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2017-05-10gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák17-0/+18
2017-05-10st/mesa: simplify the signature of get_client_arrayMarek Olšák1-10/+8
2017-05-10st/mesa: remove vpv->num_inputs dereferences in st_update_arrayMarek Olšák1-20/+20
2017-05-10st/mesa: fold error handling into setup_(non_)interleaved_attribsMarek Olšák1-18/+10
2017-05-10st/mesa: fold cso calls into setup_(non_)interleaved_attribsMarek Olšák1-46/+45
2017-05-10st/mesa: don't call util_draw_init_info in st_draw_vboMarek Olšák1-2/+8
2017-05-10gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák107-1217/+667
2017-05-10gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytesMarek Olšák14-113/+152
2017-05-10gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák80-368/+400
2017-05-10docs: add news item and link release notes for 17.1.0Emil Velikov2-0/+8
2017-05-10docs: add sha256 checksums for 17.1.0Emil Velikov1-1/+2
2017-05-10docs: Update 17.1.0 release notesEmil Velikov1-1/+142
2017-05-10st/glsl_to_tgsi: make sure resource file for samplers is PROGRAM_SAMPLERSamuel Pitoiset1-9/+9
2017-05-10radeonsi: silent a compiler warningSamuel Pitoiset1-1/+1
2017-05-10mesa: use u_bit_scan() in update_program_texture_state()Samuel Pitoiset1-9/+5
2017-05-10mesa: remove never used gl_shader_compiler_options::EmitNoFunctionsSamuel Pitoiset2-2/+0
2017-05-10radeonsi: dump compute descriptor listsNicolai Hähnle1-0/+10
2017-05-10radeonsi: dump both enabled and required descriptor slotsNicolai Hähnle1-6/+12
2017-05-10radeonsi: dump compute shader as part of debug dumpNicolai Hähnle1-0/+11
2017-05-10radeonsi: move struct si_compute into a headerNicolai Hähnle3-21/+52
2017-05-10radeonsi: split descriptor list dumpingNicolai Hähnle1-16/+21
2017-05-10radeonsi: split shader dumpingNicolai Hähnle1-12/+18
2017-05-10radeonsi: more const qualifiers in shader dump functionsNicolai Hähnle2-12/+12
2017-05-10ddebug: implement dd_dump_launch_gridNicolai Hähnle2-1/+7
2017-05-10ddebug: extract dd_dump_shaderNicolai Hähnle1-74/+82
2017-05-10gallium/util: dump tokens in util_dump_shader_state only if type is TGSINicolai Hähnle1-5/+7
2017-05-10gallium/util: add util_dump_grid_infoNicolai Hähnle2-0/+30
2017-05-10radv: always free nir shaders from modules on stackGrazvydas Ignotas2-8/+4
2017-05-10anv: don't leak DRM devicesGrazvydas Ignotas1-0/+1
2017-05-10anv: fix possible stack corruptionGrazvydas Ignotas1-1/+1
2017-05-09i965/vec4: Delete the system value infastructureJason Ekstrand11-137/+5
2017-05-09i965/vec4: Use NIR to do GS input remappingJason Ekstrand9-101/+59
2017-05-09i965/fs: Move remapping of gl_PointSize to the NIR levelJason Ekstrand2-26/+21
2017-05-09i965/nir: Inline remap_inputs_with_vue_mapJason Ekstrand1-27/+22
2017-05-09i965/vec4: Use NIR remapping for VS attributesJason Ekstrand6-121/+34
2017-05-09intel/compiler/vs: Move inputs_read handling to generic codeJason Ekstrand3-5/+3
2017-05-09i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE mapJason Ekstrand2-4/+11
2017-05-09i965/fs: Lower gl_VertexID and friends to inputs at the NIR levelJason Ekstrand4-70/+74
2017-05-09i965/vs: Set uses_vertexid and friends from brw_compile_vsJason Ekstrand3-11/+17
2017-05-09i965: Move multiply by 4 for VS ATTR setup into the scalar backend.Jason Ekstrand2-2/+2
2017-05-09i965/nir: Inline remap_vs_attrsJason Ekstrand1-30/+26
2017-05-09nir: Embed the shader_info in the nir_shader againJason Ekstrand56-421/+410
2017-05-09mesa: Make _mesa_primitive_restart_index a static inline in the header.Kenneth Graunke2-20/+15
2017-05-09freedreno: fix clang error in fd_get_compute_paramRob Herring1-1/+1
2017-05-09mesa/vbo: fix invalid min/max indexesRob Clark1-6/+16
2017-05-09intel: compiler: prevent integer overflowLionel Landwerlin1-2/+2
2017-05-09intel: compiler: remove duplicated codeLionel Landwerlin1-12/+0
2017-05-09intel: gen decoder: don't check for size_t negative valuesLionel Landwerlin1-1/+1
2017-05-09bin/*py: honor editorconfig formattingAndres Gomez1-2/+2
2017-05-09bin: use tabs for coding style on *.sh filesAndres Gomez1-2/+1