diff options
author | Adam Jackson <ajax@redhat.com> | 2011-03-18 17:03:09 -0400 |
---|---|---|
committer | Adam Jackson <ajax@redhat.com> | 2011-03-28 12:46:38 -0400 |
commit | c327d07cc68802256c679a65d78f98f17327abda (patch) | |
tree | 1160cf1ff8d1cb7291119db54ffb34bbbfc1ec5d /glx | |
parent | a48dadc98a28c969741979b70b7a639f24f4cbbd (diff) |
glx: Remove ->forceCurrent from the context vtable
All the implementations of makeCurrent and forceCurrent are identical,
so just use makeCurrent everywhere.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Diffstat (limited to 'glx')
-rw-r--r-- | glx/glxcontext.h | 2 | ||||
-rw-r--r-- | glx/glxdri.c | 14 | ||||
-rw-r--r-- | glx/glxdri2.c | 14 | ||||
-rw-r--r-- | glx/glxdriswrast.c | 14 | ||||
-rw-r--r-- | glx/glxext.c | 2 |
5 files changed, 1 insertions, 45 deletions
diff --git a/glx/glxcontext.h b/glx/glxcontext.h index 79bc083a8..65d51f507 100644 --- a/glx/glxcontext.h +++ b/glx/glxcontext.h @@ -53,8 +53,6 @@ struct __GLXcontext { int (*copy) (__GLXcontext *dst, __GLXcontext *src, unsigned long mask); - int (*forceCurrent) (__GLXcontext *context); - Bool (*wait) (__GLXcontext *context, __GLXclientState *cl, int *error); diff --git a/glx/glxdri.c b/glx/glxdri.c index 3a573372a..c87ac9a65 100644 --- a/glx/glxdri.c +++ b/glx/glxdri.c @@ -335,19 +335,6 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, src->driContext, mask); } -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - static void glxFillAlphaChannel (CARD32 *pixels, CARD32 rowstride, int width, int height) { @@ -641,7 +628,6 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; /* Find the requested X visual */ diff --git a/glx/glxdri2.c b/glx/glxdri2.c index 18927d75d..e8961e255 100644 --- a/glx/glxdri2.c +++ b/glx/glxdri2.c @@ -283,19 +283,6 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, src->driContext, mask); } -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - static Bool __glXDRIcontextWait(__GLXcontext *baseContext, __GLXclientState *cl, int *error) @@ -411,7 +398,6 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->base.wait = __glXDRIcontextWait; diff --git a/glx/glxdriswrast.c b/glx/glxdriswrast.c index 78b24ff62..ed142c167 100644 --- a/glx/glxdriswrast.c +++ b/glx/glxdriswrast.c @@ -174,19 +174,6 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, src->driContext, mask); } -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - #ifdef __DRI_TEX_BUFFER static int @@ -289,7 +276,6 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->driContext = diff --git a/glx/glxext.c b/glx/glxext.c index 16315b876..e083c6cf8 100644 --- a/glx/glxext.c +++ b/glx/glxext.c @@ -420,7 +420,7 @@ __GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, /* Make this context the current one for the GL. */ if (!cx->isDirect) { - if (!(*cx->forceCurrent)(cx)) { + if (!(*cx->makeCurrent)(cx)) { /* Bind failed, and set the error code. Bummer */ cl->client->errorValue = cx->id; *error = __glXError(GLXBadContextState); |