diff options
author | Luc Verhaegen <libv@skynet.be> | 2010-03-11 14:18:41 +0100 |
---|---|---|
committer | Luc Verhaegen <libv@skynet.be> | 2010-03-11 14:18:41 +0100 |
commit | bf6a158b95d810d06344b4ca9395e4ebbca8bda9 (patch) | |
tree | 36a709a98723329d45cf43154e0fb93278a07cbd | |
parent | 5dee9b7b19c1aa3a13618b08bc24f00677b5364b (diff) |
-rw-r--r-- | configure.ac | 5 | ||||
-rw-r--r-- | src/Makefile.am | 22 | ||||
-rw-r--r-- | src/server/via.h | 11 | ||||
-rw-r--r-- | src/server/via_dri.c | 1252 | ||||
-rw-r--r-- | src/server/via_dri.h | 78 | ||||
-rw-r--r-- | src/server/via_driver.h | 309 | ||||
-rw-r--r-- | src/server/via_priv.h | 70 | ||||
-rw-r--r-- | src/server/via_regs.h | 198 | ||||
-rw-r--r-- | src/via_3d_reg.h | 1652 | ||||
-rw-r--r-- | src/via_context.c | 956 | ||||
-rw-r--r-- | src/via_context.h | 423 | ||||
-rw-r--r-- | src/via_drmclient.h | 29 | ||||
-rw-r--r-- | src/via_fb.c | 243 | ||||
-rw-r--r-- | src/via_fb.h | 42 | ||||
-rw-r--r-- | src/via_ioctl.c | 981 | ||||
-rw-r--r-- | src/via_ioctl.h | 133 | ||||
-rw-r--r-- | src/via_memcpy.c | 138 | ||||
-rw-r--r-- | src/via_render.c | 131 | ||||
-rw-r--r-- | src/via_screen.c | 499 | ||||
-rw-r--r-- | src/via_screen.h | 95 | ||||
-rw-r--r-- | src/via_span.c | 195 | ||||
-rw-r--r-- | src/via_span.h | 35 | ||||
-rw-r--r-- | src/via_state.c | 1527 | ||||
-rw-r--r-- | src/via_state.h | 39 | ||||
-rw-r--r-- | src/via_tex.c | 988 | ||||
-rw-r--r-- | src/via_tex.h | 41 | ||||
-rw-r--r-- | src/via_texcombine.c | 424 | ||||
-rw-r--r-- | src/via_tris.c | 1194 | ||||
-rw-r--r-- | src/via_tris.h | 35 |
29 files changed, 11738 insertions, 7 deletions
diff --git a/configure.ac b/configure.ac index 2a78cfd..4ce1052 100644 --- a/configure.ac +++ b/configure.ac @@ -1,7 +1,7 @@ # Process this file with autoconf to produce a configure script AC_PREREQ(2.57) -AC_INIT([mesa-dri-xxx], 7.0.3, [], mesa-dri-xxx) +AC_INIT([mesa-dri-unichrome], 7.0.3, [], mesa-dri-unichrome) AM_INIT_AUTOMAKE([dist-bzip2]) @@ -16,7 +16,8 @@ AC_PROG_CC AC_HEADER_STDC PKG_CHECK_MODULES([DRM], [libdrm >= 2.3.0]) -PKG_CHECK_MODULES([DRI], [libmesadri = 7.0.3 libmesadricommon = 7.0.3]) +PKG_CHECK_MODULES([DRI], [libmesadri >= 7.0.3 libmesadri < 7.1.0 + libmesadricommon >= 7.0.3 libmesadricommon < 7.1.0]) AC_OUTPUT([ Makefile diff --git a/src/Makefile.am b/src/Makefile.am index aa854c5..4984403 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1,7 +1,19 @@ AM_CFLAGS = -DIN_DRI_DRIVER -DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING -xxx_dri_la_LTLIBRARIES = xxx_dri.la -xxx_dri_la_CFLAGS = $(AM_CFLAGS) $(DRM_CFLAGS) $(DRI_CFLAGS) -Iserver -xxx_dri_la_LDFLAGS = -module -noprefix -lm -ldl $(DRM_LIBS) $(DRI_LIBS) -xxx_dri_ladir = @libdir@/dri -xxx_dri_la_SOURCES = \ +unichrome_dri_la_LTLIBRARIES = unichrome_dri.la +unichrome_dri_la_CFLAGS = $(AM_CFLAGS) $(DRM_CFLAGS) $(DRI_CFLAGS) -Iserver +unichrome_dri_la_LDFLAGS = -module -noprefix -avoid-version -lm -ldl \ + $(DRM_LIBS) $(DRI_LIBS) +unichrome_dri_ladir = @libdir@/dri +unichrome_dri_la_SOURCES = \ + via_context.c \ + via_fb.c \ + via_tex.c \ + via_ioctl.c \ + via_memcpy.c \ + via_render.c \ + via_screen.c \ + via_span.c \ + via_state.c \ + via_texcombine.c \ + via_tris.c diff --git a/src/server/via.h b/src/server/via.h new file mode 100644 index 0000000..2cfe663 --- /dev/null +++ b/src/server/via.h @@ -0,0 +1,11 @@ +#ifndef __VIA_H__ +#define __VIA_H__ + +typedef struct VIAInfo +{ + size_t registerSize; + void * registerHandle; + void * data; +} * VIAInfoPtr; + +#endif /* __VIA_H__ */ diff --git a/src/server/via_dri.c b/src/server/via_dri.c new file mode 100644 index 0000000..6944bd6 --- /dev/null +++ b/src/server/via_dri.c @@ -0,0 +1,1252 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_dri.c,v 1.4 2003/09/24 02:43:30 dawes Exp $ */ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <errno.h> +#include <unistd.h> + +#include "driver.h" +#include "drm.h" +#include "imports.h" + +#include "dri_util.h" + +#include "via_context.h" +#include "via_dri.h" +#include "via_driver.h" +#include "xf86drm.h" + +static void VIAEnableMMIO(DRIDriverContext * ctx); +static void VIADisableMMIO(DRIDriverContext * ctx); +static void VIADisableExtendedFIFO(DRIDriverContext *ctx); +static void VIAEnableExtendedFIFO(DRIDriverContext *ctx); +static void VIAInitialize2DEngine(DRIDriverContext *ctx); +static void VIAInitialize3DEngine(DRIDriverContext *ctx); + +static int VIADRIScreenInit(DRIDriverContext * ctx); +static void VIADRICloseScreen(DRIDriverContext * ctx); +static int VIADRIFinishScreenInit(DRIDriverContext * ctx); + +/* _SOLO : missing macros normally defined by X code */ +#define xf86DrvMsg(a, b, ...) fprintf(stderr, __VA_ARGS__) +#define MMIO_IN8(base, addr) ((*(((volatile u_int8_t*)base)+(addr)))+0) +#define MMIO_OUT8(base, addr, val) ((*(((volatile u_int8_t*)base)+(addr)))=((u_int8_t)val)) +#define MMIO_OUT16(base, addr, val) ((*(volatile u_int16_t*)(((u_int8_t*)base)+(addr)))=((u_int16_t)val)) + +#define VIDEO 0 +#define AGP 1 +#define AGP_PAGE_SIZE 4096 +#define AGP_PAGES 8192 +#define AGP_SIZE (AGP_PAGE_SIZE * AGP_PAGES) +#define AGP_CMDBUF_PAGES 512 +#define AGP_CMDBUF_SIZE (AGP_PAGE_SIZE * AGP_CMDBUF_PAGES) + +static char VIAKernelDriverName[] = "via"; +static char VIAClientDriverName[] = "unichrome"; + +static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia); +static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia); +static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia); +static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia); +static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia); + +static void VIADRIIrqInit( DRIDriverContext *ctx ) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI = pVia->devPrivate; + + pVIADRI->irqEnabled = drmGetInterruptFromBusID(pVia->drmFD, + ctx->pciBus, + ctx->pciDevice, + ctx->pciFunc); + + if ((drmCtlInstHandler(pVia->drmFD, pVIADRI->irqEnabled))) { + xf86DrvMsg(pScreen->myNum, X_WARNING, + "[drm] Failure adding irq handler. " + "Falling back to irq-free operation.\n"); + pVIADRI->irqEnabled = 0; + } + + if (pVIADRI->irqEnabled) + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] Irq handler installed, using IRQ %d.\n", + pVIADRI->irqEnabled); +} + +static void VIADRIIrqExit( DRIDriverContext *ctx ) { + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI = pVia->devPrivate; + + if (pVIADRI->irqEnabled) { + if (drmCtlUninstHandler(pVia->drmFD)) { + xf86DrvMsg(pScreen-myNum, X_INFO,"[drm] Irq handler uninstalled.\n"); + } else { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] Could not uninstall irq handler.\n"); + } + } +} + +static void VIADRIRingBufferCleanup(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI = pVia->devPrivate; + drm_via_dma_init_t ringBufInit; + + if (pVIADRI->ringBufActive) { + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] Cleaning up DMA ring-buffer.\n"); + ringBufInit.func = VIA_CLEANUP_DMA; + if (drmCommandWrite(pVia->drmFD, DRM_VIA_DMA_INIT, &ringBufInit, + sizeof(ringBufInit))) { + xf86DrvMsg(pScreen->myNum, X_WARNING, + "[drm] Failed to clean up DMA ring-buffer: %d\n", errno); + } + pVIADRI->ringBufActive = 0; + } +} + +static int VIADRIRingBufferInit(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI = pVia->devPrivate; + drm_via_dma_init_t ringBufInit; + drmVersionPtr drmVer; + + pVIADRI->ringBufActive = 0; + + if (NULL == (drmVer = drmGetVersion(pVia->drmFD))) { + return GL_FALSE; + } + + if (((drmVer->version_major <= 1) && (drmVer->version_minor <= 3))) { + return GL_FALSE; + } + + /* + * Info frome code-snippet on DRI-DEVEL list; Erdi Chen. + */ + + switch (pVia->ChipId) { + case PCI_CHIP_VT3259: + ringBufInit.reg_pause_addr = 0x40c; + break; + default: + ringBufInit.reg_pause_addr = 0x418; + break; + } + + ringBufInit.offset = pVia->agpSize; + ringBufInit.size = AGP_CMDBUF_SIZE; + ringBufInit.func = VIA_INIT_DMA; + if (drmCommandWrite(pVia->drmFD, DRM_VIA_DMA_INIT, &ringBufInit, + sizeof(ringBufInit))) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] Failed to initialize DMA ring-buffer: %d\n", errno); + return GL_FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] Initialized AGP ring-buffer, size 0x%lx at AGP offset 0x%lx.\n", + ringBufInit.size, ringBufInit.offset); + + pVIADRI->ringBufActive = 1; + return GL_TRUE; +} + +static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia) +{ + unsigned long agp_phys; + drmAddress agpaddr; + VIADRIPtr pVIADRI; + pVIADRI = pVia->devPrivate; + pVia->agpSize = 0; + + if (drmAgpAcquire(pVia->drmFD) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpAcquire failed %d\n", errno); + return GL_FALSE; + } + + if (drmAgpEnable(pVia->drmFD, drmAgpGetMode(pVia->drmFD)&~0x0) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpEnable failed\n"); + return GL_FALSE; + } + + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] drmAgpEnabled succeeded\n"); + + if (drmAgpAlloc(pVia->drmFD, AGP_SIZE, 0, &agp_phys, &pVia->agpHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] drmAgpAlloc failed\n"); + drmAgpRelease(pVia->drmFD); + return GL_FALSE; + } + + if (drmAgpBind(pVia->drmFD, pVia->agpHandle, 0) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] drmAgpBind failed\n"); + drmAgpFree(pVia->drmFD, pVia->agpHandle); + drmAgpRelease(pVia->drmFD); + + return GL_FALSE; + } + + /* + * Place the ring-buffer last in the AGP region, and restrict the + * public map not to include the buffer for security reasons. + */ + + pVia->agpSize = AGP_SIZE - AGP_CMDBUF_SIZE; + pVia->agpAddr = drmAgpBase(pVia->drmFD); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agpAddr = 0x%08lx\n",pVia->agpAddr); + + pVIADRI->agp.size = pVia->agpSize; + if (drmAddMap(pVia->drmFD, (drm_handle_t)0, + pVIADRI->agp.size, DRM_AGP, 0, + &pVIADRI->agp.handle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] Failed to map public agp area\n"); + pVIADRI->agp.size = 0; + return GL_FALSE; + } + /* Map AGP from kernel to Xserver - Not really needed */ + drmMap(pVia->drmFD, pVIADRI->agp.handle,pVIADRI->agp.size, &agpaddr); + + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agpAddr = 0x%08lx\n", pVia->agpAddr); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agpSize = 0x%08lx\n", pVia->agpSize); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agp physical addr = 0x%08lx\n", agp_phys); + + { + drm_via_agp_t agp; + agp.offset = 0; + agp.size = AGP_SIZE-AGP_CMDBUF_SIZE; + if (drmCommandWrite(pVia->drmFD, DRM_VIA_AGP_INIT, &agp, + sizeof(drm_via_agp_t)) < 0) { + drmUnmap(&agpaddr,pVia->agpSize); + drmRmMap(pVia->drmFD,pVIADRI->agp.handle); + drmAgpUnbind(pVia->drmFD, pVia->agpHandle); + drmAgpFree(pVia->drmFD, pVia->agpHandle); + drmAgpRelease(pVia->drmFD); + return GL_FALSE; + } + } + + return GL_TRUE; +} + +static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + int FBSize = pVia->FBFreeEnd-pVia->FBFreeStart; + int FBOffset = pVia->FBFreeStart; + VIADRIPtr pVIADRI = pVia->devPrivate; + pVIADRI->fbOffset = FBOffset; + pVIADRI->fbSize = pVia->videoRambytes; + + { + drm_via_fb_t fb; + fb.offset = FBOffset; + fb.size = FBSize; + + if (drmCommandWrite(pVia->drmFD, DRM_VIA_FB_INIT, &fb, + sizeof(drm_via_fb_t)) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] failed to init frame buffer area\n"); + return GL_FALSE; + } else { + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] FBFreeStart= 0x%08x FBFreeEnd= 0x%08x " + "FBSize= 0x%08x\n", + pVia->FBFreeStart, pVia->FBFreeEnd, FBSize); + return GL_TRUE; + } + } +} + +static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + return GL_TRUE; +} + +static int VIADRIScreenInit(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI; + int err; + +#if 0 + ctx->shared.SAREASize = ((sizeof(drm_sarea_t) + 0xfff) & 0x1000); +#else + if (sizeof(drm_sarea_t)+sizeof(drm_via_sarea_t) > SAREA_MAX) { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, + "Data does not fit in SAREA\n"); + return GL_FALSE; + } + ctx->shared.SAREASize = SAREA_MAX; +#endif + + ctx->drmFD = drmOpen(VIAKernelDriverName, NULL); + if (ctx->drmFD < 0) { + fprintf(stderr, "[drm] drmOpen failed\n"); + return 0; + } + pVia->drmFD = ctx->drmFD; + + err = drmSetBusid(ctx->drmFD, ctx->pciBusID); + if (err < 0) { + fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", + ctx->drmFD, ctx->pciBusID, strerror(-err)); + return 0; + } + + err = drmAddMap(ctx->drmFD, 0, ctx->shared.SAREASize, DRM_SHM, + DRM_CONTAINS_LOCK, &ctx->shared.hSAREA); + if (err < 0) { + fprintf(stderr, "[drm] drmAddMap failed\n"); + return 0; + } + fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", + ctx->shared.SAREASize, ctx->shared.hSAREA); + + if (drmMap(ctx->drmFD, + ctx->shared.hSAREA, + ctx->shared.SAREASize, + (drmAddressPtr)(&ctx->pSAREA)) < 0) + { + fprintf(stderr, "[drm] drmMap failed\n"); + return 0; + } + memset(ctx->pSAREA, 0, ctx->shared.SAREASize); + fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", + ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); + + /* Need to AddMap the framebuffer and mmio regions here: + */ + if (drmAddMap(ctx->drmFD, + (drm_handle_t)ctx->FBStart, + ctx->FBSize, + DRM_FRAME_BUFFER, +#ifndef _EMBEDDED + 0, +#else + DRM_READ_ONLY, +#endif + &ctx->shared.hFrameBuffer) < 0) + { + fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); + return 0; + } + + fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", + ctx->shared.hFrameBuffer); + + pVIADRI = (VIADRIPtr) CALLOC(sizeof(VIADRIRec)); + if (!pVIADRI) { + drmClose(ctx->drmFD); + return GL_FALSE; + } + pVia->devPrivate = pVIADRI; + ctx->driverClientMsg = pVIADRI; + ctx->driverClientMsgSize = sizeof(*pVIADRI); + + /* DRIScreenInit doesn't add all the common mappings. Add additional mappings here. */ + if (!VIADRIMapInit(ctx, pVia)) { + VIADRICloseScreen(ctx); + return GL_FALSE; + } + + pVIADRI->regs.size = VIA_MMIO_REGSIZE; + pVIADRI->regs.handle = pVia->registerHandle; + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] mmio Registers = 0x%08lx\n", + pVIADRI->regs.handle); + + if (drmMap(pVia->drmFD, + pVIADRI->regs.handle, + pVIADRI->regs.size, + (drmAddress *)&pVia->MapBase) != 0) + { + VIADRICloseScreen(ctx); + return GL_FALSE; + } + + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] mmio mapped.\n" ); + + VIAEnableMMIO(ctx); + + /* Get video memory clock. */ + VGAOUT8(0x3D4, 0x3D); + pVia->MemClk = (VGAIN8(0x3D5) & 0xF0) >> 4; + xf86DrvMsg(0, X_INFO, "[dri] MemClk (0x%x)\n", pVia->MemClk); + + /* 3D rendering has noise if not enabled. */ + VIAEnableExtendedFIFO(ctx); + + VIAInitialize2DEngine(ctx); + + /* Must disable MMIO or 3D won't work. */ + VIADisableMMIO(ctx); + + VIAInitialize3DEngine(ctx); + + pVia->IsPCI = !VIADRIAgpInit(ctx, pVia); + + if (pVia->IsPCI) { + VIADRIPciInit(ctx, pVia); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use pci.\n" ); + } + else + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use agp.\n" ); + + if (!(VIADRIFBInit(ctx, pVia))) { + VIADRICloseScreen(ctx); + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "[dri] frame buffer initialize fail .\n" ); + return GL_FALSE; + } + + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] frame buffer initialized.\n" ); + + return VIADRIFinishScreenInit(ctx); +} + +static void +VIADRICloseScreen(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI=(VIADRIPtr)pVia->devPrivate; + + VIADRIRingBufferCleanup(ctx); + + if (pVia->MapBase) { + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Unmapping MMIO registers\n"); + drmUnmap(pVia->MapBase, pVIADRI->regs.size); + } + + if (pVia->agpSize) { + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Freeing agp memory\n"); + drmAgpFree(pVia->drmFD, pVia->agpHandle); + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Releasing agp module\n"); + drmAgpRelease(pVia->drmFD); + } + +#if 0 + if (pVia->DRIIrqEnable) +#endif + VIADRIIrqExit(ctx); +} + +static int +VIADRIFinishScreenInit(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI; + int err; + + err = drmCreateContext(ctx->drmFD, &ctx->serverContext); + if (err != 0) { + fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); + return GL_FALSE; + } + + DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); + + + if (!VIADRIKernelInit(ctx, pVia)) { + VIADRICloseScreen(ctx); + return GL_FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, "[dri] kernel data initialized.\n"); + + /* set SAREA value */ + { + drm_via_sarea_t *saPriv; + + saPriv=(drm_via_sarea_t*)(((char*)ctx->pSAREA) + + sizeof(drm_sarea_t)); + assert(saPriv); + memset(saPriv, 0, sizeof(*saPriv)); + saPriv->ctxOwner = -1; + } + pVIADRI=(VIADRIPtr)pVia->devPrivate; + pVIADRI->deviceID=pVia->Chipset; + pVIADRI->width=ctx->shared.virtualWidth; + pVIADRI->height=ctx->shared.virtualHeight; + pVIADRI->mem=ctx->shared.fbSize; + pVIADRI->bytesPerPixel= (ctx->bpp+7) / 8; + pVIADRI->sarea_priv_offset = sizeof(drm_sarea_t); + /* TODO */ + pVIADRI->scrnX=pVIADRI->width; + pVIADRI->scrnY=pVIADRI->height; + + /* Initialize IRQ */ +#if 0 + if (pVia->DRIIrqEnable) +#endif + VIADRIIrqInit(ctx); + + pVIADRI->ringBufActive = 0; + VIADRIRingBufferInit(ctx); + + return GL_TRUE; +} + +/* Initialize the kernel data structures. */ +static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + drm_via_init_t drmInfo; + memset(&drmInfo, 0, sizeof(drm_via_init_t)); + drmInfo.sarea_priv_offset = sizeof(drm_sarea_t); + drmInfo.func = VIA_INIT_MAP; + drmInfo.fb_offset = pVia->FrameBufferBase; + drmInfo.mmio_offset = pVia->registerHandle; + if (pVia->IsPCI) + drmInfo.agpAddr = (u_int32_t)NULL; + else + drmInfo.agpAddr = (u_int32_t)pVia->agpAddr; + + if ((drmCommandWrite(pVia->drmFD, DRM_VIA_MAP_INIT,&drmInfo, + sizeof(drm_via_init_t))) < 0) + return GL_FALSE; + + return GL_TRUE; +} +/* Add a map for the MMIO registers */ +static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + int flags = 0; + + if (drmAddMap(pVia->drmFD, pVia->MmioBase, VIA_MMIO_REGSIZE, + DRM_REGISTERS, flags, &pVia->registerHandle) < 0) { + return GL_FALSE; + } + + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] register handle = 0x%08lx\n", pVia->registerHandle); + + return GL_TRUE; +} + +static int viaValidateMode(const DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + + return 1; +} + +static int viaPostValidateMode(const DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + + return 1; +} + +static void VIAEnableMMIO(DRIDriverContext * ctx) +{ + /*vgaHWPtr hwp = VGAHWPTR(ctx);*/ + VIAPtr pVia = VIAPTR(ctx); + unsigned char val; + +#if 0 + if (xf86IsPrimaryPci(pVia->PciInfo)) { + /* If we are primary card, we still use std vga port. If we use + * MMIO, system will hang in vgaHWSave when our card used in + * PLE and KLE (integrated Trident MVP4) + */ + vgaHWSetStdFuncs(hwp); + } + else { + vgaHWSetMmioFuncs(hwp, pVia->MapBase, 0x8000); + } +#endif + + val = VGAIN8(0x3c3); + VGAOUT8(0x3c3, val | 0x01); + val = VGAIN8(0x3cc); + VGAOUT8(0x3c2, val | 0x01); + + /* Unlock Extended IO Space */ + VGAOUT8(0x3c4, 0x10); + VGAOUT8(0x3c5, 0x01); + + /* Enable MMIO */ + if(!pVia->IsSecondary) { + VGAOUT8(0x3c4, 0x1a); + val = VGAIN8(0x3c5); +#ifdef DEBUG + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "primary val = %x\n", val); +#endif + VGAOUT8(0x3c5, val | 0x68); + } + else { + VGAOUT8(0x3c4, 0x1a); + val = VGAIN8(0x3c5); +#ifdef DEBUG + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "secondary val = %x\n", val); +#endif + VGAOUT8(0x3c5, val | 0x38); + } + + /* Unlock CRTC registers */ + VGAOUT8(0x3d4, 0x47); + VGAOUT8(0x3d5, 0x00); + + return; +} + +static void VIADisableMMIO(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + unsigned char val; + + VGAOUT8(0x3c4, 0x1a); + val = VGAIN8(0x3c5); + VGAOUT8(0x3c5, val & 0x97); + + return; +} + +static void VIADisableExtendedFIFO(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + u_int32_t dwGE230, dwGE298; + + /* Cause of exit XWindow will dump back register value, others chipset no + * need to set extended fifo value */ + if (pVia->Chipset == VIA_CLE266 && pVia->ChipRev < 15 && + (ctx->shared.virtualWidth > 1024 || pVia->HasSecondary)) { + /* Turn off Extend FIFO */ + /* 0x298[29] */ + dwGE298 = VIAGETREG(0x298); + VIASETREG(0x298, dwGE298 | 0x20000000); + /* 0x230[21] */ + dwGE230 = VIAGETREG(0x230); + VIASETREG(0x230, dwGE230 & ~0x00200000); + /* 0x298[29] */ + dwGE298 = VIAGETREG(0x298); + VIASETREG(0x298, dwGE298 & ~0x20000000); + } +} + +static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + u_int8_t bRegTemp; + u_int32_t dwGE230, dwGE298; + + switch (pVia->Chipset) { + case VIA_CLE266: + if (pVia->ChipRev > 14) { /* For 3123Cx */ + if (pVia->HasSecondary) { /* SAMM or DuoView case */ + if (ctx->shared.virtualWidth >= 1024) + { + /* 3c5.16[0:5] */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp |= 0x1C; + VGAOUT8(0x3C5, bRegTemp); + /* 3c5.17[0:6] */ + VGAOUT8(0x3C4, 0x17); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x7F; + bRegTemp |= 0x3F; + VGAOUT8(0x3C5, bRegTemp); + pVia->EnableExtendedFIFO = GL_TRUE; + } + } + else /* Single view or Simultaneoue case */ + { + if (ctx->shared.virtualWidth > 1024) + { + /* 3c5.16[0:5] */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp |= 0x17; + VGAOUT8(0x3C5, bRegTemp); + /* 3c5.17[0:6] */ + VGAOUT8(0x3C4, 0x17); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x7F; + bRegTemp |= 0x2F; + VGAOUT8(0x3C5, bRegTemp); + pVia->EnableExtendedFIFO = GL_TRUE; + } + } + /* 3c5.18[0:5] */ + VGAOUT8(0x3C4, 0x18); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp |= 0x17; + bRegTemp |= 0x40; /* force the preq always higher than treq */ + VGAOUT8(0x3C5, bRegTemp); + } + else { /* for 3123Ax */ + if (ctx->shared.virtualWidth > 1024 || pVia->HasSecondary) { + /* Turn on Extend FIFO */ + /* 0x298[29] */ + dwGE298 = VIAGETREG(0x298); + VIASETREG(0x298, dwGE298 | 0x20000000); + /* 0x230[21] */ + dwGE230 = VIAGETREG(0x230); + VIASETREG(0x230, dwGE230 | 0x00200000); + /* 0x298[29] */ + dwGE298 = VIAGETREG(0x298); + VIASETREG(0x298, dwGE298 & ~0x20000000); + + /* 3c5.16[0:5] */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp |= 0x17; + /* bRegTemp |= 0x10; */ + VGAOUT8(0x3C5, bRegTemp); + /* 3c5.17[0:6] */ + VGAOUT8(0x3C4, 0x17); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x7F; + bRegTemp |= 0x2F; + /*bRegTemp |= 0x1F;*/ + VGAOUT8(0x3C5, bRegTemp); + /* 3c5.18[0:5] */ + VGAOUT8(0x3C4, 0x18); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp |= 0x17; + bRegTemp |= 0x40; /* force the preq always higher than treq */ + VGAOUT8(0x3C5, bRegTemp); + pVia->EnableExtendedFIFO = GL_TRUE; + } + } + break; + case VIA_KM400: + if (pVia->HasSecondary) { /* SAMM or DuoView case */ + if ((ctx->shared.virtualWidth >= 1600) && + (pVia->MemClk <= VIA_MEM_DDR200)) { + /* enable CRT extendded FIFO */ + VGAOUT8(0x3C4, 0x17); + VGAOUT8(0x3C5, 0x1C); + /* revise second display queue depth and read threshold */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp = (bRegTemp) | (0x09); + VGAOUT8(0x3C5, bRegTemp); + } + else { + /* enable CRT extendded FIFO */ + VGAOUT8(0x3C4, 0x17); + VGAOUT8(0x3C5,0x3F); + /* revise second display queue depth and read threshold */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp = (bRegTemp) | (0x1C); + VGAOUT8(0x3C5, bRegTemp); + } + /* 3c5.18[0:5] */ + VGAOUT8(0x3C4, 0x18); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp |= 0x17; + bRegTemp |= 0x40; /* force the preq always higher than treq */ + VGAOUT8(0x3C5, bRegTemp); + pVia->EnableExtendedFIFO = GL_TRUE; + } + else { + if ( (ctx->shared.virtualWidth > 1024) && (ctx->shared.virtualWidth <= 1280) ) + { + /* enable CRT extendded FIFO */ + VGAOUT8(0x3C4, 0x17); + VGAOUT8(0x3C5, 0x3F); + /* revise second display queue depth and read threshold */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp = (bRegTemp) | (0x17); + VGAOUT8(0x3C5, bRegTemp); + pVia->EnableExtendedFIFO = GL_TRUE; + } + else if ((ctx->shared.virtualWidth > 1280)) + { + /* enable CRT extendded FIFO */ + VGAOUT8(0x3C4, 0x17); + VGAOUT8(0x3C5, 0x3F); + /* revise second display queue depth and read threshold */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp = (bRegTemp) | (0x1C); + VGAOUT8(0x3C5, bRegTemp); + pVia->EnableExtendedFIFO = GL_TRUE; + } + else + { + /* enable CRT extendded FIFO */ + VGAOUT8(0x3C4, 0x17); + VGAOUT8(0x3C5, 0x3F); + /* revise second display queue depth and read threshold */ + VGAOUT8(0x3C4, 0x16); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp = (bRegTemp) | (0x10); + VGAOUT8(0x3C5, bRegTemp); + } + /* 3c5.18[0:5] */ + VGAOUT8(0x3C4, 0x18); + bRegTemp = VGAIN8(0x3C5); + bRegTemp &= ~0x3F; + bRegTemp |= 0x17; + bRegTemp |= 0x40; /* force the preq always higher than treq */ + VGAOUT8(0x3C5, bRegTemp); + } + break; + case VIA_K8M800: + /*=* R1 Display FIFO depth (384 /8 -1 -> 0xbf) SR17[7:0] (8bits) *=*/ + VGAOUT8(0x3c4, 0x17); + VGAOUT8(0x3c5, 0xbf); + + /*=* R2 Display fetch datum threshold value (328/4 -> 0x52) + SR16[5:0], SR16[7] (7bits) *=*/ + VGAOUT8(0x3c4, 0x16); + bRegTemp = VGAIN8(0x3c5) & ~0xBF; + bRegTemp |= (0x52 & 0x3F); + bRegTemp |= ((0x52 & 0x40) << 1); + VGAOUT8(0x3c5, bRegTemp); + + /*=* R3 Switch to the highest agent threshold value (74 -> 0x4a) + SR18[5:0], SR18[7] (7bits) *=*/ + VGAOUT8(0x3c4, 0x18); + bRegTemp = VGAIN8(0x3c5) & ~0xBF; + bRegTemp |= (0x4a & 0x3F); + bRegTemp |= ((0x4a & 0x40) << 1); + VGAOUT8(0x3c5, bRegTemp); +#if 0 + /*=* R4 Fetch Number for a scan line (unit: 8 bytes) + SR1C[7:0], SR1D[1:0] (10bits) *=*/ + wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; + VGAOUT8(0x3c4, 0x1c); + VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF)); + VGAOUT8(0x3c4, 0x1d); + bRegTemp = VGAIN8(0x3c5) & ~0x03; + VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); +#endif + if (ctx->shared.virtualWidth >= 1400 && ctx->bpp == 32) + { + /*=* Max. length for a request SR22[4:0] (64/4 -> 0x10) *=*/ + VGAOUT8(0x3c4, 0x22); + bRegTemp = VGAIN8(0x3c5) & ~0x1F; + VGAOUT8(0x3c5, bRegTemp | 0x10); + } + else + { + /*=* Max. length for a request SR22[4:0] + (128/4 -> over flow 0x0) *=*/ + VGAOUT8(0x3c4, 0x22); + bRegTemp = VGAIN8(0x3c5) & ~0x1F; + VGAOUT8(0x3c5, bRegTemp); + } + break; + case VIA_PM800: + /*=* R1 Display FIFO depth (96-1 -> 0x5f) SR17[7:0] (8bits) *=*/ + VGAOUT8(0x3c4, 0x17); + VGAOUT8(0x3c5, 0x5f); + + /*=* R2 Display fetch datum threshold value (32 -> 0x20) + SR16[5:0], SR16[7] (7bits) *=*/ + VGAOUT8(0x3c4, 0x16); + bRegTemp = VGAIN8(0x3c5) & ~0xBF; + bRegTemp |= (0x20 & 0x3F); + bRegTemp |= ((0x20 & 0x40) << 1); + VGAOUT8(0x3c5, bRegTemp); + + /*=* R3 Switch to the highest agent threshold value (16 -> 0x10) + SR18[5:0], SR18[7] (7bits) *=*/ + VGAOUT8(0x3c4, 0x18); + bRegTemp = VGAIN8(0x3c5) & ~0xBF; + bRegTemp |= (0x10 & 0x3F); + bRegTemp |= ((0x10 & 0x40) << 1); + VGAOUT8(0x3c5, bRegTemp); +#if 0 + /*=* R4 Fetch Number for a scan line (unit: 8 bytes) + SR1C[7:0], SR1D[1:0] (10bits) *=*/ + wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; + VGAOUT8(0x3c4, 0x1c); + VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF)); + VGAOUT8(0x3c4, 0x1d); + bRegTemp = VGAIN8(0x3c5) & ~0x03; + VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); +#endif + if (ctx->shared.virtualWidth >= 1400 && ctx->bpp == 32) + { + /*=* Max. length for a request SR22[4:0] (64/4 -> 0x10) *=*/ + VGAOUT8(0x3c4, 0x22); + bRegTemp = VGAIN8(0x3c5) & ~0x1F; + VGAOUT8(0x3c5, bRegTemp | 0x10); + } + else + { + /*=* Max. length for a request SR22[4:0] (0x1F) *=*/ + VGAOUT8(0x3c4, 0x22); + bRegTemp = VGAIN8(0x3c5) & ~0x1F; + VGAOUT8(0x3c5, bRegTemp | 0x1F); + } + break; + default: + break; + } +} + +static void VIAInitialize2DEngine(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + u_int32_t dwVQStartAddr, dwVQEndAddr; + u_int32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH; + u_int32_t dwGEMode; + + /* init 2D engine regs to reset 2D engine */ + VIASETREG(0x04, 0x0); + VIASETREG(0x08, 0x0); + VIASETREG(0x0c, 0x0); + VIASETREG(0x10, 0x0); + VIASETREG(0x14, 0x0); + VIASETREG(0x18, 0x0); + VIASETREG(0x1c, 0x0); + VIASETREG(0x20, 0x0); + VIASETREG(0x24, 0x0); + VIASETREG(0x28, 0x0); + VIASETREG(0x2c, 0x0); + VIASETREG(0x30, 0x0); + VIASETREG(0x34, 0x0); + VIASETREG(0x38, 0x0); + VIASETREG(0x3c, 0x0); + VIASETREG(0x40, 0x0); + + VIADisableMMIO(ctx); + + /* Init AGP and VQ regs */ + VIASETREG(0x43c, 0x00100000); + VIASETREG(0x440, 0x00000000); + VIASETREG(0x440, 0x00333004); + VIASETREG(0x440, 0x60000000); + VIASETREG(0x440, 0x61000000); + VIASETREG(0x440, 0x62000000); + VIASETREG(0x440, 0x63000000); + VIASETREG(0x440, 0x64000000); + VIASETREG(0x440, 0x7D000000); + + VIASETREG(0x43c, 0xfe020000); + VIASETREG(0x440, 0x00000000); + + if (pVia->VQStart != 0) { + /* Enable VQ */ + dwVQStartAddr = pVia->VQStart; + dwVQEndAddr = pVia->VQEnd; + dwVQStartL = 0x50000000 | (dwVQStartAddr & 0xFFFFFF); + dwVQEndL = 0x51000000 | (dwVQEndAddr & 0xFFFFFF); + dwVQStartEndH = 0x52000000 | ((dwVQStartAddr & 0xFF000000) >> 24) | + ((dwVQEndAddr & 0xFF000000) >> 16); + dwVQLen = 0x53000000 | (VIA_VQ_SIZE >> 3); + + VIASETREG(0x43c, 0x00fe0000); + VIASETREG(0x440, 0x080003fe); + VIASETREG(0x440, 0x0a00027c); + VIASETREG(0x440, 0x0b000260); + VIASETREG(0x440, 0x0c000274); + VIASETREG(0x440, 0x0d000264); + VIASETREG(0x440, 0x0e000000); + VIASETREG(0x440, 0x0f000020); + VIASETREG(0x440, 0x1000027e); + VIASETREG(0x440, 0x110002fe); + VIASETREG(0x440, 0x200f0060); + + VIASETREG(0x440, 0x00000006); + VIASETREG(0x440, 0x40008c0f); + VIASETREG(0x440, 0x44000000); + VIASETREG(0x440, 0x45080c04); + VIASETREG(0x440, 0x46800408); + + VIASETREG(0x440, dwVQStartEndH); + VIASETREG(0x440, dwVQStartL); + VIASETREG(0x440, dwVQEndL); + VIASETREG(0x440, dwVQLen); + } + else { + /* Diable VQ */ + VIASETREG(0x43c, 0x00fe0000); + VIASETREG(0x440, 0x00000004); + VIASETREG(0x440, 0x40008c0f); + VIASETREG(0x440, 0x44000000); + VIASETREG(0x440, 0x45080c04); + VIASETREG(0x440, 0x46800408); + } + + dwGEMode = 0; + + switch (ctx->bpp) { + case 16: + dwGEMode |= VIA_GEM_16bpp; + break; + case 32: + dwGEMode |= VIA_GEM_32bpp; + break; + default: + dwGEMode |= VIA_GEM_8bpp; + break; + } + +#if 0 + switch (ctx->shared.virtualWidth) { + case 800: + dwGEMode |= VIA_GEM_800; + break; + case 1024: + dwGEMode |= VIA_GEM_1024; + break; + case 1280: + dwGEMode |= VIA_GEM_1280; + break; + case 1600: + dwGEMode |= VIA_GEM_1600; + break; + case 2048: + dwGEMode |= VIA_GEM_2048; + break; + default: + dwGEMode |= VIA_GEM_640; + break; + } +#endif + + VIAEnableMMIO(ctx); + + /* Set BPP and Pitch */ + VIASETREG(VIA_REG_GEMODE, dwGEMode); + + /* Set Src and Dst base address and pitch, pitch is qword */ + VIASETREG(VIA_REG_SRCBASE, 0x0); + VIASETREG(VIA_REG_DSTBASE, 0x0); + VIASETREG(VIA_REG_PITCH, VIA_PITCH_ENABLE | + ((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) | + (((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) << 16)); +} + +static int b3DRegsInitialized = 0; + +static void VIAInitialize3DEngine(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + int i; + + if (!b3DRegsInitialized) + { + + VIASETREG(0x43C, 0x00010000); + + for (i = 0; i <= 0x7D; i++) + { + VIASETREG(0x440, (u_int32_t) i << 24); + } + + VIASETREG(0x43C, 0x00020000); + + for (i = 0; i <= 0x94; i++) + { + VIASETREG(0x440, (u_int32_t) i << 24); + } + + VIASETREG(0x440, 0x82400000); + + VIASETREG(0x43C, 0x01020000); + + + for (i = 0; i <= 0x94; i++) + { + VIASETREG(0x440, (u_int32_t) i << 24); + } + + VIASETREG(0x440, 0x82400000); + VIASETREG(0x43C, 0xfe020000); + + for (i = 0; i <= 0x03; i++) + { + VIASETREG(0x440, (u_int32_t) i << 24); + } + + VIASETREG(0x43C, 0x00030000); + + for (i = 0; i <= 0xff; i++) + { + VIASETREG(0x440, 0); + } + VIASETREG(0x43C, 0x00100000); + VIASETREG(0x440, 0x00333004); + VIASETREG(0x440, 0x10000002); + VIASETREG(0x440, 0x60000000); + VIASETREG(0x440, 0x61000000); + VIASETREG(0x440, 0x62000000); + VIASETREG(0x440, 0x63000000); + VIASETREG(0x440, 0x64000000); + + VIASETREG(0x43C, 0x00fe0000); + + if (pVia->ChipRev >= 3 ) + VIASETREG(0x440,0x40008c0f); + else + VIASETREG(0x440,0x4000800f); + + VIASETREG(0x440,0x44000000); + VIASETREG(0x440,0x45080C04); + VIASETREG(0x440,0x46800408); + VIASETREG(0x440,0x50000000); + VIASETREG(0x440,0x51000000); + VIASETREG(0x440,0x52000000); + VIASETREG(0x440,0x53000000); + + b3DRegsInitialized = 1; + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "3D Engine has been initialized.\n"); + } + + VIASETREG(0x43C,0x00fe0000); + VIASETREG(0x440,0x08000001); + VIASETREG(0x440,0x0A000183); + VIASETREG(0x440,0x0B00019F); + VIASETREG(0x440,0x0C00018B); + VIASETREG(0x440,0x0D00019B); + VIASETREG(0x440,0x0E000000); + VIASETREG(0x440,0x0F000000); + VIASETREG(0x440,0x10000000); + VIASETREG(0x440,0x11000000); + VIASETREG(0x440,0x20000000); +} + +static int +WaitIdleCLE266(VIAPtr pVia) +{ + int loop = 0; + + /*mem_barrier();*/ + + while (!(VIAGETREG(VIA_REG_STATUS) & VIA_VR_QUEUE_BUSY) && (loop++ < MAXLOOP)) + ; + + while ((VIAGETREG(VIA_REG_STATUS) & + (VIA_CMD_RGTR_BUSY | VIA_2D_ENG_BUSY | VIA_3D_ENG_BUSY)) && + (loop++ < MAXLOOP)) + ; + + return loop >= MAXLOOP; +} + +static int viaInitFBDev(DRIDriverContext *ctx) +{ + VIAPtr pVia = CALLOC(sizeof(*pVia)); + + ctx->driverPrivate = (void *)pVia; + + switch (ctx->chipset) { + case PCI_CHIP_CLE3122: + case PCI_CHIP_CLE3022: + pVia->Chipset = VIA_CLE266; + break; + case PCI_CHIP_VT7205: + case PCI_CHIP_VT3205: + pVia->Chipset = VIA_KM400; + break; + case PCI_CHIP_VT3204: + case PCI_CHIP_VT3344: + pVia->Chipset = VIA_K8M800; + break; + case PCI_CHIP_VT3259: + pVia->Chipset = VIA_PM800; + break; + default: + xf86DrvMsg(0, X_ERROR, "VIA: Unknown device ID (0x%x)\n", ctx->chipset); + } + + /* _SOLO TODO XXX need to read ChipRev too */ + pVia->ChipRev = 0; + + pVia->videoRambytes = ctx->shared.fbSize; + pVia->MmioBase = ctx->MMIOStart; + pVia->FrameBufferBase = ctx->FBStart & 0xfc000000; + + pVia->FBFreeStart = ctx->shared.virtualWidth * ctx->cpp * + ctx->shared.virtualHeight; + +#if 1 + /* Alloc a second framebuffer for the second head */ + pVia->FBFreeStart += ctx->shared.virtualWidth * ctx->cpp * + ctx->shared.virtualHeight; +#endif + + pVia->VQStart = pVia->FBFreeStart; + pVia->VQEnd = pVia->FBFreeStart + VIA_VQ_SIZE - 1; + + pVia->FBFreeStart += VIA_VQ_SIZE; + + pVia->FBFreeEnd = pVia->videoRambytes; + + if (!VIADRIScreenInit(ctx)) + return 0; + + return 1; +} + +static void viaHaltFBDev(DRIDriverContext *ctx) +{ + drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); + drmClose(ctx->drmFD); + + if (ctx->driverPrivate) { + free(ctx->driverPrivate); + ctx->driverPrivate = 0; + } +} + +static int viaEngineShutdown(const DRIDriverContext *ctx) +{ + return 1; +} + +static int viaEngineRestore(const DRIDriverContext *ctx) +{ + return 1; +} + +const struct DRIDriverRec __driDriver = +{ + viaValidateMode, + viaPostValidateMode, + viaInitFBDev, + viaHaltFBDev, + viaEngineShutdown, + viaEngineRestore, + 0, +}; + diff --git a/src/server/via_dri.h b/src/server/via_dri.h new file mode 100644 index 0000000..b47397d --- /dev/null +++ b/src/server/via_dri.h @@ -0,0 +1,78 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +/* + * Keep this file in perfect sync between the ddx and dri drivers. + * At least bump the VIA_DRIDDX_VERSION defines appropriately. + * + */ +#ifndef _VIA_DRI_H_ +#define _VIA_DRI_H_ 1 + +#define VIA_MAX_DRAWABLES 256 + +#define VIA_DRIDDX_VERSION_MAJOR 5 +#define VIA_DRIDDX_VERSION_MINOR 0 +#define VIA_DRIDDX_VERSION_PATCH 0 + +#ifndef XFree86Server +typedef int Bool; +#endif + +typedef struct { + drm_handle_t handle; + drmSize size; +} viaRegion, *viaRegionPtr; + +typedef struct { + viaRegion regs, agp; + int deviceID; + int width; + int height; + int mem; + int bytesPerPixel; + int priv1; + int priv2; + int fbOffset; + int fbSize; + Bool drixinerama; + int backOffset; + int depthOffset; + int textureOffset; + int textureSize; + int irqEnabled; + unsigned int scrnX, scrnY; + int sarea_priv_offset; + int ringBufActive; + unsigned int reg_pause_addr; +} VIADRIRec, *VIADRIPtr; + +typedef struct { + int dummy; +} VIAConfigPrivRec, *VIAConfigPrivPtr; + +typedef struct { + int dummy; +} VIADRIContextRec, *VIADRIContextPtr; + +#endif /* _VIA_DRI_H_ */ diff --git