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AgeCommit message (Expand)AuthorFilesLines
2008-05-21fix assorted bugs, works nowBrian1-12/+13
2008-05-20mesa: call glutDestroyWindow()Brian Paul1-2/+3
2008-05-20mesa: call glutDestroyWindow()Brian Paul1-1/+3
2008-04-29disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul1-0/+1
2008-04-04mesa: test code to exercise more GLSL functionsBrian1-27/+18
2008-04-01mesa: destroy window upon exitBrian1-1/+4
2008-03-24mesa: call glutDestroyWindow (help find mem leaks)Brian Paul1-1/+4
2008-02-28Convert crlf->lf line endings.José Fonseca1-119/+119
2008-02-25Remove files of unsupported build systems.José Fonseca1-90/+0
2008-02-12press 0,1,2,etc keys for specific bias valuesBrian1-0/+12
2008-01-28push out far clip plane to 200Brian1-1/+1
2008-01-28Added d/D keys to change viewing distance, 'a' to toggle animationBrian1-6/+29
2007-10-29Rename 'mms-config.' to 'mms.config'.Michal Krol1-1/+1
2007-10-27Fix fragment shader.michal1-1/+1
2007-10-27Optimize fragment program.michal1-13/+20
2007-10-25Ignore generated files.José Fonseca1-1/+13
2007-09-29hack in some code to test loops, breakBrian1-1/+11
2007-09-28temporary hack to test nested conditionalsBrian1-0/+14
2007-07-06call glutInit(), bug 11486Xavier Bachelot5-7/+6
2007-06-28use larger point/sprite sizeBrian1-11/+11
2007-06-07Add support for shadow mapping with vertex and fragment programsIan Romanick1-4/+216
2007-06-07Refactor shadow map modelview and projection codeIan Romanick1-22/+50
2007-06-07Remove '#if defined' tests for ARB extensions.Ian Romanick1-18/+1
2007-04-26Windows updatesBrian1-5/+18
2007-04-26move #include <GL/glut.h> after other #includes for WindowsBrian1-1/+1
2007-04-26use sqrt(), not sqrtf() for WindowsBrian2-2/+2
2007-04-21Fix FBO completeness bug in shadowtex.Ian Romanick1-2/+15
2007-04-21destroy window upon exitBrian2-4/+6
2007-04-16lots of changes, fixes, clean-upsBrian1-179/+185
2007-04-11restore 200x200 window size, animation, version checkBrian1-4/+6
2007-04-08fix some dependencies, remove some CFLAGSBrian1-5/+10
2007-03-27disable MakeTexture()Brian1-2/+8
2007-03-21disable assertionBrian1-1/+1
2007-03-09Merge branch 'origin' into glsl-compiler-1Brian1-1/+1
2007-02-28s/ARB/MESA/ in extension check (bug 10126)Brian1-1/+1
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian1-4/+4
2007-02-21Use gl_LightSource[0].position intead of a light position uniform.Brian1-13/+24
2007-01-17minor fprintf() changeBrian1-1/+1
2007-01-17add texturing, other optionsBrian1-6/+152
2007-01-17 Fix bug#9673Xiang, Haihao1-4/+4
2006-12-15Use extfuncs.h helper. Added command line options for loadingBrian2-42/+173
2006-12-06Make git ignore files only generated at build time.Michel Dänzer1-0/+0
2006-11-03added fsligghtBrian Paul1-0/+1
2006-11-03yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul1-0/+334
2006-11-01merge the (rest of) texmem branchKeith Whitwell3-27/+429
2006-10-24Add missing call to glutInit.Ian Romanick1-0/+1
2006-09-23allocate larger TempImage, use COMBO var to choose test format/typeBrian Paul1-15/+16
2006-08-28move initialization code aroudn so glPointParameter isn't called before check...Roland Scheidegger1-3/+3
2006-08-28check for GL_ARB_point_parametersBrian Paul1-0/+5
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol1-23/+38