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-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Types and tokens which are common to the SPU and PPU code.
- */
-
-
-#ifndef CELL_COMMON_H
-#define CELL_COMMON_H
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
-#include "pipe/p_state.h"
-#include <stdio.h>
-
-/** The standard assert macro doesn't seem to work reliably */
-#define ASSERT(x) \
- if (!(x)) { \
- ubyte *p = NULL; \
- fprintf(stderr, "%s:%d: %s(): assertion %s failed.\n", \
- __FILE__, __LINE__, __FUNCTION__, #x); \
- *p = 0; \
- exit(1); \
- }
-
-
-#define JOIN(x, y) JOIN_AGAIN(x, y)
-#define JOIN_AGAIN(x, y) x ## y
-
-#define STATIC_ASSERT(e) \
-{typedef char JOIN(assertion_failed_at_line_, __LINE__) [(e) ? 1 : -1];}
-
-
-
-/** for sanity checking */
-#define ASSERT_ALIGN16(ptr) \
- ASSERT((((unsigned long) (ptr)) & 0xf) == 0);
-
-
-/** round up value to next multiple of 4 */
-#define ROUNDUP4(k) (((k) + 0x3) & ~0x3)
-
-/** round up value to next multiple of 8 */
-#define ROUNDUP8(k) (((k) + 0x7) & ~0x7)
-
-/** round up value to next multiple of 16 */
-#define ROUNDUP16(k) (((k) + 0xf) & ~0xf)
-
-
-#define CELL_MAX_SPUS 8
-
-#define CELL_MAX_SAMPLERS 4
-#define CELL_MAX_TEXTURE_LEVELS 12 /* 2k x 2k */
-#define CELL_MAX_CONSTANTS 32 /**< number of float[4] constants */
-#define CELL_MAX_WIDTH 1024 /**< max framebuffer width */
-#define CELL_MAX_HEIGHT 1024 /**< max framebuffer width */
-
-#define TILE_SIZE 32
-
-
-/**
- * The low byte of a mailbox word contains the command opcode.
- * Remaining higher bytes are command specific.
- */
-#define CELL_CMD_OPCODE_MASK 0xff
-
-#define CELL_CMD_EXIT 1
-#define CELL_CMD_CLEAR_SURFACE 2
-#define CELL_CMD_FINISH 3
-#define CELL_CMD_RENDER 4
-#define CELL_CMD_BATCH 5
-#define CELL_CMD_RELEASE_VERTS 6
-#define CELL_CMD_STATE_FRAMEBUFFER 10
-#define CELL_CMD_STATE_FRAGMENT_OPS 11
-#define CELL_CMD_STATE_SAMPLER 12
-#define CELL_CMD_STATE_TEXTURE 13
-#define CELL_CMD_STATE_VERTEX_INFO 14
-#define CELL_CMD_STATE_VIEWPORT 15
-#define CELL_CMD_STATE_UNIFORMS 16
-#define CELL_CMD_STATE_VS_ARRAY_INFO 17
-#define CELL_CMD_STATE_BIND_VS 18
-#define CELL_CMD_STATE_FRAGMENT_PROGRAM 19
-#define CELL_CMD_STATE_ATTRIB_FETCH 20
-#define CELL_CMD_STATE_FS_CONSTANTS 21
-#define CELL_CMD_STATE_RASTERIZER 22
-#define CELL_CMD_VS_EXECUTE 23
-#define CELL_CMD_FLUSH_BUFFER_RANGE 24
-#define CELL_CMD_FENCE 25
-
-
-/** Command/batch buffers */
-#define CELL_NUM_BUFFERS 4
-#define CELL_BUFFER_SIZE (4*1024) /**< 16KB would be the max */
-
-#define CELL_BUFFER_STATUS_FREE 10
-#define CELL_BUFFER_STATUS_USED 20
-
-/** Debug flags */
-#define CELL_DEBUG_CHECKER (1 << 0)
-#define CELL_DEBUG_ASM (1 << 1)
-#define CELL_DEBUG_SYNC (1 << 2)
-#define CELL_DEBUG_FRAGMENT_OPS (1 << 3)
-#define CELL_DEBUG_FRAGMENT_OP_FALLBACK (1 << 4)
-#define CELL_DEBUG_CMD (1 << 5)
-#define CELL_DEBUG_CACHE (1 << 6)
-
-#define CELL_FENCE_IDLE 0
-#define CELL_FENCE_EMITTED 1
-#define CELL_FENCE_SIGNALLED 2
-
-#define CELL_FACING_FRONT 0
-#define CELL_FACING_BACK 1
-
-struct cell_fence
-{
- /** There's a 16-byte status qword per SPU */
- volatile uint status[CELL_MAX_SPUS][4];
-};
-
-#ifdef __SPU__
-typedef vector unsigned int opcode_t;
-#else
-typedef unsigned int opcode_t[4];
-#endif
-
-/**
- * Fence command sent to SPUs. In response, the SPUs will write
- * CELL_FENCE_STATUS_SIGNALLED back to the fence status word in main memory.