a/src/server/via_driver.h b/src/server/via_driver.h new file mode 100644 index 0000000..997b2e4 --- /dev/null +++ b/src/server/via_driver.h @@ -0,0 +1,309 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_driver.h,v 1.7 2003/11/06 18:38:11 tsi Exp $ */ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIA_DRIVER_H +#define _VIA_DRIVER_H + +#if 0 /* DEBUG is use in VIA DRI code as a flag */ +/* #define DEBUG_PRINT */ +#ifdef DEBUG_PRINT +#define DEBUG(x) x +#else +#define DEBUG(x) +#endif +#endif + +#if 0 +#include "vgaHW.h" +#include "xf86.h" +#include "xf86Resources.h" +#include "xf86_ansic.h" +#include "xf86Pci.h" +#include "xf86PciInfo.h" +#include "xf86_OSproc.h" +#include "compiler.h" +#include "xf86Cursor.h" +#include "mipointer.h" +#include "micmap.h" + +#define USE_FB +#ifdef USE_FB +#include "fb.h" +#else +#include "cfb.h" +#include "cfb16.h" +#include "cfb32.h" +#endif + +#include "xf86cmap.h" +#include "vbe.h" +#include "xaa.h" + +#include "via_regs.h" +#include "via_bios.h" +#include "via_gpioi2c.h" +#include "via_priv.h" +#include "ginfo.h" + +#ifdef XF86DRI +#define _XF86DRI_SERVER_ +#include "sarea.h" +#include "dri.h" +#include "GL/glxint.h" +#include "via_dri.h" +#endif +#else +#include "via_regs.h" + +#include "GL/internal/dri_interface.h" +#include "via_dri.h" +#endif + +/* _SOLO : copied from via_bios.h */ +/* System Memory CLK */ +#define VIA_MEM_SDR66 0x00 +#define VIA_MEM_SDR100 0x01 +#define VIA_MEM_SDR133 0x02 +#define VIA_MEM_DDR200 0x03 +#define VIA_MEM_DDR266 0x04 +#define VIA_MEM_DDR333 0x05 +#define VIA_MEM_DDR400 0x06 + +#define DRIVER_NAME "via" +#define DRIVER_VERSION "4.1.0" +#define VERSION_MAJOR 4 +#define VERSION_MINOR 1 +#define PATCHLEVEL 41 +#define VIA_VERSION ((VERSION_MAJOR<<24) | (VERSION_MINOR<<16) | PATCHLEVEL) + +#define VGAIN8(addr) MMIO_IN8(pVia->MapBase+0x8000, addr) +#define VGAIN16(addr) MMIO_IN16(pVia->MapBase+0x8000, addr) +#define VGAIN(addr) MMIO_IN32(pVia->MapBase+0x8000, addr) + +#define VGAOUT8(addr, val) MMIO_OUT8(pVia->MapBase+0x8000, addr, val) +#define VGAOUT16(addr, val) MMIO_OUT16(pVia->MapBase+0x8000, addr, val) +#define VGAOUT(addr, val) MMIO_OUT32(pVia->MapBase+0x8000, addr, val) + +#define INREG(addr) MMIO_IN32(pVia->MapBase, addr) +#define OUTREG(addr, val) MMIO_OUT32(pVia->MapBase, addr, val) +#define INREG16(addr) MMIO_IN16(pVia->MapBase, addr) +#define OUTREG16(addr, val) MMIO_OUT16(pVia->MapBase, addr, val) + +#define VIA_PIXMAP_CACHE_SIZE (256 * 1024) +#define VIA_CURSOR_SIZE (4 * 1024) +#define VIA_VQ_SIZE (256 * 1024) + +typedef struct { + unsigned int mode, refresh, resMode; + int countWidthByQWord; + int offsetWidthByQWord; + unsigned char SR08, SR0A, SR0F; + + /* extended Sequencer registers */ + unsigned char SR10, SR11, SR12, SR13,SR14,SR15,SR16; + unsigned char SR17, SR18, SR19, SR1A,SR1B,SR1C,SR1D,SR1E; + unsigned char SR1F, SR20, SR21, SR22,SR23,SR24,SR25,SR26; + unsigned char SR27, SR28, SR29, SR2A,SR2B,SR2C,SR2D,SR2E; + unsigned char SR2F, SR30, SR31, SR32,SR33,SR34,SR40,SR41; + unsigned char SR42, SR43, SR44, SR45,SR46,SR47; + + unsigned char Clock; + + /* extended CRTC registers */ + unsigned char CR13, CR30, CR31, CR32, CR33, CR34, CR35, CR36; + unsigned char CR37, CR38, CR39, CR3A, CR40, CR41, CR42, CR43; + unsigned char CR44, CR45, CR46, CR47, CR48, CR49, CR4A; + unsigned char CRTCRegs[83]; + unsigned char TVRegs[0xCF]; + unsigned char TVRegs2[0xCF]; +/* unsigned char LCDRegs[0x40];*/ + +} VIARegRec, *VIARegPtr; + + +typedef struct _VIA { + VIARegRec SavedReg; + VIARegRec ModeReg; +#if 0 + xf86CursorInfoPtr CursorInfoRec; + int stateMode; + VIAModeInfoPtr VIAModeList; +#endif + int ModeStructInit; + int Bpp, Bpl, ScissB; + unsigned PlaneMask; + + unsigned long videoRambytes; + int videoRamKbytes; + int FBFreeStart; + int FBFreeEnd; + int CursorStart; + int VQStart; + int VQEnd; + + /* These are physical addresses. */ + unsigned long FrameBufferBase; + unsigned long MmioBase; + + /* These are linear addresses. */ + unsigned char* MapBase; + unsigned char* VidMapBase; + unsigned char* BltBase; + unsigned char* MapBaseDense; + unsigned char* FBBase; + unsigned char* FBStart; + + int PrimaryVidMapped; + int dacSpeedBpp; + int minClock, maxClock; + int MCLK, REFCLK, LCDclk; + double refclk_fact; + + /* Here are all the Options */ + int VQEnable; + int pci_burst; + int NoPCIRetry; + int hwcursor; + int NoAccel; + int shadowFB; + int NoDDCValue; + int rotate; + +#if 0 + CloseScreenProcPtr CloseScreen; + pciVideoPtr PciInfo; + PCITAG PciTag; +#endif + int Chipset; + int ChipId; + int ChipRev; + /*vbeInfoPtr pVbe;*/ + int EntityIndex; + + /* Support for shadowFB and rotation */ + unsigned char* ShadowPtr; + int ShadowPitch; + void (*PointerMoved)(int index, int x, int y); + + /* Support for XAA acceleration */ +#if 0 + XAAInfoRecPtr AccelInfoRec; + xRectangle Rect; +#endif + u_int32_t SavedCmd; + u_int32_t SavedFgColor; + u_int32_t SavedBgColor; + u_int32_t SavedPattern0; + u_int32_t SavedPattern1; + u_int32_t SavedPatternAddr; + +#if 0 + /* Support for Int10 processing */ + xf86Int10InfoPtr pInt10; + + /* BIOS Info Ptr */ + VIABIOSInfoPtr pBIOSInfo; + VGABIOSVERPtr pBIOSVer; +#endif + + /* Support for DGA */ + int numDGAModes; + /*DGAModePtr DGAModes;*/ + int DGAactive; + int DGAViewportStatus; + + /* The various wait handlers. */ + int (*myWaitIdle)(struct _VIA*); + +#if 0 + /* I2C & DDC */ + I2CBusPtr I2C_Port1; + I2CBusPtr I2C_Port2; + xf86MonPtr DDC1; + xf86MonPtr DDC2; +#endif + + /* MHS */ + int IsSecondary; + int HasSecondary; + +#if 0 + /* Capture information */ + VIACAPINFO CapInfo[2]; /* 2 capture information */ +#endif + +/* + u_int32_t Cap0_Deinterlace; + u_int32_t Cap1_Deinterlace; + + int Cap0_FieldSwap; + int NoCap0_HFilter; + int Capture_OverScanOff; + int NoMPEGHQV_VFilter; +*/ +#ifdef XF86DRI + int directRenderingEnabled; + DRIInfoPtr pDRIInfo; + int drmFD; + int numVisualConfigs; + __GLXvisualConfig* pVisualConfigs; + VIAConfigPrivPtr pVisualConfigsPriv; + unsigned long agpHandle; + unsigned long registerHandle; + u_int32_t agpAddr; + unsigned char *agpBase; + unsigned int agpSize; + int IsPCI; + int drixinerama; +#else + int drmFD; + unsigned long agpHandle; + unsigned long registerHandle; + unsigned long agpAddr; + unsigned char *agpBase; + unsigned int agpSize; + int IsPCI; +#endif + + int V4LEnabled; + u_int16_t ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */ + unsigned char *CursorImage; + u_int32_t CursorFG; + u_int32_t CursorBG; + u_int32_t CursorMC; + + unsigned char MemClk; + int EnableExtendedFIFO; + VIADRIPtr devPrivate; +} VIARec, *VIAPtr; + + +/* Shortcuts. These depend on a local symbol "pVia". */ + +#define WaitIdle() pVia->myWaitIdle(pVia) +#define VIAPTR(p) ((VIAPtr)((p)->driverPrivate)) + +#endif /* _VIA_DRIVER_H */ + diff --git a/src/server/via_priv.h b/src/server/via_priv.h new file mode 100644 index 0000000..587531b --- /dev/null +++ b/src/server/via_priv.h @@ -0,0 +1,70 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_priv.h,v 1.3 2003/08/27 15:16:12 tsi Exp $ */ + +#ifndef _VIA_PRIV_H_ +#define _VIA_PRIV_H_ 1 + +//#include "ddmpeg.h" +#include "via_common.h" + +#define MEM_BLOCKS 4 + +typedef struct { + unsigned long base; /* Offset into fb */ + int pool; /* Pool we drew from */ + int drm_fd; /* Fd in DRM mode */ + drm_via_mem_t drm; /* DRM management object */ + int slot; /* Pool 3 slot */ + void *pVia; /* VIA driver pointer */ + //FBLinearPtr linear; /* X linear pool info ptr */ +} VIAMem; + +typedef VIAMem *VIAMemPtr; + + + +#if 0 +typedef struct { + unsigned long gdwVideoFlagTV1; + unsigned long gdwVideoFlagSW; + unsigned long gdwVideoFlagMPEG; + unsigned long gdwAlphaEnabled; /* For Alpha blending use*/ + + VIAMem SWOVMem; + VIAMem HQVMem; + VIAMem SWfbMem; + + DDPIXELFORMAT DPFsrc; + DDUPDATEOVERLAY UpdateOverlayBackup; /* For HQVcontrol func use + // To save MPEG updateoverlay info.*/ + +/* device struct */ + SWDEVICE SWDevice; + SUBDEVICE SUBDevice; + MPGDEVICE MPGDevice; + OVERLAYRECORD overlayRecordV1; + OVERLAYRECORD overlayRecordV3; + + BoxRec AvailFBArea; + FBLinearPtr SWOVlinear; + + int MPEG_ON; + int SWVideo_ON; + +/*To solve the bandwidth issue */ + unsigned long gdwUseExtendedFIFO; + +/* For panning mode use */ + int panning_old_x; + int panning_old_y; + int panning_x; + int panning_y; + +/*To solve the bandwidth issue */ + unsigned char Save_3C4_16; + unsigned char Save_3C4_17; + unsigned char Save_3C4_18; + +} swovRec, *swovPtr; +#endif + +#endif /* _VIA_PRIV_H_ */ diff --git a/src/server/via_regs.h b/src/server/via_regs.h new file mode 100644 index 0000000..87e1e9d --- /dev/null +++ b/src/server/via_regs.h @@ -0,0 +1,198 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/************************************************************************* + * + * File: via_regs.c + * Content: The defines of Via registers + * + ************************************************************************/ + +#ifndef _VIA_REGS_H +#define _VIA_REGS_H + +#include "via_driver.h" + +/*#define VIA_SERIES(chip) (chip == VIA_CLE266)*/ + +#define PCI_VIA_VENDOR_ID 0x1106 + +#define PCI_CHIP_CLE3122 0x3122 +#define PCI_CHIP_CLE3022 0x3022 +#define PCI_CHIP_VT3205 0x3205 +#define PCI_CHIP_VT7205 0x7205 +#define PCI_CHIP_VT3204 0x3108 +#define PCI_CHIP_VT3259 0x3118 +#define PCI_CHIP_VT3344 0x3344 + + +#define BIOS_BSIZE 1024 +#define BIOS_BASE 0xc0000 + + +#define VIA_MMIO_REGSIZE 0x9000 +#define VIA_MMIO_REGBASE 0x0 +#define VIA_MMIO_VGABASE 0x8000 +#define VIA_MMIO_BLTBASE 0x200000 +#define VIA_MMIO_BLTSIZE 0x10000 + + +/* defines for VIA 2D registers */ +#define VIA_REG_GECMD 0x000 +#define VIA_REG_GEMODE 0x004 +#define VIA_REG_GESTATUS 0x004 /* as same as VIA_REG_GEMODE */ +#define VIA_REG_SRCPOS 0x008 +#define VIA_REG_DSTPOS 0x00C +#define VIA_REG_LINE_K1K2 0x008 +#define VIA_REG_LINE_XY 0x00C +#define VIA_REG_DIMENSION 0x010 /* width and height */ +#define VIA_REG_PATADDR 0x014 +#define VIA_REG_FGCOLOR 0x018 +#define VIA_REG_DSTCOLORKEY 0x018 /* as same as VIA_REG_FG */ +#define VIA_REG_BGCOLOR 0x01C +#define VIA_REG_SRCCOLORKEY 0x01C /* as same as VIA_REG_BG */ +#define VIA_REG_CLIPTL 0x020 /* top and left of clipping */ +#define VIA_REG_CLIPBR 0x024 /* bottom and right of clipping */ +#define VIA_REG_OFFSET 0x028 +#define VIA_REG_LINE_ERROR 0x028 +#define VIA_REG_KEYCONTROL 0x02C /* color key control */ +#define VIA_REG_SRCBASE 0x030 +#define VIA_REG_DSTBASE 0x034 +#define VIA_REG_PITCH 0x038 /* pitch of src and dst */ +#define VIA_REG_MONOPAT0 0x03C +#define VIA_REG_MONOPAT1 0x040 +#define VIA_REG_COLORPAT 0x100 /* from 0x100 to 0x1ff */ + + + +/* defines for VIA video registers */ +#define VIA_REG_INTERRUPT 0x200 +#define VIA_REG_CRTCSTART 0x214 + + +/* defines for VIA HW cursor registers */ +#define VIA_REG_CURSOR_MODE 0x2D0 +#define VIA_REG_CURSOR_POS 0x2D4 +#define VIA_REG_CURSOR_ORG 0x2D8 +#define VIA_REG_CURSOR_BG 0x2DC +#define VIA_REG_CURSOR_FG 0x2E0 + + +/* defines for VIA 3D registers */ +#define VIA_REG_STATUS 0x400 +#define VIA_REG_TRANSET 0x43C +#define VIA_REG_TRANSPACE 0x440 + +/* VIA_REG_STATUS(0x400): Engine Status */ +#define VIA_CMD_RGTR_BUSY 0x00000080 /* Command Regulator is busy */ +#define VIA_2D_ENG_BUSY 0x00000001 /* 2D Engine is busy */ +#define VIA_3D_ENG_BUSY 0x00000002 /* 3D Engine is busy */ +#define VIA_VR_QUEUE_BUSY 0x00020000 /* Virtual Queue is busy */ + + +/* VIA_REG_GECMD(0x00): 2D Engine Command */ +#define VIA_GEC_NOOP 0x00000000 +#define VIA_GEC_BLT 0x00000001 +#define VIA_GEC_LINE 0x00000005 + +#define VIA_GEC_SRC_XY 0x00000000 +#define VIA_GEC_SRC_LINEAR 0x00000010 +#define VIA_GEC_DST_XY 0x00000000 +#define VIA_GEC_DST_LINRAT 0x00000020 + +#define VIA_GEC_SRC_FB 0x00000000 +#define VIA_GEC_SRC_SYS 0x00000040 +#define VIA_GEC_DST_FB 0x00000000 +#define VIA_GEC_DST_SYS 0x00000080 + +#define VIA_GEC_SRC_MONO 0x00000100 /* source is mono */ +#define VIA_GEC_PAT_MONO 0x00000200 /* pattern is mono */ + +#define VIA_GEC_MSRC_OPAQUE 0x00000000 /* mono src is opaque */ +#define VIA_GEC_MSRC_TRANS 0x00000400 /* mono