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~nh/mesa
ARB_enhanced_layouts
ARB_gpu_shader_int64
ARB_sparse_buffer
ac_surface
addrtool
arb_bindless_texture
arb_transform_feedback_overflow_query
arrays
buffer-suballoc
cubemaps
ddiv
debug-dma
descriptors
driconf
fences-threads-ddebug
first-image
ibs
images-radeonsi
khronos-update
ldexp
merged-shader-io-bitfields
nir
nir-v2
out-of-order
pbo-download
pbo-upload
pub-invalidate
query
query-buffer-object
r300-compiler
r300g-glsl
readpixels
shader-state
si_shader_mem
ssbo
tgsi-const-2d
tmp
ubsan
user_stride
user_stride-v2
wip
nh's Mesa repository; mostly radeonsi related development
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2015-03-24
configure.ac: move AC_MSG_RESULT reporting back into the m4 macro
Emil Velikov
1
-0
/
+2
2015-03-06
configure: Introduce new output variable to ax_check_python_mako_module.m4
Samuel Iglesias Gonsalvez
1
-2
/
+2
2015-01-12
configure: require python mako module
Samuel Iglesias Gonsalvez
1
-0
/
+61
2015-01-06
ax_prog_flex.m4: Merge upstream OpenBSD fixes.
Vinson Lee
1
-2
/
+2
2014-09-25
configure.ac: Use autoconf macro for GNU make.
Matt Turner
1
-0
/
+78
2014-09-25
mesa: Replace a priori knowledge of gcc attributes with configure tests.
Matt Turner
1
-0
/
+223
2014-03-26
mapi/glapi: Use ElementTree instead of libxml2.
José Fonseca
1
-49
/
+0
2014-02-24
configure.ac: Use AX_GCC_BUILTIN to check availability of __builtin_bswap32 v2
Tom Stellard
1
-0
/
+168
2013-12-20
mesa: Fix build to properly check for supported compiler flags
Lauri Kasanen
1
-0
/
+72
2013-09-09
build: Delete cross-compiling macros.
Kenneth Graunke
2
-234
/
+0
2013-07-18
ax_prog_flex.m4: change grep syntax to accept e.g. flex.real
Andreas Oberritter
1
-1
/
+1
2013-01-22
build: Use AX_PROG_FLEX
Matt Turner
1
-0
/
+63
2013-01-22
build: Use AX_PROG_BISON
Matt Turner
1
-0
/
+71
2013-01-22
build: Fix build on systems where /usr/bin/python isn't python 2.
Kenneth Graunke
1
-4
/
+4
2013-01-19
build: require python module libxml2
Andreas Boll
1
-0
/
+49
2012-12-13
build: Fix AX_PROG_{CC,CXX}_FOR_BUILD macros
Thierry Reding
2
-52
/
+23
2012-11-01
build: Don't cross-compile GLSL builtin compiler
Thierry Reding
2
-0
/
+263
2012-09-27
build: Use AX_PTHREAD to detect pthreads
Matt Turner
2
-0
/
+314