summaryrefslogtreecommitdiff
path: root/lib/Target/X86/X86FrameLowering.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'lib/Target/X86/X86FrameLowering.cpp')
-rw-r--r--lib/Target/X86/X86FrameLowering.cpp211
1 files changed, 132 insertions, 79 deletions
diff --git a/lib/Target/X86/X86FrameLowering.cpp b/lib/Target/X86/X86FrameLowering.cpp
index 897defd6306..8b79a9f1ebd 100644
--- a/lib/Target/X86/X86FrameLowering.cpp
+++ b/lib/Target/X86/X86FrameLowering.cpp
@@ -484,6 +484,35 @@ void X86FrameLowering::emitStackProbeCall(MachineFunction &MF,
}
}
+static unsigned calculateSetFPREG(uint64_t SPAdjust) {
+ // Win64 ABI has a less restrictive limitation of 240; 128 works equally well
+ // and might require smaller successive adjustments.
+ const uint64_t Win64MaxSEHOffset = 128;
+ uint64_t SEHFrameOffset = std::min(SPAdjust, Win64MaxSEHOffset);
+ // Win64 ABI requires 16-byte alignment for the UWOP_SET_FPREG opcode.
+ return static_cast<unsigned>(RoundUpToAlignment(SEHFrameOffset, 16));
+}
+
+// If we're forcing a stack realignment we can't rely on just the frame
+// info, we need to know the ABI stack alignment as well in case we
+// have a call out. Otherwise just make sure we have some alignment - we'll
+// go with the minimum SlotSize.
+static uint64_t calculateMaxStackAlign(const MachineFunction &MF) {
+ const MachineFrameInfo *MFI = MF.getFrameInfo();
+ uint64_t MaxAlign = MFI->getMaxAlignment(); // Desired stack alignment.
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const X86RegisterInfo *RegInfo = STI.getRegisterInfo();
+ unsigned SlotSize = RegInfo->getSlotSize();
+ unsigned StackAlign = STI.getFrameLowering()->getStackAlignment();
+ if (ForceStackAlign) {
+ if (MFI->hasCalls())
+ MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
+ else if (MaxAlign < SlotSize)
+ MaxAlign = SlotSize;
+ }
+ return MaxAlign;
+}
+
/// emitPrologue - Push callee-saved registers onto the stack, which
/// automatically adjust the stack pointer. Adjust the stack pointer to allocate
/// space for local variables. Also emit labels used by the exception handler to
@@ -578,7 +607,7 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
const TargetInstrInfo &TII = *STI.getInstrInfo();
MachineModuleInfo &MMI = MF.getMMI();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
- uint64_t MaxAlign = MFI->getMaxAlignment(); // Desired stack alignment.
+ uint64_t MaxAlign = calculateMaxStackAlign(MF); // Desired stack alignment.
uint64_t StackSize = MFI->getStackSize(); // Number of bytes to allocate.
bool HasFP = hasFP(MF);
bool Is64Bit = STI.is64Bit();
@@ -591,7 +620,6 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
bool NeedsDwarfCFI =
!IsWinEH && (MMI.hasDebugInfo() || Fn->needsUnwindTableEntry());
bool UseLEA = STI.useLeaForSP();
- unsigned StackAlign = getStackAlignment();
unsigned SlotSize = RegInfo->getSlotSize();
unsigned FramePtr = RegInfo->getFrameRegister(MF);
const unsigned MachineFramePtr =
@@ -602,19 +630,11 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
unsigned BasePtr = RegInfo->getBaseRegister();
DebugLoc DL;
- // If we're forcing a stack realignment we can't rely on just the frame
- // info, we need to know the ABI stack alignment as well in case we
- // have a call out. Otherwise just make sure we have some alignment - we'll
- // go with the minimum SlotSize.
- if (ForceStackAlign) {
- if (MFI->hasCalls())
- MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
- else if (MaxAlign < SlotSize)
- MaxAlign = SlotSize;
- }
-
// Add RETADDR move area to callee saved frame size.
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
+ if (TailCallReturnAddrDelta && IsWinEH)
+ report_fatal_error("Can't handle guaranteed tail call under win64 yet");
+
if (TailCallReturnAddrDelta < 0)
X86FI->setCalleeSavedFrameSize(
X86FI->getCalleeSavedFrameSize() - TailCallReturnAddrDelta);
@@ -689,7 +709,7 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
// Callee-saved registers are pushed on stack before the stack
// is realigned.
