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28 files changed, 237 insertions, 262 deletions
diff --git a/docs/bugs.html b/docs/bugs.html index 3bc424d895b..677a1b45def 100644 --- a/docs/bugs.html +++ b/docs/bugs.html @@ -18,14 +18,13 @@ <p> The Mesa bug database is hosted on -<a href="http://freedesktop.org" target="_parent">freedesktop.org</a>. +<a href="http://freedesktop.org">freedesktop.org</a>. The old bug database on SourceForge is no longer used. </p> <p> To file a Mesa bug, go to -<a href="https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa" -target="_parent"> +<a href="https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa"> Bugzilla on freedesktop.org</a> </p> diff --git a/docs/developers.html b/docs/developers.html index 01dd337b531..86844ccaedf 100644 --- a/docs/developers.html +++ b/docs/developers.html @@ -20,7 +20,7 @@ Both professional and volunteer developers contribute to Mesa. </p> <p> -<a href="http://www.vmware.com/" target="_parent">VMware</a> +<a href="http://www.vmware.com/">VMware</a> employs several of the main Mesa developers including Brian Paul and Keith Whitwell. </p> @@ -38,13 +38,13 @@ including: <p> Other companies including -<a href="http://www.intellinuxgraphics.org/index.html" target="_parent">Intel</a> +<a href="http://www.intellinuxgraphics.org/index.html">Intel</a> and RedHat also actively contribute to the project. Intel has recently contributed the new GLSL compiler in Mesa 7.9. </p> <p> -<a href="http://www.lunarg.com/" target="_parent">LunarG</a> can be contacted +<a href="http://www.lunarg.com/">LunarG</a> can be contacted for custom Mesa / 3D graphics development. </p> diff --git a/docs/download.html b/docs/download.html index 7db23de37c9..856c2a53ca2 100644 --- a/docs/download.html +++ b/docs/download.html @@ -18,13 +18,12 @@ <p> Primary Mesa download site: -<a href="ftp://ftp.freedesktop.org/pub/mesa/" -target="_parent">freedesktop.org</a> (FTP) +<a href="ftp://ftp.freedesktop.org/pub/mesa/">freedesktop.org</a> (FTP) </p> <p> When a new release is coming, release candidates (betas) may be found -<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/" target="_parent">here</a>. +<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/">here</a>. </p> @@ -90,17 +89,17 @@ instructions</a>. <p> A package of SGI's GLU library is available -<a href="ftp://ftp.freedesktop.org/pub/mesa/glu/" target="_parent">here</a> +<a href="ftp://ftp.freedesktop.org/pub/mesa/glu/">here</a> </p> <p> A package of Mark Kilgard's GLUT library is available -<a href="ftp://ftp.freedesktop.org/pub/mesa/glut/" target="_parent">here</a> +<a href="ftp://ftp.freedesktop.org/pub/mesa/glut/">here</a> </p> <p> The Mesa demos collection is available -<a href="ftp://ftp.freedesktop.org/pub/mesa/demos/" target="_parent">here</a> +<a href="ftp://ftp.freedesktop.org/pub/mesa/demos/">here</a> </p> <p> diff --git a/docs/egl.html b/docs/egl.html index 4cc5b83d98a..a77c12fe2de 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -18,7 +18,7 @@ <p>The current version of EGL in Mesa implements EGL 1.4. More information about EGL can be found at -<a href="http://www.khronos.org/egl/" target="_parent"> +<a href="http://www.khronos.org/egl/"> http://www.khronos.org/egl/</a>.</p> <p>The Mesa's implementation of EGL uses a driver architecture. The main diff --git a/docs/faq.html b/docs/faq.html index 2a0a5f2943b..87416c883e5 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -132,8 +132,7 @@ Just follow the Mesa <a href="install.html">compilation instructions</a>. <h2>1.6 Are there other open-source implementations of OpenGL?</h2> <p> -Yes, SGI's <a href="http://oss.sgi.com/projects/ogl-sample/index.html" -target="_parent"> +Yes, SGI's <a href="http://oss.sgi.com/projects/ogl-sample/index.html"> OpenGL Sample Implemenation (SI)</a> is available. The SI was written during the time that OpenGL was originally designed. Unfortunately, development of the SI has stagnated. @@ -141,34 +140,33 @@ Mesa is much more up to date with modern features and extensions. </p> <p> -<a href="http://ogl-es.sourceforge.net" target="_parent">Vincent</a> is +<a href="http://ogl-es.sourceforge.net">Vincent</a> is an open-source implementation of OpenGL ES for mobile devices. <p> -<a href="http://www.dsbox.com/minigl.html" target="_parent">miniGL</a> +<a href="http://www.dsbox.com/minigl.html">miniGL</a> is a subset of OpenGL for PalmOS devices. <p> -<a href="http://fabrice.bellard.free.fr/TinyGL/" -target="_parent">TinyGL</a> is a subset of OpenGL. +<a href="http://fabrice.bellard.free.fr/TinyGL/">TinyGL</a> +is a subset of OpenGL. </p> <p> -<a href="http://softgl.studierstube.org/" target="_parent">SoftGL</a> +<a href="http://softgl.studierstube.org/">SoftGL</a> is an OpenGL subset for mobile devices. </p> <p> -<a href="http://chromium.sourceforge.net/" target="_parent">Chromium</a> +<a href="http://chromium.sourceforge.net/">Chromium</a> isn't a conventional OpenGL implementation (it's layered upon OpenGL), but it does export the OpenGL API. It allows tiled rendering, sort-last rendering, etc. </p> <p> -<a href="http://www.ticalc.org/archives/files/fileinfo/361/36173.html" -target="_parent">ClosedGL</a> is an OpenGL subset library for TI -graphing calculators. +<a href="http://www.ticalc.org/archives/files/fileinfo/361/36173.html">ClosedGL</a> +is an OpenGL subset library for TI graphing calculators. </p> <p> @@ -218,8 +216,7 @@ GLw (OpenGL widget library) is now available from a separate <a href="http://cgi <h2>2.5 What's the proper place for the libraries and headers?</h2> <p> On Linux-based systems you'll want to follow the -<a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html" -target="_parent">Linux ABI</a> standard. +<a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html">Linux ABI</a> standard. Basically you'll want the following: </p> <ul> @@ -270,7 +267,7 @@ hardware it has detected. </p> <p> If your DRI-based driver isn't working, go to the -<a href="http://dri.sf.net/" target="_parent">DRI website</a> for trouble-shooting information. +<a href="http://dri.sf.net/">DRI website</a> for trouble-shooting information. </p> @@ -278,8 +275,8 @@ If your DRI-based driver isn't working, go to the <p> Make sure the ratio of the far to near clipping planes isn't too great. Look -<a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040" -target="_parent"> here</a> for details. +<a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a> +for details. </p> <p> Mesa uses a 16-bit depth buffer by default which is smaller and faster @@ -347,7 +344,7 @@ mailing list</a>. That's where Mesa development is discussed. </p> <p> -The <a href="http://www.opengl.org/documentation" target="_parent"> +The <a href="http://www.opengl.org/documentation"> OpenGL Specification</a> is the bible for OpenGL implemention work. You should read it. </p> @@ -381,7 +378,7 @@ the archives) is a good way to get information. <h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa?