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2014-05-14automake: Honor GL_LIB for gallium libgl-xlibBrad King1-7/+7
2014-05-14gallivm: only fetch pointers to constant buffers onceRoland Scheidegger2-37/+65
2014-05-14gallivm: fix output stream flushing in error case for disassembly.Roland Scheidegger1-0/+5
2014-05-14radeonsi: Fix anisotropic filtering state setupMichel Dänzer3-13/+12
2014-05-14tgsi: support parsing texture offsets from text tgsi shadersIlia Mirkin1-5/+48
2014-05-14mesa/st: provide native integers implementation of ir_unop_anyIlia Mirkin1-24/+76
2014-05-14gallium/docs: clarify when query results are resetRob Clark1-0/+2
2014-05-14gallivm: Remove lp_func_delete_body.José Fonseca3-15/+0
2014-05-14gallivm: Remove gallivm_free_function.José Fonseca2-23/+0
2014-05-14llvmpipe: Delete unneeded LLVM stuff earlier.José Fonseca7-34/+16
2014-05-14draw: Delete unneeded LLVM stuff earlier.Frank Henigman1-15/+4
2014-05-14gallivm: Separate freeing LLVM intermediate data from freeing final code.Frank Henigman2-7/+22
2014-05-14gallivm: One code memory pool with deferred free.Frank Henigman4-1/+283
2014-05-14gallivm: Run passes per module, not per function.José Fonseca1-28/+19
2014-05-14gallivm: Use LLVM global context.José Fonseca1-23/+17
2014-05-14gallivm: Stop using module providers.José Fonseca2-27/+7
2014-05-14gallivm,draw,llvmpipe: Remove support for versions of LLVM prior to 3.1.José Fonseca15-548/+20
2014-05-13i965: Reformat brw_set_src1 so it can be easily found with grep.Matt Turner1-3/+4
2014-05-13i965: fix size assert for gen7 in brw_init_compaction_tables()Samuel Iglesias Gonsalvez1-4/+4
2014-05-13i965: Relax accumulator dependency scheduling on Gen < 6Iago Toral Quiroga3-59/+36
2014-05-13glsl: simplify the M_PI*f macros, fixes build on OpenBSDJonathan Gray1-5/+3
2014-05-13freedreno/a3xx: occlusion query supportRob Clark5-3/+185
2014-05-13freedreno: add support for hw queriesRob Clark10-8/+734
2014-05-13freedreno/query: allow multiple query implementationsRob Clark6-107/+269
2014-05-13mesa: Dump ARB_vp/fp source and IR when MESA_GLSL=dump.Kenneth Graunke1-1/+26
2014-05-13i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.Kenneth Graunke1-1/+1
2014-05-13i965/gen8: Set depth extent fieldJordan Justen1-1/+1
2014-05-13i965/gen8 depth: Set depth size based on LOD0 for 3D texturesJordan Justen1-2/+2
2014-05-13i965/gen7 depth: Set depth size based on LOD0 for 3D texturesJordan Justen1-2/+2
2014-05-13i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D texturesJordan Justen1-1/+1
2014-05-13i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D texturesJordan Justen1-1/+1
2014-05-13freedreno/a3xx: add point-sizeRob Clark1-4/+14
2014-05-13freedreno: update generated headersRob Clark4-54/+252
2014-05-13glsl_to_tgsi: remove unnecessary dead code elimination passBryan Cain1-45/+5
2014-05-13ralloc: Omit detailed license information about talloc.José Fonseca1-4/+3
2014-05-13i965: Avoid redundant call to brw_merge_inputs() in brw_try_draw_prims()Iago Toral Quiroga1-7/+6
2014-05-13glsl: Do not call lhs->variable_referenced() multiple timesIago Toral Quiroga1-3/+2
2014-05-13meta: Refactor state save/restore for framebuffer texture blitsTopi Pohjolainen2-22/+52
2014-05-12wayland: Move version 2 request to end of interface specificationKristian Høgsberg1-16/+19
2014-05-13glsl: the number of samplers is already calculated so use itTimothy Arceri1-2/+1
2014-05-12i965: Stop doing remapping of "special" regs.Eric Anholt1-37/+0
2014-05-12i965: Generalize the pixel_x/y workaround for all UW types.Eric Anholt1-4/+4
2014-05-12i965: Move has_hiz from the slice to the level.Eric Anholt5-30/+25
2014-05-12meta: Refactor configuration of renderbuffer samplingTopi Pohjolainen2-13/+30
2014-05-12meta: Refactor binding of renderbuffer as texture imageTopi Pohjolainen2-30/+47
2014-05-12meta: Merge compiling and linking of blit programTopi Pohjolainen3-31/+39
2014-05-12i965/blorp: Expose coordinate scissoring and mirroringTopi Pohjolainen4-118/+213
2014-05-12i965/gen8: Use helper variables for surface parametersTopi Pohjolainen1-4/+8
2014-05-11nv50,nvc0: fix blit 3d path for 1d array texturesIlia Mirkin1-0/+6
2014-05-11nv50,nvc0: leave queries on during blit, turn them on for 2d engineIlia Mirkin6-6/+35