_PER_CHIP])
{
char line[2000];
unsigned num_waves = 0;
FILE *p = popen("umr -wa", "r");
if (!p)
return 0;
if (!fgets(line, sizeof(line), p) ||
strncmp(line, "SE", 2) != 0) {
pclose(p);
return 0;
}
while (fgets(line, sizeof(line), p)) {
struct si_wave_info *w;
uint32_t pc_hi, pc_lo, exec_hi, exec_lo;
assert(num_waves < MAX_WAVES_PER_CHIP);
w = &waves[num_waves];
if (sscanf(line, "%u %u %u %u %u %x %x %x %x %x %x %x",
&w->se, &w->sh, &w->cu, &w->simd, &w->wave,
&w->status, &pc_hi, &pc_lo, &w->inst_dw0,
&w->inst_dw1, &exec_hi, &exec_lo) == 12) {
w->pc = ((uint64_t)pc_hi << 32) | pc_lo;
w->exec = ((uint64_t)exec_hi << 32) | exec_lo;
w->matched = false;
num_waves++;
}
}
qsort(waves, num_waves, sizeof(struct si_wave_info), compare_wave);
pclose(p);
return num_waves;
}
/* If the shader is being executed, print its asm instructions, and annotate
* those that are being executed right now with information about waves that
* execute them. This is most useful during a GPU hang.
*/
static void si_print_annotated_shader(struct si_shader *shader,
struct si_wave_info *waves,
unsigned num_waves,
FILE *f)
{
if (!shader || !shader->binary.disasm_string)
return;
uint64_t start_addr = shader->bo->gpu_address;
uint64_t end_addr = start_addr + shader->bo->b.b.width0;
unsigned i;
/* See if any wave executes the shader. */
for (i = 0; i < num_waves; i++) {
if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
break;
}
if (i == num_waves)
return; /* the shader is not being executed */
/* Remember the first found wave. The waves are sorted according to PC. */
waves = &waves[i];
num_waves -= i;
/* Get the list of instructions.
* Buffer size / 4 is the upper bound of the instruction count.
*/
unsigned num_inst = 0;
struct si_shader_inst *instructions =
calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
if (shader->prolog) {
si_add_split_disasm(shader->prolog->binary.disasm_string,
start_addr, &num_inst, instructions);
}
if (shader->previous_stage) {
si_add_split_disasm(shader->previous_stage->binary.disasm_string,
start_addr, &num_inst, instructions);
}
if (shader->prolog2) {
si_add_split_disasm(shader->prolog2->binary.disasm_string,
start_addr, &num_inst, instructions);
}
si_add_split_disasm(shader->binary.disasm_string,
start_addr, &num_inst, instructions);
if (shader->epilog) {
si_add_split_disasm(shader->epilog->binary.disasm_string,
start_addr, &num_inst, instructions);
}
fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
si_get_shader_name(shader, shader->selector->type));
/* Print instructions with annotations. */
for (i = 0; i < num_inst; i++) {
struct si_shader_inst *inst = &instructions[i];
fprintf(f, "%s\n", inst->text);
/* Print which waves execute the instruction right now. */
while (num_waves && start_addr + inst->offset == waves->pc) {
fprintf(f,
" " COLOR_GREEN "^ SE%u SH%u CU%u "
"SIMD%u WAVE%u EXEC=%016"PRIx64 " ",
waves->se, waves->sh, waves->cu, waves->simd,
waves->wave, waves->exec);
if (inst->size == 4) {
fprintf(f, "INST32=%08X" COLOR_RESET "\n",
waves->inst_dw0);
} else {
fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n",
waves->inst_dw0, waves->inst_dw1);
}
waves->matched = true;
waves = &waves[1];
num_waves--;
}
}
fprintf(f, "\n\n");
free(instructions);
}
static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
{
struct si_wave_info waves[MAX_WAVES_PER_CHIP];
unsigned num_waves = si_get_wave_info(waves);
fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET
"\n\n", num_waves);
si_print_annotated_shader(sctx->vs_shader.current, waves, num_waves, f);
si_print_annotated_shader(sctx->tcs_shader.current, waves, num_waves, f);
si_print_annotated_shader(sctx->tes_shader.current, waves, num_waves, f);
si_print_annotated_shader(sctx->gs_shader.current, waves, num_waves, f);
si_print_annotated_shader(sctx->ps_shader.current, waves, num_waves, f);
/* Print waves executing shaders that are not currently bound. */
unsigned i;
bool found = false;
for (i = 0; i < num_waves; i++) {
if (waves[i].matched)
continue;
if (!found) {
fprintf(f, COLOR_CYAN
"Waves not executing currently-bound shaders:"
COLOR_RESET "\n");
found = true;
}
fprintf(f, " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016"PRIx64
" INST=%08X %08X PC=%"PRIx64"\n",
waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd,
waves[i].wave, waves[i].exec, waves[i].inst_dw0,
waves[i].inst_dw1, waves[i].pc);
}
if (found)
fprintf(f, "\n\n");
}
static void si_dump_command(const char *title, const char *command, FILE *f)
{
char line[2000];
FILE *p = popen(command, "r");
if (!p)
return;
fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
while (fgets(line, sizeof(line), p))
fputs(line, f);
fprintf(f, "\n\n");
pclose(p);
}
static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