src is transparent */ + +#define VIA_GEC_PAT_FB 0x00000000 /* pattern is in frame buffer */ +#define VIA_GEC_PAT_REG 0x00000800 /* pattern is from reg setting */ + +#define VIA_GEC_CLIP_DISABLE 0x00000000 +#define VIA_GEC_CLIP_ENABLE 0x00001000 + +#define VIA_GEC_FIXCOLOR_PAT 0x00002000 + +#define VIA_GEC_INCX 0x00000000 +#define VIA_GEC_DECY 0x00004000 +#define VIA_GEC_INCY 0x00000000 +#define VIA_GEC_DECX 0x00008000 + +#define VIA_GEC_MPAT_OPAQUE 0x00000000 /* mono pattern is opaque */ +#define VIA_GEC_MPAT_TRANS 0x00010000 /* mono pattern is transparent */ + +#define VIA_GEC_MONO_UNPACK 0x00000000 +#define VIA_GEC_MONO_PACK 0x00020000 +#define VIA_GEC_MONO_DWORD 0x00000000 +#define VIA_GEC_MONO_WORD 0x00040000 +#define VIA_GEC_MONO_BYTE 0x00080000 + +#define VIA_GEC_LASTPIXEL_ON 0x00000000 +#define VIA_GEC_LASTPIXEL_OFF 0x00100000 +#define VIA_GEC_X_MAJOR 0x00000000 +#define VIA_GEC_Y_MAJOR 0x00200000 +#define VIA_GEC_QUICK_START 0x00800000 + + +/* VIA_REG_GEMODE(0x04): GE mode */ +#define VIA_GEM_8bpp 0x00000000 +#define VIA_GEM_16bpp 0x00000100 +#define VIA_GEM_32bpp 0x00000300 + +#define VIA_GEM_640 0x00000000 /* 640*480 */ +#define VIA_GEM_800 0x00000400 /* 800*600 */ +#define VIA_GEM_1024 0x00000800 /* 1024*768 */ +#define VIA_GEM_1280 0x00000C00 /* 1280*1024 */ +#define VIA_GEM_1600 0x00001000 /* 1600*1200 */ +#define VIA_GEM_2048 0x00001400 /* 2048*1536 */ + +/* VIA_REG_PITCH(0x38): Pitch Setting */ +#define VIA_PITCH_ENABLE 0x80000000 + + +#define MAXLOOP 0xffffff + + +#define VerticalRetraceWait() \ +{ \ + VGAOUT8(vgaCRIndex, 0x17); \ + if (VGAIN8(vgaCRReg) & 0x80) { \ + while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \ + while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x08) ; \ + while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \ + } \ +} + + +#define VIASETREG(addr, data) *(volatile unsigned int *)(pVia->MapBase + (addr)) = (data) +#define VIAGETREG(addr) *(volatile unsigned int *)(pVia->MapBase + (addr)) + + +#endif /* _VIA_REGS_H */ diff --git a/src/via_3d_reg.h b/src/via_3d_reg.h new file mode 100644 index 0000000..77b24dc --- /dev/null +++ b/src/via_3d_reg.h @@ -0,0 +1,1652 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef VIA_3D_REG_H +#define VIA_3D_REG_H +#define HC_REG_BASE 0x0400 + +#define HC_ParaN_MASK 0xffffffff +#define HC_Para_MASK 0x00ffffff +#define HC_SubA_MASK 0xff000000 +#define HC_SubA_SHIFT 24 +/* Transmission Setting + */ +#define HC_REG_TRANS_SET 0x003c +#define HC_ParaSubType_MASK 0xff000000 +#define HC_ParaType_MASK 0x00ff0000 +#define HC_ParaOS_MASK 0x0000ff00 +#define HC_ParaAdr_MASK 0x000000ff +#define HC_ParaSubType_SHIFT 24 +#define HC_ParaType_SHIFT 16 +#define HC_ParaOS_SHIFT 8 +#define HC_ParaAdr_SHIFT 0 + +#define HC_ParaType_CmdVdata 0x0000 +#define HC_ParaType_NotTex 0x0001 +#define HC_ParaType_Tex 0x0002 +#define HC_ParaType_Palette 0x0003 +#define HC_ParaType_PreCR 0x0010 +#define HC_ParaType_Auto 0x00fe + +/* Transmission Space + */ +#define HC_REG_Hpara0 0x0040 +#define HC_REG_HpataAF 0x02fc + +/* Read + */ +#define HC_REG_HREngSt 0x0000 +#define HC_REG_HRFIFOempty 0x0004 +#define HC_REG_HRFIFOfull 0x0008 +#define HC_REG_HRErr 0x000c +#define HC_REG_FIFOstatus 0x0010 +/* HC_REG_HREngSt 0x0000 + */ +#define HC_HDASZC_MASK 0x00010000 +#define HC_HSGEMI_MASK 0x0000f000 +#define HC_HLGEMISt_MASK 0x00000f00 +#define HC_HCRSt_MASK 0x00000080 +#define HC_HSE0St_MASK 0x00000040 +#define HC_HSE1St_MASK 0x00000020 +#define HC_HPESt_MASK 0x00000010 +#define HC_HXESt_MASK 0x00000008 +#define HC_HBESt_MASK 0x00000004 +#define HC_HE2St_MASK 0x00000002 +#define HC_HE3St_MASK 0x00000001 +/* HC_REG_HRFIFOempty 0x0004 + */ +#define HC_HRZDempty_MASK 0x00000010 +#define HC_HRTXAempty_MASK 0x00000008 +#define HC_HRTXDempty_MASK 0x00000004 +#define HC_HWZDempty_MASK 0x00000002 +#define HC_HWCDempty_MASK 0x00000001 +/* HC_REG_HRFIFOfull 0x0008 + */ +#define HC_HRZDfull_MASK 0x00000010 +#define HC_HRTXAfull_MASK 0x00000008 +#define HC_HRTXDfull_MASK 0x00000004 +#define HC_HWZDfull_MASK 0x00000002 +#define HC_HWCDfull_MASK 0x00000001 +/* HC_REG_HRErr 0x000c + */ +#define HC_HAGPCMErr_MASK 0x80000000 +#define HC_HAGPCMErrC_MASK 0x70000000 +/* HC_REG_FIFOstatus 0x0010 + */ +#define HC_HRFIFOATall_MASK 0x80000000 +#define HC_HRFIFOATbusy_MASK 0x40000000 +#define HC_HRATFGMDo_MASK 0x00000100 +#define HC_HRATFGMDi_MASK 0x00000080 +#define HC_HRATFRZD_MASK 0x00000040 +#define HC_HRATFRTXA_MASK 0x00000020 +#define HC_HRATFRTXD_MASK 0x00000010 +#define HC_HRATFWZD_MASK 0x00000008 +#define HC_HRATFWCD_MASK 0x00000004 +#define HC_HRATTXTAG_MASK 0x00000002 +#define HC_HRATTXCH_MASK 0x00000001 + +/* AGP Command Setting + */ +#define HC_SubA_HAGPBstL 0x0060 +#define HC_SubA_HAGPBendL 0x0061 +#define HC_SubA_HAGPCMNT 0x0062 +#define HC_SubA_HAGPBpL 0x0063 +#define HC_SubA_HAGPBpH 0x0064 +/* HC_SubA_HAGPCMNT 0x0062 + */ +#define HC_HAGPCMNT_MASK 0x00800000 +#define HC_HCmdErrClr_MASK 0x00400000 +#define HC_HAGPBendH_MASK 0x0000ff00 +#define HC_HAGPBstH_MASK 0x000000ff +#define HC_HAGPBendH_SHIFT 8 +#define HC_HAGPBstH_SHIFT 0 +/* HC_SubA_HAGPBpL 0x0063 + */ +#define HC_HAGPBpL_MASK 0x00fffffc +#define HC_HAGPBpID_MASK 0x00000003 +#define HC_HAGPBpID_PAUSE 0x00000000 +#define HC_HAGPBpID_JUMP 0x00000001 +#define HC_HAGPBpID_STOP 0x00000002 +/* HC_SubA_HAGPBpH 0x0064 + */ +#define HC_HAGPBpH_MASK 0x00ffffff + +/* Miscellaneous Settings + */ +#define HC_SubA_HClipTB 0x0070 +#define HC_SubA_HClipLR 0x0071 +#define HC_SubA_HFPClipTL 0x0072 +#define HC_SubA_HFPClipBL 0x0073 +#define HC_SubA_HFPClipLL 0x0074 +#define HC_SubA_HFPClipRL 0x0075 +#define HC_SubA_HFPClipTBH 0x0076 +#define HC_SubA_HFPClipLRH 0x0077 +#define HC_SubA_HLP 0x0078 +#define HC_SubA_HLPRF 0x0079 +#define HC_SubA_HSolidCL 0x007a +#define HC_SubA_HPixGC 0x007b +#define HC_SubA_HSPXYOS 0x007c +#define HC_SubA_HVertexCNT 0x007d + +#define HC_HClipT_MASK 0x00fff000 +#define HC_HClipT_SHIFT 12 +#define HC_HClipB_MASK 0x00000fff +#define HC_HClipB_SHIFT 0 +#define HC_HClipL_MASK 0x00fff000 +#define HC_HClipL_SHIFT 12 +#define HC_HClipR_MASK 0x00000fff +#define HC_HClipR_SHIFT 0 +#define HC_HFPClipBH_MASK 0x0000ff00 +#define HC_HFPClipBH_SHIFT 8 +#define HC_HFPClipTH_MASK 0x000000ff +#define HC_HFPClipTH_SHIFT 0 +#define HC_HFPClipRH_MASK 0x0000ff00 +#define HC_HFPClipRH_SHIFT 8 +#define HC_HFPClipLH_MASK 0x000000ff +#define HC_HFPClipLH_SHIFT 0 +#define HC_HSolidCH_MASK 0x000000ff +#define HC_HPixGC_MASK 0x00800000 +#define HC_HSPXOS_MASK 0x00fff000 +#define HC_HSPXOS_SHIFT 12 +#define HC_HSPYOS_MASK 0x00000fff + +/* Command + * Command A + */ +#define HC_HCmdHeader_MASK 0xfe000000 /*0xffe00000*/ +#define HC_HE3Fire_MASK 0x00100000 +#define HC_HPMType_MASK 0x000f0000 +#define HC_HEFlag_MASK 0x0000e000 +#define HC_HShading_MASK 0x00001c00 +#define HC_HPMValidN_MASK 0x00000200 +#define HC_HPLEND_MASK 0x00000100 +#define HC_HVCycle_MASK 0x000000ff +#define HC_HVCycle_Style_MASK 0x000000c0 +#define HC_HVCycle_ChgA_MASK 0x00000030 +#define HC_HVCycle_ChgB_MASK 0x0000000c +#define HC_HVCycle_ChgC_MASK 0x00000003 +#define HC_HPMType_Point 0x00000000 +#define HC_HPMType_Line 0x00010000 +#define HC_HPMType_Tri 0x00020000 +#define HC_HPMType_TriWF 0x00040000 +#define HC_HEFlag_NoAA 0x00000000 +#define HC_HEFlag_ab 0x00008000 +#define HC_HEFlag_bc 0x00004000 +#define HC_HEFlag_ca 0x00002000 +#define HC_HShading_Solid 0x00000000 +#define HC_HShading_FlatA 0x00000400 +#define HC_HShading_FlatB 0x00000800 +#define HC_HShading_FlatC 0x00000c00 +#define HC_HShading_Gouraud 0x00001000 +#define HC_HVCycle_Full 0x00000000 +#define HC_HVCycle_AFP 0x00000040 +#define HC_HVCycle_One 0x000000c0 +#define HC_HVCycle_NewA 0x00000000 +#define HC_HVCycle_AA 0x00000010 +#define HC_HVCycle_AB 0x00000020 +#define HC_HVCycle_AC 0x00000030 +#define HC_HVCycle_NewB 0x00000000 +#define HC_HVCycle_BA 0x00000004 +#define HC_HVCycle_BB 0x00000008 +#define HC_HVCycle_BC 0x0000000c +#define HC_HVCycle_NewC 0x00000000 +#define HC_HVCycle_CA 0x00000001 +#define HC_HVCycle_CB 0x00000002 +#define HC_HVCycle_CC 0x00000003 + +/* Command B + */ +#define HC_HLPrst_MASK 0x00010000 +#define HC_HLLastP_MASK 0x00008000 +#define HC_HVPMSK_MASK 0x00007f80 +#define HC_HBFace_MASK 0x00000040 +#define HC_H2nd1VT_MASK 0x0000003f +#define HC_HVPMSK_X 0x00004000 +#define HC_HVPMSK_Y 0x00002000 +#define HC_HVPMSK_Z 0x00001000 +#define HC_HVPMSK_W 0x00000800 +#define HC_HVPMSK_Cd 0x00000400 +#define HC_HVPMSK_Cs 0x00000200 +#define HC_HVPMSK_S 0x00000100 +#define HC_HVPMSK_T 0x00000080 + +/* Enable Setting + */ +#define HC_SubA_HEnable 0x0000 +#define HC_HenTXEnvMap_MASK 0x00200000 +#define HC_HenVertexCNT_MASK 0x00100000 +#define HC_HenCPUDAZ_MASK 0x00080000 +#define HC_HenDASZWC_MASK 0x00040000 +#define HC_HenFBCull_MASK 0x00020000 +#define HC_HenCW_MASK 0x00010000 +#define HC_HenAA_MASK 0x00008000 +#define HC_HenST_MASK 0x00004000 +#define HC_HenZT_MASK 0x00002000 +#define HC_HenZW_MASK 0x00001000 +#define HC_HenAT_MASK 0x00000800 +#define HC_HenAW_MASK 0x00000400 +#define HC_HenSP_MASK 0x00000200 +#define HC_HenLP_MASK 0x00000100 +#define HC_HenTXCH_MASK 0x00000080 +#define HC_HenTXMP_MASK 0x00000040 +#define HC_HenTXPP_MASK 0x00000020 +#define HC_HenTXTR_MASK 0x00000010 +#define HC_HenCS_MASK 0x00000008 +#define HC_HenFOG_MASK 0x00000004 +#define HC_HenABL_MASK 0x00000002 +#define HC_HenDT_MASK 0x00000001 + +/* Z Setting + */ +#define HC_SubA_HZWBBasL 0x0010 +#define HC_SubA_HZWBBasH 0x0011 +#define HC_SubA_HZWBType 0x0012 +#define HC_SubA_HZBiasL 0x0013 +#define HC_SubA_HZWBend 0x0014 +#define HC_SubA_HZWTMD 0x0015 +#define HC_SubA_HZWCDL 0x0016 +#define HC_SubA_HZWCTAGnum 0x0017 +#define HC_SubA_HZCYNum 0x0018 +#define HC_SubA_HZWCFire 0x0019 +/* HC_SubA_HZWBType + */ +#define HC_HZWBType_MASK 0x00800000 +#define HC_HZBiasedWB_MASK 0x00400000 +#define HC_HZONEasFF_MASK 0x00200000 +#define HC_HZOONEasFF_MASK 0x00100000 +#define HC_HZWBFM_MASK 0x00030000 +#define HC_HZWBLoc_MASK 0x0000c000 +#define HC_HZWBPit_MASK 0x00003fff +#define HC_HZWBFM_16 0x00000000 +#define HC_HZWBFM_32 0x00020000 +#define HC_HZWBFM_24 0x00030000 +#define HC_HZWBLoc_Local 0x00000000 +#define HC_HZWBLoc_SyS 0x00004000 +/* HC_SubA_HZWBend + */ +#define HC_HZWBend_MASK 0x00ffe000 +#define HC_HZBiasH_MASK 0x000000ff +#define HC_HZWBend_SHIFT 10 +/* HC_SubA_HZWTMD + */ +#define HC_HZWTMD_MASK 0x00070000 +#define HC_HEBEBias_MASK 0x00007f00 +#define HC_HZNF_MASK 0x000000ff +#define HC_HZWTMD_NeverPass 0x00000000 +#define HC_HZWTMD_LT 0x00010000 +#define HC_HZWTMD_EQ 0x00020000 +#define HC_HZWTMD_LE 0x00030000 +#define HC_HZWTMD_GT 0x00040000 +#define HC_HZWTMD_NE 0x00050000 +#define HC_HZWTMD_GE 0x00060000 +#define HC_HZWTMD_AllPass 0x00070000 +#define HC_HEBEBias_SHIFT 8 +/* HC_SubA_HZWCDL 0x0016 + */ +#define HC_HZWCDL_MASK 0x00ffffff +/* HC_SubA_HZWCTAGnum 0x0017 + */ +#define HC_HZWCTAGnum_MASK 0x00ff0000 +#define HC_HZWCTAGnum_SHIFT 16 +#define HC_HZWCDH_MASK 0x000000ff +#define HC_HZWCDH_SHIFT 0 +/* HC_SubA_HZCYNum 0x0018 + */ +#define HC_HZCYNum_MASK 0x00030000 +#define HC_HZCYNum_SHIFT 16 +#define HC_HZWCQWnum_MASK 0x00003fff +#define HC_HZWCQWnum_SHIFT 0 +/* HC_SubA_HZWCFire 0x0019 + */ +#define HC_ZWCFire_MASK 0x00010000 +#define HC_HZWCQWnumLast_MASK 0x00003fff +#define HC_HZWCQWnumLast_SHIFT 0 + +/* Stencil Setting + */ +#define HC_SubA_HSTREF 0x0023 +#define HC_SubA_HSTMD 0x0024 +/* HC_SubA_HSBFM + */ +#define HC_HSBFM_MASK 0x00030000 +#define HC_HSBLoc_MASK 0x0000c000 +#define HC_HSBPit_MASK 0x00003fff +/* HC_SubA_HSTREF + */ +#define HC_HSTREF_MASK 0x00ff0000 +#define HC_HSTOPMSK_MASK 0x0000ff00 +#define HC_HSTBMSK_MASK 0x000000ff +#define HC_HSTREF_SHIFT 16 +#define HC_HSTOPMSK_SHIFT 8 +/* HC_SubA_HSTMD + */ +#define HC_HSTMD_MASK 0x00070000 +#define HC_HSTOPSF_MASK 0x000001c0 +#define HC_HSTOPSPZF_MASK 0x00000038 +#define HC_HSTOPSPZP_MASK 0x00000007 +#define HC_HSTMD_NeverPass 0x00000000 +#define HC_HSTMD_LT 0x00010000 +#define HC_HSTMD_EQ 0x00020000 +#define HC_HSTMD_LE 0x00030000 +#define HC_HSTMD_GT 0x00040000 +#define HC_HSTMD_NE 0x00050000 +#define