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authorBrad King <brad.king@kitware.com>2012-07-16 09:10:02 -0400
committerDan Nicholson <dbn.lists@gmail.com>2012-07-23 22:34:13 -0700
commit27382c0f7ba2ae826531ba4c254741b2a9df1882 (patch)
tree2eef342c2e691777c737390d8cec00fab5832a36 /src/glx/Makefile.am
parent82fc813ca870c4002502e098519bead7bec1a7e8 (diff)
automake: Honor GL_LIB for mangled/custom lib names
Commit 2d4b77c7 (automake: Convert src/mesa/drivers/x11/Makefile to automake, 2012-06-12) dropped the old Makefile, which used GL_LIB, and replaced it with a Makefile.am hard-coding the name "GL". This broke handling of --enable-mangling and --with-gl-lib-name options which depend on GL_LIB to specify the GL library name. Use "@GL_LIB@" in src/mesa/drivers/x11/Makefile.am to configure the library name. Also use this approach to simplify src/glx/Makefile.am and drop the HAVE_MANGLED_GL conditional. While at it, fix the compatibility link we create in "lib" for the software-only driver to use version GL_MAJOR instead of hard-coding "1". Reviewed-by: Dan Nicholson <dbn.lists@gmail.com>
Diffstat (limited to 'src/glx/Makefile.am')
-rw-r--r--src/glx/Makefile.am27
1 files changed, 7 insertions, 20 deletions
diff --git a/src/glx/Makefile.am b/src/glx/Makefile.am
index bb23998811..aa3d8edf03 100644
--- a/src/glx/Makefile.am
+++ b/src/glx/Makefile.am
@@ -47,15 +47,7 @@ AM_CFLAGS = \
$(GLPROTO_CFLAGS) \
$(X11_INCLUDES)
-if HAVE_MANGLED_GL
-MANGLED_GL_LIB = libMangledGL.la
-else
-NORMAL_GL_LIB = libGL.la
-endif
-
-lib_LTLIBRARIES = \
- $(NORMAL_GL_LIB) \
- $(MANGLED_GL_LIB)
+lib_LTLIBRARIES = lib@GL_LIB@.la
noinst_LTLIBRARIES = libglx.la
@@ -109,21 +101,16 @@ GL_LDFLAGS = \
-Wl,-Bsymbolic \
-version-number 1:2 -no-undefined
-libGL_la_SOURCES =
-libMangledGL_la_SOURCES =
-libGL_la_LIBADD = $(GL_LIBS)
-libMangledGL_la_LIBADD = $(GL_LIBS)
-libGL_la_LDFLAGS = $(GL_LDFLAGS)
-libMangledGL_la_LDFLAGS = $(GL_LDFLAGS)
+lib@GL_LIB@_la_SOURCES =
+lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
+lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
# Provide compatibility with scripts for the old Mesa build system for
# a while by putting a link to the driver into /lib of the build tree.
-if !HAVE_MANGLED_GL
-all-local: $(NORMAL_GL_LIB) $(MANGLED_GL_LIB)
+all-local: lib@GL_LIB@.la
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
- ln -f .libs/libGL.so.1.2.0 $(top_builddir)/$(LIB_DIR)/libGL.so.1
- ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
-endif
+ ln -f .libs/lib@GL_LIB@.so.1.2.0 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.1
+ ln -sf lib@GL_LIB@.so.1 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
$(GLAPI_LIB):
@$(MAKE) -C $(TOP)/src/mapi/glapi