unsigned flags)
{
struct si_context *sctx = (struct si_context*)ctx;
if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS)
si_dump_debug_registers(sctx, f);
if (flags & PIPE_DUMP_CURRENT_STATES)
si_dump_framebuffer(sctx, f);
if (flags & PIPE_DUMP_CURRENT_SHADERS) {
si_dump_gfx_shader(sctx->screen, &sctx->vs_shader, f);
si_dump_gfx_shader(sctx->screen, &sctx->tcs_shader, f);
si_dump_gfx_shader(sctx->screen, &sctx->tes_shader, f);
si_dump_gfx_shader(sctx->screen, &sctx->gs_shader, f);
si_dump_gfx_shader(sctx->screen, &sctx->ps_shader, f);
si_dump_compute_shader(sctx->screen, &sctx->cs_shader_state, f);
if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
si_dump_annotated_shaders(sctx, f);
si_dump_command("Active waves (raw data)", "umr -wa | column -t", f);
si_dump_command("Wave information", "umr -O bits -wa", f);
}
si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS],
"", "RW buffers", SI_NUM_RW_BUFFERS, f);
si_dump_gfx_descriptors(sctx, &sctx->vs_shader, f);
si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, f);
si_dump_gfx_descriptors(sctx, &sctx->tes_shader, f);
si_dump_gfx_descriptors(sctx, &sctx->gs_shader, f);
si_dump_gfx_descriptors(sctx, &sctx->ps_shader, f);
si_dump_compute_descriptors(sctx, f);
}
if (flags & PIPE_DUMP_LAST_COMMAND_BUFFER) {
si_dump_bo_list(sctx, &sctx->last_gfx, f);
si_dump_last_ib(sctx, f);
fprintf(f, "Done.\n");
/* dump only once */
radeon_clear_saved_cs(&sctx->last_gfx);
r600_resource_reference(&sctx->last_trace_buf, NULL);
}
}
static void si_dump_dma(struct si_context *sctx,
struct radeon_saved_cs *saved, FILE *f)
{
static const char ib_name[] = "sDMA IB";
unsigned i;
si_dump_bo_list(sctx, saved, f);
fprintf(f, "------------------ %s begin ------------------\n", ib_name);
for (i = 0; i < saved->num_dw; ++i) {
fprintf(f, " %08x\n", saved->ib[i]);
}
fprintf(f, "------------------- %s end -------------------\n", ib_name);
fprintf(f, "\n");
fprintf(f, "SDMA Dump Done.\n");
}
static bool si_vm_fault_occured(struct si_context *sctx, uint32_t *out_addr)
{
char line[2000];
unsigned sec, usec;
int progress = 0;
uint64_t timestamp = 0;
bool fault = false;
FILE *p = popen("dmesg", "r");
if (!p)
return false;
while (fgets(line, sizeof(line), p)) {
char *msg, len;
if (!line[0] || line[0] == '\n')
continue;
/* Get the timestamp. */
if (sscanf(line, "[%u.%u]", &sec, &usec) != 2) {
static bool hit = false;
if (!hit) {
fprintf(stderr, "%s: failed to parse line '%s'\n",
__func__, line);
hit = true;
}
continue;
}
timestamp = sec * 1000000llu + usec;
/* If just updating the timestamp. */
if (!out_addr)
continue;
/* Process messages only if the timestamp is newer. */
if (timestamp <= sctx->dmesg_timestamp)
continue;
/* Only process the first VM fault. */
if (fault)
continue;
/* Remove trailing \n */
len = strlen(line);
if (len && line[len-1] == '\n')
line[len-1] = 0;
/* Get the message part. */
msg = strchr(line, ']');
if (!msg) {
assert(0);
continue;
}
msg++;
switch (progress) {
case 0:
if (strstr(msg, "GPU fault detected:"))
progress = 1;
break;
case 1:
msg = strstr(msg, "VM_CONTEXT1_PROTECTION_FAULT_ADDR");
if (msg) {
msg = strstr(msg, "0x");
if (msg) {
msg += 2;
if (sscanf(msg, "%X", out_addr) == 1)
fault = true;
}
}
progress = 0;
break;
default:
progress = 0;
}
}
pclose(p);
if (timestamp > sctx->dmesg_timestamp)
sctx->dmesg_timestamp = timestamp;
return fault;
}
void si_check_vm_faults(struct r600_common_context *ctx,
struct radeon_saved_cs *saved, enum ring_type ring)
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_screen *screen = sctx->b.b.screen;
FILE *f;
uint32_t addr;
char cmd_line[4096];
if (!si_vm_fault_occured(sctx, &addr))
return;
f = dd_get_debug_file(false);
if (!f)
return;
fprintf(f, "VM fault report.\n\n");
if (os_get_command_line(cmd_line, sizeof(cmd_line)))
fprintf(f, "Command: %s\n", cmd_line);
fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
fprintf(f, "Failing VM page: 0x%08x\n\n", addr);
if (sctx->apitrace_call_number)
fprintf(f, "Last apitrace call: %u\n\n",
sctx->apitrace_call_number);
switch (ring) {
case RING_GFX:
si_dump_debug_state(&sctx->b.b, f,
PIPE_DUMP_CURRENT_STATES |
PIPE_DUMP_CURRENT_SHADERS |
PIPE_DUMP_LAST_COMMAND_BUFFER);
break;
case RING_DMA:
si_dump_dma(sctx, saved, f);
break;
default:
break;
}
fclose(f);
fprintf(stderr, "Detected a VM fault, exiting...\n");
exit(0);
}
void si_init_debug_functions(struct si_context *sctx)
{
sctx->b.b.dump_debug_state = si_dump_debug_state;
sctx->b.check_vm_faults = si_check_vm_faults;
/* Set the initial dmesg timestamp for this context, so that
* only new messages will be checked for VM faults.
*/
if (sctx->screen->b.debug_flags & DBG_CHECK_VM)
si_vm_fault_occured(sctx, NULL);
}
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