- */
-struct cell_command_fence
-{
- opcode_t opcode; /**< CELL_CMD_FENCE */
- struct cell_fence *fence;
- uint32_t pad_[3];
-};
-
-
-/**
- * Command to specify per-fragment operations state and generated code.
- * Note that this is a variant-length structure, allocated with as
- * much memory as needed to hold the generated code; the "code"
- * field *must* be the last field in the structure. Also, the entire
- * length of the structure (including the variant code field) must be
- * a multiple of 8 bytes; we require that this structure itself be
- * a multiple of 8 bytes, and that the generated code also be a multiple
- * of 8 bytes.
- *
- * Also note that the dsa, blend, blend_color fields are really only needed
- * for the fallback/C per-pixel code. They're not used when we generate
- * dynamic SPU fragment code (which is the normal case), and will eventually
- * be removed from this structure.
- */
-struct cell_command_fragment_ops
-{
- opcode_t opcode; /**< CELL_CMD_STATE_FRAGMENT_OPS */
-
- /* Fields for the fallback case */
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_blend_state blend;
- struct pipe_blend_color blend_color;
-
- /* Fields for the generated SPU code */
- unsigned total_code_size;
- unsigned front_code_index;
- unsigned back_code_index;
- /* this field has variant length, and must be the last field in
- * the structure
- */
- unsigned code[0];
-};
-
-
-/** Max instructions for fragment programs */
-#define SPU_MAX_FRAGMENT_PROGRAM_INSTS 512
-
-/**
- * Command to send a fragment program to SPUs.
- */
-struct cell_command_fragment_program
-{
- opcode_t opcode; /**< CELL_CMD_STATE_FRAGMENT_PROGRAM */
- uint num_inst; /**< Number of instructions */
- uint32_t pad[3];
- unsigned code[SPU_MAX_FRAGMENT_PROGRAM_INSTS];
-};
-
-
-/**
- * Tell SPUs about the framebuffer size, location
- */
-struct cell_command_framebuffer
-{
- opcode_t opcode; /**< CELL_CMD_STATE_FRAMEBUFFER */
- int width, height;
- void *color_start, *depth_start;
- enum pipe_format color_format, depth_format;
- uint32_t pad_[2];
-};
-
-
-/**
- * Tell SPUs about rasterizer state.
- */
-struct cell_command_rasterizer
-{
- opcode_t opcode; /**< CELL_CMD_STATE_RASTERIZER */
- struct pipe_rasterizer_state rasterizer;
- /*uint32_t pad[1];*/
-};
-
-
-/**
- * Clear framebuffer to the given value/color.
- */
-struct cell_command_clear_surface
-{
- opcode_t opcode; /**< CELL_CMD_CLEAR_SURFACE */
- uint surface; /**< Temporary: 0=color, 1=Z */
- uint value;
- uint32_t pad[2];
-};
-
-
-/**
- * Array info used by the vertex shader's vertex puller.
