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~nh/mesa
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ARB_sparse_buffer
ac_surface
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arb_bindless_texture
arb_transform_feedback_overflow_query
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nh's Mesa repository; mostly radeonsi related development
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path:
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src
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gallium
/
drivers
/
nouveau
/
nv50
/
nv50_screen.c
Age
Commit message (
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Author
Files
Lines
2015-08-14
nv50: add depth bounds test support
Ilia Mirkin
1
-1
/
+1
2015-08-14
gallium: add an interface for EXT_depth_bounds_test
Marek Olšák
1
-0
/
+1
2015-08-14
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
1
-0
/
+2
2015-07-21
nouveau: use bool instead of boolean
Samuel Pitoiset
1
-8
/
+8
2015-07-20
nv50: limit the maximum number of samplers to 16
Samuel Pitoiset
1
-1
/
+1
2015-07-16
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
1
-0
/
+1
2015-06-05
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
1
-0
/
+1
2015-05-12
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Marek Olšák
1
-0
/
+1
2015-03-16
gallium: add FMA and DFMA opcodes (v3)
Marek Olšák
1
-0
/
+1
2015-02-20
gallium: add new double-related shader caps to all the getters
Ilia Mirkin
1
-0
/
+4
2015-02-19
nv50: add PIPELINE_STATISTICS query support, based on nvc0
Ilia Mirkin
1
-1
/
+1
2015-02-17
gallium: add interface and state tracker support for GL_AMD_pinned_memory
Marek Olšák
1
-0
/
+1
2015-02-06
gallium: Add MULTISAMPLE_Z_RESOLVE cap
Axel Davy
1
-0
/
+1
2015-02-02
gallium: add a cap to determine whether the driver supports offset_clamp
Ilia Mirkin
1
-0
/
+1
2015-01-05
nv50: enable texture compression
Tobias Klausmann
1
-0
/
+7
2014-12-30
nv50,nvc0: set vertex id base to index_bias
Ilia Mirkin
1
-0
/
+7
2014-12-30
nv50,nvc0: implement half_pixel_center
Tiziano Bacocco
1
-2
/
+0
2014-12-16
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
Roland Scheidegger
1
-0
/
+1
2014-11-15
nv50,nvc0: use clip_halfz setting when creating rasterizer state
Ilia Mirkin
1
-1
/
+1
2014-10-26
nv50: handle inverted render conditions
Tobias Klausmann
1
-1
/
+1
2014-10-24
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
1
-0
/
+1
2014-10-21
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
1
-0
/
+2
2014-09-12
nv50,nvc0: enable ARB_texture_view
Ilia Mirkin
1
-1
/
+1
2014-09-12
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
1
-0
/
+1
2014-08-27
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
1
-0
/
+2
2014-08-19
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
1
-0
/
+1
2014-08-15
gallium/nouveau: handle query_renderer caps
Emil Velikov
1
-5
/
+21
2014-08-14
nv50,nvc0: add support for fine derivatives
Ilia Mirkin
1
-1
/
+1
2014-08-14
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
1
-0
/
+1
2014-08-11
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
Marek Olšák
1
-2
/
+0
2014-07-28
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
1
-2
/
+2
2014-07-15
nvc0: add support for indirect drawing
Christoph Bumiller
1
-0
/
+2
2014-07-03
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
1
-1
/
+1
2014-07-02
gallium: add facilities for indirect drawing
Christoph Bumiller
1
-0
/
+1
2014-07-01
gallium: add a cap for max vertex streams
Ilia Mirkin
1
-0
/
+2
2014-06-19
nv50: organize screen caps
Ilia Mirkin
1
-67
/
+57
2014-06-02
gallium: create TGSI_PROPERTY to disable viewport and clipping
Christoph Bumiller
1
-0
/
+1
2014-05-23
nv50,nvc0: handle guard band defines
Christoph Bumiller
1
-2
/
+8
2014-05-11
nv50,nvc0: leave queries on during blit, turn them on for 2d engine
Ilia Mirkin
1
-0
/
+2
2014-05-07
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
1
-0
/
+1
2014-05-02
nouveau: add ARB_buffer_storage support
Ilia Mirkin
1
-1
/
+1
2014-04-26
nv50: add support for PIPE_CAP_SAMPLE_SHADING
Ilia Mirkin
1
-1
/
+1
2014-04-26
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
1
-0
/
+1
2014-04-10
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
1
-0
/
+2
2014-04-07
nv50: enable texture query lod
Ilia Mirkin
1
-1
/
+2
2014-04-07
gallium: add support for LODQ opcodes.
Dave Airlie
1
-0
/
+1
2014-04-02
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
1
-0
/
+1
2014-03-09
nouveau: fix fence waiting logic in screen destroy
Ilia Mirkin
1
-2
/
+9
2014-02-25
nv50: enable txg where supported
Ilia Mirkin
1
-1
/
+2
2014-02-25
nv50: enable cube map array texture support
Ilia Mirkin
1
-3
/
+0
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