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authorNicolai Hähnle <nicolai.haehnle@amd.com>2017-10-22 17:39:03 +0200
committerNicolai Hähnle <nicolai.haehnle@amd.com>2017-11-06 11:12:49 +0100
commit9d0382a694eedabb4612d105610e4f95cd8cbcc6 (patch)
tree2d515afca9b1177a966f51594e19dc3a96a43669
parent7fadbc83c4c9d8203cee63972d8b9a9682c0d0e1 (diff)
mesa: increase MaxServerWaitTimeout
The current value was introduced in commit a27180d0d8666, which claims that it represents ~1.11 years. However, it is interpreted in nanoseconds, so it actually only represents ~9.8 hours. That seems a bit short. Use the largest value consistent with both int32 and int64. It corresponds to ~292 years in nanoseconds. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
-rw-r--r--src/mesa/main/context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 6d24b93c19..61099eb39f 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -654,7 +654,7 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
consts->UniformBooleanTrue = FLOAT_AS_UNION(1.0f).u;
/* GL_ARB_sync */
- consts->MaxServerWaitTimeout = 0x1fff7fffffffULL;
+ consts->MaxServerWaitTimeout = 0x7fffffff7fffffffULL;
/* GL_EXT_provoking_vertex */
consts->QuadsFollowProvokingVertexConvention = GL_TRUE;