diff options
author | Eric Anholt <eric@anholt.net> | 2020-04-22 11:30:38 -0700 |
---|---|---|
committer | Marge Bot <eric+marge@anholt.net> | 2020-04-27 19:06:57 +0000 |
commit | fa49a5032f33802fc136ba7095edaf06df1efa33 (patch) | |
tree | a13d81d2bf0781756c0d6148068199e8d2bf485f /.gitlab-ci | |
parent | c259b3ea128405d2e6cf9c831061298959abeb79 (diff) |
ci: Enable GLES3 testing on db410c/db820c (freedreno a306 and a530).
We haven't had it enabled due tointermittent failures. Those failures
are, as far as I can tell, due to GPU faults from buffer overflows where a
failing test in a thread stomps an otherwise passing thread's buffers. By
running deqp single-threaded, we can get more consistent failures, at the
cost of needing to do a tiny subset of the tests to keep runtime down.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4685>
Diffstat (limited to '.gitlab-ci')
-rw-r--r-- | .gitlab-ci/deqp-freedreno-a307-fails.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/.gitlab-ci/deqp-freedreno-a307-fails.txt b/.gitlab-ci/deqp-freedreno-a307-fails.txt index 0cc81bb7e87..470f589366f 100644 --- a/.gitlab-ci/deqp-freedreno-a307-fails.txt +++ b/.gitlab-ci/deqp-freedreno-a307-fails.txt @@ -829,6 +829,14 @@ dEQP-GLES3.functional.texture.format.sized.3d.rgb10_a2ui_pot dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_npot dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_pot dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest +dEQP-GLES3.functional.texture.shadow.2d.linear.less_or_equal_depth_component32f +dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.equal_depth_component32f +dEQP-GLES3.functional.texture.shadow.2d_array.linear.equal_depth_component32f +dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_depth_component32f +dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.less_or_equal_depth_component32f +dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.less_or_equal_depth_component32f +dEQP-GLES3.functional.texture.shadow.cube.nearest.less_or_equal_depth_component32f +dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.equal_depth_component32f dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_2d dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_cube dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8ui_2d @@ -851,6 +859,7 @@ dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8i_3d dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8ui_3d dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb10_a2ui_3d dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_3 +dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth_component32f dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_2d dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_cube dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2ui_2d_array |