diff options
Diffstat (limited to 'hw/xwin/winscrinit.c')
-rw-r--r-- | hw/xwin/winscrinit.c | 739 |
1 files changed, 739 insertions, 0 deletions
diff --git a/hw/xwin/winscrinit.c b/hw/xwin/winscrinit.c new file mode 100644 index 000000000..41811d253 --- /dev/null +++ b/hw/xwin/winscrinit.c @@ -0,0 +1,739 @@ +/* + *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. + * + *Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + *"Software"), to deal in the Software without restriction, including + *without limitation the rights to use, copy, modify, merge, publish, + *distribute, sublicense, and/or sell copies of the Software, and to + *permit persons to whom the Software is furnished to do so, subject to + *the following conditions: + * + *The above copyright notice and this permission notice shall be + *included in all copies or substantial portions of the Software. + * + *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR + *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + *Except as contained in this notice, the name of the XFree86 Project + *shall not be used in advertising or otherwise to promote the sale, use + *or other dealings in this Software without prior written authorization + *from the XFree86 Project. + * + * Authors: Dakshinamurthy Karra + * Suhaib M Siddiqi + * Peter Busch + * Harold L Hunt II + * Kensuke Matsuzaki + */ +/* $XFree86: xc/programs/Xserver/hw/xwin/winscrinit.c,v 1.26 2003/02/12 15:01:38 alanh Exp $ */ + +#include "win.h" + + +/* + * Determine what type of screen we are initializing + * and call the appropriate procedure to intiailize + * that type of screen. + */ + +Bool +winScreenInit (int index, + ScreenPtr pScreen, + int argc, char **argv) +{ + winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index]; + winPrivScreenPtr pScreenPriv; + HDC hdc; + +#if CYGDEBUG + ErrorF ("winScreenInit - dwWidth: %d dwHeight: %d\n", + pScreenInfo->dwWidth, pScreenInfo->dwHeight); +#endif + + /* Allocate privates for this screen */ + if (!winAllocatePrivates (pScreen)) + { + ErrorF ("winScreenInit - Couldn't allocate screen privates\n"); + return FALSE; + } + + /* Get a pointer to the privates structure that was allocated */ + pScreenPriv = winGetScreenPriv (pScreen); + + /* Save a pointer to this screen in the screen info structure */ + pScreenInfo->pScreen = pScreen; + + /* Save a pointer to the screen info in the screen privates structure */ + /* This allows us to get back to the screen info from a screen pointer */ + pScreenPriv->pScreenInfo = pScreenInfo; + + /* + * Determine which engine to use. + * + * NOTE: This is done once per screen because each screen possibly has + * a preferred engine specified on the command line. + */ + if (!winSetEngine (pScreen)) + { + ErrorF ("winScreenInit - winSetEngine () failed\n"); + return FALSE; + } + + /* Adjust the video mode for our engine type */ + if (!(*pScreenPriv->pwinAdjustVideoMode) (pScreen)) + { + ErrorF ("winScreenInit - winAdjustVideoMode () failed\n"); + return FALSE; + } + + /* Check for supported display depth */ + if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1)))) + { + ErrorF ("winScreenInit - Unsupported display depth: %d\n" \ + "Change your Windows display depth to 15, 16, 24, or 32 bits " + "per pixel.\n", + pScreenInfo->dwBPP); + ErrorF ("winScreenInit - Supported depths: %08x\n", + WIN_SUPPORTED_BPPS); +#if WIN_CHECK_DEPTH + return FALSE; +#endif + } + + /* + * Check that all monitors have the same display depth if we are using + * multiple monitors + */ + if (pScreenInfo->fMultipleMonitors + && !GetSystemMetrics (SM_SAMEDISPLAYFORMAT)) + { + ErrorF ("winScreenInit - Monitors do not all have same pixel format / " + "display depth.