diff options
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 7 | ||||
-rw-r--r-- | src/amd/common/ac_shader_info.c | 3 | ||||
-rw-r--r-- | src/amd/common/ac_shader_info.h | 1 |
3 files changed, 9 insertions, 2 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 301cb837c8..e5f28f20ea 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3997,8 +3997,6 @@ static void visit_intrinsic(struct ac_nir_context *ctx, break; case nir_intrinsic_load_instance_id: result = ctx->abi->instance_id; - ctx->nctx->shader_info->vs.vgpr_comp_cnt = MAX2(3, - ctx->nctx->shader_info->vs.vgpr_comp_cnt); break; case nir_intrinsic_load_num_work_groups: result = ctx->nctx->num_work_groups; @@ -6152,6 +6150,11 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, ctx.gs_max_out_vertices = nir->info.gs.vertices_out; } else if (nir->stage == MESA_SHADER_TESS_EVAL) { ctx.tes_primitive_mode = nir->info.tess.primitive_mode; + } else if (nir->stage == MESA_SHADER_VERTEX) { + if (shader_info->info.vs.needs_instance_id) { + ctx.shader_info->vs.vgpr_comp_cnt = + MAX2(3, ctx.shader_info->vs.vgpr_comp_cnt); + } } ac_setup_rings(&ctx); diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c index 13d73df11f..7d34535c10 100644 --- a/src/amd/common/ac_shader_info.c +++ b/src/amd/common/ac_shader_info.c @@ -39,6 +39,9 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, struct ac_shader_info *info) case nir_intrinsic_load_draw_id: info->vs.needs_draw_id = true; break; + case nir_intrinsic_load_instance_id: + info->vs.needs_instance_id = true; + break; case nir_intrinsic_load_num_work_groups: info->cs.grid_components_used = instr->num_components; break; diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h index 5f03e79a83..5bc16cc9d0 100644 --- a/src/amd/common/ac_shader_info.h +++ b/src/amd/common/ac_shader_info.h @@ -33,6 +33,7 @@ struct ac_shader_info { struct { bool has_vertex_buffers; /* needs vertex buffers and base/start */ bool needs_draw_id; + bool needs_instance_id; } vs; struct { bool needs_sample_positions; |