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~nh/mesa
ARB_enhanced_layouts
ARB_gpu_shader_int64
ARB_sparse_buffer
ac_surface
addrtool
arb_bindless_texture
arb_transform_feedback_overflow_query
arrays
buffer-suballoc
cubemaps
ddiv
debug-dma
descriptors
driconf
fences-threads-ddebug
first-image
ibs
images-radeonsi
khronos-update
ldexp
merged-shader-io-bitfields
nir
nir-v2
out-of-order
pbo-download
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pub-invalidate
query
query-buffer-object
r300-compiler
r300g-glsl
readpixels
shader-state
si_shader_mem
ssbo
tgsi-const-2d
tmp
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nh's Mesa repository; mostly radeonsi related development
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gallium
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i915
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2012-04-12
Revert "i915g: Implement stipple with draw."
Stéphane Marchesin
2
-2
/
+1
2012-04-12
Revert "i915g: Remove unused poly stipple state."
Stéphane Marchesin
2
-0
/
+54
2012-03-30
gallium: adapt to get_query_result interface change
Marek Olšák
1
-1
/
+1
2012-03-14
gallium/drivers: Use automake to generate makefile
Tom Stellard
1
-0
/
+3
2012-03-05
Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
Marek Olšák
2
-12
/
+2
2012-02-27
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák
1
-2
/
+0
2012-02-24
i915g: Fix fallout from 8e4540ec2a82e72be491bc8fe23c10551d29a96c
Stéphane Marchesin
1
-4
/
+10
2012-02-21
gallium: remove unused winsys pointers in pipe_screen and pipe_context
Marek Olšák
2
-3
/
+0
2012-02-12
i915g: Remove useless draw calls.
Stéphane Marchesin
3
-41
/
+2
2012-02-12
i915g: Add a way to profile the contents of command buffers.
Stéphane Marchesin
1
-0
/
+12
2012-02-12
i915g: Fix comments.
Stéphane Marchesin
1
-2
/
+2
2012-02-12
i915g: Don't emit state when it's already bound.
Stéphane Marchesin
1
-0
/
+32
2012-02-12
i915g: Remove unused poly stipple state.
Stéphane Marchesin
2
-54
/
+0
2012-02-12
i915g: Implement stipple with draw.
Stéphane Marchesin
2
-1
/
+5
2012-02-12
i915g: Fix comment.
Stéphane Marchesin
1
-1
/
+1
2012-02-12
i915g: Move ureg defines to the header so we can share them.
Stéphane Marchesin
2
-32
/
+32
2012-02-12
i915g: Separate declarations and program in the fragment program struct.
Stéphane Marchesin
4
-9
/
+31
2012-02-09
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
1
-0
/
+1
2012-01-25
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
1
-1
/
+3
2012-01-19
i915g: Fix indentation.
Stéphane Marchesin
1
-1
/
+1
2012-01-19
i915g: Fix indentation and comment.
Stéphane Marchesin
1
-2
/
+2
2012-01-18
i915g: Don't avoid flushing when we have a pending fence.
Stéphane Marchesin
1
-1
/
+4
2012-01-18
i915g: Don't invert signalled/unsignalled fences
Stéphane Marchesin
1
-2
/
+2
2012-01-15
i915g: Fix the blending for the A8 destination buffer case.
Stéphane Marchesin
4
-12
/
+29
2012-01-11
i915g: Fix bugs in the shader optimizer.
Stéphane Marchesin
1
-46
/
+80
2012-01-10
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2
-2
/
+1
2012-01-07
gallium: make vbuf_render::set_primitive() return void
Brian Paul
1
-12
/
+12
2012-01-05
gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
Marek Olšák
2
-2
/
+12
2011-12-30
i915g: Allocate tmp for KILP
Stéphane Marchesin
1
-0
/
+2
2011-12-28
i915g: Add missing draw_flush call.
Stéphane Marchesin
1
-0
/
+7
2011-12-27
i915g: Only apply the optimization to output vars.
Stéphane Marchesin
1
-0
/
+1
2011-12-19
i915g: Add unsupported caps.
Stéphane Marchesin
1
-0
/
+4
2011-12-19
i915g: Turn an assert into a debug message, print more debug info for missing...
Stéphane Marchesin
2
-4
/
+9
2011-12-19
i915g: Make the pipe_sampler_state struct non const and get rid of useless me...
Stéphane Marchesin
2
-2
/
+2
2011-12-19
i915g: Implement KILP.
Stéphane Marchesin
1
-3
/
+12
2011-12-19
i915g: Add two unsupported caps.
Stéphane Marchesin
1
-0
/
+2
2011-12-19
i915g: Put the templates at the beggining of the structures.
Stéphane Marchesin
2
-5
/
+5
2011-12-13
i915g: Roll back to the previous shader limits.
Stéphane Marchesin
3
-6
/
+2
2011-12-13
i915g: Update TODO.
Stéphane Marchesin
1
-0
/
+2
2011-12-11
i915g: fix debug dump on 64 bit systems
Michael Karcher
1
-1
/
+1
2011-12-11
i915g: Fix wrong indices for LINE_LOOP case
Fatih Aşıcı
1
-2
/
+2
2011-12-01
i915g: Implement GL_STREAM_* for textures by using untiled textures.
Stéphane Marchesin
1
-1
/
+1
2011-12-01
i915g: Add unsupported PIPE_SHADER_CAP_OUTPUT_READ to silence warnings.
Stéphane Marchesin
1
-0
/
+2
2011-11-26
android: pass -std=c99 by default
Chia-I Wu
1
-2
/
+0
2011-11-23
i915g: don't set alpha to 1 for RGBX and BGRX
Vasily Khoruzhick
1
-2
/
+1
2011-11-22
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
1
-7
/
+7
2011-11-22
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
1
-1
/
+0
2011-11-22
i915g: implement RGBX and BGRX render targets
Vasily Khoruzhick
2
-2
/
+7
2011-10-25
i915g: Cleanup the vertex sampler interface a bit.
Stéphane Marchesin
3
-9
/
+5
2011-10-25
i915g: Flesh out TODO idea.
Stéphane Marchesin
1
-1
/
+3
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