\n" + "Using primary display only.\n"); + pScreenInfo->fMultipleMonitors = FALSE; + } + + /* Create display window */ + if (!(*pScreenPriv->pwinCreateBoundingWindow) (pScreen)) + { + ErrorF ("winScreenInit - pwinCreateBoundingWindow () " + "failed\n"); + return FALSE; + } + + /* Get a device context */ + hdc = GetDC (pScreenPriv->hwndScreen); + + /* Store the initial height, width, and depth of the display */ + /* Are we using multiple monitors? */ + if (pScreenInfo->fMultipleMonitors) + { + pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN); + pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN); + + /* + * In this case, some of the defaults set in + * winInitializeDefaultScreens () are not correct ... + */ + if (!pScreenInfo->fUserGaveHeightAndWidth) + { + pScreenInfo->dwWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN); + pScreenInfo->dwHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN); + pScreenInfo->dwWidth_mm = (pScreenInfo->dwWidth / + WIN_DEFAULT_DPI) * 25.4; + pScreenInfo->dwHeight_mm = (pScreenInfo->dwHeight / + WIN_DEFAULT_DPI) * 25.4; + } + } + else + { + pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXSCREEN); + pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYSCREEN); + } + + /* Save the original bits per pixel */ + pScreenPriv->dwLastWindowsBitsPixel = GetDeviceCaps (hdc, BITSPIXEL); + + /* Release the device context */ + ReleaseDC (pScreenPriv->hwndScreen, hdc); + + /* Clear the visuals list */ + miClearVisualTypes (); + + /* Set the padded screen width */ + pScreenInfo->dwPaddedWidth = PixmapBytePad (pScreenInfo->dwWidth, + pScreenInfo->dwBPP); + + /* Call the engine dependent screen initialization procedure */ + if (!((*pScreenPriv->pwinFinishScreenInit) (index, pScreen, argc, argv))) + { + ErrorF ("winScreenInit - winFinishScreenInit () failed\n"); + return FALSE; + } + +#if CYGDEBUG || YES + ErrorF ("winScreenInit - returning\n"); +#endif + + return TRUE; +} + + +/* See Porting Layer Definition - p. 20 */ +Bool +winFinishScreenInitFB (int index, + ScreenPtr pScreen, + int argc, char **argv) +{ + winScreenPriv(pScreen); + winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; + VisualPtr pVisual = NULL; + char *pbits = NULL; + int iReturn; + +#if WIN_LAYER_SUPPORT + pScreenPriv->dwLayerKind = LAYER_SHADOW; +#endif + + /* Create framebuffer */ + if (!(*pScreenPriv->pwinAllocateFB) (pScreen)) + { + ErrorF ("winFinishScreenInitFB - Could not allocate framebuffer\n"); + return FALSE; + } + + /* + * Grab the number of bits that are used to represent color in each pixel. + */ + if (pScreenInfo->dwBPP == 8) + pScreenInfo->dwDepth = 8; + else + pScreenInfo->dwDepth = winCountBits (pScreenPriv->dwRedMask) + + winCountBits (pScreenPriv->dwGreenMask) + + winCountBits (pScreenPriv->dwBlueMask); + + ErrorF ("winFinishScreenInitFB - Masks: %08x %08x %08x\n", + pScreenPriv->dwRedMask, pScreenPriv->dwGreenMask, + pScreenPriv->dwBlueMask); + + /* Init visuals */ + if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) + { + ErrorF ("winFinishScreenInitFB - winInitVisuals failed\n"); + return FALSE; + } + + /* Setup a local variable to point to the framebuffer */ + pbits = pScreenInfo->pfb; + + /* Apparently we need this for the render extension */ + miSetPixmapDepths (); + + /* Start fb initialization */ + if (!fbSetupScreen (pScreen, + pScreenInfo->pfb, + pScreenInfo->dwWidth, pScreenInfo->dwHeight, + monitorResolution, monitorResolution, + pScreenInfo->dwStride, + pScreenInfo->dwBPP)) + { + ErrorF ("winFinishScreenInitFB - fbSetupScreen failed\n"); + return FALSE; + } + + /* Override default colormap routines if visual class is dynamic */ + if (pScreenInfo->dwDepth == 8 + && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI + || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL + && pScreenInfo->fFullScreen) + || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD + && pScreenInfo->fFullScreen))) + { + pScreen->CreateColormap = winCreateColormap; + pScreen->DestroyColormap = winDestroyColormap; + pScreen->InstallColormap = winInstallColormap; + pScreen->UninstallColormap = winUninstallColormap; + pScreen->ListInstalledColormaps = winListInstalledColormaps; + pScreen->StoreColors = winStoreColors; + pScreen->ResolveColor = winResolveColor; + + /* + * NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its + * own colormap, as it cannot allocate 7 planes in the default + * colormap. Setting whitePixel to 1 allows Magic to get 7 + * planes in the default colormap, so it doesn't create its + * own colormap. This latter situation is highly desireable, + * as it keeps the Magic window viewable when switching to + * other X clients that use the default colormap. + */ + pScreen->blackPixel = 0; + pScreen->whitePixel = 1; + } + + /* Place our save screen function */ + pScreen->SaveScreen = winSaveScreen; + + /* Backing store functions */ + /* + * FIXME: Backing store support still doesn't seem to be working. + */ + pScreen->BackingStoreFuncs.SaveAreas = fbSaveAreas; + pScreen->BackingStoreFuncs.RestoreAreas = fbRestoreAreas; + + /* Finish fb initialization */ + if (!fbFinishScreenInit (pScreen, + pScreenInfo->pfb, + pScreenInfo->dwWidth, pScreenInfo->dwHeight, + monitorResolution, monitorResolution, + pScreenInfo->dwStride, + pScreenInfo->dwBPP)) + { + ErrorF ("winFinishScreenInitFB - fbFinishScreenInit failed\n"); + return FALSE; + } + + /* Save a pointer to the root visual */ + for (pVisual = pScreen->visuals; + pVisual->vid != pScreen->rootVisual; + pVisual++); + pScreenPriv->pRootVisual = pVisual; + + /* + * Setup points to the block and wakeup handlers. Pass a pointer + * to the current screen as pWakeupdata. + */ + pScreen->BlockHandler = winBlockHandler; + pScreen->WakeupHandler = winWakeupHandler; + pScreen->blockData = pScreen; + pScreen->wakeupData = pScreen; + +#ifdef RENDER + /* Render extension initialization, calls miPictureInit */ + if (!fbPictureInit (pScreen, NULL, 0)) + { + ErrorF ("winFinishScreenInitFB - fbPictureInit () failed\n"); + return FALSE; + } +#endif + +#if WIN_LAYER_SUPPORT + /* KDrive does LayerStartInit right after fbPictureInit */ + if (!LayerStartInit (pScreen)) + { + ErrorF ("winFinishScreenInitFB - LayerStartInit () failed\n"); + return FALSE; + } + + /* Not sure what we're adding to shadow, but add it anyway */ + if (!shadowAdd (pScreen, 0, pScreenPriv->pwinShadowUpdate, NULL, 0, 0)) + { + ErrorF ("winFinishScreenInitFB - shadowAdd () failed\n"); + return FALSE; + } + + /* KDrive does LayerFinishInit right after LayerStartInit */ + if (!LayerFinishInit (pScreen)) + { + ErrorF ("winFinishScreenInitFB - LayerFinishInit () failed\n"); + return FALSE; + } + + /* KDrive does LayerCreate right after LayerFinishInit */ + pScreenPriv->pLayer = winLayerCreate (pScreen); + if (!pScreenPriv->pLayer) + { + ErrorF ("winFinishScreenInitFB - winLayerCreate () failed\n"); + return