</h2> <p> -The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt" target="_parent">specification for the extension</a> +The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt">specification for the extension</a> indicates that there are intellectual property (IP) and/or patent issues to be dealt with. </p> @@ -391,9 +388,8 @@ implement the extension (specifically the compression/decompression algorithms). </p> <p> -In the mean time, a 3rd party <a href= -"http://dri.freedesktop.org/wiki/S3TC" -target="_parent">plug-in library</a> is available. +In the mean time, a 3rd party <a href="http://dri.freedesktop.org/wiki/S3TC"> +plug-in library</a> is available. </p> </div> diff --git a/docs/games.html b/docs/games.html index e6cb7dda899..0cdbec1df4c 100644 --- a/docs/games.html +++ b/docs/games.html @@ -18,51 +18,51 @@ <ul> <li><a href="http://www.psc.edu/%7Esmp/a3d/">Asteroids3D</a> - 3D asteroids game - </li><li><a href="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html" target="_parent">Battalion</a> + </li><li><a href="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html">Battalion</a> - battle game - </li><li><a href="http://bzflag.sourceforge.net/" target="_parent">BZFLAG</a> - 3-D tank + </li><li><a href="http://bzflag.sourceforge.net/">BZFLAG</a> - 3-D tank battle game - </li><li><a href="http://www.speakeasy.org/%7Emorse/copter-commander" target="_parent">Copter Commander</a> - 2d multiplayer side scroller - </li><li><a href="http://www.crystalspace.org/" target="_parent">CrystalSpace</a> - Free + </li><li><a href="http://www.speakeasy.org/%7Emorse/copter-commander">Copter Commander</a> - 2d multiplayer side scroller + </li><li><a href="http://www.crystalspace.org/">CrystalSpace</a> - Free 3d game engine - </li><li><a href="http://www.afn.org/%7Ecthugha/" target="_parent">Cthugha</a> - music-sync'ed + </li><li><a href="http://www.afn.org/%7Ecthugha/">Cthugha</a> - music-sync'ed graphical effects - </li><li><a href="http://www.sics.se/dive/" target="_parent">DIVE</a> - Distributed Interactive + </li><li><a href="http://www.sics.se/dive/">DIVE</a> - Distributed Interactive Virtual Environment - </li><li><a href="http://www.newdoom.com/doomlegacy/" target="_parent">Doom Legacy</a> + </li><li><a href="http://www.newdoom.com/doomlegacy/">Doom Legacy</a> - an OpenGL port of id software's popular game, Doom - </li><li><a href="http://www.asimov.de/intern_dropit.html" target="_parent">DropIt</a> - 3-D tetris game - </li><li><a href="http://www.flightgear.org/" target="_parent">Flight Gear</a> - Flight + </li><li><a href="http://www.asimov.de/intern_dropit.html">DropIt</a> - 3-D tetris game + </li><li><a href="http://www.flightgear.org/">Flight Gear</a> - Flight simulator - </li><li><a href="http://freetrek.linuxgames.com/" target="_parent">Free Trek</a> - Star + </li><li><a href="http://freetrek.linuxgames.com/">Free Trek</a> - Star Trek battle simulator - </li><li><a href="http://glchess.sourceforge.net/" target="_parent">GLChess</a> - chess game - </li><li><a href="http://heretic.linuxgames.com/" target="_parent">GLHeretic</a> - Heretic + </li><li><a href="http://glchess.sourceforge.net/">GLChess</a> - chess game + </li><li><a href="http://heretic.linuxgames.com/">GLHeretic</a> - Heretic for Linux - </li><li><a href="http://glider3d.free.fr/" target="_parent">Glider3D</a> - flight simulator - </li><li><a href="http://www.gltron.org/" target="_parent">glTron</a> - Tron lightcycles + </li><li><a href="http://glider3d.free.fr/">Glider3D</a> - flight simulator + </li><li><a href="http://www.gltron.org/">glTron</a> - Tron lightcycles game - </li><li><a href="http://gracer.sourceforge.net/" target="_parent">GRacer</a> - 3D Motor + </li><li><a href="http://gracer.sourceforge.net/">GRacer</a> - 3D Motor Sports Simulator - </li><li><a href="http://jongl.home.pages.de/" target="_parent">JONGL</a> - Juggling simulator - </li><li><a href="http://samba.anu.edu.au/KnightCap/" target="_parent">KnightCap</a> - + </li><li><a href="http://jongl.home.pages.de/">JONGL</a> - Juggling simulator + </li><li><a href="http://samba.anu.edu.au/KnightCap/">KnightCap</a> - chess game - </li><li><a href="http://www.hackcraft.de/games/linwarrior_3d/" target="_parent">LinWarrior 3D</a> - A Battle Mech Simulator - </li><li><a href="http://www.nada.kth.se/%7Ef96-lfo/lunar/" target="_parent">Lunar Lander + </li><li><a href="http://www.hackcraft.de/games/linwarrior_3d/">LinWarrior 3D</a> - A Battle Mech Simulator + </li><li><a href="http://www.nada.kth.se/%7Ef96-lfo/lunar/">Lunar Lander 2000</a> - 3D version of the classis lunar lander game - </li><li><a href="http://www.majik3d.org/" target="_parent">Majik 3D</a> - an online role-playing + </li><li><a href="http://www.majik3d.org/">Majik 3D</a> - an online role-playing world - </li><li><a href="http://www.pobox.com/%7Eshankel/opentrek.html" target="_parent">OpenTrek</a> + </li><li><a href="http://www.pobox.com/%7Eshankel/opentrek.html">OpenTrek</a> - Super Star Trek - </li><li><a href="http://www.idsoftware.com/" target="_parent">Quake(2,3)</a> - the popular + </li><li><a href="http://www.idsoftware.com/">Quake(2,3)</a> - the popular games from id software - </li><li><a href="http://torcs.free.fr/indexm.html" target="_parent">TORCS</a> - car racing + </li><li><a href="http://torcs.free.fr/indexm.html">TORCS</a> - car racing simulator - </li><li><a href="http://www.woodsoup.org/projs/tux_aqfh" target="_parent">TUX-AQFH</a> + </li><li><a href="http://www.woodsoup.org/projs/tux_aqfh">TUX-AQFH</a> - Tux the Penguin - a Quest for Herring - </li><li><a href="http://mordred.8m.com/voidrunner/" target="_parent">Void Runner</a> + </li><li><a href="http://mordred.8m.com/voidrunner/">Void Runner</a> - freeware arcade style game - </li><li><a href="http://xracer.annexia.org/" target="_parent">XRacer</a> - Free spaceship + </li><li><a href="http://xracer.annexia.org/">XRacer</a> - Free spaceship racing game, similar to Wipeout </li> </ul> diff --git a/docs/helpwanted.html b/docs/helpwanted.html index 75e23b570d9..12a2bb5fc28 100644 --- a/docs/helpwanted.html +++ b/docs/helpwanted.html @@ -24,12 +24,12 @@ Here are some specific ideas and areas where help would be appreciated: <ol> <li> <b>Driver patching and testing.</b> -Patches are often posted to the <a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev" target="_parent">mesa-dev mailing list</a>, but aren't +Patches are often posted to the <a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev mailing list</a>, but aren't immediately checked into git because not enough people are testing them. Just applying patches, testing and reporting back is helpful. <li> <b>Driver debugging.</b> -There are plenty of open bugs in the <a href="https://bugs.freedesktop.org/describecomponents.cgi?product=Mesa" target="_parent">bug database</a>. +There are plenty of open bugs in the <a href="https://bugs.freedesktop.org/describecomponents.cgi?product=Mesa">bug database</a>. <li> <b>Remove aliasing warnings.