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authorEmil Velikov <emil.l.velikov@gmail.com>2015-09-28 20:45:37 +0100
committerEmil Velikov <emil.l.velikov@gmail.com>2015-09-28 20:45:37 +0100
commit51e0b06d9916e126060c0d218de1aaa4e5a4ce26 (patch)
tree286d9bc36c9a9302b6578a2d791a97f70c98ff74
parentf2bfaa8271c1c74c34e4738e172605583ccf3177 (diff)
docs: add release notes for 11.0.2mesa-11.0.2
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 11.0.2 Release Notes / September 28, 2015</h1>
+
+<p>
+Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 release.
+</p>
+<p>
+Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.1. OpenGL
+4.1 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91582">Bug 91582</a> - [bisected] Regression in DEQP gles2.functional.negative_api.texture.texsubimage2d_neg_offset</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92095">Bug 92095</a> - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Eduardo Lima Mitev (3):</p>
+<ul>
+ <li>mesa: Fix order of format+type and internal format checks for glTexImageXD ops</li>
+ <li>mesa: Move _mesa_base_tex_format() from teximage to glformats files</li>
+ <li>mesa: Use the effective internal format instead for validation</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: add sha256 checksums for 11.0.1</li>
+ <li>Update version to 11.0.2</li>
+</ul>
+
+<p>Kristian Høgsberg Kristensen (1):</p>
+<ul>
+ <li>i965: Respect stride and subreg_offset for ATTR registers</li>
+</ul>
+
+<p>Matt Turner (1):</p>
+<ul>
+ <li>glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.</li>
+</ul>
+
+
+</div>
+</body>
+</html>