diff options
author | Eric Anholt <eric@anholt.net> | 2016-05-17 12:15:54 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2016-05-17 18:07:39 -0700 |
commit | 734fe41092e8ad87a9bfaac24c3603d2bb6df1b2 (patch) | |
tree | 372fd70282ee3094fdb567792d74c15092a40c0e | |
parent | 8835eb689b51593dcbe09f39a79af9e551c3e0b4 (diff) |
vc4: Mark the driver as supporting fragment color clamping in rast.
We always clamp fragment colors, since they're always 8-bit unorm, so
there's no need to have us compile separate shaders based on
GL_ARB_color_buffer_float. This gives us precompilation of fragment
programs to the vc4_shader_state_create() level.
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index 6a56820709..809ba5410a 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -92,6 +92,7 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) switch (param) { /* Supported features (boolean caps). */ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: + case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_SHAREABLE_SHADERS: @@ -156,7 +157,6 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: - case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: case PIPE_CAP_VERTEX_COLOR_CLAMPED: case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_QUERY_PIPELINE_STATISTICS: |