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~nh/mesa
ARB_enhanced_layouts
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ARB_sparse_buffer
ac_surface
addrtool
arb_bindless_texture
arb_transform_feedback_overflow_query
arrays
buffer-suballoc
cubemaps
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descriptors
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fences-threads-ddebug
first-image
ibs
images-radeonsi
khronos-update
ldexp
merged-shader-io-bitfields
nir
nir-v2
out-of-order
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r300-compiler
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nh's Mesa repository; mostly radeonsi related development
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util
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Files
Lines
2017-11-03
util: move futex helpers into futex.h
Nicolai Hähnle
4
-19
/
+56
2017-11-03
TODO some simple_mtx.h fixups
Nicolai Hähnle
1
-1
/
+3
2017-11-03
mesa: Add new fast mtx_t mutex type for basic use cases
Timothy Arceri
1
-0
/
+146
2017-10-31
disk_cache: Fix issue reading GLSL metadata
Jordan Justen
1
-1
/
+1
2017-10-30
util: hashtable: make hashing prototypes match
Lionel Landwerlin
2
-2
/
+3
2017-10-27
radeonsi: update hack for HTILE corruption in ARK: Survival Evolved
Samuel Pitoiset
2
-4
/
+4
2017-10-26
util: use OpenBSD/NetBSD code on FreeBSD/DragonFly
Greg V
1
-1
/
+2
2017-10-23
util: add util_strdup() wrapper macro
Brian Paul
1
-0
/
+2
2017-10-19
drirc: Group a few games in the glthread whitelist together.
Darren Salt
1
-6
/
+21
2017-10-19
drirc: Enable glthread for more games (Saints Row 4 & Gat out of Hell).
Darren Salt
1
-0
/
+6
2017-10-12
ralloc: Allow reparenting to a NULL context
Jason Ekstrand
1
-1
/
+1
2017-10-12
radv: create on-disk shader cache
Timothy Arceri
1
-0
/
+15
2017-10-10
mesa: move _mesa_half_is_negative() to half_float.h
Brian Paul
1
-0
/
+8
2017-10-10
disk_cache: remove unnecessary NULL-pointer guards
Nicolai Hähnle
1
-4
/
+2
2017-10-10
disk_cache: fix a memory leak
Nicolai Hähnle
1
-0
/
+1
2017-10-09
meson: Build i965 and dri stack
Dylan Baker
2
-1
/
+30
2017-10-09
drirc: whitelist glthread for Spec Ops: The Line
Marek Olšák
1
-0
/
+6
2017-10-06
radeonsi: add a drirc workaround for HTILE corruption in ARK: Survival Evolved
Marek Olšák
2
-0
/
+10
2017-10-03
util: include string.h in u_string.h
Brian Paul
1
-0
/
+1
2017-10-03
meson: convert gtest to an internal dependency
Dylan Baker
1
-2
/
+2
2017-10-03
util: include stdlib.h in u_string.h to silence MinGW warning
Brian Paul
1
-0
/
+1
2017-10-02
mesa: Remove force_s3tc_enable driconf variable
Matt Turner
1
-5
/
+0
2017-09-29
drirc: whitelist glthread for Outlast
Kamil Páral
1
-0
/
+3
2017-09-29
util/queue: fix a race condition in the fence code
Nicolai Hähnle
1
-0
/
+13
2017-09-28
util: fix in-class initialization of static member
Thomas Helland
1
-3
/
+6
2017-09-28
util: add util_vasprintf() for Windows (v2)
Brian Paul
1
-0
/
+22
2017-09-27
meson: Add build Intel "anv" vulkan driver
Dylan Baker
3
-0
/
+198
2017-09-27
util/ralloc: Don't define assert with magic member without DEBUG
Dylan Baker
1
-0
/
+8
2017-09-26
util: Add tests for the string buffer
Thomas Helland
3
-1
/
+163
2017-09-26
util: Add a string buffer implementation
Thomas Helland
3
-0
/
+254
2017-09-22
util/u_atomic: remove unnecessaty __atomic functions
Grazvydas Ignotas
1
-12
/
+0
2017-09-22
configure: check if -latomic is needed for __atomic_*
Grazvydas Ignotas
1
-1
/
+2
2017-09-18
radeonsi: allow out-of-order rasterization in commutative blending cases
Nicolai Hähnle
1
-0
/
+5
2017-09-18
radeonsi: add drirc option "radeonsi_assume_no_z_fights"
Nicolai Hähnle
1
-0
/
+5
2017-09-15
util/u_atomic: Add implementation of __sync_val_compare_and_swap_8
Matt Turner
1
-0
/
+14
2017-09-15
util: Link libmesautil into u_atomic_test
Matt Turner
1
-0
/
+1
2017-09-14
drirc: enable glthread for more games (Civ5, CivBE, Dreamfall, Hitman, SR3)
Christoph Berliner
1
-0
/
+15
2017-09-13
util/build_id: Include <dlfcn.h>
Chad Versace
1
-0
/
+1
2017-09-13
util: Query build-id by symbol address, not library name
Chad Versace
2
-12
/
+15
2017-09-12
util/disk_cache: turn MESA_GLSL_CACHE_DISABLE into a boolean
Eric Engestrom
1
-1
/
+2
2017-09-07
disk_cache: make the thread queue resizable and low priority
Marek Olšák
1
-6
/
+8
2017-09-07
util: rename include guard to avoid clash
Eric Engestrom
1
-3
/
+3
2017-09-06
util/ralloc: set prev-pointers correctly in ralloc_adopt
Nicolai Hähnle
1
-1
/
+3
2017-09-03
util: improve compiler guard
Eric Engestrom
1
-6
/
+6
2017-09-01
util: only use SCHED_IDLE in pthread_setschedparam() when it's defined
Roland Scheidegger
1
-1
/
+1
2017-08-29
util: move string_to_uint_map to glsl
Emil Velikov
3
-221
/
+0
2017-08-28
disk_cache: assert if a cache entries keys don't match mesa
Timothy Arceri
1
-1
/
+3
2017-08-26
xmlconfig: use the portable __VA_ARGS__
Emil Velikov
1
-6
/
+6
2017-08-25
util/disk_cache: write cache item metadata to disk
Timothy Arceri
1
-1
/
+87
2017-08-25
glsl: pass shader source keys to the disk cache
Timothy Arceri
2
-5
/
+9
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