FrameSize -= X86FI->getCalleeSavedFrameSize();
- NumBytes = (FrameSize + MaxAlign - 1) / MaxAlign * MaxAlign;
+ NumBytes = RoundUpToAlignment(FrameSize, MaxAlign);
} else {
NumBytes = FrameSize - X86FI->getCalleeSavedFrameSize();
}
@@ -728,11 +748,14 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
.setMIFlag(MachineInstr::FrameSetup);
}
- // Update EBP with the new base value.
- BuildMI(MBB, MBBI, DL,
- TII.get(Uses64BitFramePtr ? X86::MOV64rr : X86::MOV32rr), FramePtr)
- .addReg(StackPtr)
- .setMIFlag(MachineInstr::FrameSetup);
+ if (!IsWinEH) {
+ // Update EBP with the new base value.
+ BuildMI(MBB, MBBI, DL,
+ TII.get(Uses64BitFramePtr ? X86::MOV64rr : X86::MOV32rr),
+ FramePtr)
+ .addReg(StackPtr)
+ .setMIFlag(MachineInstr::FrameSetup);
+ }
if (NeedsDwarfCFI) {
// Mark effective beginning of when frame pointer becomes valid.
@@ -781,15 +804,16 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
// Realign stack after we pushed callee-saved registers (so that we'll be
// able to calculate their offsets from the frame pointer).
- if (RegInfo->needsStackRealignment(MF)) {
+ // Don't do this for Win64, it needs to realign the stack after the prologue.
+ if (!IsWinEH && RegInfo->needsStackRealignment(MF)) {
assert(HasFP && "There should be a frame pointer if stack is realigned.");
uint64_t Val = -MaxAlign;
MachineInstr *MI =
- BuildMI(MBB, MBBI, DL,
- TII.get(getANDriOpcode(Uses64BitFramePtr, Val)), StackPtr)
- .addReg(StackPtr)
- .addImm(Val)
- .setMIFlag(MachineInstr::FrameSetup);
+ BuildMI(MBB, MBBI, DL, TII.get(getANDriOpcode(Uses64BitFramePtr, Val)),
+ StackPtr)
+ .addReg(StackPtr)
+ .addImm(Val)
+ .setMIFlag(MachineInstr::FrameSetup);
// The EFLAGS implicit def is dead.
MI->getOperand(3).setIsDead();
@@ -867,50 +891,28 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
UseLEA, TII, *RegInfo);
}
+ if (NeedsWinEH && NumBytes)
+ BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_StackAlloc))
+ .addImm(NumBytes)
+ .setMIFlag(MachineInstr::FrameSetup);
+
int SEHFrameOffset = 0;
- if (NeedsWinEH) {
- if (HasFP) {
- // We need to set frame base offset low enough such that all saved
- // register offsets would be positive relative to it, but we can't
- // just use NumBytes, because .seh_setframe offset must be <=240.
- // So we pretend to have only allocated enough space to spill the
- // non-volatile registers.
- // We don't care about the rest of stack allocation, because unwinder
- // will restore SP to (BP - SEHFrameOffset)
- for (const CalleeSavedInfo &Info : MFI->getCalleeSavedInfo()) {
- int offset = MFI->getObjectOffset(Info.getFrameIdx());
- SEHFrameOffset = std::max(SEHFrameOffset, std::abs(offset));
- }
- SEHFrameOffset += SEHFrameOffset % 16; // ensure alignmant
-
- // This only needs to account for XMM spill slots, GPR slots
- // are covered by the .seh_pushreg's emitted above.
