From 0691b37732e3b032fbd354537b20090a3ee8e122 Mon Sep 17 00:00:00 2001
From: Nathan Kidd ${libdir}/egl
.
List the platforms (window systems) to support. Its argument is a comma
-seprated string such as --with-egl-platforms=x11,drm
. It decides
+separated string such as --with-egl-platforms=x11,drm
. It decides
the platforms a driver may support. The first listed platform is also used by
the main library to decide the native platform: the platform the EGL native
types such as EGLNativeDisplayType
or
@@ -223,7 +223,7 @@ the X server directly using (XCB-)DRI2 protocol.
This driver is based on Gallium3D. It supports all rendering APIs and -hardwares supported by Gallium3D. It is the only driver that supports OpenVG. +hardware supported by Gallium3D. It is the only driver that supports OpenVG. The supported platforms are X11, DRM, FBDEV, and GDI.
This driver comes with its own hardware drivers @@ -273,8 +273,8 @@ longer than the display that creates them.
In EGL, when a display is terminated through eglTerminate
, all
display resources should be destroyed. Similarly, when a thread is released
-throught eglReleaseThread
, all current display resources should be
-released. Another way to destory or release resources is through functions
+through eglReleaseThread
, all current display resources should be
+released. Another way to destroy or release resources is through functions
such as eglDestroySurface
or eglMakeCurrent
.
When a resource that is current to some thread is destroyed, the resource -- cgit v1.2.3