FALSE; + } + + /* KDrive does RandRInit right after LayerCreate */ +#ifdef RANDR + if (pScreenInfo->dwDepth != 8 && !winRandRInit (pScreen)) + { + ErrorF ("winFinishScreenInitFB - winRandRInit () failed\n"); + return FALSE; + } +#endif +#endif + + /* + * Backing store support should reduce network traffic and increase + * performance. + */ + miInitializeBackingStore (pScreen); + + /* KDrive does miDCInitialize right after miInitializeBackingStore */ + /* Setup the cursor routines */ +#if CYGDEBUG + ErrorF ("winFinishScreenInitFB - Calling miDCInitialize ()\n"); +#endif + miDCInitialize (pScreen, &g_winPointerCursorFuncs); + + /* KDrive does winCreateDefColormap right after miDCInitialize */ + /* Create a default colormap */ +#if CYGDEBUG + ErrorF ("winFinishScreenInitFB - Calling winCreateDefColormap ()\n"); +#endif + if (!winCreateDefColormap (pScreen)) + { + ErrorF ("winFinishScreenInitFB - Could not create colormap\n"); + return FALSE; + } + +#if !WIN_LAYER_SUPPORT + /* Initialize the shadow framebuffer layer */ + if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI + || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD + || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL) + { +#if CYGDEBUG + ErrorF ("winFinishScreenInitFB - Calling shadowInit ()\n"); +#endif + if (!shadowInit (pScreen, + pScreenPriv->pwinShadowUpdate, + NULL)) + { + ErrorF ("winFinishScreenInitFB - shadowInit () failed\n"); + return FALSE; + } + } +#endif + + + /* Handle pseudo-rootless mode */ + if (pScreenInfo->fRootless) + { + /* Define the WRAP macro temporarily for local use */ +#define WRAP(a) \ + if (pScreen->a) { \ + pScreenPriv->a = pScreen->a; \ + } else { \ + ErrorF("null screen fn " #a "\n"); \ + pScreenPriv->a = NULL; \ + } + + /* Save a pointer to each lower-level window procedure */ + WRAP(CreateWindow); + WRAP(DestroyWindow); + WRAP(RealizeWindow); + WRAP(UnrealizeWindow); + WRAP(PositionWindow); + WRAP(ChangeWindowAttributes); +#ifdef SHAPE + WRAP(SetShape); +#endif + + /* Assign pseudo-rootless window procedures to be top level procedures */ + pScreen->CreateWindow = winCreateWindowPRootless; + pScreen->DestroyWindow = winDestroyWindowPRootless; + pScreen->PositionWindow = winPositionWindowPRootless; + pScreen->ChangeWindowAttributes = winChangeWindowAttributesPRootless; + pScreen->RealizeWindow = winMapWindowPRootless; + pScreen->UnrealizeWindow = winUnmapWindowPRootless; +#ifdef SHAPE + pScreen->SetShape = winSetShapePRootless; +#endif + + /* Undefine the WRAP macro, as it is not needed elsewhere */ +#undef WRAP + } + /* Handle multi window mode */ + else if (pScreenInfo->fMultiWindow) + { + /* Define the WRAP macro temporarily for local use */ +#define WRAP(a) \ + if (pScreen->a) { \ + pScreenPriv->a = pScreen->a; \ + } else { \ + ErrorF("null screen fn " #a "\n"); \ + pScreenPriv->a = NULL; \ + } + + /* Save a pointer to each lower-level window procedure */ + WRAP(CreateWindow); + WRAP(DestroyWindow); + WRAP(RealizeWindow); + WRAP(UnrealizeWindow); + WRAP(PositionWindow); + WRAP(ChangeWindowAttributes); + WRAP(ReparentWindow); + WRAP(RestackWindow); +#ifdef SHAPE + WRAP(SetShape); +#endif + + /* Assign multi-window window procedures to be top level procedures */ + pScreen->CreateWindow = winCreateWindowMultiWindow; + pScreen->DestroyWindow = winDestroyWindowMultiWindow; + pScreen->PositionWindow = winPositionWindowMultiWindow; + pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow; + pScreen->RealizeWindow = winMapWindowMultiWindow; + pScreen->UnrealizeWindow = winUnmapWindowMultiWindow; + pScreen->ReparentWindow = winReparentWindowMultiWindow; + pScreen->RestackWindow = winRestackWindowMultiWindow; +#ifdef SHAPE + pScreen->SetShape = winSetShapeMultiWindow; +#endif + + /* Undefine the WRAP macro, as it is not needed elsewhere */ +#undef WRAP + } + + /* Wrap either fb's or shadow's CloseScreen with our CloseScreen */ + pScreenPriv->CloseScreen = pScreen->CloseScreen; + pScreen->CloseScreen = pScreenPriv->pwinCloseScreen; + + /* Create a mutex for modules in seperate threads to wait for */ + iReturn = pthread_mutex_init (&pScreenPriv->pmServerStarted, NULL); + if (iReturn != 0) + { + ErrorF ("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n", + iReturn); + return FALSE; + } + + /* Own the mutex for modules in seperate threads */ + iReturn = pthread_mutex_lock (&pScreenPriv->pmServerStarted); + if (iReturn != 0) + { + ErrorF ("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n", + iReturn); + return FALSE; + } + + /* Set the ServerStarted flag to false */ + pScreenPriv->fServerStarted = FALSE; + +#if CYGDEBUG || YES + if (pScreenInfo->fMultiWindow) + ErrorF ("winFinishScreenInitFB - Calling winInitWM.\n"); +#endif + + /* Initialize multi window mode */ + if (pScreenInfo->fMultiWindow + && !winInitWM (&pScreenPriv->pWMInfo, + &pScreenPriv->ptWMProc, + &pScreenPriv->pmServerStarted, + pScreenInfo->dwScreen)) + { + ErrorF ("winFinishScreenInitFB - winInitWM () failed.\n"); + return FALSE; + } + +#if CYGDEBUG || YES + if (pScreenInfo->fClipboard) + ErrorF ("winFinishScreenInitFB - Calling winInitClipboard.\n"); +#endif + + /* Initialize the clipboard manager */ + if (pScreenInfo->fClipboard + && !winInitClipboard (&pScreenPriv->ptClipboardProc, + &pScreenPriv->pmServerStarted, + pScreenInfo->dwScreen)) + { + ErrorF ("winFinishScreenInitFB - winClipboardInit () failed.\n"); + return FALSE; + } + + /* Tell the server that we are enabled */ + pScreenPriv->fEnabled = TRUE; + + /* Tell the server that we have a valid depth */ + pScreenPriv->fBadDepth = FALSE; + +#if CYGDEBUG || YES + ErrorF ("winFinishScreenInitFB - returning\n"); +#endif + + return TRUE; +} + + +/* + * + * + * + * + * TEST CODE BELOW - NOT USED IN NORMAL COMPILATION + * + * + * + * + * + */ + + +/* See Porting Layer Definition - p. 20 */ + +Bool +winFinishScreenInitNativeGDI (int index, + ScreenPtr pScreen, + int argc, char **argv) +{ + winScreenPriv(pScreen); + winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index]; + VisualPtr pVisuals = NULL; + DepthPtr pDepths = NULL; + VisualID rootVisual = 0; + int nVisuals = 0, nDepths = 0, nRootDepth = 0; + + /* Ignore user input (mouse, keyboard) */ + pScreenInfo->fIgnoreInput = TRUE; + + /* Get device contexts for the screen and shadow bitmap */ + pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen); + if (pScreenPriv->hdcScreen == NULL) + FatalError ("winFinishScreenInitNativeGDI - Couldn't get a DC\n"); + + /* Init visuals */ + if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) + { + ErrorF ("winFinishScreenInitNativeGDI - pwinInitVisuals failed\n"); + return FALSE; + } + + /* Initialize the mi visuals */ + if (!miInitVisuals (&pVisuals, &pDepths, &nVisuals, &nDepths, &nRootDepth, + &rootVisual, + ((unsigned long)1 << (pScreenInfo->dwDepth - 1)), 8, + TrueColor)) + { + ErrorF ("winFinishScreenInitNativeGDI - miInitVisuals () failed\n"); + return FALSE; + } + + /* Initialize the CloseScreen procedure pointer */ + pScreen->CloseScreen = NULL; + + /* Initialize the mi code */ + if (!miScreenInit (pScreen, + NULL, /* No framebuffer */ + pScreenInfo->dwWidth, pScreenInfo->dwHeight, + monitorResolution, monitorResolution, + pScreenInfo->dwWidth, + nRootDepth, nDepths, pDepths, rootVisual, + nVisuals, pVisuals)) + { + ErrorF ("winFinishScreenInitNativeGDI - miScreenInit failed\n"); + return FALSE; + } + + /* + * Register our block and wakeup handlers; these procedures + * process messages in our Windows message queue; specifically, + * they process mouse and keyboard input. + */ + pScreen->BlockHandler = winBlockHandler; + pScreen->WakeupHandler = winWakeupHandler; + pScreen->blockData = pScreen; + pScreen->wakeupData = pScreen; + + /* Place our save screen function */ + pScreen->SaveScreen = winSaveScreen; + + /* Pixmaps */ + pScreen->CreatePixmap = winCreatePixmapNativeGDI; + pScreen->DestroyPixmap = winDestroyPixmapNativeGDI; + + /* Other Screen Routines */ + pScreen->QueryBestSize = winQueryBestSizeNativeGDI; + pScreen->SaveScreen = winSaveScreen; + pScreen->GetImage = miGetImage; + pScreen->GetSpans = winGetSpansNativeGDI; + + /* Window Procedures */ + pScreen->CreateWindow = winCreateWindowNativeGDI; + pScreen->DestroyWindow = winDestroyWindowNativeGDI; + pScreen->PositionWindow = winPositionWindowNativeGDI; + pScreen->ChangeWindowAttributes = winChangeWindowAttributesNativeGDI; + pScreen->RealizeWindow = winMapWindowNativeGDI; + pScreen->UnrealizeWindow = winUnmapWindowNativeGDI; + + /* Paint window */ + pScreen->PaintWindowBackground = miPaintWindow; + pScreen->PaintWindowBorder = miPaintWindow; + pScreen->CopyWindow = winCopyWindowNativeGDI; + + /* Fonts */ + pScreen->RealizeFont = winRealizeFontNativeGDI; + pScreen->UnrealizeFont = winUnrealizeFontNativeGDI; + + /* GC */ + pScreen->CreateGC = winCreateGCNativeGDI; + + /* Colormap Routines */ + pScreen->CreateColormap = miInitializeColormap; + pScreen->DestroyColormap = (DestroyColormapProcPtr) (void (*)()) NoopDDA; + pScreen->InstallColormap = miInstallColormap; + pScreen->UninstallColormap = miUninstallColormap; + pScreen->ListInstalledColormaps = miListInstalledColormaps; + pScreen->StoreColors = (StoreColorsProcPtr) (void (*)()) NoopDDA; + pScreen->ResolveColor = miResolveColor; + + /* Bitmap */ + pScreen->BitmapToRegion = winPixmapToRegionNativeGDI; + + ErrorF ("winFinishScreenInitNativeGDI - calling miDCInitialize\n"); + + /* Set the default white and black pixel positions */ + pScreen->whitePixel = pScreen->blackPixel = (Pixel) 0; + + /* Initialize the cursor */ + if (!miDCInitialize (pScreen, &g_winPointerCursorFuncs)) + { + ErrorF ("winFinishScreenInitNativeGDI - miDCInitialize failed\n"); + return FALSE; + } + + /* Create a default colormap */ + if (!miCreateDefColormap (pScreen)) + { + ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () " + "failed\n"); + return FALSE; + } + + ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () " + "returned\n"); + + /* mi doesn't use a CloseScreen procedure, so no need to wrap */ + pScreen->CloseScreen = pScreenPriv->pwinCloseScreen; + + /* Tell the server that we are enabled */ + pScreenPriv->fEnabled = TRUE; + + ErrorF ("winFinishScreenInitNativeGDI - Successful addition of " + "screen %08x\n", + pScreen); + + return TRUE; +} + + +/* See Porting Layer Definition - p. 33 */ +Bool +winSaveScreen (ScreenPtr pScreen, int on) +{ + return TRUE; +} + + +PixmapPtr +winGetWindowPixmap (WindowPtr pwin) +{ + ErrorF ("winGetWindowPixmap ()\n"); + return NULL; +} + + +void +winSetWindowPixmap (WindowPtr pwin, PixmapPtr pPix) +{ + ErrorF ("winSetWindowPixmap ()\n"); +} |