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authorMarek Olšák <marek.olsak@amd.com>2016-08-04 19:04:02 +0200
committerMarek Olšák <marek.olsak@amd.com>2016-08-10 01:11:10 +0200
commit739d526b0757fb544322d3e03447d11de9a51b40 (patch)
tree2bf50d80f2be797d4d047df820624487b0470e13 /docs
parent7df15389afea467163b8edc09a61bf1f9b3000fa (diff)
gallium/radeon: implement ARB_clear_texture (v3)
Some ideas copied from Jakob Sinclair's implementation, but the color clearing is completely different. v2: remove leftover code, disable conditional rendering disable render condition cleanly Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
-rw-r--r--docs/relnotes/12.1.0.html1
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0ba5a2597a..6597984323 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -192,7 +192,7 @@ GL 4.4, GLSL 4.40:
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_clear_texture DONE (i965, nv50, nvc0)
+ GL_ARB_clear_texture DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_enhanced_layouts DONE (i965)
- compile-time constant expressions DONE
- explicit byte offsets for blocks DONE
diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
index 120403822b..2324972024 100644
--- a/docs/relnotes/12.1.0.html
+++ b/docs/relnotes/12.1.0.html
@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_clear_texture on r600, radeonsi</li>
<li>GL_ARB_enhanced_layouts on i965</li>
<li>GL_ARB_indirect_parameters on radeonsi</li>
<li>GL_ARB_shader_draw_parameters on radeonsi</li>