</b> Enable gcc -Wstrict-aliasing=2 -fstrict-aliasing and track down aliasing @@ -39,7 +39,7 @@ issues in the code. Fixing MSVC builds. <li> <b>Contribute more tests to -<a href="http://piglit.freedesktop.org/" target="_parent">Piglit</a>.</b> +<a href="http://piglit.freedesktop.org/">Piglit</a>.</b> <li> <b>Automatic testing. </b> @@ -53,19 +53,19 @@ You can find some further To-do lists here: </p> <ul> <li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt" - target="_parent"><b>GL3.txt</b></a></li> + ><b>GL3.txt</b></a></li> <li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/docs/llvm-todo.txt" - target="_parent"><b>LLVMpipe - todo</b></a></li> + ><b>LLVMpipe - todo</b></a></li> <li><a href="http://dri.freedesktop.org/wiki/MissingFunctionality" - target="_parent"><b>MissingFunctionality</b></a></li> + ><b>MissingFunctionality</b></a></li> <li><a href="http://dri.freedesktop.org/wiki/RadeonsiToDo" - target="_parent"><b>RadeonsiToDo</b></a></li> + ><b>RadeonsiToDo</b></a></li> <li><a href="http://dri.freedesktop.org/wiki/R600ToDo" - target="_parent"><b>R600ToDo</b></a></li> + ><b>R600ToDo</b></a></li> <li><a href="http://dri.freedesktop.org/wiki/R300ToDo" - target="_parent"><b>R300ToDo</b></a></li> + ><b>R300ToDo</b></a></li> <li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/i915/TODO" - target="_parent"><b>i915g TODO</b></a></li> + ><b>i915g TODO</b></a></li> </ul> <p> diff --git a/docs/index.html b/docs/index.html index 0c85af62851..7ebc1ea7226 100644 --- a/docs/index.html +++ b/docs/index.html @@ -316,8 +316,8 @@ This is a development release which will lead up to the Mesa 7.0 release The new Shading Language compiler branch has been merged into the git master branch. This is a step toward hardware support for the OpenGL 2.0 Shading Language and will be included in the next Mesa release. -In conjunction, <a href="http://glean.sf.net" target="_parent">Glean -</a> has been updated with a new test that does over 130 tests of the +In conjunction, <a href="http://glean.sf.net">Glean</a> has been updated +with a new test that does over 130 tests of the shading language and built-in functions. </p> @@ -656,8 +656,7 @@ and primarily just incorporates bug fixes. <h2>December 28, 2003</h2> <p> -The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" -target="_parent"> +The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"> freedesktop.org</a> because of problems with SourceForge's anonymous CVS service. </p> @@ -1229,7 +1228,7 @@ Here's what's new:</p> </pre> <h2>March 23, 2000</h2> -<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a></p> +<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=3</a></p> <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly just bug fixes.</p> <p>Here's what's changed:</p> @@ -1277,7 +1276,7 @@ After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> <h2>December 17, 1999</h2> <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) -can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> +can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> <h2>December 14, 1999</h2> <p>Mesa 3.1 is released!</p> diff --git a/docs/install.html b/docs/install.html index 8ef98228c57..af7e63bb656 100644 --- a/docs/install.html +++ b/docs/install.html @@ -59,9 +59,9 @@ The following are required for DRI-based hardware acceleration with Mesa: </p> <ul> -<li><a href="http://xorg.freedesktop.org/releases/individual/proto/" -target="_parent">dri2proto</a> version 2.6 or later -<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a> +<li><a href="http://xorg.freedesktop.org/releases/individual/proto/"> +dri2proto</a> version 2.6 or later +<li><a href="http://dri.freedesktop.org/libdrm/">libDRM</a> version 2.4.33 or later <li>Xorg server version 1.5 or later <li>Linux 2.6.28 or later diff --git a/docs/intro.html b/docs/intro.html index 268e17462bd..4b365624a45 100644 --- a/docs/intro.html +++ b/docs/intro.html @@ -18,7 +18,7 @@ <p> Mesa is an open-source implementation of the -<a href="http://www.opengl.org/" target="_parent">OpenGL</a> specification - +<a href="http://www.opengl.org/">OpenGL</a> specification - a system for rendering interactive 3D graphics. </p> @@ -30,8 +30,8 @@ for modern GPUs. <p> Mesa ties into several other open-source projects: the -<a href="http://dri.freedesktop.org/" target="_parent">Direct Rendering -Infrastructure</a> and <a href="http://x.org" target="_parent">X.org</a> to +<a href="http://dri.freedesktop.org/">Direct Rendering +Infrastructure</a> and <a href="http://x.org">X.org</a> to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems. </p> @@ -85,7 +85,7 @@ the OpenGL API, so they didn't feel threatened by the project. 1995-1996: I continue working on Mesa both during my spare time and during my work hours at the Space Science and Engineering Center at the University of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because -Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html" target="_parent">Vis5D</a> project. +Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html">Vis5D</a> project. </p><p> October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification. </p> @@ -142,7 +142,7 @@ and OpenGL Shading Language. <p> 2008: Keith Whitwell and other Tungsten Graphics employees develop -<a href="http://en.wikipedia.org/wiki/Gallium3D" target="_parent">Gallium</a> +<a href="http://en.wikipedia.org/wiki/Gallium3D">Gallium</a> - a new GPU abstraction layer. The latest Mesa drivers are based on Gallium and other APIs such as OpenVG are implemented on top of Gallium. </p> @@ -234,7 +234,7 @@ GL_SRC2_ALPHA GL_SOURCE2_ALPHA </pre> <p> See the -<a href="http://www.opengl.org/documentation/spec.html" target="_parent"> +<a href="http://www.opengl.org/documentation/spec.html"> OpenGL specification</a> for more details. </p> diff --git a/docs/libraries.html b/docs/libraries.html index 63b6456f481..779cf69fc5a 100644 --- a/docs/libraries.html +++ b/docs/libraries.html @@ -17,47 +17,47 @@ <h1>Libraries and Toolkits</h1> <ul> -<li><a href="http://mrpowers.com/Apprentice/" target="_parent">Apprentice</a> - free OpenInventor work-alike -<li><a href="http://www.coin3d.org/coin.html" target="_parent">Coin</a> - OSS Open Inventor clone -<li><a href="http://www.softintegration.com/products/toolkit/opengl/" target="_parent">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter -<li><a href="http://www.cfdrc.com/FOX/fox.html" target="_parent">FOX</a> - GUI Library -<li><a href="http://www.jausoft.com/gl4java.html" target="_parent">GL4Java</a> - a Java wrapper for OpenGL -<li><a href="http://www.student.oulu.fi/%7Ejlof/gtkglarea/" target="_parent">GtkGLArea</a> - OpenGL Gtk widget -<li><a href="http://www.ece.ucdavis.edu/%7Ekenelson/gtk-glarea/" target="_parent">GtkGLArea--</a> - OpenGL Gtk-- widget for C++ -<li><a href="http://gtkpas.sourceforge.net/" target="_parent">GTKpas</a> - OpenGL Gtk widget for <a href="http://www.freepascal.org/" target="_parent">FreePascal</a> -<li><a href="http://freeglut.sourceforge.net/" target="_parent">FreeGLUT</a> - a GLUT work-alike -<li><a href="http://math.nist.gov/f90gl" target="_parent">Fortran77/90 