diff options
Diffstat (limited to 'hw/kdrive/sis300/sis_reg.h')
-rw-r--r-- | hw/kdrive/sis300/sis_reg.h | 903 |
1 files changed, 0 insertions, 903 deletions
diff --git a/hw/kdrive/sis300/sis_reg.h b/hw/kdrive/sis300/sis_reg.h deleted file mode 100644 index 2b305ff04..000000000 --- a/hw/kdrive/sis300/sis_reg.h +++ /dev/null @@ -1,903 +0,0 @@ -/************************************************************************** - -Copyright 2000 Silicon Integrated Systems Corp, Inc., HsinChu, Taiwan. -Copyright 2003 Eric Anholt -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ -/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_reg.h,v 1.3 2000/09/26 15:56:48 tsi Exp $ */ - -/* - * Authors: - * Sung-Ching Lin <sclin@sis.com.tw> - * Eric Anholt <anholt@FreeBSD.org> - */ - -#ifndef _sis_reg_h_ -#define _sis_reg_h_ - -/* - * Define All the Register Address of 6327 - */ - -#define REG_BLT_SRCBASE 0x8200 -#define REG_BLT_SRCPITCH 0x8204 -#define REG_BLT_SRCXY 0x8208 -#define REG_BLT_DSTXY 0x820c -#define REG_BLT_DSTBASE 0x8210 -#define REG_BLT_DSTRECT 0x8214 -#define REG_BLT_H_W 0x8218 -#define REG_BLT_PATFG 0x821c -#define REG_BLT_PATBG 0x8220 -#define REG_BLT_SRCFG 0x8224 -#define REG_BLT_SRCBG 0x8228 -#define REG_BLT_MONOPAT0 0x822c -#define REG_BLT_MONOPAT1 0x8230 -#define REG_BLT_CLIPLT 0x8234 -#define REG_BLT_CLIBRB 0x8238 -#define REG_BLT_CMD 0x823c -#define REG_CommandQueue 0x8240 - -#define REG_3D_TSFSa 0x8800 -#define REG_3D_TSZa 0x8804 -#define REG_3D_TSXa 0x8808 -#define REG_3D_TSYa 0x880C -#define REG_3D_TSARGBa 0x8810 -#define REG_3D_TSWGa 0x8814 -#define REG_3D_TSUAa 0x8818 -#define REG_3D_TSVAa 0x881C -#define REG_3D_TSUBa 0x8820 -#define REG_3D_TSVBa 0x8824 -#define REG_3D_TSUCa 0x8828 -#define REG_3D_TSVCa 0x882C - -#define REG_3D_TSFSb 0x8830 -#define REG_3D_TSZb 0x8834 -#define REG_3D_TSXb 0x8838 -#define REG_3D_TSYb 0x883C -#define REG_3D_TSARGBb 0x8840 -#define REG_3D_TSWGb 0x8844 -#define REG_3D_TSUAb 0x8848 -#define REG_3D_TSVAb 0x884C -#define REG_3D_TSUBb 0x8850 -#define REG_3D_TSVBb 0x8854 -#define REG_3D_TSUCb 0x8858 -#define REG_3D_TSVCb 0x885C - -#define REG_3D_TSFSc 0x8860 -#define REG_3D_TSZc 0x8864 -#define REG_3D_TSXc 0x8868 -#define REG_3D_TSYc 0x886C -#define REG_3D_TSARGBc 0x8870 -#define REG_3D_TSWGc 0x8874 -#define REG_3D_TSUAc 0x8878 -#define REG_3D_TSVAc 0x887C -#define REG_3D_TSUBc 0x8880 -#define REG_3D_TSVBc 0x8884 -#define REG_3D_TSUCc 0x8888 -#define REG_3D_TSVCc 0x888C - -/* - * REG_3D_AGPCmdSetting (89e4h-89f7) - */ -#define REG_3D_AGPCmBase 0x89E4 -#define REG_3D_AGPRmDwNum 0x89E8 -#define REG_3D_AGPTtDwNum 0x89EC -#define REG_3D_AGPCmFire 0x89F0 - -#define REG_3D_ParsingSet 0x89F4 -#define REG_3D_PrimitiveSet 0x89F8 -#define REG_3D_ShadeMode 0x89F8 -#define REG_3D_EngineFire 0x89FC -#define REG_3D_EngineStatus 0x89FC -#define REG_3D_TEnable 0x8A00 -#define REG_3D_TEnable2 0x8A04 - -#define REG_3D_ZSet 0x8A08 -#define REG_3D_ZBias 0x8A0C -#define REG_3D_ZStWriteMask 0x8A10 - -#define REG_3D_ZAddress 0x8A14 -#define REG_3D_AlphaSet 0x8A18 -#define REG_3D_AlphaAddress 0x8A1C -#define REG_3D_DstSet 0x8A20 -#define REG_3D_DstAlphaWriteMask 0x8A24 - -#define REG_3D_DstAddress 0x8A28 - -#define REG_3D_LinePattern 0x8A2C - -#define REG_3D_FogSet 0x8A30 - -#define REG_3D_FogFarDistance 0x8A34 -#define REG_3D_FogInverseDistance 0x8A38 -#define REG_3D_FogFactorDensity 0x8A3C - -#define REG_3D_StencilSet 0x8A44 -#define REG_3D_StencilSet2 0x8A48 -#define REG_3D_StencilAddress 0x8A4C - -#define REG_3D_DstBlendMode 