HC_HSTMD_GE 0x00060000 +#define HC_HSTMD_AllPass 0x00070000 +#define HC_HSTOPSF_KEEP 0x00000000 +#define HC_HSTOPSF_ZERO 0x00000040 +#define HC_HSTOPSF_REPLACE 0x00000080 +#define HC_HSTOPSF_INCRSAT 0x000000c0 +#define HC_HSTOPSF_DECRSAT 0x00000100 +#define HC_HSTOPSF_INVERT 0x00000140 +#define HC_HSTOPSF_INCR 0x00000180 +#define HC_HSTOPSF_DECR 0x000001c0 +#define HC_HSTOPSPZF_KEEP 0x00000000 +#define HC_HSTOPSPZF_ZERO 0x00000008 +#define HC_HSTOPSPZF_REPLACE 0x00000010 +#define HC_HSTOPSPZF_INCRSAT 0x00000018 +#define HC_HSTOPSPZF_DECRSAT 0x00000020 +#define HC_HSTOPSPZF_INVERT 0x00000028 +#define HC_HSTOPSPZF_INCR 0x00000030 +#define HC_HSTOPSPZF_DECR 0x00000038 +#define HC_HSTOPSPZP_KEEP 0x00000000 +#define HC_HSTOPSPZP_ZERO 0x00000001 +#define HC_HSTOPSPZP_REPLACE 0x00000002 +#define HC_HSTOPSPZP_INCRSAT 0x00000003 +#define HC_HSTOPSPZP_DECRSAT 0x00000004 +#define HC_HSTOPSPZP_INVERT 0x00000005 +#define HC_HSTOPSPZP_INCR 0x00000006 +#define HC_HSTOPSPZP_DECR 0x00000007 + +/* Alpha Setting + */ +#define HC_SubA_HABBasL 0x0030 +#define HC_SubA_HABBasH 0x0031 +#define HC_SubA_HABFM 0x0032 +#define HC_SubA_HATMD 0x0033 +#define HC_SubA_HABLCsat 0x0034 +#define HC_SubA_HABLCop 0x0035 +#define HC_SubA_HABLAsat 0x0036 +#define HC_SubA_HABLAop 0x0037 +#define HC_SubA_HABLRCa 0x0038 +#define HC_SubA_HABLRFCa 0x0039 +#define HC_SubA_HABLRCbias 0x003a +#define HC_SubA_HABLRCb 0x003b +#define HC_SubA_HABLRFCb 0x003c +#define HC_SubA_HABLRAa 0x003d +#define HC_SubA_HABLRAb 0x003e +/* HC_SubA_HABFM + */ +#define HC_HABFM_MASK 0x00030000 +#define HC_HABLoc_MASK 0x0000c000 +#define HC_HABPit_MASK 0x000007ff +/* HC_SubA_HATMD + */ +#define HC_HATMD_MASK 0x00000700 +#define HC_HATREF_MASK 0x000000ff +#define HC_HATMD_NeverPass 0x00000000 +#define HC_HATMD_LT 0x00000100 +#define HC_HATMD_EQ 0x00000200 +#define HC_HATMD_LE 0x00000300 +#define HC_HATMD_GT 0x00000400 +#define HC_HATMD_NE 0x00000500 +#define HC_HATMD_GE 0x00000600 +#define HC_HATMD_AllPass 0x00000700 +/* HC_SubA_HABLCsat + */ +#define HC_HABLCsat_MASK 0x00010000 +#define HC_HABLCa_MASK 0x0000fc00 +#define HC_HABLCa_C_MASK 0x0000c000 +#define HC_HABLCa_OPC_MASK 0x00003c00 +#define HC_HABLFCa_MASK 0x000003f0 +#define HC_HABLFCa_C_MASK 0x00000300 +#define HC_HABLFCa_OPC_MASK 0x000000f0 +#define HC_HABLCbias_MASK 0x0000000f +#define HC_HABLCbias_C_MASK 0x00000008 +#define HC_HABLCbias_OPC_MASK 0x00000007 +/*-- Define the input color. + */ +#define HC_XC_Csrc 0x00000000 +#define HC_XC_Cdst 0x00000001 +#define HC_XC_Asrc 0x00000002 +#define HC_XC_Adst 0x00000003 +#define HC_XC_Fog 0x00000004 +#define HC_XC_HABLRC 0x00000005 +#define HC_XC_minSrcDst 0x00000006 +#define HC_XC_maxSrcDst 0x00000007 +#define HC_XC_mimAsrcInvAdst 0x00000008 +#define HC_XC_OPC 0x00000000 +#define HC_XC_InvOPC 0x00000010 +#define HC_XC_OPCp5 0x00000020 +/*-- Define the input Alpha + */ +#define HC_XA_OPA 0x00000000 +#define HC_XA_InvOPA 0x00000010 +#define HC_XA_OPAp5 0x00000020 +#define HC_XA_0 0x00000000 +#define HC_XA_Asrc 0x00000001 +#define HC_XA_Adst 0x00000002 +#define HC_XA_Fog 0x00000003 +#define HC_XA_minAsrcFog 0x00000004 +#define HC_XA_minAsrcAdst 0x00000005 +#define HC_XA_maxAsrcFog 0x00000006 +#define HC_XA_maxAsrcAdst 0x00000007 +#define HC_XA_HABLRA 0x00000008 +#define HC_XA_minAsrcInvAdst 0x00000008 +#define HC_XA_HABLFRA 0x00000009 +/*-- + */ +#define HC_HABLCa_OPC (HC_XC_OPC << 10) +#define HC_HABLCa_InvOPC (HC_XC_InvOPC << 10) +#define HC_HABLCa_OPCp5 (HC_XC_OPCp5 << 10) +#define HC_HABLCa_Csrc (HC_XC_Csrc << 10) +#define HC_HABLCa_Cdst (HC_XC_Cdst << 10) +#define HC_HABLCa_Asrc (HC_XC_Asrc << 10) +#define HC_HABLCa_Adst (HC_XC_Adst << 10) +#define HC_HABLCa_Fog (HC_XC_Fog << 10) +#define HC_HABLCa_HABLRCa (HC_XC_HABLRC << 10) +#define HC_HABLCa_minSrcDst (HC_XC_minSrcDst << 10) +#define HC_HABLCa_maxSrcDst (HC_XC_maxSrcDst << 10) +#define HC_HABLFCa_OPC (HC_XC_OPC << 4) +#define HC_HABLFCa_InvOPC (HC_XC_InvOPC << 4) +#define HC_HABLFCa_OPCp5 (HC_XC_OPCp5 << 4) +#define HC_HABLFCa_Csrc (HC_XC_Csrc << 4) +#define HC_HABLFCa_Cdst (HC_XC_Cdst << 4) +#define HC_HABLFCa_Asrc (HC_XC_Asrc << 4) +#define HC_HABLFCa_Adst (HC_XC_Adst << 4) +#define HC_HABLFCa_Fog (HC_XC_Fog << 4) +#define HC_HABLFCa_HABLRCa (HC_XC_HABLRC << 4) +#define HC_HABLFCa_minSrcDst (HC_XC_minSrcDst << 4) +#define HC_HABLFCa_maxSrcDst (HC_XC_maxSrcDst << 4) +#define HC_HABLFCa_mimAsrcInvAdst (HC_XC_mimAsrcInvAdst << 4) +#define HC_HABLCbias_HABLRCbias 0x00000000 +#define HC_HABLCbias_Asrc 0x00000001 +#define HC_HABLCbias_Adst 0x00000002 +#define HC_HABLCbias_Fog 0x00000003 +#define HC_HABLCbias_Cin 0x00000004 +/* HC_SubA_HABLCop 0x0035 + */ +#define HC_HABLdot_MASK 0x00010000 +#define HC_HABLCop_MASK 0x00004000 +#define HC_HABLCb_MASK 0x00003f00 +#define HC_HABLCb_C_MASK 0x00003000 +#define HC_HABLCb_OPC_MASK 0x00000f00 +#define HC_HABLFCb_MASK 0x000000fc +#define HC_HABLFCb_C_MASK 0x000000c0 +#define HC_HABLFCb_OPC_MASK 0x0000003c +#define HC_HABLCshift_MASK 0x00000003 +#define HC_HABLCb_OPC (HC_XC_OPC << 8) +#define HC_HABLCb_InvOPC (HC_XC_InvOPC << 8) +#define HC_HABLCb_OPCp5 (HC_XC_OPCp5 << 8) +#define HC_HABLCb_Csrc (HC_XC_Csrc << 8) +#define HC_HABLCb_Cdst (HC_XC_Cdst << 8) +#define HC_HABLCb_Asrc (HC_XC_Asrc << 8) +#define HC_HABLCb_Adst (HC_XC_Adst << 8) +#define HC_HABLCb_Fog (HC_XC_Fog << 8) +#define HC_HABLCb_HABLRCa (HC_XC_HABLRC << 8) +#define HC_HABLCb_minSrcDst (HC_XC_minSrcDst << 8) +#define HC_HABLCb_maxSrcDst (HC_XC_maxSrcDst << 8) +#define HC_HABLFCb_OPC (HC_XC_OPC << 2) +#define HC_HABLFCb_InvOPC (HC_XC_InvOPC << 2) +#define HC_HABLFCb_OPCp5 (HC_XC_OPCp5 << 2) +#define HC_HABLFCb_Csrc (HC_XC_Csrc << 2) +#define HC_HABLFCb_Cdst (HC_XC_Cdst << 2) +#define HC_HABLFCb_Asrc (HC_XC_Asrc << 2) +#define HC_HABLFCb_Adst (HC_XC_Adst << 2) +#define HC_HABLFCb_Fog (HC_XC_Fog << 2) +#define HC_HABLFCb_HABLRCb (HC_XC_HABLRC << 2) +#define HC_HABLFCb_minSrcDst (HC_XC_minSrcDst << 2) +#define HC_HABLFCb_maxSrcDst (HC_XC_maxSrcDst << 2) +#define HC_HABLFCb_mimAsrcInvAdst (HC_XC_mimAsrcInvAdst << 2) +/* HC_SubA_HABLAsat 0x0036 + */ +#define HC_HABLAsat_MASK 0x00010000 +#define HC_HABLAa_MASK 0x0000fc00 +#define HC_HABLAa_A_MASK 0x0000c000 +#define HC_HABLAa_OPA_MASK 0x00003c00 +#define HC_HABLFAa_MASK 0x000003f0 +#define HC_HABLFAa_A_MASK 0x00000300 +#define HC_HABLFAa_OPA_MASK 0x000000f0 +#define HC_HABLAbias_MASK 0x0000000f +#define HC_HABLAbias_A_MASK 0x00000008 +#define HC_HABLAbias_OPA_MASK 0x00000007 +#define HC_HABLAa_OPA (HC_XA_OPA << 10) +#define HC_HABLAa_InvOPA (HC_XA_InvOPA << 10) +#define HC_HABLAa_OPAp5 (HC_XA_OPAp5 << 10) +#define HC_HABLAa_0 (HC_XA_0 << 10) +#define HC_HABLAa_Asrc (HC_XA_Asrc << 10) +#define HC_HABLAa_Adst (HC_XA_Adst << 10) +#define HC_HABLAa_Fog (HC_XA_Fog << 10) +#define HC_HABLAa_minAsrcFog (HC_XA_minAsrcFog << 10) +#define HC_HABLAa_minAsrcAdst (HC_XA_minAsrcAdst << 10) +#define HC_HABLAa_maxAsrcFog (HC_XA_maxAsrcFog << 10) +#define HC_HABLAa_maxAsrcAdst (HC_XA_maxAsrcAdst << 10) +#define HC_HABLAa_HABLRA (HC_XA_HABLRA << 10) +#define HC_HABLFAa_OPA (HC_XA_OPA << 4) +#define HC_HABLFAa_InvOPA (HC_XA_InvOPA << 4) +#define HC_HABLFAa_OPAp5 (HC_XA_OPAp5 << 4) +#define HC_HABLFAa_0 (HC_XA_0 << 4) +#define HC_HABLFAa_Asrc (HC_XA_Asrc << 4) +#define HC_HABLFAa_Adst (HC_XA_Adst << 4) +#define HC_HABLFAa_Fog (HC_XA_Fog << 4) +#define HC_HABLFAa_minAsrcFog (HC_XA_minAsrcFog << 4) +#define HC_HABLFAa_minAsrcAdst (HC_XA_minAsrcAdst << 4) +#define HC_HABLFAa_maxAsrcFog (HC_XA_maxAsrcFog << 4) +#define HC_HABLFAa_maxAsrcAdst (HC_XA_maxAsrcAdst << 4) +#define HC_HABLFAa_minAsrcInvAdst (HC_XA_minAsrcInvAdst << 4) +#define HC_HABLFAa_HABLFRA (HC_XA_HABLFRA << 4) +#define HC_HABLAbias_HABLRAbias 0x00000000 +#define HC_HABLAbias_Asrc 0x00000001 +#define HC_HABLAbias_Adst 0x00000002 +#define HC_HABLAbias_Fog 0x00000003 +#define HC_HABLAbias_Aaa 0x00000004 +/* HC_SubA_HABLAop 0x0037 + */ +#define HC_HABLAop_MASK 0x00004000 +#define HC_HABLAb_MASK 0x00003f00 +#define HC_HABLAb_OPA_MASK 0x00000f00 +#define HC_HABLFAb_MASK 0x000000fc +#define HC_HABLFAb_OPA_MASK 0x0000003c +#define HC_HABLAshift_MASK 0x00000003 +#define HC_HABLAb_OPA (HC_XA_OPA << 8) +#define HC_HABLAb_InvOPA (HC_XA_InvOPA << 8) +#define HC_HABLAb_OPAp5 (HC_XA_OPAp5 << 8) +#define HC_HABLAb_0 (HC_XA_0 << 8) +#define HC_HABLAb_Asrc (HC_XA_Asrc << 8) +#define HC_HABLAb_Adst (HC_XA_Adst << 8) +#define HC_HABLAb_Fog (HC_XA_Fog << 8) +#define HC_HABLAb_minAsrcFog (HC_XA_minAsrcFog << 8) +#define HC_HABLAb_minAsrcAdst (HC_XA_minAsrcAdst << 8) +#define HC_HABLAb_maxAsrcFog (HC_XA_maxAsrcFog << 8) +#define HC_HABLAb_maxAsrcAdst (HC_XA_maxAsrcAdst << 8) +#define HC_HABLAb_HABLRA (HC_XA_HABLRA << 8) +#define HC_HABLFAb_OPA (HC_XA_OPA << 2) +#define HC_HABLFAb_InvOPA (HC_XA_InvOPA << 2) +#define HC_HABLFAb_OPAp5 (HC_XA_OPAp5 << 2) +#define HC_HABLFAb_0 (HC_XA_0 << 2) +#define HC_HABLFAb_Asrc (HC_XA_Asrc << 2) +#define HC_HABLFAb_Adst (HC_XA_Adst << 2) +#define HC_HABLFAb_Fog (HC_XA_Fog << 2) +#define HC_HABLFAb_minAsrcFog (HC_XA_minAsrcFog << 2) +#define HC_HABLFAb_minAsrcAdst (HC_XA_minAsrcAdst << 2) +#define HC_HABLFAb_maxAsrcFog (HC_XA_maxAsrcFog << 2) +#define HC_HABLFAb_maxAsrcAdst (HC_XA_maxAsrcAdst << 2) +#define HC_HABLFAb_minAsrcInvAdst (HC_XA_minAsrcInvAdst << 2) +#define HC_HABLFAb_HABLFRA (HC_XA_HABLFRA << 2) +/* HC_SubA_HABLRAa 0x003d + */ +#define HC_HABLRAa_MASK 0x00ff0000 +#define HC_HABLRFAa_MASK 0x0000ff00 +#define HC_HABLRAbias_MASK 0x000000ff +#define HC_HABLRAa_SHIFT 16 +#define HC_HABLRFAa_SHIFT 8 +/* HC_SubA_HABLRAb 0x003e + */ +#define HC_HABLRAb_MASK 0x0000ff00 +#define HC_HABLRFAb_MASK 0x000000ff +#define HC_HABLRAb_SHIFT 8 + +/* Destination Setting + */ +#define HC_SubA_HDBBasL 0x0040 +#define HC_SubA_HDBBasH 0x0041 +#define HC_SubA_HDBFM 0x0042 +#define HC_SubA_HFBBMSKL 0x0043 +#define HC_SubA_HROP 0x0044 +/* HC_SubA_HDBFM 0x0042 + */ +#define HC_HDBFM_MASK 0x001f0000 +#define HC_HDBLoc_MASK 0x0000c000 +#define HC_HDBPit_MASK 0x00003fff +#define HC_HDBFM_RGB555 0x00000000 +#define HC_HDBFM_RGB565 0x00010000 +#define HC_HDBFM_ARGB4444 0x00020000 +#define HC_HDBFM_ARGB1555 0x00030000 +#define HC_HDBFM_BGR555 0x00040000 +#define HC_HDBFM_BGR565 0x00050000 +#define HC_HDBFM_ABGR4444 0x00060000 +#define HC_HDBFM_ABGR1555 0x00070000 +#define HC_HDBFM_ARGB0888 0x00080000 +#define HC_HDBFM_ARGB8888 0x00090000 +#define HC_HDBFM_ABGR0888 0x000a0000 +#define HC_HDBFM_ABGR8888 0x000b0000 +#define HC_HDBLoc_Local 0x00000000 +#define HC_HDBLoc_Sys 0x00004000 +/* HC_SubA_HROP 0x0044 + */ +#define HC_HROP_MASK 0x00000f00 +#define HC_HFBBMSKH_MASK 0x000000ff +#define HC_HROP_BLACK 0x00000000 +#define HC_HROP_DPon 0x00000100 +#define HC_HROP_DPna 0x00000200 +#define HC_HROP_Pn 0x00000300 +#define HC_HROP_PDna 0x00000400 +#define HC_HROP_Dn 0x00000500 +#define HC_HROP_DPx 0x00000600 +#define HC_HROP_DPan 0x00000700 +#define HC_HROP_DPa 0x00000800 +#define HC_HROP_DPxn 0x00000900 +#define HC_HROP_D 0x00000a00 +#define HC_HROP_DPno 0x00000b00 +#define HC_HROP_P 0x00000c00 +#define HC_HROP_PDno 0x00000d00 +#define HC_HROP_DPo 0x00000e00 +#define HC_HROP_WHITE 0x00000f00 + +/* Fog Setting + */ +#define HC_SubA_HFogLF 0x0050 +#define HC_SubA_HFogCL 0x0051 +#define HC_SubA_HFogCH 0x0052 +#define HC_SubA_HFogStL 0x0053 +#define HC_SubA_HFogStH 0x0054 +#define HC_SubA_HFogOOdMF 0x0055 +#define HC_SubA_HFogOOdEF 0x0056 +#define HC_SubA_HFogEndL 0x0057 +#define HC_SubA_HFogDenst 0x0058 +/* HC_SubA_FogLF 0x0050 + */ +#define HC_FogLF_MASK 0x00000010 +#define HC_FogEq_MASK 0x00000008 +#define HC_FogMD_MASK 0x00000007 +#define HC_FogMD_LocalFog 0x00000000 +#define HC_FogMD_LinearFog 0x00000002 +#define HC_FogMD_ExponentialFog 0x00000004 +#define HC_FogMD_Exponential2Fog 0x00000005 +/* #define HC_FogMD_FogTable 0x00000003 */ + +/* HC_SubA_HFogDenst 0x0058 + */ +#define HC_FogDenst_MASK 0x001fff00 +#define HC_FogEndL_MASK 0x000000ff + +/* Texture subtype definitions + */ +#define HC_SubType_Tex0 0x00000000 +#define HC_SubType_Tex1 0x00000001 +#define HC_SubType_TexGeneral 0x000000fe + +/* Attribute of texture n + */ +#define