diff options
author | Nanley Chery <nanley.g.chery@intel.com> | 2017-03-03 23:59:16 -0800 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2017-07-22 20:12:10 -0700 |
commit | 5ba93e6f5ae1235feff8bff4547bd1734fe9387f (patch) | |
tree | 8b0f431e99610c0f58b354615ba1fa5eadbbed68 /src/intel | |
parent | a899747eb314b530cc90b2be03bf9c6e3fb28cc9 (diff) |
anv: Transition more color buffer layouts
v2: Expound on comment for the pipe controls (Jason Ekstrand).
v3:
- Cast base_layer to uint64_t to avoid overflow.
- Remove "seems" from the pipe control comment.
- Fix clamp of layer_count (Jason Ekstrand).
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/vulkan/anv_blorp.c | 4 | ||||
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 193 |
2 files changed, 169 insertions, 28 deletions
diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c index f1e518361b..62269937d1 100644 --- a/src/intel/vulkan/anv_blorp.c +++ b/src/intel/vulkan/anv_blorp.c @@ -1457,7 +1457,9 @@ anv_image_fast_clear(struct anv_cmd_buffer *cmd_buffer, struct blorp_surf surf; get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, - image->aux_usage, &surf); + image->aux_usage == ISL_AUX_USAGE_NONE ? + ISL_AUX_USAGE_CCS_D : image->aux_usage, + &surf); /* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear": * diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 770f92cb21..3f4e92276f 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -519,6 +519,17 @@ genX(copy_fast_clear_dwords)(struct anv_cmd_buffer *cmd_buffer, } } +/** + * @brief Transitions a color buffer from one layout to another. + * + * See section 6.1.1. Image Layout Transitions of the Vulkan 1.0.50 spec for + * more information. + * + * @param level_count VK_REMAINING_MIP_LEVELS isn't supported. + * @param layer_count VK_REMAINING_ARRAY_LAYERS isn't supported. For 3D images, + * this represents the maximum layers to transition at each + * specified miplevel. + */ static void transition_color_buffer(struct anv_cmd_buffer *cmd_buffer, const struct anv_image *image, @@ -527,14 +538,27 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer, VkImageLayout initial_layout, VkImageLayout final_layout) { - assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT); - - if (image->aux_surface.isl.size == 0 || - base_level >= anv_image_aux_levels(image)) - return; - - if (initial_layout != VK_IMAGE_LAYOUT_UNDEFINED && - initial_layout != VK_IMAGE_LAYOUT_PREINITIALIZED) + /* Validate the inputs. */ + assert(cmd_buffer); + assert(image && image->aspects == VK_IMAGE_ASPECT_COLOR_BIT); + /* These values aren't supported for simplicity's sake. */ + assert(level_count != VK_REMAINING_MIP_LEVELS && + layer_count != VK_REMAINING_ARRAY_LAYERS); + /* Ensure the subresource range is valid. */ + uint64_t last_level_num = base_level + level_count; + const uint32_t max_depth = anv_minify(image->extent.depth, base_level); + const uint32_t image_layers = MAX2(image->array_size, max_depth); + assert((uint64_t)base_layer + layer_count <= image_layers); + assert(last_level_num <= image->levels); + /* The spec disallows these final layouts. */ + assert(final_layout != VK_IMAGE_LAYOUT_UNDEFINED && + final_layout != VK_IMAGE_LAYOUT_PREINITIALIZED); + + /* No work is necessary if the layout stays the same or if this subresource + * range lacks auxiliary data. + */ + if (initial_layout == final_layout || + base_layer >= anv_image_aux_layers(image, base_level)) return; /* A transition of a 3D subresource works on all slices at a time. */ @@ -545,22 +569,38 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer, /* We're interested in the subresource range subset that has aux data. */ level_count = MIN2(level_count, anv_image_aux_levels(image) - base_level); + layer_count = MIN2(layer_count, + anv_image_aux_layers(image, base_level) - base_layer); + last_level_num = base_level + level_count; - /* We're transitioning from an undefined layout. We must ensure that the - * clear values buffer is filled with valid data. + /* Record whether or not the layout is undefined. Pre-initialized images + * with auxiliary buffers have a non-linear layout and are thus undefined. */ - for (unsigned l = 0; l < level_count; l++) - init_fast_clear_state_entry(cmd_buffer, image, base_level + l); - - if (image->aux_usage == ISL_AUX_USAGE_CCS_E || - image->aux_usage == ISL_AUX_USAGE_MCS) { - /* We're transitioning from an undefined layout so it doesn't really - * matter what data ends up in the color buffer. We do, however, need to - * ensure that the auxiliary surface is not in an undefined state. This - * state is possible for CCS buffers SKL+ and MCS buffers with certain - * sample counts that require certain bits to be reserved (2x and 8x). - * One easy way to get to a valid state is to fast-clear the specified - * range. + assert(image->tiling == VK_IMAGE_TILING_OPTIMAL); + const bool undef_layout = initial_layout == VK_IMAGE_LAYOUT_UNDEFINED || + initial_layout == VK_IMAGE_LAYOUT_PREINITIALIZED; + + /* Do preparatory work before the resolve operation or return early if no + * resolve is actually needed. + */ + if (undef_layout) { + /* A subresource in the undefined layout may have been aliased and + * populated with any arrangement of bits. Therefore, we must initialize + * the related aux buffer and clear buffer entry with desirable values. + * + * Initialize the relevant clear buffer entries. + */ + for (unsigned level = base_level; level < last_level_num; level++) + init_fast_clear_state_entry(cmd_buffer, image, level); + + /* Initialize the aux buffers to enable