0x8A50 -#define REG_3D_SrcBlendMode 0x8A50 -#define REG_3D_ClipTopBottom 0x8A54 -#define REG_3D_ClipLeftRight 0x8A58 - -#define REG_3D_Brightness 0x8A5C - -#define REG_3D_BumpMapSet 0x8A68 -#define REG_3D_BumpMapAddress 0x8A6C -#define REG_3D_BumpMapPitch 0x8A70 -#define REG_3D_BumpMapMatrix0 0x8A74 -#define REG_3D_BumpMapMatrix1 0x8A78 - -/* - * Define the Texture Register Address of 6326 - */ -#define REG_3D_TextureSet 0x8A7C -#define REG_3D_TextureWidthHeight 0x8A7C -#define REG_3D_TextureMip 0x8A80 - -#define REG_3D_TextureTransparencyColorHigh 0x8A84 -#define REG_3D_TextureTransparencyColorLow 0x8A88 -#define REG_3D_TextureBorderColor 0x8A8C -#define REG_3D_TextureAddress0 0x8A90 -#define REG_3D_TextureAddress1 0x8A94 -#define REG_3D_TextureAddress2 0x8A98 -#define REG_3D_TextureAddress3 0x8A9C -#define REG_3D_TextureAddress4 0x8AA0 -#define REG_3D_TextureAddress5 0x8AA4 -#define REG_3D_TextureAddress6 0x8AA8 -#define REG_3D_TextureAddress7 0x8AAC -#define REG_3D_TextureAddress8 0x8AB0 -#define REG_3D_TextureAddress9 0x8AB4 -#define REG_3D_TextureAddress10 0x8AB8 -#define REG_3D_TextureAddress11 0x8ABC -#define REG_3D_TexturePitch0 0x8AC0 -#define REG_3D_TexturePitch1 0x8AC0 -#define REG_3D_TexturePitch2 0x8AC4 -#define REG_3D_TexturePitch3 0x8AC4 -#define REG_3D_TexturePitch4 0x8AC8 -#define REG_3D_TexturePitch5 0x8AC8 -#define REG_3D_TexturePitch6 0x8ACC -#define REG_3D_TexturePitch7 0x8ACC -#define REG_3D_TexturePitch8 0x8AD0 -#define REG_3D_TexturePitch9 0x8AD0 -#define REG_3D_TexturePitch10 0x8AD4 - -#define REG_3D_Texture1Set 0x8ADC -#define REG_3D_Texture1WidthHeight 0x8ADC -#define REG_3D_Texture1Mip 0x8AE0 - -#define REG_3D_Texture1TransparencyColorHigh 0x8AE4 -#define REG_3D_Texture1TransparencyColorLow 0x8AE8 -#define REG_3D_Texture1BorderColor 0x8AEC -#define REG_3D_Texture1Address0 0x8AF0 -#define REG_3D_Texture1Address1 0x8AF4 -#define REG_3D_Texture1Address2 0x8AF8 -#define REG_3D_Texture1Address3 0x8AFC -#define REG_3D_Texture1Address4 0x8B00 -#define REG_3D_Texture1Address5 0x8B04 -#define REG_3D_Texture1Address6 0x8B08 -#define REG_3D_Texture1Address7 0x8B0C -#define REG_3D_Texture1Address8 0x8B10 -#define REG_3D_Texture1Address9 0x8B14 -#define REG_3D_Texture1Address10 0x8B18 -#define REG_3D_Texture1Address11 0x8B1C -#define REG_3D_Texture1Pitch0 0x8B20 -#define REG_3D_Texture1Pitch1 0x8B20 -#define REG_3D_Texture1Pitch2 0x8B24 -#define REG_3D_Texture1Pitch3 0x8B24 -#define REG_3D_Texture1Pitch4 0x8B28 -#define REG_3D_Texture1Pitch5 0x8B28 -#define REG_3D_Texture1Pitch6 0x8B2C -#define REG_3D_Texture1Pitch7 0x8B2C -#define REG_3D_Texture1Pitch8 0x8B30 -#define REG_3D_Texture1Pitch9 0x8B30 -#define REG_3D_Texture1Pitch10 0x8B34 - -#define REG_3D_TextureBlendFactor 0x8B3C -#define REG_3D_TextureColorBlendSet0 0x8B40 -#define REG_3D_TextureColorBlendSet1 0x8B44 -#define REG_3D_TextureAlphaBlendSet0 0x8B48 -#define REG_3D_TextureAlphaBlendSet1 0x8B4C -/* - * Define the End of Primitive List of 6326 - */ -#define REG_3D_EndPrimitiveList 0X8B50 - - -/* - * Define the Stipple Register Address of 6326 - */ -#define REG_3D_Stipple0 0X8B60 - -#define REG_3D_TexturePalette 0x8C00 - -/* - * REG_BLT_CMD -- (8x823c-0x823f) - */ -#define BLT_CMD_BITBLT 0x00000000 -#define BLT_CMD_COLOREXP 0x00000001 -#define BLT_CMD_ENCOLOREXP 0x00000002 -#define BLT_CMD_MULTIPLE_SCANLINE 0x00000003 -#define BLT_CMD_LINE 0x00000004 -#define BLT_CMD_TRAPAZOID_FILL 0x00000005 -#define BLT_CMD_TRANSPARENT_BITBLT 0x00000006 - -#define BLT_X_INC 0x00010000 -#define BLT_Y_INC 0x00020000 - -#define BLT_SRC_VIDEO 0x00000000 -#define BLT_SRC_SYSTEM 0x00000010 -#define BLT_SRC_CPUBLITBUF BLT_SRC_SYSTEM -#define BLT_SRC_AGP 0x00000020 - -#define BLT_PAT_FG 0x00000000 -#define BLT_PAT_PATREG 0x00000040 -#define BLT_PAT_MONO 0x00000080 - -/* Clipping flags */ -#define BLT_NOCLIP 0x00000000 -#define BLT_NOMERGECLIP 0x04000000 -#define BLT_CLIPENABLE 0x00040000 -#define BLT_CLIPWITHOUTMERGE 0x04040000 - -/* - * REG_CommandQueue -- (8240h-8243h) - */ -#define MASK_QueueLen 0x0000ffff -#define SiS_EngIdle2d 0x80000000 -#define SiS_EngIdle 0xe0000000 -#define MASK_EngState 0xf0000000 - -/* - * REG_3D_ParsingSet -- Define Parsing Mask (89F4h-89F7h) - */ -#define MASK_VertexDWSize 0xF0000000 -#define MASK_VertexDataFormat 0x0FFF0000 -#define MASK_PsVertex_HAS_RHW 0x08000000 -#define MASK_PsVertex_HAS_NORMALXYZ 0x04000000 -#define MASK_PsVertex_HAS_DIFFUSE 0x02000000 -#define MASK_PsVertex_HAS_SPECULAR 0x01000000 -#define MASK_PsUVSet 0x00FF0000 -#define MASK_PsVertex_HAS_1SetUV 0x00800000 -#define MASK_PsVertex_HAS_2SetUV 0x00C00000 -#define MASK_PsVertex_HAS_3SetUV 0x00E00000 -#define MASK_PsVertex_HAS_UVSet1 0x00800000 -#define MASK_PsVertex_HAS_UVSet2 0x00400000 -#define MASK_PsVertex_HAS_UVSet3 0x00200000 -#define MASK_PsCullDirection_CCW 0x00008000 -#define MASK_PsShadingMode 0x00007000 -/* XXX Shading modes just a guess, but seem to work*/ -#define MASK_PsShadingFlatA 0x00001000 -#define MASK_PsShadingFlatB 0x00002000 -#define MASK_PsShadingFlatC 0x00003000 -#define MASK_PsShadingSmooth 0x00004000 -#define MASK_PsTextureFrom 0x000003F0 -#define MASK_PsTexture0FromA 0x00000000 -#define MASK_PsTexture1FromA 0x00000000 -#define MASK_PsTexture1FromB 0x00000040 -#define MASK_PsBumpTextureFromA 0x00000000 -#define MASK_PsBumpTextureFromB 0x00000010 -#define MASK_PsBumpTextureFromC 0x00000020 -#define MASK_PsDataType 0x0000000F -#define MASK_PsPointList 0x00000000 -#define MASK_PsLineList 0x00000004 -#define MASK_PsLineStrip 0x00000005 -#define MASK_PsTriangleList 0x00000008 -#define MASK_PsTriangleStrip 0x00000009 -#define MASK_PsTriangleFan 0x0000000A - -/* - * REG_3D_PrimitiveSet -- Define Fire Primitive Mask (89F8h-89FBh) - */ -#define MASK_DrawPrimitiveCommand 0x00000007 -#define MASK_SetFirePosition 0x00001F00 -#define MASK_BumpTextureFrom 0x00030000 -#define MASK_Texture1From 0x000C0000 -#define MASK_Texture0From 0x00300000 -#define MASK_ShadingMode 0x07000000 -#define MASK_CullDirection 0x08000000 - -#define OP_3D_POINT_DRAW 0x00000000 -#define OP_3D_LINE_DRAW 0x00000001 -#define OP_3D_TRIANGLE_DRAW 0x00000002 - -#define OP_3D_DIRECTION_RIGHT 0x00000000 -#define OP_3D_DIRECTION_LEFT 0x00000100 -#define OP_3D_DIRECTION_HORIZONTAL 0x00000000 -#define OP_3D_DIRECTION_VERTICAL 0x00000100 - -#define OP_3D_FIRE_TFIRE 0x00000000 -#define OP_3D_FIRE_TSARGBa 0x00000100 -#define OP_3D_FIRE_TSWa 0x00000200 -#define OP_3D_FIRE_TSVAa 0x00000300 -#define OP_3D_FIRE_TSVBa 0x00000400 -#define OP_3D_FIRE_TSVCa 0x00000500 - -#define OP_3D_FIRE_TSARGBb 0x00000900 -#define OP_3D_FIRE_TSWb 0x00000a00 -#define OP_3D_FIRE_TSVAb 0x00000b00 -#define OP_3D_FIRE_TSVBb 0x00000c00 -#define OP_3D_FIRE_TSVCb 0x00000d00 - -#define OP_3D_FIRE_TSARGBc 0x00001100 -#define OP_3D_FIRE_TSWc 0x00001200 -#define OP_3D_FIRE_TSVAc 0x00001300 -#define OP_3D_FIRE_TSVBc 0x00001400 -#define OP_3D_FIRE_TSVCc 0x00001500 - -#define OP_3D_Texture0FromA 0x00000000 -#define OP_3D_Texture0FromB 0x00100000 -#define OP_3D_Texture0FromC 0x00200000 -#define