HC_SubA_HTXnL0BasL 0x0000 +#define HC_SubA_HTXnL1BasL 0x0001 +#define HC_SubA_HTXnL2BasL 0x0002 +#define HC_SubA_HTXnL3BasL 0x0003 +#define HC_SubA_HTXnL4BasL 0x0004 +#define HC_SubA_HTXnL5BasL 0x0005 +#define HC_SubA_HTXnL6BasL 0x0006 +#define HC_SubA_HTXnL7BasL 0x0007 +#define HC_SubA_HTXnL8BasL 0x0008 +#define HC_SubA_HTXnL9BasL 0x0009 +#define HC_SubA_HTXnLaBasL 0x000a +#define HC_SubA_HTXnLbBasL 0x000b +#define HC_SubA_HTXnLcBasL 0x000c +#define HC_SubA_HTXnLdBasL 0x000d +#define HC_SubA_HTXnLeBasL 0x000e +#define HC_SubA_HTXnLfBasL 0x000f +#define HC_SubA_HTXnL10BasL 0x0010 +#define HC_SubA_HTXnL11BasL 0x0011 +#define HC_SubA_HTXnL012BasH 0x0020 +#define HC_SubA_HTXnL345BasH 0x0021 +#define HC_SubA_HTXnL678BasH 0x0022 +#define HC_SubA_HTXnL9abBasH 0x0023 +#define HC_SubA_HTXnLcdeBasH 0x0024 +#define HC_SubA_HTXnLf1011BasH 0x0025 +#define HC_SubA_HTXnL0Pit 0x002b +#define HC_SubA_HTXnL1Pit 0x002c +#define HC_SubA_HTXnL2Pit 0x002d +#define HC_SubA_HTXnL3Pit 0x002e +#define HC_SubA_HTXnL4Pit 0x002f +#define HC_SubA_HTXnL5Pit 0x0030 +#define HC_SubA_HTXnL6Pit 0x0031 +#define HC_SubA_HTXnL7Pit 0x0032 +#define HC_SubA_HTXnL8Pit 0x0033 +#define HC_SubA_HTXnL9Pit 0x0034 +#define HC_SubA_HTXnLaPit 0x0035 +#define HC_SubA_HTXnLbPit 0x0036 +#define HC_SubA_HTXnLcPit 0x0037 +#define HC_SubA_HTXnLdPit 0x0038 +#define HC_SubA_HTXnLePit 0x0039 +#define HC_SubA_HTXnLfPit 0x003a +#define HC_SubA_HTXnL10Pit 0x003b +#define HC_SubA_HTXnL11Pit 0x003c +#define HC_SubA_HTXnL0_5WE 0x004b +#define HC_SubA_HTXnL6_bWE 0x004c +#define HC_SubA_HTXnLc_11WE 0x004d +#define HC_SubA_HTXnL0_5HE 0x0051 +#define HC_SubA_HTXnL6_bHE 0x0052 +#define HC_SubA_HTXnLc_11HE 0x0053 +#define HC_SubA_HTXnL0OS 0x0077 +#define HC_SubA_HTXnTB 0x0078 +#define HC_SubA_HTXnMPMD 0x0079 +#define HC_SubA_HTXnCLODu 0x007a +#define HC_SubA_HTXnFM 0x007b +#define HC_SubA_HTXnTRCH 0x007c +#define HC_SubA_HTXnTRCL 0x007d +#define HC_SubA_HTXnTBC 0x007e +#define HC_SubA_HTXnTRAH 0x007f +#define HC_SubA_HTXnTBLCsat 0x0080 +#define HC_SubA_HTXnTBLCop 0x0081 +#define HC_SubA_HTXnTBLMPfog 0x0082 +#define HC_SubA_HTXnTBLAsat 0x0083 +#define HC_SubA_HTXnTBLRCa 0x0085 +#define HC_SubA_HTXnTBLRCb 0x0086 +#define HC_SubA_HTXnTBLRCc 0x0087 +#define HC_SubA_HTXnTBLRCbias 0x0088 +#define HC_SubA_HTXnTBLRAa 0x0089 +#define HC_SubA_HTXnTBLRFog 0x008a +#define HC_SubA_HTXnBumpM00 0x0090 +#define HC_SubA_HTXnBumpM01 0x0091 +#define HC_SubA_HTXnBumpM10 0x0092 +#define HC_SubA_HTXnBumpM11 0x0093 +#define HC_SubA_HTXnLScale 0x0094 +#define HC_SubA_HTXSMD 0x0000 +/* HC_SubA_HTXnL012BasH 0x0020 + */ +#define HC_HTXnL0BasH_MASK 0x000000ff +#define HC_HTXnL1BasH_MASK 0x0000ff00 +#define HC_HTXnL2BasH_MASK 0x00ff0000 +#define HC_HTXnL1BasH_SHIFT 8 +#define HC_HTXnL2BasH_SHIFT 16 +/* HC_SubA_HTXnL345BasH 0x0021 + */ +#define HC_HTXnL3BasH_MASK 0x000000ff +#define HC_HTXnL4BasH_MASK 0x0000ff00 +#define HC_HTXnL5BasH_MASK 0x00ff0000 +#define HC_HTXnL4BasH_SHIFT 8 +#define HC_HTXnL5BasH_SHIFT 16 +/* HC_SubA_HTXnL678BasH 0x0022 + */ +#define HC_HTXnL6BasH_MASK 0x000000ff +#define HC_HTXnL7BasH_MASK 0x0000ff00 +#define HC_HTXnL8BasH_MASK 0x00ff0000 +#define HC_HTXnL7BasH_SHIFT 8 +#define HC_HTXnL8BasH_SHIFT 16 +/* HC_SubA_HTXnL9abBasH 0x0023 + */ +#define HC_HTXnL9BasH_MASK 0x000000ff +#define HC_HTXnLaBasH_MASK 0x0000ff00 +#define HC_HTXnLbBasH_MASK 0x00ff0000 +#define HC_HTXnLaBasH_SHIFT 8 +#define HC_HTXnLbBasH_SHIFT 16 +/* HC_SubA_HTXnLcdeBasH 0x0024 + */ +#define HC_HTXnLcBasH_MASK 0x000000ff +#define HC_HTXnLdBasH_MASK 0x0000ff00 +#define HC_HTXnLeBasH_MASK 0x00ff0000 +#define HC_HTXnLdBasH_SHIFT 8 +#define HC_HTXnLeBasH_SHIFT 16 +/* HC_SubA_HTXnLcdeBasH 0x0025 + */ +#define HC_HTXnLfBasH_MASK 0x000000ff +#define HC_HTXnL10BasH_MASK 0x0000ff00 +#define HC_HTXnL11BasH_MASK 0x00ff0000 +#define HC_HTXnL10BasH_SHIFT 8 +#define HC_HTXnL11BasH_SHIFT 16 +/* HC_SubA_HTXnL0Pit 0x002b + */ +#define HC_HTXnLnPit_MASK 0x00003fff +#define HC_HTXnEnPit_MASK 0x00080000 +#define HC_HTXnLnPitE_MASK 0x00f00000 +#define HC_HTXnLnPitE_SHIFT 20 +/* HC_SubA_HTXnL0_5WE 0x004b + */ +#define HC_HTXnL0WE_MASK 0x0000000f +#define HC_HTXnL1WE_MASK 0x000000f0 +#define HC_HTXnL2WE_MASK 0x00000f00 +#define HC_HTXnL3WE_MASK 0x0000f000 +#define HC_HTXnL4WE_MASK 0x000f0000 +#define HC_HTXnL5WE_MASK 0x00f00000 +#define HC_HTXnL1WE_SHIFT 4 +#define HC_HTXnL2WE_SHIFT 8 +#define HC_HTXnL3WE_SHIFT 12 +#define HC_HTXnL4WE_SHIFT 16 +#define HC_HTXnL5WE_SHIFT 20 +/* HC_SubA_HTXnL6_bWE 0x004c + */ +#define HC_HTXnL6WE_MASK 0x0000000f +#define HC_HTXnL7WE_MASK 0x000000f0 +#define HC_HTXnL8WE_MASK 0x00000f00 +#define HC_HTXnL9WE_MASK 0x0000f000 +#define HC_HTXnLaWE_MASK 0x000f0000 +#define HC_HTXnLbWE_MASK 0x00f00000 +#define HC_HTXnL7WE_SHIFT 4 +#define HC_HTXnL8WE_SHIFT 8 +#define HC_HTXnL9WE_SHIFT 12 +#define HC_HTXnLaWE_SHIFT 16 +#define HC_HTXnLbWE_SHIFT 20 +/* HC_SubA_HTXnLc_11WE 0x004d + */ +#define HC_HTXnLcWE_MASK 0x0000000f +#define HC_HTXnLdWE_MASK 0x000000f0 +#define HC_HTXnLeWE_MASK 0x00000f00 +#define HC_HTXnLfWE_MASK 0x0000f000 +#define HC_HTXnL10WE_MASK 0x000f0000 +#define HC_HTXnL11WE_MASK 0x00f00000 +#define HC_HTXnLdWE_SHIFT 4 +#define HC_HTXnLeWE_SHIFT 8 +#define HC_HTXnLfWE_SHIFT 12 +#define HC_HTXnL10WE_SHIFT 16 +#define HC_HTXnL11WE_SHIFT 20 +/* HC_SubA_HTXnL0_5HE 0x0051 + */ +#define HC_HTXnL0HE_MASK 0x0000000f +#define HC_HTXnL1HE_MASK 0x000000f0 +#define HC_HTXnL2HE_MASK 0x00000f00 +#define HC_HTXnL3HE_MASK 0x0000f000 +#define HC_HTXnL4HE_MASK 0x000f0000 +#define HC_HTXnL5HE_MASK 0x00f00000 +#define HC_HTXnL1HE_SHIFT 4 +#define HC_HTXnL2HE_SHIFT 8 +#define HC_HTXnL3HE_SHIFT 12 +#define HC_HTXnL4HE_SHIFT 16 +#define HC_HTXnL5HE_SHIFT 20 +/* HC_SubA_HTXnL6_bHE 0x0052 + */ +#define HC_HTXnL6HE_MASK 0x0000000f +#define HC_HTXnL7HE_MASK 0x000000f0 +#define HC_HTXnL8HE_MASK 0x00000f00 +#define HC_HTXnL9HE_MASK 0x0000f000 +#define HC_HTXnLaHE_MASK 0x000f0000 +#define HC_HTXnLbHE_MASK 0x00f00000 +#define HC_HTXnL7HE_SHIFT 4 +#define HC_HTXnL8HE_SHIFT 8 +#define HC_HTXnL9HE_SHIFT 12 +#define HC_HTXnLaHE_SHIFT 16 +#define HC_HTXnLbHE_SHIFT 20 +/* HC_SubA_HTXnLc_11HE 0x0053 + */ +#define HC_HTXnLcHE_MASK 0x0000000f +#define HC_HTXnLdHE_MASK 0x000000f0 +#define HC_HTXnLeHE_MASK 0x00000f00 +#define HC_HTXnLfHE_MASK 0x0000f000 +#define HC_HTXnL10HE_MASK 0x000f0000 +#define HC_HTXnL11HE_MASK 0x00f00000 +#define HC_HTXnLdHE_SHIFT 4 +#define HC_HTXnLeHE_SHIFT 8 +#define HC_HTXnLfHE_SHIFT 12 +#define HC_HTXnL10HE_SHIFT 16 +#define HC_HTXnL11HE_SHIFT 20 +/* HC_SubA_HTXnL0OS 0x0077 + */ +#define HC_HTXnL0OS_MASK 0x003ff000 +#define HC_HTXnLVmax_MASK 0x00000fc0 +#define HC_HTXnLVmin_MASK 0x0000003f +#define HC_HTXnL0OS_SHIFT 12 +#define HC_HTXnLVmax_SHIFT 6 +/* HC_SubA_HTXnTB 0x0078 + */ +#define HC_HTXnTB_MASK 0x00f00000 +#define HC_HTXnFLSe_MASK 0x0000e000 +#define HC_HTXnFLSs_MASK 0x00001c00 +#define HC_HTXnFLTe_MASK 0x00000380 +#define HC_HTXnFLTs_MASK 0x00000070 +#define HC_HTXnFLDs_MASK 0x0000000f +#define HC_HTXnTB_NoTB 0x00000000 +#define HC_HTXnTB_TBC_S 0x00100000 +#define HC_HTXnTB_TBC_T 0x00200000 +#define HC_HTXnTB_TB_S 0x00400000 +#define HC_HTXnTB_TB_T 0x00800000 + +/* The "S" in FLS? means the S texture coordinate, and a "T" means the T + * texture coordinage. The "e" in FL?e means the magnification ("enlarge") + * mode, and the "s" in FL?s means the minification ("shrink") mode. + * + * The "D" in FLD? means the intermipmap level mode. That means that the + * GL_*_MIPMAP_LINEAR modes get FLDs_Linear, and the GL_*_MIPMAP_NEAREST modes + * get FLDs_Nearest. + */ +#define HC_HTXnFLSe_Nearest 0x00000000 +#define HC_HTXnFLSe_Linear 0x00002000 +#define HC_HTXnFLSe_NonLinear 0x00004000 +#define HC_HTXnFLSe_Sharp 0x00008000 +#define HC_HTXnFLSe_Flat_Gaussian_Cubic 0x0000c000 +#define HC_HTXnFLSs_Nearest 0x00000000 +#define HC_HTXnFLSs_Linear 0x00000400 +#define HC_HTXnFLSs_NonLinear 0x00000800 +#define HC_HTXnFLSs_Flat_Gaussian_Cubic 0x00001800 +#define HC_HTXnFLTe_Nearest 0x00000000 +#define HC_HTXnFLTe_Linear 0x00000080 +#define HC_HTXnFLTe_NonLinear 0x00000100 +#define HC_HTXnFLTe_Sharp 0x00000180 +#define HC_HTXnFLTe_Flat_Gaussian_Cubic 0x00000300 +#define HC_HTXnFLTs_Nearest 0x00000000 +#define HC_HTXnFLTs_Linear 0x00000010 +#define HC_HTXnFLTs_NonLinear 0x00000020 +#define HC_HTXnFLTs_Flat_Gaussian_Cubic 0x00000060 +#define HC_HTXnFLDs_Tex0 0x00000000 +#define HC_HTXnFLDs_Nearest 0x00000001 +#define HC_HTXnFLDs_Linear 0x00000002 +#define HC_HTXnFLDs_NonLinear 0x00000003 +#define HC_HTXnFLDs_Dither 0x00000004 +#define HC_HTXnFLDs_ConstLOD 0x00000005 +#define HC_HTXnFLDs_Ani 0x00000006 +#define HC_HTXnFLDs_AniDither 0x00000007 + +/* HC_SubA_HTXnMPMD 0x0079 + */ +#define HC_HTXnMPMD_SMASK 0x00070000 +#define HC_HTXnMPMD_TMASK 0x00380000 +#define HC_HTXnLODDTf_MASK 0x00000007 +#define HC_HTXnXY2ST_MASK 0x00000008 +#define HC_HTXnMPMD_Tsingle 0x00000000 +#define HC_HTXnMPMD_Tclamp 0x00080000 +#define HC_HTXnMPMD_Trepeat 0x00100000 +#define HC_HTXnMPMD_Tmirror 0x00180000 +#define HC_HTXnMPMD_Twrap 0x00200000 +#define HC_HTXnMPMD_Ssingle 0x00000000 +#define HC_HTXnMPMD_Sclamp 0x00010000 +#define HC_HTXnMPMD_Srepeat 0x00020000 +#define HC_HTXnMPMD_Smirror 0x00030000 +#define HC_HTXnMPMD_Swrap 0x00040000 +/* HC_SubA_HTXnCLODu 0x007a + */ +#define HC_HTXnCLODu_MASK 0x000ffc00 +#define HC_HTXnCLODd_MASK 0x000003ff +#define HC_HTXnCLODu_SHIFT 10 +/* HC_SubA_HTXnFM 0x007b + */ +#define HC_HTXnFM_MASK 0x00ff0000 +#define HC_HTXnLoc_MASK 0x00000003 +#define HC_HTXnFM_INDEX 0x00000000 /* 0 << 19 */ +#define HC_HTXnFM_Intensity 0x00080000 /* 1 << 19 */ +#define HC_HTXnFM_Lum 0x00100000 /* 2 << 19 */ +#define HC_HTXnFM_Alpha 0x00180000 /* 3 << 19 */ +#define HC_HTXnFM_DX 0x00280000 /* 5 << 19 */ +#define HC_HTXnFM_BUMPMAP 0x00380000 /* 7 << 19 */ +#define HC_HTXnFM_ARGB16 0x00880000 /* 17 << 19 */ +#define HC_HTXnFM_ARGB32 0x00980000 /* 19 << 19 */ +#define HC_HTXnFM_ABGR16 0x00a80000 /* 21 << 19 */ +#define HC_HTXnFM_ABGR32 0x00b80000 /* 23 << 19 */ +#define HC_HTXnFM_RGBA16 0x00c80000 /* 25 << 19 */ +#define HC_HTXnFM_RGBA32 0x00d80000 /* 27 << 19 */ +#define HC_HTXnFM_BGRA16 0x00e80000 /* 29 << 19 */ +#define HC_HTXnFM_BGRA32 0x00f80000 /* 31 << 19 */ +#define HC_HTXnFM_Index1 (HC_HTXnFM_INDEX | 0x00000000) +#define HC_HTXnFM_Index2 (HC_HTXnFM_INDEX | 0x00010000) +#define HC_HTXnFM_Index4 (HC_HTXnFM_INDEX | 0x00020000) +#define HC_HTXnFM_Index8 (HC_HTXnFM_INDEX | 0x00030000) +#define HC_HTXnFM_T1 (HC_HTXnFM_Intensity | 0x00000000) +#define HC_HTXnFM_T2 (HC_HTXnFM_Intensity | 0x00010000) +#define HC_HTXnFM_T4 (HC_HTXnFM_Intensity | 0x00020000) +#define HC_HTXnFM_T8 (HC_HTXnFM_Intensity | 0x00030000) +#define HC_HTXnFM_L1 (HC_HTXnFM_Lum | 0x00000000) +#define HC_HTXnFM_L2 (HC_HTXnFM_Lum | 0x00010000) +#define HC_HTXnFM_L4 (HC_HTXnFM_Lum | 0x00020000) +#define HC_HTXnFM_L8 (HC_HTXnFM_Lum | 0x00030000) +#define HC_HTXnFM_AL44 (HC_HTXnFM_Lum | 0x00040000) +#define HC_HTXnFM_AL88 (HC_HTXnFM_Lum | 0x00050000) +#define HC_HTXnFM_A1 (HC_HTXnFM_Alpha | 0x00000000) +#define HC_HTXnFM_A2 (HC_HTXnFM_Alpha | 0x00010000) +#define HC_HTXnFM_A4 (HC_HTXnFM_Alpha | 0x00020000) +#define HC_HTXnFM_A8 (HC_HTXnFM_Alpha | 0x00030000) +#define HC_HTXnFM_DX1 (HC_HTXnFM_DX | 0x00010000) +#define HC_HTXnFM_DX23 (HC_HTXnFM_DX | 0x00020000) +#define HC_HTXnFM_DX45 (HC_HTXnFM_DX | 0x00030000) +#define HC_HTXnFM_RGB555 (HC_HTXnFM_ARGB16 | 0x00000000) +#define HC_HTXnFM_RGB565 (HC_HTXnFM_ARGB16 | 0x00010000) +#define HC_HTXnFM_ARGB1555 (HC_HTXnFM_ARGB16 | 0x00020000) +#define HC_HTXnFM_ARGB4444 (HC_HTXnFM_ARGB16 | 0x00030000) +#define HC_HTXnFM_ARGB0888 (HC_HTXnFM_ARGB32 | 0x00000000) +#define HC_HTXnFM_ARGB8888 (HC_HTXnFM_ARGB32 | 0x00010000) +#define HC_HTXnFM_BGR555 (HC_HTXnFM_ABGR16 | 0x00000000) +#define HC_HTXnFM_BGR565 (HC_HTXnFM_ABGR16 | 0x00010000) +#define HC_HTXnFM_ABGR1555 (HC_HTXnFM_ABGR16 | 0x00020000) +#define HC_HTXnFM_ABGR4444 (HC_HTXnFM_ABGR16 | 0x00030000) +#define HC_HTXnFM_ABGR0888 (HC_HTXnFM_ABGR32 | 0x00000000) +#define HC_HTXnFM_ABGR8888 (HC_HTXnFM_ABGR32 | 0x00010000) +#define HC_HTXnFM_RGBA5550 (HC_HTXnFM_RGBA16 | 