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2017-07-05nir: add nir_lower_uniforms_to_ubo passNicolai Hähnle3-0/+99
2017-07-05nir: add nir_lower_samplers_as_deref passNicolai Hähnle5-0/+255
2017-07-05nir: add load_frag_coord system value intrinsicNicolai Hähnle3-0/+6
2017-07-05nir: fix nir_lower_wpos_ytransform when gl_FragCoord is a system valueNicolai Hähnle1-2/+4
2017-07-05nir: add nir_instr_rewrite_derefNicolai Hähnle2-0/+15
2017-07-05st/glsl_to_nir: fix edgeflag passthroughNicolai Hähnle2-1/+6
2017-07-05st/mesa: use pipe_shader_type_from_mesaNicolai Hähnle1-21/+2
2017-07-05tgsi_from_mesa: add tgsi_get_gl_frag_result_semanticNicolai Hähnle2-0/+40
2017-07-05tgsi_from_mesa: add pipe_shader_type_from_mesaNicolai Hähnle1-0/+23
2017-07-05tgsi,st/mesa: move varying slot to semantic mapping into a helper for VSNicolai Hähnle5-99/+203
2017-07-05ddebug: handle some cases of non-TGSI shadersNicolai Hähnle3-6/+28
2017-07-05glsl_to_nir: zero-initialize var->data.descriptor_setNicolai Hähnle1-0/+1
2017-07-05glsl: add glsl_base_type_is_integerNicolai Hähnle1-0/+11
2017-07-05nir: add NIR_PRINT environment variableNicolai Hähnle1-0/+19
2017-07-05glsl/blob: add valgrind checks that written data is definedNicolai Hähnle2-0/+13
2017-07-05glsl: explicitly zero out padding to gl_shader_variable bitfieldNicolai Hähnle1-1/+4
2017-07-05glsl: simplify add_uniform_to_shader::visit_fieldNicolai Hähnle1-6/+5
2017-07-05glsl: look for multiple variables simultaneously with find_assignment_visitorNicolai Hähnle1-41/+81
2017-07-05gallium/radeon: fix VDPAU breakage, need VRAM with WCMarek Olšák1-1/+2
2017-07-04a5xx: enable polygon offset clampsIlia Mirkin1-1/+3
2017-07-04a5xx: implement logicop supportIlia Mirkin3-7/+13
2017-07-04a5xx: enable polygon mode selectionIlia Mirkin4-7/+24
2017-07-04a5xx: disable ARB_depth_clamp for nowIlia Mirkin1-1/+3
2017-07-04a5xx: fix clip_halfz supportIlia Mirkin3-4/+7
2017-07-04a5xx: improve 3d texture samplingIlia Mirkin1-3/+0
2017-07-04a5xx: remove one of the MIPFILTER_LINEAR bitsIlia Mirkin1-1/+0
2017-07-04a5xx: enable formats newly added to the headersIlia Mirkin1-69/+69
2017-07-04a5xx: include color swap when decoding verticesIlia Mirkin1-0/+1
2017-07-04a5xx: update headersIlia Mirkin1-10/+47
2017-07-04gallium/radeon: attempt to fix a compiler failure in radeon_winsys.hMarek Olšák1-1/+1
2017-07-04winsys/amdgpu: use 128KB BOs for suballocations of up to 64KB BOsMarek Olšák2-3/+5
2017-07-04gallium/radeon: allow suballocating texturesMarek Olšák2-1/+15
2017-07-04gallium/radeon: generalize the function for in-place texture reallocationMarek Olšák1-21/+43
2017-07-04gallium/radeon: add radeon_winsys::buffer_is_suballocatedMarek Olšák3-0/+17
2017-07-04gallium/radeon: clean up pb_cache bucket/usage determinationMarek Olšák3-32/+30
2017-07-04gallium/radeon: enable suballocations for VRAM with no CPU accessMarek Olšák4-4/+21
2017-07-04gallium/radeon: clean up (domain, flags) <-> (slab heap) translationsMarek Olšák5-74/+79
2017-07-04gallium/radeon: remove RADEON_FLAG_CPU_ACCESSMarek Olšák5-25/+6
2017-07-04gallium/radeon: disallow exports of sparse and suballocated BOsMarek Olšák2-8/+6
2017-07-04gallium/radeon: clean up r600_texture_get_handleMarek Olšák1-24/+23
2017-07-04gallium/radeon: rename RADEON_FLAG_HANDLE -> RADEON_FLAG_NO_SUBALLOCMarek Olšák6-9/+9
2017-07-04gallium/radeon: fix a possible crash for buffer exportsMarek Olšák1-9/+15
2017-07-04gallium/radeon: ignore PIPE_BIND_SHARED for buffersMarek Olšák1-2/+0
2017-07-04radeonsi: add a HUD query for getting an average GFX BO list sizeMarek Olšák7-0/+27
2017-07-04st/mesa: release EGLImage on EGLImageTarget* errorPhilipp Zabel1-0/+1
2017-07-04vc4: automake: include vc4_cl_dump.h inJuan A. Suarez Romero2-1/+2
2017-07-03st/mesa: fix tessellation shaders with no support for shareable shadersMarek Olšák1-2/+2
2017-07-03radv: enable Int64 capability (v2)Dave Airlie2-1/+2
2017-07-03ac/nir: fix 64-bit shiftsConnor Abbott1-3/+12
2017-07-03ac/nir: implement 64-bit packing and unpackingConnor Abbott2-0/+32