OP_3D_Texture1FromA 0x00000000 -#define OP_3D_Texture1FromB 0x00040000 -#define OP_3D_Texture1FromC 0x00080000 -#define OP_3D_TextureBumpFromA 0x00000000 -#define OP_3D_TextureBumpFromB 0x00010000 -#define OP_3D_TextureBumpFromC 0x00020000 - -#define OP_3D_CullDirection_CCW 0x08000000 - -#define SHADE_FLAT_VertexA 0x01000000 -#define SHADE_FLAT_VertexB 0x02000000 -#define SHADE_FLAT_VertexC 0x03000000 -#define SHADE_GOURAUD 0x04000000 - -/* - * Define Command Queue Length Mask (89FCh-89FF) - */ -#define MASK_CmdQueueLen 0x0FFF0000 - -/* - * REG_3D_TEnable -- Define Capility Enable Mask (8A00h-8A03h) - */ -#define MASK_DitherEnable 0x00000001 -#define MASK_BlendEnable 0x00000002 -#define MASK_FogTestEnable 0x00000004 -#define MASK_FogEnable 0x00000008 -#define MASK_SpecularEnable 0x00000010 -#define MASK_FogPerspectiveEnable 0x00000020 -#define MASK_TextureCacheClear 0x00000040 -#define MASK_TextureCacheEnable 0x00000080 -#define MASK_BumpMapEnable 0x00000100 -#define MASK_TexturePerspectiveEnable 0x00000200 -#define MASK_TextureEnable 0x00000400 -#define MASK_CullEnable 0x00000800 -#define MASK_TextureNumUsed 0x0000F000 -#define MASK_AlphaBufferEnable 0x00010000 -#define MASK_AlphaTestEnable 0x00020000 -#define MASK_AlphaWriteEnable 0x00040000 -#define MASK_ZTestEnable 0x00080000 -#define MASK_ZWriteEnable 0x00100000 -#define MASK_StencilBufferEnable 0x00200000 -#define MASK_StencilTestEnable 0x00400000 -#define MASK_StencilWriteEnable 0x00800000 -#define MASK_Texture0TransparencyEnable 0x01000000 -#define MASK_Texture1TransparencyEnable 0x02000000 -#define MASK_TextureAWrapUCorrection 0x04000000 -#define MASK_TextureAWrapVCorrection 0x08000000 -#define MASK_TextureBWrapUCorrection 0x10000000 -#define MASK_TextureBWrapVCorrection 0x20000000 -#define MASK_TextureCWrapUCorrection 0x40000000 -#define MASK_TextureCWrapVCorrection 0x80000000 - -/* - * REG_3D_TEnable2 -- Define Capility Enable Mask2 (8A04h-8A07h) - */ -#define MASK_Texture0BlockTextureEnable 0x00000001 -#define MASK_Texture1BlockTextureEnable 0x00000002 -#define MASK_Texture0AnisotropicEnable 0x00000010 -#define MASK_Texture1AnisotropicEnable 0x00000020 -#define MASK_TextureMipmapBiasEnable 0x00000040 -#define MASK_LinePatternEnable 0x00000100 -#define MASK_StippleAlphaEnable 0x00000200 -#define MASK_StippleEnable 0x00000400 -#define MASK_AntiAliasEnable 0x00000800 -#define MASK_ZMaskWriteEnable 0x00001000 -#define MASK_StencilMaskWriteEnable 0x00002000 -#define MASK_AlphaMaskWriteEnable 0x00004000 -#define MASK_ColorMaskWriteEnable 0x00008000 -#define MASK_ZCacheClear 0x00010000 -#define MASK_ZCacheEnable 0x00020000 -#define MASK_StencilCacheClear 0x00040000 -#define MASK_StencilCacheEnable 0x00080000 -#define MASK_AlphaCacheClear 0x00100000 -#define MASK_AlphaCacheEnable 0x00200000 -#define MASK_ColorCacheClear 0x00400000 -#define MASK_ColorCacheEnable 0x00800000 - -/* - * REG_3D_ZSet -- Define Z Buffer Setting Mask (8A08h-8A0Bh) - */ -#define MASK_ZBufferPitch 0x00000FFF -#define MASK_ZTestMode 0x00070000 -#define MASK_ZBufferInSystem 0x00080000 -#define MASK_ZBufferFormat 0x01F00000 - -#define SiS_Z_COMP_NEVER 0x00000000 -#define SiS_Z_COMP_S_LT_B 0x00010000 -#define SiS_Z_COMP_S_EQ_B 0x00020000 -#define SiS_Z_COMP_S_LE_B 0x00030000 -#define SiS_Z_COMP_S_GT_B 0x00040000 -#define SiS_Z_COMP_S_NE_B 0x00050000 -#define SiS_Z_COMP_S_GE_B 0x00060000 -#define SiS_Z_COMP_ALWAYS 0x00070000 - -#define SiS_ZFORMAT_Z16 0x00000000 -#define SiS_ZFORMAT_Z16_INT 0x00100000 -#define SiS_ZFORMAT_S1Z15 