- */
-struct cell_array_info
-{
- uint64_t base; /**< Base address of the 0th element. */
- uint attr; /**< Attribute that this state is for. */
- uint pitch; /**< Byte pitch from one entry to the next. */
- uint size;
- uint function_offset;
-};
-
-
-struct cell_attribute_fetch_code
-{
- uint64_t base;
- uint size;
-};
-
-
-struct cell_buffer_range
-{
- uint64_t base;
- unsigned size;
-};
-
-
-struct cell_shader_info
-{
- uint64_t declarations;
- uint64_t instructions;
- uint64_t immediates;
-
- unsigned num_outputs;
- unsigned num_declarations;
- unsigned num_instructions;
- unsigned num_immediates;
-};
-
-
-#define SPU_VERTS_PER_BATCH 64
-struct cell_command_vs
-{
- opcode_t opcode; /**< CELL_CMD_VS_EXECUTE */
- uint64_t vOut[SPU_VERTS_PER_BATCH];
- unsigned num_elts;
- unsigned elts[SPU_VERTS_PER_BATCH];
- float plane[12][4];
- unsigned nr_planes;
- unsigned nr_attrs;
-};
-
-
-struct cell_command_render
-{
- opcode_t opcode; /**< CELL_CMD_RENDER */
- uint prim_type; /**< PIPE_PRIM_x */
- uint num_verts;
- uint vertex_size; /**< bytes per vertex */
- uint num_indexes;
- uint vertex_buf; /**< which cell->buffer[] contains the vertex data */
- float xmin, ymin, xmax, ymax; /* XXX another dummy field */
- uint min_index;
- boolean inline_verts;
- uint32_t pad_[1];
-};
-
-
-struct cell_command_release_verts
-{
- opcode_t opcode; /**< CELL_CMD_RELEASE_VERTS */
- uint vertex_buf; /**< in [0, CELL_NUM_BUFFERS-1] */
- uint32_t pad_[3];
-};
-
-
-struct cell_command_sampler
-{
- opcode_t opcode; /**< CELL_CMD_STATE_SAMPLER */
- uint unit;
- struct pipe_sampler_state state;
- uint32_t pad_[3];
-};
-
-
-struct cell_command_texture
-{
- opcode_t opcode; /**< CELL_CMD_STATE_TEXTURE */
- uint target; /**< PIPE_TEXTURE_x */
- uint unit;
- void *start[CELL_MAX_TEXTURE_LEVELS]; /**< Address in main memory */
- ushort width[CELL_MAX_TEXTURE_LEVELS];
- ushort height[CELL_MAX_TEXTURE_LEVELS];
- ushort depth[CELL_MAX_TEXTURE_LEVELS];
-};
-
-
-#define MAX_SPU_FUNCTIONS 12
-/**
- * Used to tell the PPU about the address of particular functions in the
- * SPU's address space.
- */
-struct cell_spu_function_info
-{
- uint num;
- char names[MAX_SPU_FUNCTIONS][16];
- uint addrs[MAX_SPU_FUNCTIONS];
- char pad[12]; /**< Pad struct to multiple of 16 bytes (256 currently) */
-};
-
-
-/** This is the object passed to spe_create_thread() */
-PIPE_ALIGN_TYPE(16,
-struct cell_init_info
-{
- unsigned id;
- unsigned num_spus;
- unsigned debug_flags; /**< mask of CELL_DEBUG_x flags */
- float inv_timebase; /**< 1.0/timebase, for perf measurement */
-
- /** Buffers for command batches, vertex/index data */
- ubyte *buffers[CELL_NUM_BUFFERS];
- uint *buffer_status; /**< points at cell_context->buffer_status */
-
- struct cell_spu_function_info *spu_functions;
-});
-
-
-#endif /* CELL_COMMON_H */