diff options
author | Marek Olšák <marek.olsak@amd.com> | 2017-06-27 21:54:20 +0200 |
---|---|---|
committer | Marek Olšák <marek.olsak@amd.com> | 2017-07-04 15:40:37 +0200 |
commit | 0591df025bc237de4d7fcb93a5d4dcc8e7946026 (patch) | |
tree | dc7a7e9659eb656874d008c2121173e9314e626e | |
parent | c78401564327454e08e0040e5801ce3a5fefcea4 (diff) |
winsys/amdgpu: use 128KB BOs for suballocations of up to 64KB BOs
This decreases the number of BOs, but might also increase memory usage.
It's better for small textures.
The gameplay is on the far right:
https://people.freedesktop.org/~mareko/suballoc.svg
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
-rw-r--r-- | src/gallium/winsys/amdgpu/drm/amdgpu_bo.c | 3 | ||||
-rw-r--r-- | src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h | 5 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c index d0d80904f1..97bbe235a4 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c @@ -502,8 +502,9 @@ struct pb_slab *amdgpu_bo_slab_alloc(void *priv, unsigned heap, if (!slab) return NULL; + unsigned slab_size = 1 << AMDGPU_SLAB_BO_SIZE_LOG2; slab->buffer = amdgpu_winsys_bo(amdgpu_bo_create(&ws->base, - 64 * 1024, 64 * 1024, + slab_size, slab_size, domains, flags)); if (!slab->buffer) goto fail; diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h index f011b8eeed..7cd2f20484 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h @@ -41,8 +41,9 @@ struct amdgpu_cs; -#define AMDGPU_SLAB_MIN_SIZE_LOG2 9 -#define AMDGPU_SLAB_MAX_SIZE_LOG2 14 +#define AMDGPU_SLAB_MIN_SIZE_LOG2 9 /* 512 bytes */ +#define AMDGPU_SLAB_MAX_SIZE_LOG2 16 /* 64 KB */ +#define AMDGPU_SLAB_BO_SIZE_LOG2 17 /* 128 KB */ struct amdgpu_winsys { struct radeon_winsys base; |