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2017-07-31ac/nir: add and use ac_shader_abi::load_sampler_descNicolai Hähnle2-48/+84
2017-07-31ac/nir: pass ac_nir_context to visit_tex and various related functionsNicolai Hähnle1-117/+118
2017-07-31ac/nir,radeonsi: add ac_shader_abi::chip_classNicolai Hähnle3-0/+5
2017-07-31radeonsi/nir: emit FS outputsNicolai Hähnle1-10/+14
2017-07-31radeonsi/nir: load FS inputsNicolai Hähnle3-11/+52
2017-07-31radeonsi/nir: load VS inputsNicolai Hähnle3-2/+40
2017-07-31ac/nir,radeonsi: add ac_shader_abi::load_uboNicolai Hähnle3-0/+19
2017-07-31ac/nir: pass ac_nir_context to visit_load_ubo_bufferNicolai Hähnle1-8/+8
2017-07-31ac/nir: pass ac_nir_context to visit_{load,store}_var and get_deref_offset he...Nicolai Hähnle1-75/+75
2017-07-31ac/nir: pass ac_llvm_context to some helper functionsNicolai Hähnle1-20/+20
2017-07-31ac/nir: pass ac_nir_context to visit_intrinsicNicolai Hähnle1-52/+52
2017-07-31ac/nir: add ac_nir_context::main_functionNicolai Hähnle1-0/+3
2017-07-31ac/nir: split scanning outputs from setting up output allocasNicolai Hähnle1-8/+43
2017-07-31ac/nir: pass ac_llvm_context to *build_alloca* helpersNicolai Hähnle1-9/+9
2017-07-31ac/nir: use ac_shader_abi::emit_outputsNicolai Hähnle1-2/+14
2017-07-31ac,radeonsi: add ac_shader_abi::emit_outputs for hardware VS shadersNicolai Hähnle3-11/+37
2017-07-31radeonsi: pass si_shader_context to get_primitive_idNicolai Hähnle1-6/+5
2017-07-31radeonsi: translate NIR to LLVMNicolai Hähnle4-4/+22
2017-07-31radeonsi: dump NIR instead of TGSI when appropriateNicolai Hähnle1-1/+5
2017-07-31radeonsi: bypass the shader cache for NIR shadersNicolai Hähnle1-2/+3
2017-07-31radeonsi: scan NIR shaders to obtain required infoNicolai Hähnle5-6/+335
2017-07-31ac/nir: add ac_shader_abi::inputsNicolai Hähnle2-0/+9
2017-07-31ac/nir: begin splitting off ac_nir_contextNicolai Hähnle2-234/+290
2017-07-31radeonsi: add si_shader_selector::nirNicolai Hähnle1-0/+3
2017-07-31radeonsi: implement pipe_screen::get_compiler_options for NIRNicolai Hähnle1-0/+33
2017-07-31radeonsi: add nir include pathsNicolai Hähnle1-0/+1
2017-07-31ac/nir: start using ac_shader_abiNicolai Hähnle1-20/+18
2017-07-31ac,radeonsi: move some VS input descriptions to ac_shader_abiNicolai Hähnle3-31/+77
2017-07-31radeonsi: store shader function arguments in a structureNicolai Hähnle1-300/+322
2017-07-31gallium/targets: link against NIR when building radeonsiNicolai Hähnle6-0/+8
2017-07-31st/glsl_to_nir: move nir_lower_io to driversNicolai Hähnle3-2/+10
2017-07-31st/mesa: get rid of st_glsl_typesNicolai Hähnle10-173/+42
2017-07-31st/glsl_to_nir: use nir_lower_samplers_as_deref when requested by the driverNicolai Hähnle1-1/+6
2017-07-31st/glsl_to_nir: fix the case where NIR clone testing is enabledNicolai Hähnle1-1/+2
2017-07-31gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREFNicolai Hähnle17-0/+18
2017-07-31nir: add nir_lower_uniforms_to_ubo passNicolai Hähnle3-0/+99
2017-07-31nir: add nir_lower_samplers_as_deref passNicolai Hähnle5-0/+255
2017-07-31nir: add load_frag_coord system value intrinsicNicolai Hähnle3-0/+6
2017-07-31nir: fix nir_lower_wpos_ytransform when gl_FragCoord is a system valueNicolai Hähnle1-2/+4
2017-07-31nir: add nir_instr_rewrite_derefNicolai Hähnle2-0/+15
2017-07-31mesa: add KHR_no_error support to glPointSize()Samuel Pitoiset3-1/+12
2017-07-31mesa: add point_size() helperSamuel Pitoiset1-8/+15
2017-07-31mesa: add KHR_no_error support to glVertexArrayElementBuffer()Samuel Pitoiset3-1/+12
2017-07-31mesa: add vertex_array_element_buffer() helperSamuel Pitoiset1-21/+38
2017-07-31mesa: add KHR_no_error support to glTextureSubImage*D()Samuel Pitoiset3-3/+71
2017-07-31mesa: add texturesubimage_error() helperSamuel Pitoiset1-30/+45
2017-07-31mesa: add KHR_no_error support to glDetachShader() and glDetachObjectARB()Samuel Pitoiset3-2/+31
2017-07-31mesa: add detach_shader_error() helperSamuel Pitoiset1-9/+21
2017-07-31mesa: add KHR_no_error support to glDrawTransformFeedback*()Samuel Pitoiset1-3/+10
2017-07-31mesa: add KHR_no_error support to glNamedFramebufferDrawBuffers()Samuel Pitoiset3-1/+22