0x00400000 -#define SiS_ZFORMAT_S1Z15_INT 0x00500000 -#define SiS_ZFORMAT_Z32 0x00800000 -#define SiS_ZFORMAT_S1Z31 0x00C00000 -#define SiS_ZFORMAT_S2Z30 0x00D00000 -#define SiS_ZFORMAT_S4Z28 0x00E00000 -#define SiS_ZFORMAT_S8Z24 0x00F00000 -#define SiS_ZFORMAT_FZ30 0x01800000 -#define SiS_ZFORMAT_FS1Z30 0x01C00000 -#define SiS_ZFORMAT_FS2Z30 0x01D00000 - -/* - * REG_3D_ZBias -- Define Z Buffer Setting Mask (8A0Ch-8A0Fh) - */ -#define MASK_ZBias 0xFFFFFFFF - -/* - * REG_3D_ZStWriteMask -- Define Z and Stencil Buffer Mask (8A10h-8A13h) - */ -#define MASK_ZWriteMask 0x00FFFFFF - -/* - * REG_3D_ZAddress -- Define Z Buffer Base Address(8A14h-8A17h) - */ -#define MASK_ZAddress 0xFFFFFFFF - -/* - * REG_3D_AlphaSet -- Define Alpha Buffer Setting Mask (8A18h-8A1Bh) - */ -#define MASK_AlphaBufferPitch 0x000003FF -#define MASK_AlphaRefValue 0x00FF0000 -#define MASK_AlphaTestMode 0x07000000 -#define MASK_AlphaBufferInSystem 0x08000000 -#define MASK_AlphaBufferFormat 0x30000000 - -#define SiS_ALPHA_NEVER 0x00000000 -#define SiS_ALPHA_LESS 0x01000000 -#define SiS_ALPHA_EQUAL 0x02000000 -#define SiS_ALPHA_LEQUAL 0x03000000 -#define SiS_ALPHA_GREATER 0x04000000 -#define SiS_ALPHA_NOTEQUAL 0x05000000 -#define SiS_ALPHA_GEQUAL 0x06000000 -#define SiS_ALPHA_ALWAYS 0x07000000 - -/* - * REG_3D_AlphaAddress -- Define Alpha Buffer Base Address(8A1Ch-8A1Fh) - */ -#define MASK_AlphaAddress 0xFFFFFFFF - -/* - * REG_3D_DstSet -- Define Destination Buffer Setting Mask (8A20h-8A23h) - */ -#define MASK_DstBufferPitch 0x00000FFF -#define MASK_DstBufferFormat 0x000F0000 -#define MASK_DstBufferBitDepth 0x00300000 -#define MASK_DstBufferRgbOrder 0x00400000 -#define MASK_DstBufferInSystem 0x00800000 -#define MASK_Dst7BitFormat 0x007F0000 -#define MASK_ROP2 0x0F000000 - -#define DST_FORMAT_RGB_555 0x00100000 -#define DST_FORMAT_RGB_565 0x00110000 -#define DST_FORMAT_ARGB_1555 0x00120000 -#define DST_FORMAT_ARGB_4444 0x00130000 -#define DST_FORMAT_ARGB_1888 0x00300000 -#define DST_FORMAT_ARGB_2888 0x00310000 -#define DST_FORMAT_ARGB_4888 0x00320000 -#define DST_FORMAT_ARGB_8888 0x00330000 -#define DST_FORMAT_ARGB_0888 0x00340000 - -#define DST_FORMAT_BGR_555 0x00500000 -#define DST_FORMAT_BGR_565 0x00510000 -#define DST_FORMAT_ABGR_1555 0x00520000 -#define DST_FORMAT_ABGR_4444 0x00530000 -#define DST_FORMAT_ABGR_1888 0x00700000 -#define DST_FORMAT_ABGR_2888 0x00710000 -#define DST_FORMAT_ABGR_4888 0x00720000 -#define DST_FORMAT_ABGR_8888 0x00730000 -#define DST_FORMAT_ABGR_0888 0x00740000 - -#define LOP_CLEAR 0x00000000 -#define LOP_NOR 0x01000000 -#define LOP_AND_INVERTED 0x02000000 -#define LOP_COPY_INVERTED 0x03000000 -#define LOP_AND_REVERSE 0x04000000 -#define LOP_INVERT 0x05000000 -#define LOP_XOR 0x06000000 -#define LOP_NAND 0x07000000 -#define LOP_AND 0x08000000 -#define LOP_EQUIV 0x09000000 -#define LOP_NOOP 0x0a000000 -#define LOP_OR_INVERTED 0x0b000000 -#define LOP_COPY 0x0c000000 -#define LOP_OR_REVERSE 0x0d000000 -#define LOP_OR 0x0e000000 -#define LOP_SET 0x0f000000 - -/* - * REG_3D_DstAlphaWriteMask -- Define Destination/Alpha Buffer Write Mask (8A24h-8A27h) - */ -#define MASK_ColorWriteMask 0x00FFFFFF -#define MASK_AlphaWriteMask 0xFF000000 - -/* - * REG_3D_DstAddress -- Define Destination Buffer Base Address(8A1Ch-8A1Fh) - */ -#define MASK_DstAddress 0xFFFFFFFF - -/* - * REG_3D_LinePattern -- Define Line Pattern (8A2Ch-8A2Fh) - */ -#define MASK_LinePatternRepeatFactor 0x00007FFF -#define MASK_LinePatternLastPixelFlag 0x00008000 -#define MASK_LinePattern 