bindings for OpenGL and Mesa</a> - by William Mitchell -<li><a href="http://glow.sourceforge.net/" target="_parent">GLOW</a> - a GUI toolkit for GLUT and OpenGL +<li><a href="http://mrpowers.com/Apprentice/">Apprentice</a> - free OpenInventor work-alike +<li><a href="http://www.coin3d.org/coin.html">Coin</a> - OSS Open Inventor clone +<li><a href="http://www.softintegration.com/products/toolkit/opengl/">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter +<li><a href="http://www.cfdrc.com/FOX/fox.html">FOX</a> - GUI Library +<li><a href="http://www.jausoft.com/gl4java.html">GL4Java</a> - a Java wrapper for OpenGL +<li><a href="http://www.student.oulu.fi/%7Ejlof/gtkglarea/">GtkGLArea</a> - OpenGL Gtk widget +<li><a href="http://www.ece.ucdavis.edu/%7Ekenelson/gtk-glarea/">GtkGLArea--</a> - OpenGL Gtk-- widget for C++ +<li><a href="http://gtkpas.sourceforge.net/">GTKpas</a> - OpenGL Gtk widget for <a href="http://www.freepascal.org/">FreePascal</a> +<li><a href="http://freeglut.sourceforge.net/">FreeGLUT</a> - a GLUT work-alike +<li><a href="http://math.nist.gov/f90gl">Fortran77/90 bindings for OpenGL and Mesa</a> - by William Mitchell +<li><a href="http://glow.sourceforge.net/">GLOW</a> - a GUI toolkit for GLUT and OpenGL <li><a href="http://www.nigels.com/glt/">Glt</a> - an OpenGL C++ toolkit -<li><a href="http://www.opengl.org/resources/libraries/glut.html" target="_parent">GLUT (GL Utility Toolkit)</a> - by Mark Kilgard -<li><a href="http://atrey.karlin.mff.cuni.cz/%7E0rfelyus/guileGL/" target="_parent">GuileGL</a> - OpenGL and GtkGLArea language bindings for Guile -<li><a href="http://www.rsinc.com/" target="_parent">IDL</a> - Interactive Data Language -<li><a href="http://www.newplanetsoftware.com/jx/" target="_parent">JX</a> - C++ application framework and GUI library -<li><a href="http://www.vrs3d.org/" target="_parent">MAM/VRS</a> - object-oriented toolkit for 3D graphics -<li><a href="http://www.jwdt.com/%7Epaysan/bigforth.html" target="_parent">MINOS</a> - GUI library -<li><a href="http://sourceforge.net/project/?group_id=2795" target="_parent">OglCLib</a> - C++ wrapper for OpenGL -<li><a href="http://oss.sgi.com/projects/inventor" target="_parent"> Open Inventor</a> - the Open Inventor toolkit from SGI -<li><a href="http://www.tgs.com/" target="_parent">Open Inventor</a> - the Open Inventor toolkit from Template Graphics Software, Inc. -<li><a href="http://openrm.sourceforge.net/" target="_parent">OpenRM</a> +<li><a href="http://www.opengl.org/resources/libraries/glut.html">GLUT (GL Utility Toolkit)</a> - by Mark Kilgard +<li><a href="http://atrey.karlin.mff.cuni.cz/%7E0rfelyus/guileGL/">GuileGL</a> - OpenGL and GtkGLArea language bindings for Guile +<li><a href="http://www.rsinc.com/">IDL</a> - Interactive Data Language +<li><a href="http://www.newplanetsoftware.com/jx/">JX</a> - C++ application framework and GUI library +<li><a href="http://www.vrs3d.org/">MAM/VRS</a> - object-oriented toolkit for 3D graphics +<li><a href="http://www.jwdt.com/%7Epaysan/bigforth.html">MINOS</a> - GUI library +<li><a href="http://sourceforge.net/project/?group_id=2795">OglCLib</a> - C++ wrapper for OpenGL +<li><a href="http://oss.sgi.com/projects/inventor"> Open Inventor</a> - the Open Inventor toolkit from SGI +<li><a href="http://www.tgs.com/">Open Inventor</a> - the Open Inventor toolkit from Template Graphics Software, Inc. +<li><a href="http://openrm.sourceforge.net/">OpenRM</a> - Open Source, multithreaded, parallel scene graph API -<li><a href="http://www.opensg.org/OpenSGPLUS/index.EN.html" target="_parent"> +<li><a href="http://www.opensg.org/OpenSGPLUS/index.EN.html"> Open SG PLUS</a> - a scene-graph library -<li><a href="http://www.openscenegraph.org/" target="_parent">Open Scene Graph +<li><a href="http://www.openscenegraph.org/">Open Scene Graph </a> - a scene-graph library -<li><a href="http://www.openvrml.org/" target="_parent">OpenVRML</a> +<li><a href="http://www.openvrml.org/">OpenVRML</a> - a VRML parsing/display library with "lookat" - an example VRML browser -<li><a href="http://plib.sourceforge.net/" target="_parent">PLIB</a> - A collection of portable games libraries, including an OpenGL GUI and a simple Scene Graph API -<li><a href="ftp://ftp.troll.no/contest/Pryan-1.2.tar.gz" target="_parent">Pryan</a> - an OpenInventor-like toolkit -<li><a href="http://starship.python.net:9673/crew/da/Code/PyOpenGL" target="_parent">PyOpenGL</a> - OpenGL interface for Python -<li><a href="http://www.quesa.org/" target="_parent">Quesa</a> - QuickDraw3D-compatible library based on OpenGL, Mesa or Direct3D -<li><a href="http://www.mesa3d.org/brianp/repgl.txt" target="_parent">repGL</a> - IRIS GL emulated with OpenGL -<li><a href="http://www.scitechsoft.com/dp_mgl.html" target="_parent">SciTech MGL</a> - A multiplatform (Windows, Linux, OS/2, DOS, QNX, SMX, RT-Target & more) graphics library -<li><a href="http://sgl.sourceforge.net/" target="_parent">SGL</a> - a 3D Scene Graph Library -<li><a href="http://www.lal.in2p3.fr/SI/SoFree/" target="_parent">SoFree</a> - a free implementation of Open Inventor -<li><a href="http://togl.sourceforge.net/" target="_parent">Togl</a> - Tcl/Tk widget for OpenGL -<li><a href="http://www.int.com/" target="_parent">View3D Widget</a> - 3-D GUI widget -<li><a href="http://www.vtk.org/" target="_parent">VTK</a> - Visualization Toolkit -<li><a href="http://home.earthlink.net/%7Erzeh/YAJOGLB/doc/YAJOGLB.html" target="_parent">YAJOGL</a> - Yet Another Java GL Binding. +<li><a href="http://plib.sourceforge.net/">PLIB</a> - A collection of portable games libraries, including an OpenGL GUI and a simple Scene Graph API +<li><a href="ftp://ftp.troll.no/contest/Pryan-1.2.tar.gz">Pryan</a> - an OpenInventor-like toolkit +<li><a href="http://starship.python.net:9673/crew/da/Code/PyOpenGL">PyOpenGL</a> - OpenGL interface for Python +<li><a href="http://www.quesa.org/">Quesa</a> - QuickDraw3D-compatible library based on OpenGL, Mesa or Direct3D +<li><a href="http://www.mesa3d.org/brianp/repgl.txt">repGL</a> - IRIS GL emulated with OpenGL +<li><a href="http://www.scitechsoft.com/dp_mgl.html">SciTech MGL</a> - A multiplatform (Windows, Linux, OS/2, DOS, QNX, SMX, RT-Target & more) graphics library +<li><a href="http://sgl.sourceforge.net/">SGL</a> - a 3D Scene Graph Library +<li><a href="http://www.lal.in2p3.fr/SI/SoFree/">SoFree</a> - a free implementation of Open Inventor +<li><a href="http://togl.sourceforge.net/">Togl</a> - Tcl/Tk widget for OpenGL +<li><a href="http://www.int.com/">View3D Widget</a> - 3-D GUI widget +<li><a href="http://www.vtk.org/">VTK</a> - Visualization Toolkit +<li><a href="http://home.earthlink.net/%7Erzeh/YAJOGLB/doc/YAJOGLB.html">YAJOGL</a> - Yet Another Java GL Binding. </ul> </div> diff --git a/docs/license.html b/docs/license.html index c2912b2c943..6f08013cd7a 100644 --- a/docs/license.html +++ b/docs/license.html @@ -18,10 +18,10 @@ <p> Mesa is a 3-D graphics library with an API which is very similar to -that of <a href="http://www.opengl.org/" target="_parent">OpenGL</a>.