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-rw-r--r--src/mesa/main/teximage.c20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index e5dc469437..32ca172d47 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1133,7 +1133,8 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
}
if (xoffset + subWidth > (GLint) destImage->Width) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset+width)", func);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset %d + width %d > %u)", func,
+ xoffset, subWidth, destImage->Width);
return GL_TRUE;
}
@@ -1145,7 +1146,8 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
return GL_TRUE;
}
if (yoffset + subHeight > (GLint) destImage->Height) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(yoffset+height)", func);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(yoffset %d + height %d > %u)",
+ func, yoffset, subHeight, destImage->Height);
return GL_TRUE;
}
}
@@ -1166,7 +1168,8 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
if (target == GL_TEXTURE_CUBE_MAP)
depth = 6;
if (zoffset + subDepth > depth) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(zoffset+depth)", func);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(zoffset %d + depth %d > %u)",
+ func, zoffset, subDepth, depth);
return GL_TRUE;
}
}
@@ -2151,8 +2154,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
/* non-existant texture level */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture image)",
- callerName);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture level %d)",
+ callerName, level);
return GL_TRUE;
}
@@ -2533,7 +2536,7 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
if (!texImage) {
/* destination image does not exist */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(invalid texture image)", caller);
+ "%s(invalid texture level %d)", caller, level);
return GL_TRUE;
}
@@ -4764,9 +4767,8 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(invalid texture image)",
- callerName);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture level %d)",
+ callerName, level);
return GL_TRUE;
}