0xFFFF0000 - -/* - * REG_3D_FogSet -- Define Fog Mask (8A30h-8A33h) - */ -#define MASK_FogColor 0x00FFFFFF -#define MASK_FogMode 0x07000000 -#define MASK_FogZLookup 0x08000000 - -#define FOGMODE_CHEAP 0x04000000 -#define FOGMODE_LINEAR 0x05000000 -#define FOGMODE_EXP 0x06000000 -#define FOGMODE_EXP2 0x07000000 - -/* - * REG_3D_FogStartEnd -- Define Fog Start End Setting (0x8A34 - 0x8A37) - */ -#define MASK_FogFarDistance 0x0007FFFF - -/* - * REG_3D_FogStartEnd -- Define Fog End Setting (0x8A38 - 0x8A3B) - */ -#define MASK_FogInvFarDistance 0x0007FFFF - -/* - * REG_3D_FogFactorDensity (0x8A3C - 0x8A3F) - */ -#define MASK_FogDensity 0x0003FFFF -#define MASK_FogFactor 0xFF000000 - -/* - * REG_3D_StencilSet -- Define stencil test (8A44h-8A47h) - */ -#define MASK_StencilValueMask 0x000000ff -#define MASK_StencilRefMask 0x0000ff00 -#define MASK_StencilTestMode 0x07000000 -#define MASK_StencilBufferInSystem 0x08000000 -#define MASK_StencilFormat 0x30000000 - -#define SiS_STENCIL_NEVER 0x00000000 -#define SiS_STENCIL_LESS 0x01000000 -#define SiS_STENCIL_EQUAL 0x02000000 -#define SiS_STENCIL_LEQUAL 0x03000000 -#define SiS_STENCIL_GREATER 0x04000000 -#define SiS_STENCIL_NOTEQUAL 0x05000000 -#define SiS_STENCIL_GEQUAL 0x06000000 -#define SiS_STENCIL_ALWAYS 0x07000000 - -#define STENCIL_FORMAT_1 0x00000000 -#define STENCIL_FORMAT_2 0x10000000 -#define STENCIL_FORMAT_4 0x20000000 -#define STENCIL_FORMAT_8 0x30000000 - -/* - * REG_3D_StencilSet2 -- Define stencil test (8A4h-8A47h) - */ -#define MASK_StencilBufferPitch 0x00000FFF -#define MASK_StencilZPassOp 0x00007000 -#define MASK_StencilZFailOp 0x00070000 -#define MASK_StencilFailOp 0x00700000 -#define MASK_StencilWriteMask 0xFF000000 - -#define SiS_SFAIL_KEEP 0x00000000 -#define SiS_SFAIL_ZERO 0x00100000 -#define SiS_SFAIL_REPLACE 0x00200000 -#define SiS_SFAIL_INVERT 0x00500000 -#define SiS_SFAIL_INCR 0x00600000 -#define SiS_SFAIL_DECR 0x00700000 - -#define SiS_SPASS_ZFAIL_KEEP 0x00000000 -#define SiS_SPASS_ZFAIL_ZERO 0x00010000 -#define SiS_SPASS_ZFAIL_REPLACE 0x00020000 -#define SiS_SPASS_ZFAIL_INVERT 0x00050000 -#define SiS_SPASS_ZFAIL_INCR 0x00060000 -#define SiS_SPASS_ZFAIL_DECR 0x00070000 - -#define SiS_SPASS_ZPASS_KEEP 0x00000000 -#define SiS_SPASS_ZPASS_ZERO 0x00001000 -#define SiS_SPASS_ZPASS_REPLACE 0x00002000 -#define SiS_SPASS_ZPASS_INVERT 0x00005000 -#define SiS_SPASS_ZPASS_INCR 0x00006000 -#define SiS_SPASS_ZPASS_DECR 0x00007000 - -/* - * REG_3D_DstBlendMode (0x8A50 - 0x8A53) - */ -#define MASK_SrcBlendMode 0x0000000F -#define MASK_DstBlendMode 0x000000F0 - -#define SiS_D_ZERO 0x00000000 -#define SiS_D_ONE 0x00000010 -#define SiS_D_SRC_COLOR 0x00000020 -#define SiS_D_ONE_MINUS_SRC_COLOR 0x00000030 -#define SiS_D_SRC_ALPHA 0x00000040 -#define SiS_D_ONE_MINUS_SRC_ALPHA 0x00000050 -#define SiS_D_DST_ALPHA 0x00000060 -#define SiS_D_ONE_MINUS_DST_ALPHA 0x00000070 -#define SiS_D_DST_COLOR 0x00000080 -#define SiS_D_ONE_MINUS_DST_COLOR 0x00000090 -#define SiS_D_SRC_ALPHA_SAT 0x000000a0 - -#define SiS_S_ZERO 0x00000000 -#define SiS_S_ONE 0x00000001 -#define SiS_S_SRC_COLOR 0x00000002 -#define SiS_S_ONE_MINUS_SRC_COLOR 0x00000003 -#define SiS_S_SRC_ALPHA 0x00000004 -#define SiS_S_ONE_MINUS_SRC_ALPHA 0x00000005 -#define SiS_S_DST_ALPHA 0x00000006 -#define SiS_S_ONE_MINUS_DST_ALPHA 0x00000007 -#define SiS_S_DST_COLOR 0x00000008 -#define SiS_S_ONE_MINUS_DST_COLOR 0x00000009 -#define SiS_S_SRC_ALPHA_SATURATE 0x0000000a -#define SiS_S_BOTH_SRC_ALPHA 0x0000000b -#define SiS_S_BOTH_ONE_MINUS_SRC_ALPHA 0x0000000c - -/* - * REG_3D_DstBlendMode (0x8A54 - 0x8A57) - */ -#define MASK_BottomClip 0x00001FFF -#define MASK_TopClip 0x03FFE000 - -/* - * REG_3D_DstBlendMode (0x8A58 - 0x8A5B) - */ -#define MASK_RightClip 0x00001FFF -#define MASK_LeftClip 0x03FFE000 - -/* - * REG_3D_TextureSet (0x8A7C - 0x8A7F) - * REG_3D_Texture1Set (0x8ADC - 0x8ADF) - */ -#define MASK_TextureHeight 0x0000000F -#define MASK_TextureWidth 0x000000F0 -#define MASK_TextureLevel 0x00000F00 -#define MASK_TextureSignYUVFormat 0x00001000 -#define MASK_TextureMappingMode 0x00FF0000 -#define MASK_TextureWrapU 0x00010000 -#define MASK_TextureWrapV 0x00020000 -#define MASK_TextureMirrorU 0x00040000 -#define MASK_TextureMirrorV 0x00080000 -#define MASK_TextureClampU 0x00100000 -#define MASK_TextureClampV 0x00200000 -#define MASK_TextureBorderU 0x00400000 -#define MASK_TextureBorderV 0x00800000 -#define MASK_TextureFormat 0xFF000000 -#define MASK_TextureBitDepth 0x70000000 -#define MASK_TextureRgbOrder 0x80000000 - -#define TEXEL_INDEX1 0x00000000 -#define TEXEL_INDEX2 0x01000000 -#define TEXEL_INDEX4 0x02000000 -#define TEXEL_INDEX8 0x03000000 - -#define TEXEL_INDEX1WithAlpha 0x04000000 -#define TEXEL_INDEX2WithAlpha 0x05000000 -#define TEXEL_INDEX4WithAlpha 0x06000000 -#define TEXEL_INDEX8WithAlpha 0x07000000 - -#define TEXEL_I1 0x10000000 -#define TEXEL_I2 0x11000000 -#define TEXEL_I4 0x12000000 -#define TEXEL_I8 0x13000000 - -#define TEXEL_DXT1 0x19000000 -#define TEXEL_DXT2 0x1A000000 -#define TEXEL_DXT3 0x1B000000 - -#define TEXEL_YUV422 0x20000000 -#define TEXEL_YVU422 0x21000000 -#define TEXEL_UVY422 0x22000000 -#define TEXEL_VUY422 0x23000000 -#define TEXEL_YUV411 0x24000000 - -#define TEXEL_L1 0x30000000 -#define TEXEL_L2 0x31000000 -#define TEXEL_L4 0x32000000 -#define TEXEL_L8 0x33000000 - -#define TEXEL_AL11 0x34000000 -#define TEXEL_AL44 0x35000000 -#define TEXEL_AL26 0x37000000 -#define TEXEL_AL88 0x38000000 - -#define TEXEL_A1 0x40000000 -#define TEXEL_A2 0x41000000 -#define TEXEL_A4 0x42000000 -#define TEXEL_A8 0x43000000 - -#define TEXEL_RGB_332_8 0x50000000 -#define TEXEL_RGB_233_8 0x51000000 -#define TEXEL_RGB_232_8 0x52000000 -#define TEXEL_ARGB_1232_8 0x53000000 -#define TEXEL_ARGB_2222_8 0x54000000 - -#define TEXEL_RGB_555_16 0x60000000 -#define TEXEL_RGB_565_16 0x61000000 -#define TEXEL_ARGB_1555_16 0x62000000 -#define TEXEL_ARGB_4444_16 0x63000000 - -#define TEXEL_ARGB_1888_32 0x70000000 -#define TEXEL_ARGB_2888_32 0x71000000 -#define TEXEL_ARGB_4888_32 0x72000000 -#define TEXEL_ARGB_8888_32 0x73000000 -#define TEXEL_ARGB_0888_32 0x74000000 - -#define TEXEL_BGR_332_8 0xD0000000 -#define TEXEL_BGR_233_8 0xD1000000 -#define TEXEL_BGR_232_8 0xD2000000 -#define TEXEL_ABGR_1232_8 0xD3000000 -#define TEXEL_ABGR_2222_8 0xD4000000 - -#define TEXEL_BGR_555_16 0xE0000000 -#define TEXEL_BGR_565_16 0xE1000000 -#define TEXEL_ABGR_1555_16 0xE2000000 -#define TEXEL_ABGR_4444_16 0xE3000000 - -#define TEXEL_ABGR_1888_32 0xF0000000 -#define TEXEL_ABGR_2888_32 0xF1000000 -#define TEXEL_ABGR_4888_32 0xF2000000 -#define TEXEL_ABGR_8888_32 0xF3000000 -#define TEXEL_ABGR_0888_32 0xF4000000 - -#define TEXEL_VU88 0x00000000 -#define TEXEL_LVU655 0x00800000 -#define TEXEL_LVU888 0x01000000 -#define TEXEL_UV88 0x02000000 -#define TEXEL_LUV655 0x02800000 -#define TEXEL_LUV888 0x03000000 - -/* - * REG_3D_TextureMip (0x8A80 - 0x8A83) - * REG_3D_Texture1Mip (0x8AE0 - 0x8AE3) - */ -#define MASK_TextureAnisotropyRatio 0x0000000F -#define MASK_TextureMipmapLodBias 0x00003FF0 -#define MASK_TextureFilterMin 