- unsigned Size = SEHFrameOffset - X86FI->getCalleeSavedFrameSize();
- if (Size) {
- BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_StackAlloc))
- .addImm(Size)
- .setMIFlag(MachineInstr::FrameSetup);
- }
+ if (IsWinEH && HasFP) {
+ SEHFrameOffset = calculateSetFPREG(NumBytes);
+ addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::LEA64r), FramePtr),
+ StackPtr, false, SEHFrameOffset);
+ if (NeedsWinEH)
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_SetFrame))
.addImm(FramePtr)
.addImm(SEHFrameOffset)
.setMIFlag(MachineInstr::FrameSetup);
- } else {
- // SP will be the base register for restoring XMMs
- if (NumBytes) {
- BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_StackAlloc))
- .addImm(NumBytes)
- .setMIFlag(MachineInstr::FrameSetup);
- }
- }
}
// Skip the rest of register spilling code
while (MBBI != MBB.end() && MBBI->getFlag(MachineInstr::FrameSetup))
++MBBI;
- // Emit SEH info for non-GPRs
if (NeedsWinEH) {
for (const CalleeSavedInfo &Info : MFI->getCalleeSavedInfo()) {
unsigned Reg = Info.getReg();
@@ -931,6 +933,23 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
.setMIFlag(MachineInstr::FrameSetup);
}
+ // Realign stack after we spilled callee-saved registers (so that we'll be
+ // able to calculate their offsets from the frame pointer).
+ // Win64 requires aligning the stack after the prologue.
+ if (IsWinEH && RegInfo->needsStackRealignment(MF)) {
+ assert(HasFP && "There should be a frame pointer if stack is realigned.");
+ uint64_t Val = -MaxAlign;
+ MachineInstr *MI =
+ BuildMI(MBB, MBBI, DL, TII.get(getANDriOpcode(Uses64BitFramePtr, Val)),
+ StackPtr)
+ .addReg(StackPtr)
+ .addImm(Val)
+ .setMIFlag(MachineInstr::FrameSetup);
+
+ // The EFLAGS implicit def is dead.
+ MI->getOperand(3).setIsDead();
+ }
+
// If we need a base pointer, set it up here. It's whatever the value
// of the stack pointer is at this point. Any variable size objects
// will be allocated after this, so we can still use the base pointer
@@ -986,7 +1005,6 @@ void X86FrameLowering::emitEpilogue(MachineFunction &MF,
const bool Uses64BitFramePtr = STI.isTarget64BitLP64() || STI.isTargetNaCl64();
const bool Is64BitILP32 = STI.isTarget64BitILP32();
bool UseLEA = STI.useLeaForSP();
- unsigned StackAlign = getStackAlignment();
unsigned SlotSize = RegInfo->getSlotSize();
unsigned FramePtr = RegInfo->getFrameRegister(MF);
unsigned MachineFramePtr =
@@ -1017,21 +1035,10 @@ void X86FrameLowering::emitEpilogue(MachineFunction &MF,
// Get the number of bytes to allocate from the FrameInfo.
uint64_t StackSize = MFI->getStackSize();
- uint64_t MaxAlign = MFI->getMaxAlignment();
+ uint64_t MaxAlign = calculateMaxStackAlign(MF);
unsigned CSSize = X86FI->getCalleeSavedFrameSize();
uint64_t NumBytes = 0;
- // If we're forcing a stack realignment we can't rely on just the frame
- // info, we need to know the ABI stack alignment as well in case we
- // have a call out. Otherwise just make sure we have some alignment - we'll
- // go with the minimum.
- if (ForceStackAlign) {
- if (MFI->hasCalls())
- MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
- else
- MaxAlign = MaxAlign ? MaxAlign : 4;
- }
-
if (hasFP(MF)) {
// Calculate required stack adjustment.
uint64_t FrameSize = StackSize - SlotSize;
@@ -1050,6 +1057,7 @@ void X86FrameLowering::emitEpilogue(MachineFunction &MF,
} else {
NumBytes = StackSize - CSSize;
}
+ uint64_t SEHStackAllocAmt = NumBytes;
// Skip the callee-saved pop instructions.
while (MBBI != MBB.begin()) {
@@ -1077,7 +1085,12 @@ void X86FrameLowering::emitEpilogue(MachineFunction &MF,
if (RegInfo->needsStackRealignment(MF) || MFI->hasVarSizedObjects()) {
if (RegInfo->needsStackRealignment(MF))
MBBI = FirstCSPop;
- if (CSSize != 0) {
+ if (IsWinEH) {
+ unsigned SEHFrameOffset = calculateSetFPREG(SEHStackAllocAmt);
+ addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::LEA64r), StackPtr),
+ FramePtr, false, SEHStackAllocAmt - SEHFrameOffset);
+ --MBBI;
+ } else if (CSSize != 0) {
unsigned Opc = getLEArOpcode(Uses64BitFramePtr);
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(Opc), StackPtr),
FramePtr, false, -CSSize);
@@ -1195,14 +1208,53 @@ int X86FrameLowering::getFrameIndexOffset(const MachineFunction &MF,
const X86RegisterInfo *RegInfo =
MF.getSubtarget<X86Subtarget>().getRegisterInfo();
const MachineFrameInfo *MFI = MF.getFrameInfo();
+ // Offset will hold the offset from the stack pointer at function entry to the
+ // object.
