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~nh/mesa
ARB_enhanced_layouts
ARB_gpu_shader_int64
ARB_sparse_buffer
ac_surface
addrtool
arb_bindless_texture
arb_transform_feedback_overflow_query
arrays
buffer-suballoc
cubemaps
ddiv
debug-dma
descriptors
driconf
fences-threads-ddebug
first-image
ibs
images-radeonsi
khronos-update
ldexp
merged-shader-io-bitfields
nir
nir-v2
out-of-order
pbo-download
pbo-upload
pub-invalidate
query
query-buffer-object
r300-compiler
r300g-glsl
readpixels
shader-state
si_shader_mem
ssbo
tgsi-const-2d
tmp
ubsan
user_stride
user_stride-v2
wip
nh's Mesa repository; mostly radeonsi related development
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Author
Files
Lines
2017-07-05
st/mesa: get rid of st_glsl_types
Nicolai Hähnle
1
-1
/
+3
2017-07-05
nir: add nir_lower_uniforms_to_ubo pass
Nicolai Hähnle
3
-0
/
+99
2017-07-05
nir: add nir_lower_samplers_as_deref pass
Nicolai Hähnle
5
-0
/
+255
2017-07-05
nir: add load_frag_coord system value intrinsic
Nicolai Hähnle
3
-0
/
+6
2017-07-05
nir: fix nir_lower_wpos_ytransform when gl_FragCoord is a system value
Nicolai Hähnle
1
-2
/
+4
2017-07-05
nir: add nir_instr_rewrite_deref
Nicolai Hähnle
2
-0
/
+15
2017-07-05
glsl_to_nir: zero-initialize var->data.descriptor_set
Nicolai Hähnle
1
-0
/
+1
2017-07-05
glsl: add glsl_base_type_is_integer
Nicolai Hähnle
1
-0
/
+11
2017-07-05
nir: add NIR_PRINT environment variable
Nicolai Hähnle
1
-0
/
+19
2017-07-05
glsl/blob: add valgrind checks that written data is defined
Nicolai Hähnle
2
-0
/
+13
2017-07-05
glsl: explicitly zero out padding to gl_shader_variable bitfield
Nicolai Hähnle
1
-1
/
+4
2017-07-05
glsl: look for multiple variables simultaneously with find_assignment_visitor
Nicolai Hähnle
1
-41
/
+81
2017-07-03
spirv: fix OpBitcast when the src and dst bitsize are different (v3)
Connor Abbott
1
-1
/
+66
2017-07-03
glsl: simplify disable_varying_optimizations_for_sso
Nicolai Hähnle
1
-18
/
+11
2017-07-03
glsl: always print non-zero var->data.location_frac
Nicolai Hähnle
1
-1
/
+1
2017-06-30
nir: Add a lowering pass for UYVY textures
Johnson Lin
2
-0
/
+19
2017-06-27
nir: implement GLSL.std.450 NMax, NMIn and NClamp operations
Juan A. Suarez Romero
1
-0
/
+3
2017-06-27
nir: add support for 64-bit in SmoothStep function
Juan A. Suarez Romero
1
-3
/
+5
2017-06-27
nir: sge operation is defined for floating-point types
Juan A. Suarez Romero
1
-1
/
+1
2017-06-26
glsl: do not call link_xfb_stride_layout_qualifiers() for fragment shaders
Juan A. Suarez Romero
1
-2
/
+5
2017-06-22
glsl: tidy up int declaration
Timothy Arceri
1
-2
/
+1
2017-06-22
glsl: fix typo in comment
Timothy Arceri
1
-1
/
+1
2017-06-22
glsl: Track whether uniforms are active per stage
Kenneth Graunke
3
-0
/
+9
2017-06-20
spirv: Work around the Doom shader bug
Jason Ekstrand
2
-0
/
+28
2017-06-20
glsl: Update build instructions for int64.glsl
Ian Romanick
1
-2
/
+2
2017-06-20
glsl: Fix indent in dump code
Elie Tournier
1
-7
/
+7
2017-06-19
glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop GL versions
Iago Toral Quiroga
1
-7
/
+9
2017-06-14
glsl: add ir_variable::contains_bindless()
Samuel Pitoiset
1
-0
/
+11
2017-06-14
glsl: set the explicit binding value for bindless samplers/images
Samuel Pitoiset
1
-6
/
+29
2017-06-14
glsl: pass the ir_variable object to set_opaque_binding()
Samuel Pitoiset
1
-3
/
+4
2017-06-14
glsl: process uniform images declared bindless
Samuel Pitoiset
2
-9
/
+85
2017-06-14
glsl: process uniform samplers declared bindless
Samuel Pitoiset
2
-11
/
+95
2017-06-14
mesa: add support for glUniformHandleui64*ARB()
Samuel Pitoiset
3
-0
/
+9
2017-06-13
glsl: simplify an assertion in lower_ubo_reference
Nicolai Hähnle
1
-1
/
+1
2017-06-13
glsl: simplify validate_intrastage_arrays
Nicolai Hähnle
1
-8
/
+0
2017-06-13
glsl: simplify varying matching
Nicolai Hähnle
1
-32
/
+9
2017-06-13
glsl: remove redundant record_compare check when linking globals
Nicolai Hähnle
1
-22
/
+17
2017-06-13
glsl: stop considering unnamed and named structures equal
Nicolai Hähnle
1
-6
/
+2
2017-06-13
glsl: give all unnamed structs the same name
Nicolai Hähnle
1
-9
/
+7
2017-06-13
glsl: do not add unnamed struct types to the symbol table
Nicolai Hähnle
1
-1
/
+1
2017-06-13
glsl: do not lookup struct types by typename
Nicolai Hähnle
3
-6
/
+10
2017-06-13
glsl: fix a race condition when inserting new types
Nicolai Hähnle
2
-40
/
+32
2017-06-12
glsl/lower_distance: only set max_array_access for 1D clip dist arrays
Dave Airlie
1
-1
/
+1
2017-06-10
nir: make various getters take const pointers
Grazvydas Ignotas
2
-13
/
+14
2017-06-08
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
4
-4
/
+14
2017-06-08
Fix glcpp test expectations
Iago Toral Quiroga
2
-3
/
+6
2017-06-07
glsl: fix bounds check in blob_overwrite_bytes
Rob Herring
1
-1
/
+1
2017-06-07
nir: Delete nir_array.h
Thomas Helland
2
-100
/
+0
2017-06-07
nir: Port to u_dynarray
Thomas Helland
2
-5
/
+5
2017-06-07
nir: Remove unused include
Thomas Helland
1
-1
/
+0
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