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author | Carl Worth <cworth@cworth.org> | 2014-06-06 17:25:41 -0700 |
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committer | Carl Worth <cworth@cworth.org> | 2014-06-06 19:10:33 -0700 |
commit | feb4c7284c30dbf72db6ef3d8b5ee65c7ed84bcd (patch) | |
tree | ff322ea53276f46c2c87448a2d3459eeed3ac6c8 | |
parent | b614628a3ce35f5c3172ab64a6a880d506e7757d (diff) |
Add release notes for the 10.1.5 release.mesa-10.1.5
-rw-r--r-- | docs/relnotes/10.1.5.html | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/docs/relnotes/10.1.5.html b/docs/relnotes/10.1.5.html new file mode 100644 index 00000000000..dd7754dd9f1 --- /dev/null +++ b/docs/relnotes/10.1.5.html @@ -0,0 +1,102 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.1.5 Release Notes / (June 6, 2014)</h1> + +<p> +Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 release. +</p> + +<p> +Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79115">Bug 79115</a> - </li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79421">Bug 79421</a> - </li> + +</ul> + +<h2>Changes</h2> + +<p>Brian Paul (1):</p> +<ul> + <li>glsl: fix use-after free bug/crash in ast_declarator_list::hir()</li> +</ul> + +<p>Carl Worth (5):</p> +<ul> + <li>docs: Add md5sums for 10.1.4 release</li> + <li>Merge remote-tracking branch 'origin/10.1' into 10.1</li> + <li>cherry-ignore: Ignore two commits.</li> + <li>Ignore a patch that is not needed for the 10.1 branch.</li> + <li>Update version to 10.1.5</li> +</ul> + +<p>Emil Velikov (1):</p> +<ul> + <li>glx: do not leak dri3Display</li> +</ul> + +<p>Ilia Mirkin (2):</p> +<ul> + <li>nv50/ir: fix s32 x s32 -> high s32 multiply logic</li> + <li>nv50/ir: fix constant folding for OP_MUL subop HIGH</li> +</ul> + +<p>James Legg (1):</p> +<ul> + <li>mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT</li> +</ul> + +<p>Jeremy Huddleston Sequoia (2):</p> +<ul> + <li>glapi: Avoid heap corruption in _glapi_table</li> + <li>darwin: Fix test for kCGLPFAOpenGLProfile support at runtime</li> +</ul> + +<p>Pavel Popov (2):</p> +<ul> + <li>i965: Properly return *RESET* status in glGetGraphicsResetStatusARB</li> + <li>i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>llvmpipe: fix crash when not all attachments are populated in a fb</li> +</ul> + +</div> +</body> +</html> |