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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
*/
#include <string.h>
#include <stdlib.h>
#include <glib/gi18n.h>
#include "nm-setting-team.h"
#include "nm-utils.h"
#include "nm-utils-private.h"
#include "nm-setting-private.h"
/**
* SECTION:nm-setting-team
* @short_description: Describes connection properties for teams
*
* The #NMSettingTeam object is a #NMSetting subclass that describes properties
* necessary for team connections.
**/
/**
* nm_setting_team_error_quark:
*
* Registers an error quark for #NMSettingTeam if necessary.
*
* Returns: the error quark used for #NMSettingTeam errors.
**/
GQuark
nm_setting_team_error_quark (void)
{
static GQuark quark;
if (G_UNLIKELY (!quark))
quark = g_quark_from_static_string ("nm-setting-team-error-quark");
return quark;
}
G_DEFINE_TYPE_WITH_CODE (NMSettingTeam, nm_setting_team, NM_TYPE_SETTING,
_nm_register_setting (TEAM, 1))
NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM)
#define NM_SETTING_TEAM_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM, NMSettingTeamPrivate))
typedef struct {
char *config;
} NMSettingTeamPrivate;
enum {
PROP_0,
PROP_CONFIG,
LAST_PROP
};
/**
* nm_setting_team_new:
*
* Creates a new #NMSettingTeam object with default values.
*
* Returns: (transfer full): the new empty #NMSettingTeam object
**/
NMSetting *
nm_setting_team_new (void)
{
return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM, NULL);
}
/**
* nm_setting_team_get_config:
* @setting: the #NMSettingTeam
*
* Returns: the #NMSettingTeam:config property of the setting
**/
const char *
nm_setting_team_get_config (NMSettingTeam *setting)
{
g_return_val_if_fail (NM_IS_SETTING_TEAM (setting), NULL);
return NM_SETTING_TEAM_GET_PRIVATE (setting)->config;
}
static gboolean
verify (NMSetting *setting, GSList *all_settings, GError **error)
{
return _nm_setting_verify_required_virtual_interface_name (all_settings, error);
}
static void
nm_setting_team_init (NMSettingTeam *setting)
{
}
static void
finalize (GObject *object)
{
NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
g_free (priv->config);
G_OBJECT_CLASS (nm_setting_team_parent_class)->finalize (object);
}
static void
set_property (GObject *object, guint prop_id,
const GValue *value, GParamSpec *pspec)
{
NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
switch (prop_id) {
case PROP_CONFIG:
g_free (priv->config);
priv->config = g_value_dup_string (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
get_property (GObject *object, guint prop_id,
GValue *value, GParamSpec *pspec)
{
NMSettingTeam *setting = NM_SETTING_TEAM (object);
switch (prop_id) {
case PROP_CONFIG:
g_value_set_string (value, nm_setting_team_get_config (setting));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
nm_setting_team_class_init (NMSettingTeamClass *setting_class)
{
GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
g_type_class_add_private (setting_class, sizeof (NMSettingTeamPrivate));
/* virtual methods */
object_class->set_property = set_property;
object_class->get_property = get_property;
object_class->finalize = finalize;
parent_class->verify = verify;
/* Properties */
/**
* NMSettingTeam:config:
*
* The JSON configuration for the team network interface. The property
* should contain raw JSON configuration data suitable for teamd, because
* the value is passed directly to teamd. If not specified, the default
* configuration is used. See man teamd.conf for the format details.
**/
g_object_class_install_property
(object_class, PROP_CONFIG,
g_param_spec_string (NM_SETTING_TEAM_CONFIG, "", "",
NULL,
G_PARAM_READWRITE |
NM_SETTING_PARAM_INFERRABLE |
G_PARAM_STATIC_STRINGS));
_nm_setting_class_add_dbus_only_property (parent_class, "interface-name",
G_VARIANT_TYPE_STRING,
_nm_setting_get_deprecated_virtual_interface_name,
NULL);
}
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