/* * Mesa 3-D graphics library * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef BUFFEROBJ_H #define BUFFEROBJ_H #include "context.h" /* * Internal functions */ /** Is the given buffer object currently mapped? */ static INLINE GLboolean _mesa_bufferobj_mapped(const struct gl_buffer_object *obj) { return obj->Pointer != NULL; } /** * Is the given buffer object a user-created buffer object? * Mesa uses default buffer objects in several places. Default buffers * always have Name==0. User created buffers have Name!=0. */ static INLINE GLboolean _mesa_is_bufferobj(const struct gl_buffer_object *obj) { return obj->Name != 0; } extern void _mesa_init_buffer_objects( GLcontext *ctx ); extern void _mesa_free_buffer_objects( GLcontext *ctx ); extern void _mesa_update_default_objects_buffer_objects(GLcontext *ctx); extern struct gl_buffer_object * _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer); extern void _mesa_initialize_buffer_object( struct gl_buffer_object *obj, GLuint name, GLenum target ); extern void _mesa_reference_buffer_object(GLcontext *ctx, struct gl_buffer_object **ptr, struct gl_buffer_object *bufObj); extern GLboolean _mesa_validate_pbo_access(GLuint dimensions, const struct gl_pixelstore_attrib *pack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *ptr); extern const GLvoid * _mesa_map_pbo_source(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *src); extern const GLvoid * _mesa_map_validate_pbo_source(GLcontext *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *ptr, const char *where); extern void _mesa_unmap_pbo_source(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack); extern void * _mesa_map_pbo_dest(GLcontext *ctx, const struct gl_pixelstore_attrib *pack, GLvoid *dest); extern GLvoid * _mesa_map_validate_pbo_dest(GLcontext *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *ptr, const char *where); extern void _mesa_unmap_pbo_dest(GLcontext *ctx, const struct gl_pixelstore_attrib *pack); extern void _mesa_init_buffer_object_functions(struct dd_function_table *driver); /* * API functions */ extern void GLAPIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); extern void GLAPIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer); extern void GLAPIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint * buffer); extern GLboolean GLAPIENTRY _mesa_IsBufferARB(GLuint buffer); extern void GLAPIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); extern void GLAPIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); extern void GLAPIENTRY _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); extern void * GLAPIENTRY _mesa_MapBufferARB(GLenum target, GLenum access); extern GLboolean GLAPIENTRY _mesa_UnmapBufferARB(GLenum target); extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); extern void GLAPIENTRY _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); extern void * GLAPIENTRY _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); extern void GLAPIENTRY _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); #endif