0x0001C000 -#define MASK_TextureFilterMag 0x00020000 -#define MASK_TextureFilter 0x0003C000 -#define MASK_TextureLevelInSystem 0x3FFC0000 -#define MASK_TextureLevel0InSystem 0x00040000 -#define MASK_TextureBlockLength 0xF0000000 - -#define TEXTURE_FILTER_NEAREST 0x00000000 -#define TEXTURE_FILTER_LINEAR 0x00004000 -#define TEXTURE_FILTER_NEAREST_MIP_NEAREST 0x00008000 -#define TEXTURE_FILTER_NEAREST_MIP_LINEAR 0x00010000 -#define TEXTURE_FILTER_LINEAR_MIP_NEAREST 0x0000c000 -#define TEXTURE_FILTER_LINEAR_MIP_LINEAR 0x00014000 - -/* - * REG_3D_TextureTransparencyColorHigh (0x8A84 - 0x8A87) - * REG_3D_Texture1TransparencyColorHigh (0x8AE4 - 0x8AE7) - */ -#define MASK_TextureTransparencyColorHighB 0x000000FF -#define MASK_TextureTransparencyColorHighG 0x0000FF00 -#define MASK_TextureTransparencyColorHighR 0x00FF0000 -#define MASK_TextureAlphaTransparencyMode 0x08000000 - -/* - * REG_3D_TextureTransparencyColorLow (0x8A88 - 0x8A8B) - * REG_3D_Texture1TransparencyColorLow (0x8AE8 - 0x8AEB) - */ -#define MASK_TextureTransparencyColorLowB 0x000000FF -#define MASK_TextureTransparencyColorLowG 0x0000FF00 -#define MASK_TextureTransparencyColorLowR 0x00FF0000 -#define MASK_TextureBlockHeight 0x07000000 -#define MASK_TextureBlockWidth 0x70000000 - -/* - * REG_3D_TextureTransparencyColorLow (0x8A8C - 0x8A8F) - * REG_3D_Texture1TransparencyColorLow (0x8AEC - 0x8AEF) - */ -#define MASK_TextureBorderColorB 0x000000FF -#define MASK_TextureBorderColorG 0x0000FF00 -#define MASK_TextureBorderColorR 0x00FF0000 -#define MASK_TextureBorderColorA 0xFF000000 - -/* - * REG_3D_TexturePitch0-10 (0x8AC0 - 0x8AD7) - * REG_3D_Texture1Pitch0-10 (0x8B20 - 0x8B37) - */ -#define MASK_TexturePitchOdd 0x000003FF -#define MASK_TexturePitchEven 0x03FF0000 -#define SHIFT_TexturePitchEven 16 - -/* - * REG_3D_TextureColorBlendSet0 (0x8B40 - 0x8B43) - * REG_3D_TextureColorBlendSet1 (0x8B44 - 0x8B46) - * REG_3D_TextureAlphaBlendSet0 (0x8B40 - 0x8B43) - * REG_3D_TextureAlphaBlendSet1 (0x8B44 - 0x8B46) - */ -#define STAGE0_C_CF 0xa1485000 -#define STAGE0_C_CS 0xc1485000 -#define STAGE0_C_CFCS 0xa1705000 -#define STAGE0_C_CFOMAS_CSAS 0xc534c001 -#define STAGE0_C_CFOMCS_CCCS 0x4530c001 - -#define STAGE0_A_AF 0x63230000 -#define STAGE0_A_AS 0xc3230000 -#define STAGE0_A_AFAS 0x63c30000 -#define STAGE0_A_AFOMAS_ACAS 0x46c60001 - -#define STAGE1_C_CF 0xa1485000 -#define STAGE1_C_CS 0xe1485000 -#define STAGE1_C_CFCS 0xa1785000 -#define STAGE1_C_CFOMAS_CSAS 0xe5394001 -#define STAGE1_C_CFOMCS_CCCS 0x45394001 - -#define STAGE1_A_AF 0xa3230000 -#define STAGE1_A_AS 0xe3230000 -#define STAGE1_A_AFAS 0xa3e30000 -#define STAGE1_A_AFOMAS_ACAS 0x4aea0001 - -/* What registers are these associated with? */ -#define MASK_BMMemoryInSystem 0x00000080 -#define MASK_BMHeight 0x00000F00 -#define MASK_BMWidth 0x0000F000 -#define MASK_BMFilter 0x00010000 -#define MASK_BMMappingMode 0x007E0000 -#define MASK_BMFormat 0x07800000 -#define MASK_BMTxBumpmap 0x08000000 - -#define MASK_BMAddress 0xFFFFFFFC - -#define MASK_BMOffset 0xFF800000 -#define MASK_BMScale 0x007FE000 -#define MASK_BMPitch 0x00001FFF - -#define MASK_BMMatrix00 0x000007FF -#define MASK_BMMatrix01 0x07FF0000 -#define MASK_BMMatrix10 0x000007FF -#define MASK_BMMatrix11 0x07FF0000 - -#define MASK_TextureRealInSystem 0x00000001 -#define MASK_TextureDowngrade 0x00000002 - -#define ALPHA_BUFFER_FORMAT_1 0x00000000 -#define ALPHA_BUFFER_FORMAT_2 0x10000000 -#define ALPHA_BUFFER_FORMAT_4 0x20000000 -#define ALPHA_BUFFER_FORMAT_8 0x30000000 - -#endif |