* +that of <a href="http://www.opengl.org/">OpenGL</a>.* To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from <a -href="http://www.sgi.com/" target="_parent">Silicon Graphics, +href="http://www.sgi.com/">Silicon Graphics, Inc.</a>(SGI). However, the author does not possess an OpenGL license from SGI, and makes no claim that Mesa is in any way a compatible replacement for OpenGL or associated with SGI. Those who want a @@ -37,7 +37,7 @@ library</em>. <br> <p> * OpenGL is a trademark of <a href="http://www.sgi.com/" -target="_parent">Silicon Graphics Incorporated</a>. +>Silicon Graphics Incorporated</a>. </p> diff --git a/docs/lists.html b/docs/lists.html index cee7a0cde3f..1c35037e759 100644 --- a/docs/lists.html +++ b/docs/lists.html @@ -21,26 +21,24 @@ </p> <ul> -<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users" -target="_parent">mesa-users</a> - intended for end-users of Mesa and DRI -drivers. Newbie questions are OK, but please try the general OpenGL -resources and Mesa/DRI documentation first.</p> +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users">mesa-users</a> +- intended for end-users of Mesa and DRI drivers. Newbie questions are OK, +but please try the general OpenGL resources and Mesa/DRI documentation first.</p> </li> -<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev" -target="_parent">mesa-dev</a> - for Mesa, Gallium and DRI development +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a> +- for Mesa, Gallium and DRI development discussion. Not for beginners.</p> </li> -<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit" -target="_parent">mesa-commit</a> - relays git check-in messages -(for developers). +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit">mesa-commit</a> +- relays git check-in messages (for developers). In general, people should not post to this list.</p> </li> -<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce" -target="_parent">mesa-announce</a> - announcements of new Mesa +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce">mesa-announce</a> +- announcements of new Mesa versions are sent to this list. Very low traffic.</p> </li> -<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/piglit" -target="_parent">piglit</a> - for Piglit (OpenGL driver testing framework) discussion.</p> +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/piglit">piglit</a> +- for Piglit (OpenGL driver testing framework) discussion.</p> </li> </ul> @@ -58,16 +56,15 @@ Follow the links above for list archives. <p> The old Mesa lists hosted at SourceForge are no longer in use. The archives are still available, however: -<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce" target="_parent">mesa3d-announce</a>, -<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users" target="_parent">mesa3d-users</a>, -<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev" target="_parent">mesa3d-dev</a>. +<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce">mesa3d-announce</a>, +<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users">mesa3d-users</a>, +<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev">mesa3d-dev</a>. </p> <p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD kernels, see the -<a href="http://dri.freedesktop.org/wiki/MailingLists" target="_parent"> -DRI wiki</a>. +<a href="http://dri.freedesktop.org/wiki/MailingLists">DRI wiki</a>. </p> @@ -80,8 +77,8 @@ Here are some other OpenGL-related forums you might find useful: </p> <ul> -<li><a href="http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi" -target="_parent">OpenGL discussion forums</A> at www.opengl.org</li> +<li><a href="http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi">OpenGL discussion forums</a> +at www.opengl.org</li> <li>Usenet newsgroups: <ul> <li>comp.graphics.algorithms</li> diff --git a/docs/modelers.html b/docs/modelers.html index 21dfda5cbbf..924a7b5707e 100644 --- a/docs/modelers.html +++ b/docs/modelers.html @@ -17,53 +17,53 @@ <h1>Modelers, Renderers and Viewers</h1> <ul> - <li><a href="http://www.aqsis.org/" target="_parent">Aqsis</a> - a RenderMan compatible renderer</li> - <li><a href="http://www.ac3d.org/" target="_parent">AC3D</a> - 3-D modeler - </li><li><a href="http://www.mediascape.com/" target="_parent">Artstream</a> - provides + <li><a href="http://www.aqsis.org/">Aqsis</a> - a RenderMan compatible renderer</li> + <li><a href="http://www.ac3d.org/">AC3D</a> - 3-D modeler + </li><li><a href="http://www.mediascape.com/">Artstream</a> - provides functionality like Corel Draw and Illustrator - </li><li><a href="http://www.blender.org/" target="_parent">Blender</a> - 3-D animation + </li><li><a href="http://www.blender.org/">Blender</a> - 3-D animation software - </li><li><a href="http://www.arq.net/%7Ekasten/demtools/" target="_parent">Demtools</a> + </li><li><a href="http://www.arq.net/%7Ekasten/demtools/">Demtools</a> - Map viewer - </li><li><a href="http://www.holometric.de/dimension/" target="_parent">DIMENSION</a> + </li><li><a href="http://www.holometric.de/dimension/">DIMENSION</a> - freeform surface reconstruction - </li><li><a href="http://www.vectaport.com/vhclmaps/demviewer.html" target="_parent">demviewer</a> + </li><li><a href="http://www.vectaport.com/vhclmaps/demviewer.html">demviewer</a> - interactive terrain viewer - </li><li><a href="http://www.crc.ca/FreeWRL" target="_parent">FreeWRL</a> - VRML browser - </li><li><a href="http://www.geomview.org/" target="_parent">Geomview</a> - 3-D geometry + </li><li><a href="http://www.crc.ca/FreeWRL">FreeWRL</a> - VRML browser + </li><li><a href="http://www.geomview.org/">Geomview</a> - 3-D geometry exploration - </li><li><a href="http://innovation3d.sourceforge.net/" target="_parent">Innovation3D</a> + </li><li><a href="http://innovation3d.sourceforge.net/">Innovation3D</a> - 3D modeling program - </li><li><a href="http://www.openvrml.org/" target="_parent">LibVRML97/Lookat</a> + </li><li><a href="http://www.openvrml.org/">LibVRML97/Lookat</a> - VRML viewer - </li><li><a href="http://aig.cs.man.ac.uk/systems/Maverik/" target="_parent">Maverik</a> + </li><li><a href="http://aig.cs.man.ac.uk/systems/Maverik/">Maverik</a> - VR graphics and interaction system - </li><li><a href="http://www.swissquake.ch/chumbalum-soft/md2v" target="_parent">MD2 Viewer</a> + </li><li><a href="http://www.swissquake.ch/chumbalum-soft/md2v">MD2 Viewer</a> - View .MD2 files - </li><li><a href="http://www.megacads.dlr.de/" target="_parent">MegaCads</a> + </li><li><a href="http://www.megacads.dlr.de/">MegaCads</a> - Multiblock-Elliptic-Grid-Generation-And-CAD-System - </li><li><a href="http://www.swissquake.ch/chumbalum-soft/" target="_parent">MilkShape + </li><li><a href="http://www.swissquake.ch/chumbalum-soft/">MilkShape 3D</a> - 3D modeler/animator - </li><li><a href="http://mindseye.sourceforge.net/" target="_parent">Mindseye</a> - Rendering/Modeling + </li><li><a href="http://mindseye.sourceforge.net/">Mindseye</a> - Rendering/Modeling Package - </li><li><a href="http://www.neuralvr.com/" target="_parent">Pansophica</a> - Virtual Reality web organizer - </li><li><a href="http://www.sim.no/reducer.html" target="_parent">Rational Reducer</a> + </li><li><a href="http://www.neuralvr.com/">Pansophica</a> - Virtual Reality web organizer + </li><li><a href="http://www.sim.no/reducer.html">Rational Reducer</a> - polygon reduction tool - </li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/RENDERPARK/" target="_parent">RenderPark</a> + </li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/RENDERPARK/">RenderPark</a> - photorealistic rendering - </li><li><a href="http://www.hardgeus.com/revolution" target="_parent">Revolution 3D Engine</a> + </li><li><a href="http://www.hardgeus.com/revolution">Revolution 3D Engine</a> - .3ds rendering engine - </li><li><a href="http://www.dgp.toronto.edu/%7Emjmcguff/eversion/" target="_parent">sphereEversion</a> + </li><li><a href="http://www.dgp.toronto.edu/%7Emjmcguff/eversion/">sphereEversion</a> - inside-out sphere visualization - </li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/3DOM/" target="_parent">3Dom</a> + </li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/3DOM/">3Dom</a> - 3-D modeler - </li><li><a href="http://www.microform.se/" target="_parent">VARKON</a> - product engineering, + </li><li><a href="http://www.microform.se/">VARKON</a> - product engineering, design, modeling - </li><li><a href="http://www.sim.no/vrmlview.html" target="_parent">VRMLview</a> - VRML + </li><li><a href="http://www.sim.no/vrmlview.html">VRMLview</a> - VRML model viewer - </li><li><a href="http://www.iicm.edu/vrwave/" target="_parent">VRWave</a> - a VRML 2.0 + </li><li><a href="http://www.iicm.edu/vrwave/">VRWave</a> - a VRML 2.0 browser - </li><li><a href="http://www.csv.ica.uni-stuttgart.de/vrml/dune/" target="_parent">white_dune</a> + </li><li><a href="http://www.csv.ica.uni-stuttgart.de/vrml/dune/">white_dune</a> - graphical VRML97 Editor and animation tool </li></ul> diff --git a/docs/opengles.html b/docs/opengles.html index 6b35ce5f708..f08acb57bd6 100644 --- a/docs/opengles.html +++ b/docs/opengles.html @@ -17,8 +17,8 @@ <h1>OpenGL ES</h1> <p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More informations about -OpenGL ES can be found at <a href="http://www.khronos.org/opengles/" -target="_parent"> http://www.khronos.org/opengles/</a>.</p> +OpenGL ES can be found at <a href="http://www.khronos.org/opengles/"> +http://www.khronos.org/opengles/</a>.</p> <p>OpenGL ES depends on a working EGL implementation. Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.</p> diff --git a/docs/openvg.html b/docs/openvg.html index d45e8a8780f..5bc866a33b1 100644 --- a/docs/openvg.html +++ b/docs/openvg.html @@ -21,7 +21,7 @@ The current version of the OpenVG state tracker implements OpenVG 1.1. </p> <p> More informations about OpenVG can be found at -<a href="http://www.khronos.org/openvg/" target="_parent"> +<a href="http://www.khronos.org/openvg/"> http://www.khronos.org/openvg/</a> . </p> <p> diff --git a/docs/relnotes-7.5.1.html b/docs/relnotes-7.5.1.html index 970079339c8..61ab293f956 100644 --- a/docs/relnotes-7.5.1.html +++ b/docs/relnotes-7.5.1.html @@ -21,8 +21,7 @@ Mesa 7.5.1 is a bug-fix release fixing issues found since the 7.5 release. </p> <p> The main new feature of Mesa 7.5.x is the -<a href="http://wiki.freedesktop.org/wiki/Software/gallium" -target="_parent">Gallium3D</a> infrastructure. +<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure. </p> <p> Mesa 7.5.1 implements the OpenGL 2.1 API, but the version reported by diff --git a/docs/relnotes-7.5.2.html b/docs/relnotes-7.5.2.html index 4a8546ea12b..350ce4383a3 100644 --- a/docs/relnotes-7.5.2.html +++ b/docs/relnotes-7.5.2.html @@ -21,8 +21,7 @@ Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 release. </p> <p> The main new feature of Mesa 7.5.x is the -<a href="http://wiki.freedesktop.org/wiki/Software/gallium" -target="_parent">Gallium3D</a> infrastructure. +<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure. </p> <p> Mesa 7.5.2 implements the OpenGL 2.1 API, but the version reported by diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index cd4a9d0e7dd..e4318060ce5 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -23,8 +23,7 @@ with the 7.4.x branch or wait for Mesa 7.5.1. </p> <p> The main new feature of Mesa 7.5 is the -<a href="http://wiki.freedesktop.org/wiki/Software/gallium" -target="_parent">Gallium3D</a> infrastructure. +<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure. </p> <p> Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by diff --git a/docs/repository.html b/docs/repository.html index 6ce91370c69..510f4381a23 100644 --- a/docs/repository.html +++ b/docs/repository.html @@ -17,13 +17,13 @@ <h1>Code Repository</h1> <p> -Mesa uses <a href="http://git-scm.com"target="_parent">git</a> +Mesa uses <a href="http://git-scm.com">git</a> as its source code management system. </p> <p> The master git repository is hosted on -<a href="http://www.freedesktop.org" target="_parent">freedesktop.org</a>. +<a href="http://www.freedesktop.org">freedesktop.org</a>. </p> <p> @@ -36,9 +36,9 @@ You may access the repository either as an <p> You may also <a href="http://cgit.freedesktop.org/mesa/mesa/" -target="_parent">browse the main Mesa git repository</a> and the +>browse the main Mesa git repository</a> and the <a href="http://cgit.freedesktop.org/mesa/demos" -target="_parent">Mesa demos and tests git repository</a>. +>Mesa demos and tests git repository</a>. </p> @@ -69,11 +69,11 @@ To get the Mesa sources anonymously (read-only): <p> Mesa developers need to first have an account on -<a href="http://www.freedesktop.org" target="_parent">freedesktop.org</a>. +<a href="http://www.freedesktop.org">freedesktop.org</a>. To get an account, please ask Brian or the other Mesa developers for permission. Then, if there are no objections, follow this -<a href="http://www.freedesktop.org/wiki/AccountRequests" target="_parent"> +<a href="http://www.freedesktop.org/wiki/AccountRequests"> procedure</a>. </p> @@ -102,7 +102,7 @@ Once your account is established: <h2>Windows Users</h2> <p> -If you're <a href="http://git.wiki.kernel.org/index.php/WindowsInstall" target="_parent"> +If you're <a href="http://git.wiki.kernel.org/index.php/WindowsInstall"> using git on Windows</a> you'll want to enable automatic CR/LF conversion in your local copy of the repository: </p> @@ -216,7 +216,7 @@ If you want the rebase action to be the default action, then git config --global branch.autosetuprebase=always </pre> <p> -See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/" target="_parent">Understanding Git Conceptually</a> for a fairly clear explanation about all of this. +See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/">Understanding Git Conceptually</a> for a fairly clear explanation about all of this. </p> </ol> diff --git a/docs/science.html b/docs/science.html index 9c30a527edb..74a24457e7e 100644 --- a/docs/science.html +++ b/docs/science.html @@ -17,58 +17,58 @@ <h1>Science and Technical</h1> <ul> - <li><a href="http://www.softintegration.com/products/toolkit/opengl/" target="_parent">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter - </li><li><a href="http://www.bioz.unibas.ch/%7Exray/dino/" target="_parent">DINO</a> - Visualizing + <li><a href="http://www.softintegration.com/products/toolkit/opengl/">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter + </li><li><a href="http://www.bioz.unibas.ch/%7Exray/dino/">DINO</a> - Visualizing Structural Biology - </li><li><a href="http://www-xdiv.lanl.gov/XCM/gmv/GMVHome.html" target="_parent">General + </li><li><a href="http://www-xdiv.lanl.gov/XCM/gmv/GMVHome.html">General Mesh Viewer (GMV)</a> - scientific vis. - </li><li><a href="http://gid.cimne.upc.es/" target="_parent">GiD</a> - finite element + </li><li><a href="http://gid.cimne.upc.es/">GiD</a> - finite element analysis - </li><li><a href="http://sig.co.za/download.htm" target="_parent">glpoisson</a> - A finite + </li><li><a href="http://sig.co.za/download.htm">glpoisson</a> - A finite element analysis program that simulates wave in an arbitrary region. - </li><li><a href="http://glwaves.sourceforge.net/" target="_parent">GLWaves</a> - + </li><li><a href="http://glwaves.sourceforge.net/">GLWaves</a> - Electromagnetic wave visualization - </li><li><a href="http://www.geuz.org/gmsh/" target="_parent">Gmsh</a> - + </li><li><a href="http://www.geuz.org/gmsh/">Gmsh</a> - finite element mesh generator / viewer - </li><li><a href="http://laaksonen.csc.fi/gopenmol/gopenmol.htmls" target="_parent">gOpenMol</a> + </li><li><a href="http://laaksonen.csc.fi/gopenmol/gopenmol.htmls">gOpenMol</a> - computational chemistry - </li><li><a href="http://www.mgix.com/gps3d/" target="_parent">GPS 3D</a> - GPS-based map visualization - </li><li><a href="http://hirame.hiram.edu/%7Eworleyam/" target="_parent">Hitchhiker</a> + </li><li><a href="http://www.mgix.com/gps3d/">GPS 3D</a> - GPS-based map visualization + </li><li><a href="http://hirame.hiram.edu/%7Eworleyam/">Hitchhiker</a> - virtual solar system - </li><li><a href="http://www-xdiv.lanl.gov/XCM/Hydra/" target="_parent">Hydra</a> - physics + </li><li><a href="http://www-xdiv.lanl.gov/XCM/Hydra/">Hydra</a> - physics and engineering pkg - </li><li><a href="http://fox.mit.edu/skunk/soft/lightspeed/" target="_parent">Light Speed</a> + </li><li><a href="http://fox.mit.edu/skunk/soft/lightspeed/">Light Speed</a> - a real-time, interactive relativistic simulator - </li><li><a href="http://linkwinds.jpl.nasa.gov/" target="_parent">LinkWinds</a> - scientific + </li><li><a href="http://linkwinds.jpl.nasa.gov/">LinkWinds</a> - scientific vis - </li><li><a href="http://phong.informatik.uni-leipzig.de/~kuska/mathgl3dv3/index.htm" target="_parent">MathGL3d</a> - Mathematica viewer - </li><li><a href="http://www.mathworks.com/products/matlab" target="_parent">Mathworks</a> + </li><li><a href="http://phong.informatik.uni-leipzig.de/~kuska/mathgl3dv3/index.htm">MathGL3d</a> - Mathematica viewer + </li><li><a href="http://www.mathworks.com/products/matlab">Mathworks</a> - mathematics and visualization - </li><li><a href="http://www-rocq.inria.fr/gamma/medit/medit.html" target="_parent">Medit</a> - 3D surface mesh viewer - </li><li><a href="http://www.mol.biol.ethz.ch/wuthrich/software/molmol/" target="_parent">MOLMOL</a> + </li><li><a href="http://www-rocq.inria.fr/gamma/medit/medit.html">Medit</a> - 3D surface mesh viewer + </li><li><a href="http://www.mol.biol.ethz.ch/wuthrich/software/molmol/">MOLMOL</a> - molecular modeling and analysis - </li><li><a href="http://www.avatar.se/molscript/" target="_parent">Molscript</a> - molecular + </li><li><a href="http://www.avatar.se/molscript/">Molscript</a> - molecular modeling </li> - <li><a href="http://www.opendx.org/" target="_parent">OpenDX</a> - Data visualization + <li><a href="http://www.opendx.org/">OpenDX</a> - Data visualization system </li> - <li><a href="http://orsa.sourceforge.net/" target="_parent">ORSA</a> - An interactive tool for Celestial Mechanics + <li><a href="http://orsa.sourceforge.net/">ORSA</a> - An interactive tool for Celestial Mechanics </li> - <li><a href="http://www.paraview.org/" target="_parent">ParaView</a> - Scientific visualization package - </li><li><a href="http://root.cern.ch/" target="_parent">ROOT</a> - Object Oriented Data + <li><a href="http://www.paraview.org/">ParaView</a> - Scientific visualization package + </li><li><a href="http://root.cern.ch/">ROOT</a> - Object Oriented Data Analysis Framework - </li><li><a href="http://www.slffea.com/" target="_parent">SLFFEA</a> - GNU finite element + </li><li><a href="http://www.slffea.com/">SLFFEA</a> - GNU finite element package - </li><li><a href="http://quorum.tamu.edu/jon/spock" target="_parent">Spock</a> - molecular + </li><li><a href="http://quorum.tamu.edu/jon/spock">Spock</a> - molecular modeling - </li><li><a href="http://www1.las.es/%7Eamil/ssystem" target="_parent">Ssystem</a> - solar + </li><li><a href="http://www1.las.es/%7Eamil/ssystem">Ssystem</a> - solar system simulation - </li><li><a href="http://www.ssec.wisc.edu/%7Ebillh/vis5d.html" target="_parent">Vis5D</a> + </li><li><a href="http://www.ssec.wisc.edu/%7Ebillh/vis5d.html">Vis5D</a> - atmospheric visualization - </li><li><a href="http://www.ks.uiuc.edu/Research/vmd/" target="_parent">VMD</a> - molecular + </li><li><a href="http://www.ks.uiuc.edu/Research/vmd/">VMD</a> - molecular modeling - </li><li><a href="http://www.cyberbotics.com/" target="_parent">Webots</a> - 3-D mobile + </li><li><a href="http://www.cyberbotics.com/">Webots</a> - 3-D mobile robot simulator </li> </ul> diff --git a/docs/shading.html b/docs/shading.html index c501e961c05..a12487bb86c 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -18,7 +18,7 @@ <p> This page describes the features and status of Mesa's support for the -<a href="http://opengl.org/documentation/glsl/" target="_parent"> +<a href="http://opengl.org/documentation/glsl/"> OpenGL Shading Language</a>. </p> @@ -250,10 +250,9 @@ regressions. </p> <p> -The <a href="http://piglit.freedesktop.org/" target="_parent">Piglit</a> project +The <a href="http://piglit.freedesktop.org/">Piglit</a> project has many GLSL tests and the -<a href="http://glean.sf.net" target="_parent">Glean</a> glsl1 test -tests GLSL features. +<a href="http://glean.sf.net">Glean</a> glsl1 test tests GLSL features. </p> <p> diff --git a/docs/sourcedocs.html b/docs/sourcedocs.html index d441f4343f4..253e81c4a39 100644 --- a/docs/sourcedocs.html +++ b/docs/sourcedocs.html @@ -17,7 +17,7 @@ <h1>Source Code Documentation</h1> <p> -<a href="http://www.doxygen.org" target="_parent">Doxygen</a> +<a href="http://www.doxygen.org">Doxygen</a> is used to automatically produce cross-referenced documentation from the Mesa source code. </p> @@ -31,14 +31,14 @@ the <code>doxygen</code> directory and run <code>make</code>. <p> For an example of Doxygen usage in Mesa, see a recent source file -such as <a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c" target="_parent">bufferobj.c</a>. +such as <a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>. </p> <p> If you're reading this page from your local copy of Mesa, and have run the doxygen scripts, you can read the documentation -<a href="../doxygen/main/index.html" target="_parent">here</a> +<a href="../doxygen/main/index.html">here</a> </p> </div> diff --git a/docs/systems.html b/docs/systems.html index 837335c504c..3659b94942e 100644 --- a/docs/systems.html +++ b/docs/systems.html @@ -34,13 +34,13 @@ Hardware drivers include: </p> <ul> <li>Intel i965, i945, i915. - See <a href="http://intellinuxgraphics.org/index.html" target="_parent"> + See <a href="http://intellinuxgraphics.org/index.html"> Intel's website</a></li> <li>AMD Radeon series. - See <a href="http://www.x.org/wiki/RadeonFeature" target="_parent">RadeonFeature</a></li> + See <a href="http://www.x.org/wiki/RadeonFeature">RadeonFeature</a></li> <li>NVIDIA GPUs. - See <a href="http://nouveau.freedesktop.org" target="_parent">Nouveau Wiki</a></li> - <li><a href="http://www.x.org/wiki/vmware" target="_parent">VMware virtual GPU</a></li> + See <a href="http://nouveau.freedesktop.org">Nouveau Wiki</a></li> + <li><a href="http://www.x.org/wiki/vmware">VMware virtual GPU</a></li> </ul> <p> @@ -58,7 +58,7 @@ Additional driver information: </p> <ul> -<li><a href="http://dri.freedesktop.org/" target="_parent"> DRI hardware +<li><a href="http://dri.freedesktop.org/"> DRI hardware drivers</a> for the X Window System <li><a href="xlibdriver.html">Xlib / swrast driver</a> for the X Window System and Unix-like operating systems diff --git a/docs/thanks.html b/docs/thanks.html index 54a51d80ea2..4ec92d3c2d1 100644 --- a/docs/thanks.html +++ b/docs/thanks.html @@ -24,8 +24,8 @@ This list is far from complete and somewhat dated, unfortunately. <ul> <li>Early Mesa development was done while Brian was part of the -<a href="http://www.ssec.wisc.edu/~billh/vis.html" -target="_parent">SSEC Visualization Project</a> at the University of +<a href="http://www.ssec.wisc.edu/~billh/vis.html"> +SSEC Visualization Project</a> at the University of Wisconsin. He'd like to thank Bill Hibbard for letting him work on Mesa as part of that project. <br> @@ -40,22 +40,21 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa. <br> <br> <li>The -<a href="http://www.mesa3d.org" target="_parent">Mesa</a> +<a href="http://www.mesa3d.org">Mesa</a> website is hosted by -<a href="http://sourceforge.net" target="_parent"> +<a href="http://sourceforge.net"> <img src="http://sourceforge.net/sflogo.php?group_id=3&type=1" width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a> <br> <br> <li>The Mesa git repository is hosted by -<a href="http://freedesktop.org/" target="_parent">freedesktop.org</a>. +<a href="http://freedesktop.org/">freedesktop.org</a>. <br> <br> -<li><a href="http://www.altsoftware.com/" -target="_parent">alt.software</a> contributed the Direct3D driver. +<li><a href="http://www.altsoftware.com/">alt.software</a> contributed the Direct3D driver. <li><b>Bernd Barsuhn</b> wrote the evaluator code for (splines, patches) in Mesa. diff --git a/docs/utilities.html b/docs/utilities.html index bb3bc35d097..9541d3082f7 100644 --- a/docs/utilities.html +++ b/docs/utilities.html @@ -17,21 +17,17 @@ <h1>Development Utilities</h1> <dl> - <dt><a href="http://cgit.freedesktop.org/mesa/demos" - target="_parent">Mesa demos collection</a></dt> + <dt><a href="http://cgit.freedesktop.org/mesa/demos">Mesa demos collection</a></dt> <dd>includes several utility routines in the <code>src/util/</code> directory.</dd> - <dt><a href="http://piglit.freedesktop.org" - target="_parent">Piglit</a></dt> + <dt><a href="http://piglit.freedesktop.org">Piglit</a></dt> <dd>is an open-source test suite for OpenGL implementations.</dd> - <dt><a href="https://github.com/apitrace/apitrace" - target="_parent">ApiTrace</a></dt> + <dt><a href="https://github.com/apitrace/apitrace">ApiTrace</a></dt> <dd>is a project to trace, analyze and debug graphics api's.</dd> - <dt><a href="http://www.valgrind.org" - target="_parent">Valgrind</a></dt> + <dt><a href="http://www.valgrind.org">Valgrind</a></dt> <dd>is a very useful tool for tracking down memory-related problems in your code.</dd> </dl> diff --git a/docs/utility.html b/docs/utility.html index c0ffb9d3e0c..14216d4d6de 100644 --- a/docs/utility.html +++ b/docs/utility.html @@ -17,30 +17,24 @@ <h1>Utilities</h1> <ul> -<li><a href="http://fsv.sourceforge.net/" - target="_parent">fsv</a> - 3D file system visualizer +<li><a href="http://fsv.sourceforge.net/">fsv</a> - 3D file system visualizer -<li><a href="http://www.dgp.utoronto.ca/%7Emac/projects/glbiff.html" - target="_parent">glbiff</a> - GL version of xbiff +<li><a href="http://www.dgp.utoronto.ca/%7Emac/projects/glbiff.html">glbiff</a> +- GL version of xbiff -<li><a href="http://glload.netpedia.net/" target="_parent">glload</a> - - CPU load meter +<li><a href="http://glload.netpedia.net/">glload</a> +- CPU load meter -<li><a href="http://www.scitechsoft.com/gldirect.html" - target="_parent">SciTech GLDirect</a> - Driver to run OpenGL - apps using Direct3D under Windows +<li><a href="http://www.scitechsoft.com/gldirect.html">SciTech GLDirect</a> +- Driver to run OpenGL apps using Direct3D under Windows -<li><a href="http://threedsia.sourceforge.net/" - target="_parent">3Dsia</a> - 3D user interface +<li><a href="http://threedsia.sourceforge.net/">3Dsia</a> - 3D user interface -<li><a href="http://www.vros.com/" target="_parent">VR/OS</a> - VR -user interface +<li><a href="http://www.vros.com/">VR/OS</a> - VR user interface -<li><a href="http://wauug.erols.com/%7Ebagleyd/" -target="_parent">xlockmore</a> - an X screen saver +<li><a href="http://wauug.erols.com/%7Ebagleyd/">xlockmore</a> - an X screen saver -<li><a href="http://www.jwz.org/xscreensaver" -target="_parent">xscreensaver</a> - X screen saver +<li><a href="http://www.jwz.org/xscreensaver">xscreensaver</a> - X screen saver </ul> diff --git a/docs/vmware-guest.html b/docs/vmware-guest.html index ea6309fec5f..62c8445791c 100644 --- a/docs/vmware-guest.html +++ b/docs/vmware-guest.html @@ -18,7 +18,7 @@ <p> This page describes how to build, install and use the -<a href="http://www.vmware.com/" target="_parent">VMware</a> guest GL driver +<a href="http://www.vmware.com/">VMware</a> guest GL driver (aka the SVGA or SVGA3D driver) for Linux using the latest source code. This driver gives a Linux virtual machine access to the host's GPU for hardware-accelerated 3D. @@ -35,9 +35,9 @@ included in newer Linux distributions. For more information about the X components see these wiki pages at x.org: </p> <ul> -<li><a href="http://wiki.x.org/wiki/vmware" target="_parent"> +<li><a href="http://wiki.x.org/wiki/vmware"> Driver Overview</a> -<li><a href="http://wiki.x.org/wiki/vmware/vmware3D" target="_parent"> +<li><a href="http://wiki.x.org/wiki/vmware/vmware3D"> xf86-video-vmware Details</a> </ul> |