correct rendering. This operation + * requires up to two steps: one to rid the aux buffer of data that may + * cause GPU hangs, and another to ensure that writes done without aux + * will be visible to reads done with aux. + * + * Having an aux buffer with invalid data is possible for CCS buffers + * SKL+ and for MCS buffers with certain sample counts (2x and 8x). One + * easy way to get to a valid state is to fast-clear the specified range. * * Even for MCS buffers that have sample counts that don't require * certain bits to be reserved (4x and 8x), we're unsure if the hardware @@ -568,14 +608,113 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer, * We don't have any data to show that this is a problem, but we want to * avoid causing difficult-to-debug problems. */ - if (image->samples == 4 || image->samples == 16) { - anv_perf_warn("Doing a potentially unnecessary fast-clear to define " - "an MCS buffer."); + if ((GEN_GEN >= 9 && image->samples == 1) || image->samples > 1) { + if (image->samples == 4 || image->samples == 16) { + anv_perf_warn("Doing a potentially unnecessary fast-clear to " + "define an MCS buffer."); + } + + anv_image_fast_clear(cmd_buffer, image, base_level, level_count, + base_layer, layer_count); + } + /* At this point, some elements of the CCS buffer may have the fast-clear + * bit-arrangement. As the user writes to a subresource, we need to have + * the associated CCS elements enter the ambiguated state. This enables + * reads (implicit or explicit) to reflect the user-written data instead + * of the clear color. The only time such elements will not change their + * state as described above, is in a final layout that doesn't have CCS + * enabled. In this case, we must force the associated CCS buffers of the + * specified range to enter the ambiguated state in advance. + */ + if (image->samples == 1 && image->aux_usage != ISL_AUX_USAGE_CCS_E && + final_layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) { + /* The CCS_D buffer may not be enabled in the final layout. Continue + * executing this function to perform a resolve. + */ + anv_perf_warn("Performing an additional resolve for CCS_D layout " + "transition. Consider always leaving it on or " + "performing an ambiguation pass."); + } else { + /* Writes in the final layout will be aware of the auxiliary buffer. + * In addition, the clear buffer entries and the auxiliary buffers + * have been populated with values that will result in correct + * rendering. + */ + return; + } + } else if (initial_layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) { + /* Resolves are only necessary if the subresource may contain blocks + * fast-cleared to values unsupported in other layouts. This only occurs + * if the initial layout is COLOR_ATTACHMENT_OPTIMAL. + */ + return; + } else if (image->samples > 1) { + /* MCS buffers don't need resolving. */ + return; + } + + /* Perform a resolve to synchronize data between the main and aux buffer. + * Before we begin, we must satisfy the cache flushing requirement specified + * in the Sky Lake PRM Vol. 7, "MCS Buffer for Render Target(s)": + * + * Any transition from any value in {Clear, Render, Resolve} to a + * different value in {Clear, Render, Resolve} requires end of pipe + * synchronization. + * + * We perform a flush of the write cache before and after the clear and + * resolve operations to meet this requirement. + * + * Unlike other drawing, fast clear operations are not properly + * synchronized. The first PIPE_CONTROL here likely ensures that the + * contents of the previous render or clear hit the render target before we + * resolve and the second likely ensures that the resolve is complete before + * we do any more rendering or clearing. + */ + cmd_buffer->state.pending_pipe_bits |= + ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT; + + for (uint32_t level = base_level; level < last_level_num; level++) { + + /* The number of layers changes at each 3D miplevel. */ + if (image->type == VK_IMAGE_TYPE_3D) { + layer_count = MIN2(layer_count, anv_image_aux_layers(image, level)); } - anv_image_fast_clear(cmd_buffer, image, base_level, level_count, - base_layer, layer_count); + /* Create a surface state with the right clear color and perform the + * resolve. + */ + struct anv_state surface_state = + anv_cmd_buffer_alloc_surface_state(cmd_buffer); + isl_surf_fill_state(&cmd_buffer->device->isl_dev, surface_state.map, + .surf = &image->color_surface.isl, + .view = &(struct isl_view) { + .usage = ISL_SURF_USAGE_RENDER_TARGET_BIT, + .format = image->color_surface.isl.format, + .swizzle = ISL_SWIZZLE_IDENTITY, + .base_level = level, + .levels = 1, + .base_array_layer = base_layer, + .array_len = layer_count, + }, + .aux_surf = &image->aux_surface.isl, + .aux_usage = image->aux_usage == ISL_AUX_USAGE_NONE ? + ISL_AUX_USAGE_CCS_D : image->aux_usage, + .mocs = cmd_buffer->device->default_mocs); + add_image_relocs(cmd_buffer, image, VK_IMAGE_ASPECT_COLOR_BIT, + image->aux_usage == ISL_AUX_USAGE_CCS_E ? + ISL_AUX_USAGE_CCS_E : ISL_AUX_USAGE_CCS_D, + surface_state); + anv_state_flush(cmd_buffer->device, surface_state); + genX(copy_fast_clear_dwords)(cmd_buffer, surface_state, image, level, + false /* copy to ss */); + anv_ccs_resolve(cmd_buffer, surface_state, image, level, layer_count, + image->aux_usage == ISL_AUX_USAGE_CCS_E ? + BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL : + BLORP_FAST_CLEAR_OP_RESOLVE_FULL); } + + cmd_buffer->state.pending_pipe_bits |= + ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT; } /** |