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author | Timothy Arceri <tarceri@itsqueeze.com> | 2017-11-01 12:43:45 +1100 |
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committer | Timothy Arceri <tarceri@itsqueeze.com> | 2017-11-03 14:19:46 +1100 |
commit | 440d08fe932be89f56fc8ebec94c8393a6626369 (patch) | |
tree | 9e34bdea5cdf0255356e7483e32fc985103f8104 | |
parent | de126b0402c53ed9011b8ea5237daea554537aa1 (diff) |
nir: skip lowering sampler if there is no dereference
This avoids a crash on the output of nir_lower_bitmap().
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
-rw-r--r-- | src/compiler/nir/nir_lower_samplers_as_deref.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_lower_samplers_as_deref.c b/src/compiler/nir/nir_lower_samplers_as_deref.c index bdbd8672f4..3e819f7fa7 100644 --- a/src/compiler/nir/nir_lower_samplers_as_deref.c +++ b/src/compiler/nir/nir_lower_samplers_as_deref.c @@ -157,8 +157,10 @@ static bool lower_sampler(nir_tex_instr *instr, struct lower_samplers_as_deref_state *state, nir_builder *b) { + if (!instr->texture) + return false; + /* In GLSL, we only fill out the texture field. The sampler is inferred */ - assert(instr->texture != NULL); assert(instr->sampler == NULL); b->cursor = nir_before_instr(&instr->instr); |