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authorEric Engestrom <eric.engestrom@imgtec.com>2017-02-09 15:04:14 +0000
committerEric Engestrom <eric.engestrom@imgtec.com>2017-02-09 15:45:08 +0000
commit6a71a69a12d43da801a6fb95fc6e20be37f348b6 (patch)
treee9d53942e90a04eb849ac36321d524cb010fbe4b /docs
parent8278f1ec35d9904f0aa568fafd7f7a3dd51b25ba (diff)
docs: improve the list of gl implementations
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com> Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/intro.html5
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diff --git a/docs/intro.html b/docs/intro.html
index 38f40f5ef5db..be164c883dd5 100644
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@@ -171,8 +171,9 @@ driver ("swr") based on LLVM and developed by Intel.
</p>
<p>
-Ongoing: Mesa is the OpenGL implementation for several types of hardware
-made by Intel, AMD and NVIDIA, plus the VMware virtual GPU.
+Ongoing: Mesa is the OpenGL implementation for devices designed by
+Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and
+VirGL virtual GPUs.
There's also several software-based renderers: swrast (the legacy
Mesa rasterizer), softpipe (a gallium reference driver), llvmpipe
(LLVM/JIT-based high-speed rasterizer) and swr (another LLVM-based driver).