+ // We need to factor in additional offsets applied during the prologue to the
+ // frame, base, and stack pointer depending on which is used.
int Offset = MFI->getObjectOffset(FI) - getOffsetOfLocalArea();
+ const X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
+ unsigned CSSize = X86FI->getCalleeSavedFrameSize();
uint64_t StackSize = MFI->getStackSize();
+ unsigned SlotSize = RegInfo->getSlotSize();
+ bool HasFP = hasFP(MF);
+ bool IsWinEH = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
+ int64_t FPDelta = 0;
+
+ if (IsWinEH) {
+ uint64_t NumBytes = 0;
+ // Calculate required stack adjustment.
+ uint64_t FrameSize = StackSize - SlotSize;
+ // If required, include space for extra hidden slot for stashing base pointer.
+ if (X86FI->getRestoreBasePointer())
+ FrameSize += SlotSize;
+ uint64_t SEHStackAllocAmt = StackSize;
+ if (RegInfo->needsStackRealignment(MF)) {
+ // Callee-saved registers are pushed on stack before the stack
+ // is realigned.
+ FrameSize -= CSSize;
+
+ uint64_t MaxAlign =
+ calculateMaxStackAlign(MF); // Desired stack alignment.
+ NumBytes = RoundUpToAlignment(FrameSize, MaxAlign);
+ SEHStackAllocAmt = RoundUpToAlignment(SEHStackAllocAmt, 16);
+ } else {
+ NumBytes = FrameSize - CSSize;
+ }
+ uint64_t SEHFrameOffset = calculateSetFPREG(NumBytes);
+ // FPDelta is the offset from the "traditional" FP location of the old base
+ // pointer followed by return address and the location required by the
+ // restricted Win64 prologue.
+ // Add FPDelta to all offsets below that go through the frame pointer.
+ FPDelta = SEHStackAllocAmt - SEHFrameOffset;
+ }
+
if (RegInfo->hasBasePointer(MF)) {
- assert (hasFP(MF) && "VLAs and dynamic stack realign, but no FP?!");
+ assert(HasFP && "VLAs and dynamic stack realign, but no FP?!");
if (FI < 0) {
// Skip the saved EBP.
- return Offset + RegInfo->getSlotSize();
+ return Offset + SlotSize + FPDelta;
} else {
assert((-(Offset + StackSize)) % MFI->getObjectAlignment(FI) == 0);
return Offset + StackSize;
@@ -1210,21 +1262,22 @@ int X86FrameLowering::getFrameIndexOffset(const MachineFunction &MF,
} else if (RegInfo->needsStackRealignment(MF)) {
if (FI < 0) {
// Skip the saved EBP.
- return Offset + RegInfo->getSlotSize();
+ return Offset + SlotSize + FPDelta;
} else {
assert((-(Offset + StackSize)) % MFI->getObjectAlignment(FI) == 0);
return Offset + StackSize;
}
// FIXME: Support tail calls
} else {
- if (!hasFP(MF))
+ if (!HasFP)
return Offset + StackSize;
+ if (IsWinEH)
+ return Offset + FPDelta;
// Skip the saved EBP.
- Offset += RegInfo->getSlotSize();
+ Offset += SlotSize;
// Skip the RETADDR move area
- const X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
if (TailCallReturnAddrDelta < 0)
Offset -= TailCallReturnAddrDelta;
@@ -1959,8 +2012,8 @@ eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
// We need to keep the stack aligned properly. To do this, we round the
// amount of space needed for the outgoing arguments up to the next
// alignment boundary.
- unsigned StackAlign = STI.getFrameLowering()->getStackAlignment();
- Amount = (Amount + StackAlign - 1) / StackAlign * StackAlign;
+ unsigned StackAlign = getStackAlignment();
+ Amount = RoundUpToAlignment(Amount, StackAlign);
MachineInstr *New = nullptr;