diff options
author | Romain Failliot <romain.failliot@foolstep.com> | 2016-03-15 16:14:11 -0400 |
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committer | Nicolai Hähnle <nicolai.haehnle@amd.com> | 2016-03-17 11:35:20 -0500 |
commit | 151724159d00dac4fa0ebddc76389e3e6412fb5b (patch) | |
tree | 45ed1072838728b4df8b5baa89972d6d4be568f1 | |
parent | f5d47dd428c8f7f5b4df08ee15496554ef19d50d (diff) |
docs: Renormalize older extensions.
For older extensions, there is an explanation first and the extension
name in brackets, like that:
Clamping controls (GL_ARB_color_buffer_float)
I inverted that so we have the extension first and then the explanation
in brackets, like that:
GL_ARB_color_buffer_float (Clamping controls)
It will help me later to parse the few extensions that use this syntax:
all drivers that support <GL_extension>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
-rw-r--r-- | docs/GL3.txt | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 49ba7d7f5a..3058996ad1 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -36,24 +36,24 @@ Feature Status GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe glBindFragDataLocation, glGetFragDataLocation DONE - Conditional rendering (GL_NV_conditional_render) DONE () - Map buffer subranges (GL_ARB_map_buffer_range) DONE () - Clamping controls (GL_ARB_color_buffer_float) DONE () - Float textures, renderbuffers (GL_ARB_texture_float) DONE () + GL_NV_conditional_render (Conditional rendering) DONE () + GL_ARB_map_buffer_range (Map buffer subranges) DONE () + GL_ARB_color_buffer_float (Clamping controls) DONE () + GL_ARB_texture_float (Float textures, renderbuffers) DONE () GL_EXT_packed_float DONE () GL_EXT_texture_shared_exponent DONE () - Float depth buffers (GL_ARB_depth_buffer_float) DONE () - Framebuffer objects (GL_ARB_framebuffer_object) DONE () + GL_ARB_depth_buffer_float (Float depth buffers) DONE () + GL_ARB_framebuffer_object (Framebuffer objects) DONE () GL_ARB_half_float_pixel DONE (all drivers) GL_ARB_half_float_vertex DONE () GL_EXT_texture_integer DONE () GL_EXT_texture_array DONE () - Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE () + GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE () GL_EXT_texture_compression_rgtc DONE () GL_ARB_texture_rg DONE () - Transform feedback (GL_EXT_transform_feedback) DONE () - Vertex array objects (GL_ARB_vertex_array_object) DONE () - sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () + GL_EXT_transform_feedback (Transform feedback) DONE () + GL_ARB_vertex_array_object (Vertex array objects) DONE () + GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE () glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE @@ -68,28 +68,28 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Forward compatible context support/deprecations DONE () - Instanced drawing (GL_ARB_draw_instanced) DONE () - Buffer copying (GL_ARB_copy_buffer) DONE () - Primitive restart (GL_NV_primitive_restart) DONE () + GL_ARB_draw_instanced (Instanced drawing) DONE () + GL_ARB_copy_buffer (Buffer copying) DONE () + GL_NV_primitive_restart (Primitive restart) DONE () 16 vertex texture image units DONE () - Texture buffer objs (GL_ARB_texture_buffer_object) DONE (for OpenGL 3.1 contexts) - Rectangular textures (GL_ARB_texture_rectangle) DONE () - Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE () - Signed normalized textures (GL_EXT_texture_snorm) DONE () + GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts) + GL_ARB_texture_rectangle (Rectangular textures) DONE () + GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE () + GL_EXT_texture_snorm (Signed normalized textures) DONE () GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Core/compatibility profiles DONE Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE () - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE () - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE () - Provoking vertex (GL_ARB_provoking_vertex) DONE () - Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () - Multisample textures (GL_ARB_texture_multisample) DONE () - Frag depth clamp (GL_ARB_depth_clamp) DONE () - Fence objects (GL_ARB_sync) DONE () + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE () + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE () + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE () + GL_ARB_provoking_vertex (Provoking vertex) DONE () + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE () + GL_ARB_texture_multisample (Multisample textures) DONE () + GL_ARB_depth_clamp (Frag depth clamp) DONE () + GL_ARB_sync (Fence objects) DONE () GLX_ARB_create_context_profile DONE @@ -237,7 +237,7 @@ GLES3.1, GLSL ES 3.1 GL_ARB_shading_language_packing DONE (all drivers) GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) GL_ARB_vertex_attrib_binding DONE (all drivers) GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) |