0x00000000) +#define HC_HTXnFM_RGBA5551 (HC_HTXnFM_RGBA16 | 0x00020000) +#define HC_HTXnFM_RGBA4444 (HC_HTXnFM_RGBA16 | 0x00030000) +#define HC_HTXnFM_RGBA8880 (HC_HTXnFM_RGBA32 | 0x00000000) +#define HC_HTXnFM_RGBA8888 (HC_HTXnFM_RGBA32 | 0x00010000) +#define HC_HTXnFM_BGRA5550 (HC_HTXnFM_BGRA16 | 0x00000000) +#define HC_HTXnFM_BGRA5551 (HC_HTXnFM_BGRA16 | 0x00020000) +#define HC_HTXnFM_BGRA4444 (HC_HTXnFM_BGRA16 | 0x00030000) +#define HC_HTXnFM_BGRA8880 (HC_HTXnFM_BGRA32 | 0x00000000) +#define HC_HTXnFM_BGRA8888 (HC_HTXnFM_BGRA32 | 0x00010000) +#define HC_HTXnFM_VU88 (HC_HTXnFM_BUMPMAP | 0x00000000) +#define HC_HTXnFM_LVU655 (HC_HTXnFM_BUMPMAP | 0x00010000) +#define HC_HTXnFM_LVU888 (HC_HTXnFM_BUMPMAP | 0x00020000) +#define HC_HTXnLoc_Local 0x00000000 +#define HC_HTXnLoc_Sys 0x00000002 +#define HC_HTXnLoc_AGP 0x00000003 +/* HC_SubA_HTXnTRAH 0x007f + */ +#define HC_HTXnTRAH_MASK 0x00ff0000 +#define HC_HTXnTRAL_MASK 0x0000ff00 +#define HC_HTXnTBA_MASK 0x000000ff +#define HC_HTXnTRAH_SHIFT 16 +#define HC_HTXnTRAL_SHIFT 8 + +/*-- Define the input texture, for below + */ +#define HC_XTC_TOPC 0x00000000 +#define HC_XTC_InvTOPC 0x00000010 +#define HC_XTC_TOPCp5 0x00000020 +#define HC_XTC_Cbias 0x00000000 +#define HC_XTC_InvCbias 0x00000010 +#define HC_XTC_0 0x00000000 +#define HC_XTC_Dif 0x00000001 +#define HC_XTC_Spec 0x00000002 +#define HC_XTC_Tex 0x00000003 +#define HC_XTC_Cur 0x00000004 +#define HC_XTC_Adif 0x00000005 +#define HC_XTC_Fog 0x00000006 +#define HC_XTC_Atex 0x00000007 +#define HC_XTC_Acur 0x00000008 +#define HC_XTC_HTXnTBLRC 0x00000009 +#define HC_XTC_Ctexnext 0x0000000a +/** HC_SubA_HTXnTBLCsat 0x0080 + */ +#define HC_HTXnTBLCsat_MASK 0x00800000 +#define HC_HTXnTBLCa_MASK 0x000fc000 +#define HC_HTXnTBLCb_MASK 0x00001f80 +#define HC_HTXnTBLCc_MASK 0x0000003f +#define HC_HTXnTBLCa_TOPC (HC_XTC_TOPC << 14) +#define HC_HTXnTBLCa_InvTOPC (HC_XTC_InvTOPC << 14) +#define HC_HTXnTBLCa_TOPCp5 (HC_XTC_TOPCp5 << 14) +#define HC_HTXnTBLCa_0 (HC_XTC_0 << 14) +#define HC_HTXnTBLCa_Dif (HC_XTC_Dif << 14) +#define HC_HTXnTBLCa_Spec (HC_XTC_Spec << 14) +#define HC_HTXnTBLCa_Tex (HC_XTC_Tex << 14) +#define HC_HTXnTBLCa_Cur (HC_XTC_Cur << 14) +#define HC_HTXnTBLCa_Adif (HC_XTC_Adif << 14) +#define HC_HTXnTBLCa_Fog (HC_XTC_Fog << 14) +#define HC_HTXnTBLCa_Atex (HC_XTC_Atex << 14) +#define HC_HTXnTBLCa_Acur (HC_XTC_Acur << 14) +#define HC_HTXnTBLCa_HTXnTBLRC (HC_XTC_HTXnTBLRC << 14) +#define HC_HTXnTBLCa_Ctexnext (HC_XTC_Ctexnext << 14) +#define HC_HTXnTBLCb_TOPC (HC_XTC_TOPC << 7) +#define HC_HTXnTBLCb_InvTOPC (HC_XTC_InvTOPC << 7) +#define HC_HTXnTBLCb_TOPCp5 (HC_XTC_TOPCp5 << 7) +#define HC_HTXnTBLCb_0 (HC_XTC_0 << 7) +#define HC_HTXnTBLCb_Dif (HC_XTC_Dif << 7) +#define HC_HTXnTBLCb_Spec (HC_XTC_Spec << 7) +#define HC_HTXnTBLCb_Tex (HC_XTC_Tex << 7) +#define HC_HTXnTBLCb_Cur (HC_XTC_Cur << 7) +#define HC_HTXnTBLCb_Adif (HC_XTC_Adif << 7) +#define HC_HTXnTBLCb_Fog (HC_XTC_Fog << 7) +#define HC_HTXnTBLCb_Atex (HC_XTC_Atex << 7) +#define HC_HTXnTBLCb_Acur (HC_XTC_Acur << 7) +#define HC_HTXnTBLCb_HTXnTBLRC (HC_XTC_HTXnTBLRC << 7) +#define HC_HTXnTBLCb_Ctexnext (HC_XTC_Ctexnext << 7) +#define HC_HTXnTBLCc_TOPC (HC_XTC_TOPC << 0) +#define HC_HTXnTBLCc_InvTOPC (HC_XTC_InvTOPC << 0) +#define HC_HTXnTBLCc_TOPCp5 (HC_XTC_TOPCp5 << 0) +#define HC_HTXnTBLCc_0 (HC_XTC_0 << 0) +#define HC_HTXnTBLCc_Dif (HC_XTC_Dif << 0) +#define HC_HTXnTBLCc_Spec (HC_XTC_Spec << 0) +#define HC_HTXnTBLCc_Tex (HC_XTC_Tex << 0) +#define HC_HTXnTBLCc_Cur (HC_XTC_Cur << 0) +#define HC_HTXnTBLCc_Adif (HC_XTC_Adif << 0) +#define HC_HTXnTBLCc_Fog (HC_XTC_Fog << 0) +#define HC_HTXnTBLCc_Atex (HC_XTC_Atex << 0) +#define HC_HTXnTBLCc_Acur (HC_XTC_Acur << 0) +#define HC_HTXnTBLCc_HTXnTBLRC (HC_XTC_HTXnTBLRC << 0) +#define HC_HTXnTBLCc_Ctexnext (HC_XTC_Ctexnext << 0) +/* HC_SubA_HTXnTBLCop 0x0081 + */ +#define HC_HTXnTBLdot_MASK 0x00c00000 +#define HC_HTXnTBLCop_MASK 0x00380000 +#define HC_HTXnTBLCbias_MASK 0x0007c000 +#define HC_HTXnTBLCshift_MASK 0x00001800 +#define HC_HTXnTBLAop_MASK 0x00000380 +#define HC_HTXnTBLAbias_MASK 0x00000078 +#define HC_HTXnTBLAshift_MASK 0x00000003 +#define HC_HTXnTBLDOT3 0x00800000 +#define HC_HTXnTBLDOT4 0x00c00000 +#define HC_HTXnTBLCop_Add 0x00000000 +#define HC_HTXnTBLCop_Sub 0x00080000 +#define HC_HTXnTBLCop_Min 0x00100000 +#define HC_HTXnTBLCop_Max 0x00180000 +#define HC_HTXnTBLCop_Mask 0x00200000 +#define HC_HTXnTBLCbias_Cbias (HC_XTC_Cbias << 14) +#define HC_HTXnTBLCbias_InvCbias (HC_XTC_InvCbias << 14) +#define HC_HTXnTBLCbias_0 (HC_XTC_0 << 14) +#define HC_HTXnTBLCbias_Dif (HC_XTC_Dif << 14) +#define HC_HTXnTBLCbias_Spec (HC_XTC_Spec << 14) +#define HC_HTXnTBLCbias_Tex (HC_XTC_Tex << 14) +#define HC_HTXnTBLCbias_Cur (HC_XTC_Cur << 14) +#define HC_HTXnTBLCbias_Adif (HC_XTC_Adif << 14) +#define HC_HTXnTBLCbias_Fog (HC_XTC_Fog << 14) +#define HC_HTXnTBLCbias_Atex (HC_XTC_Atex << 14) +#define HC_HTXnTBLCbias_Acur (HC_XTC_Acur << 14) +#define HC_HTXnTBLCbias_HTXnTBLRC (HC_XTC_HTXnTBLRC << 14) +#define HC_HTXnTBLCshift_1 0x00000000 +#define HC_HTXnTBLCshift_2 0x00000800 +#define HC_HTXnTBLCshift_No 0x00001000 +#define HC_HTXnTBLCshift_DotP 0x00001800 +#define HC_HTXnTBLAop_Add 0x00000000 +#define HC_HTXnTBLAop_Sub 0x00000080 +#define HC_HTXnTBLAop_Min 0x00000100 +#define HC_HTXnTBLAop_Max 0x00000180 +#define HC_HTXnTBLAop_Mask 0x00000200 +#define HC_HTXnTBLAbias_Inv 0x00000040 +#define HC_HTXnTBLAbias_Adif 0x00000000 +#define HC_HTXnTBLAbias_Fog 0x00000008 +#define HC_HTXnTBLAbias_Acur 0x00000010 +#define HC_HTXnTBLAbias_HTXnTBLRAbias 0x00000018 +#define HC_HTXnTBLAbias_Atex 0x00000020 +#define HC_HTXnTBLAshift_1 0x00000000 +#define HC_HTXnTBLAshift_2 0x00000001 +#define HC_HTXnTBLAshift_No 0x00000002 +#define HC_HTXnTBLAshift_DotP 0x00000003 +/* HC_SubA_HTXnTBLMPFog 0x0082 + */ +#define HC_HTXnTBLMPfog_MASK 0x00e00000 +#define HC_HTXnTBLMPfog_0 0x00000000 +#define HC_HTXnTBLMPfog_Adif 0x00200000 +#define HC_HTXnTBLMPfog_Fog 0x00400000 +#define HC_HTXnTBLMPfog_Atex 0x00600000 +#define HC_HTXnTBLMPfog_Acur 0x00800000 +#define HC_HTXnTBLMPfog_GHTXnTBLRFog 0x00a00000 +/* HC_SubA_HTXnTBLAsat 0x0083 + *-- Define the texture alpha input. + */ +#define HC_XTA_TOPA 0x00000000 +#define HC_XTA_InvTOPA 0x00000008 +#define HC_XTA_TOPAp5 0x00000010 +#define HC_XTA_Adif 0x00000000 +#define HC_XTA_Fog 0x00000001 +#define HC_XTA_Acur 0x00000002 +#define HC_XTA_HTXnTBLRA 0x00000003 +#define HC_XTA_Atex 0x00000004 +#define HC_XTA_Atexnext 0x00000005 +/*-- + */ +#define HC_HTXnTBLAsat_MASK 0x00800000 +#define HC_HTXnTBLAMB_MASK 0x00700000 +#define HC_HTXnTBLAa_MASK 0x0007c000 +#define HC_HTXnTBLAb_MASK 0x00000f80 +#define HC_HTXnTBLAc_MASK 0x0000001f +#define HC_HTXnTBLAMB_SHIFT 20 +#define HC_HTXnTBLAa_TOPA (HC_XTA_TOPA << 14) +#define HC_HTXnTBLAa_InvTOPA (HC_XTA_InvTOPA << 14) +#define HC_HTXnTBLAa_TOPAp5 (HC_XTA_TOPAp5 << 14) +#define HC_HTXnTBLAa_Adif (HC_XTA_Adif << 14) +#define HC_HTXnTBLAa_Fog (HC_XTA_Fog << 14) +#define HC_HTXnTBLAa_Acur (HC_XTA_Acur << 14) +#define HC_HTXnTBLAa_HTXnTBLRA (HC_XTA_HTXnTBLRA << 14) +#define HC_HTXnTBLAa_Atex (HC_XTA_Atex << 14) +#define HC_HTXnTBLAa_Atexnext (HC_XTA_Atexnext << 14) +#define HC_HTXnTBLAb_TOPA (HC_XTA_TOPA << 7) +#define HC_HTXnTBLAb_InvTOPA (HC_XTA_InvTOPA << 7) +#define HC_HTXnTBLAb_TOPAp5 (HC_XTA_TOPAp5 << 7) +#define HC_HTXnTBLAb_Adif (HC_XTA_Adif << 7) +#define HC_HTXnTBLAb_Fog (HC_XTA_Fog << 7) +#define HC_HTXnTBLAb_Acur (HC_XTA_Acur << 7) +#define HC_HTXnTBLAb_HTXnTBLRA (HC_XTA_HTXnTBLRA << 7) +#define HC_HTXnTBLAb_Atex (HC_XTA_Atex << 7) +#define HC_HTXnTBLAb_Atexnext (HC_XTA_Atexnext << 7) +#define HC_HTXnTBLAc_TOPA (HC_XTA_TOPA << 0) +#define HC_HTXnTBLAc_InvTOPA (HC_XTA_InvTOPA << 0) +#define HC_HTXnTBLAc_TOPAp5 (HC_XTA_TOPAp5 << 0) +#define HC_HTXnTBLAc_Adif (HC_XTA_Adif << 0) +#define HC_HTXnTBLAc_Fog (HC_XTA_Fog << 0) +#define HC_HTXnTBLAc_Acur (HC_XTA_Acur << 0) +#define HC_HTXnTBLAc_HTXnTBLRA (HC_XTA_HTXnTBLRA << 0) +#define HC_HTXnTBLAc_Atex (HC_XTA_Atex << 0) +#define HC_HTXnTBLAc_Atexnext (HC_XTA_Atexnext << 0) +/* HC_SubA_HTXnTBLRAa 0x0089 + */ +#define HC_HTXnTBLRAa_MASK 0x00ff0000 +#define HC_HTXnTBLRAb_MASK 0x0000ff00 +#define HC_HTXnTBLRAc_MASK 0x000000ff +#define HC_HTXnTBLRAa_SHIFT 16 +#define HC_HTXnTBLRAb_SHIFT 8 +#define HC_HTXnTBLRAc_SHIFT 0 +/* HC_SubA_HTXnTBLRFog 0x008a + */ +#define HC_HTXnTBLRFog_MASK 0x0000ff00 +#define HC_HTXnTBLRAbias_MASK 0x000000ff +#define HC_HTXnTBLRFog_SHIFT 8 +#define HC_HTXnTBLRAbias_SHIFT 0 +/* HC_SubA_HTXnLScale 0x0094 + */ +#define HC_HTXnLScale_MASK 0x0007fc00 +#define HC_HTXnLOff_MASK 0x000001ff +#define HC_HTXnLScale_SHIFT 10 +/* HC_SubA_HTXSMD 0x0000 + */ +#define HC_HTXSMD_MASK 0x00000080 +#define HC_HTXTMD_MASK 0x00000040 +#define HC_HTXNum_MASK 0x00000038 +#define HC_HTXTRMD_MASK 0x00000006 +#define HC_HTXCHCLR_MASK 0x00000001 +#define HC_HTXNum_SHIFT 3 + +/* Texture Palette n + */ +#define HC_SubType_TexPalette0 0x00000000 +#define HC_SubType_TexPalette1 0x00000001 +#define HC_SubType_FogTable 0x00000010 +#define HC_SubType_Stipple 0x00000014 +/* HC_SubA_TexPalette0 0x0000 + */ +#define HC_HTPnA_MASK 0xff000000 +#define HC_HTPnR_MASK 0x00ff0000 +#define HC_HTPnG_MASK 0x0000ff00 +#define HC_HTPnB_MASK 0x000000ff +/* HC_SubA_FogTable 0x0010 + */ +#define HC_HFPn3_MASK 0xff000000 +#define HC_HFPn2_MASK 0x00ff0000 +#define HC_HFPn1_MASK 0x0000ff00 +#define HC_HFPn_MASK 0x000000ff +#define HC_HFPn3_SHIFT 24 +#define HC_HFPn2_SHIFT 16 +#define HC_HFPn1_SHIFT 8 + +/* Auto Testing & Security + */ +#define HC_SubA_HenFIFOAT 0x0000 +#define HC_SubA_HFBDrawFirst 0x0004 +#define HC_SubA_HFBBasL 0x0005 +#define HC_SubA_HFBDst 0x0006 +/* HC_SubA_HenFIFOAT 0x0000 + */ +#define HC_HenFIFOAT_MASK 0x00000020 +#define HC_HenGEMILock_MASK 0x00000010 +#define HC_HenFBASwap_MASK 0x00000008 +#define HC_HenOT_MASK 0x00000004 +#define HC_HenCMDQ_MASK 0x00000002 +#define HC_HenTXCTSU_MASK 0x00000001 +/* HC_SubA_HFBDrawFirst 0x0004 + */ +#define HC_HFBDrawFirst_MASK 0x00000800 +#define HC_HFBQueue_MASK 0x00000400 +#define HC_HFBLock_MASK 0x00000200 +#define HC_HEOF_MASK 0x00000100 +#define HC_HFBBasH_MASK 0x000000ff + +/* GEMI Setting + */ +#define HC_SubA_HTArbRCM 0x0008 +#define HC_SubA_HTArbRZ 0x000a +#define HC_SubA_HTArbWZ 0x000b +#define HC_SubA_HTArbRTX 0x000c +#define HC_SubA_HTArbRCW 0x000d +#define HC_SubA_HTArbE2 0x000e +#define HC_SubA_HArbRQCM 0x0010 +#define HC_SubA_HArbWQCM 0x0011 +#define HC_SubA_HGEMITout 0x0020 +#define HC_SubA_HFthRTXD 0x0040 +#define HC_SubA_HFthRTXA 0x0044 +#define HC_SubA_HCMDQstL 0x0050 +#define HC_SubA_HCMDQendL 0x0051 +#define HC_SubA_HCMDQLen 0x0052 +/* HC_SubA_HTArbRCM 0x0008 + */ +#define HC_HTArbRCM_MASK 0x0000ffff +/* HC_SubA_HTArbRZ 0x000a + */ +#define HC_HTArbRZ_MASK 0x0000ffff +/* HC_SubA_HTArbWZ 0x000b + */ +#define HC_HTArbWZ_MASK 0x0000ffff +/* HC_SubA_HTArbRTX 0x000c + */ +#define HC_HTArbRTX_MASK 0x0000ffff +/* HC_SubA_HTArbRCW 0x000d + */ +#define HC_HTArbRCW_MASK 0x0000ffff +/* HC_SubA_HTArbE2 0x000e + */ +#define HC_HTArbE2_MASK 0x0000ffff +/* HC_SubA_HArbRQCM 0x0010 + */ +#define HC_HTArbRQCM_MASK 0x0000ffff +/* HC_SubA_HArbWQCM 0x0011 + */ +#define HC_HArbWQCM_MASK 0x0000ffff +/* HC_SubA_HGEMITout 0x0020 + */ +#define HC_HGEMITout_MASK 0x000f0000 +#define HC_HNPArbZC_MASK 0x0000ffff +#define HC_HGEMITout_SHIFT 16 +/* HC_SubA_HFthRTXD 0x0040 + */ +#define HC_HFthRTXD_MASK 0x00ff0000 +#define HC_HFthRZD_MASK 0x0000ff00 +#define HC_HFthWZD_MASK 0x000000ff +#define HC_HFthRTXD_SHIFT 16 +#define HC_HFthRZD_SHIFT 8 +/* HC_SubA_HFthRTXA 0x0044 + */ +#define HC_HFthRTXA_MASK 0x000000ff + +/****************************************************************************** +** Define the Halcyon Internal register access constants. For simulator only. +******************************************************************************/ +#define HC_SIMA_HAGPBstL 0x0000 +#define HC_SIMA_HAGPBendL 0x0001 +#define HC_SIMA_HAGPCMNT 0x0002 +#define HC_SIMA_HAGPBpL 0x0003 +#define HC_SIMA_HAGPBpH 0x0004 +#define HC_SIMA_HClipTB 0x0005 +#define HC_SIMA_HClipLR 0x0006 +#define HC_SIMA_HFPClipTL 0x0007 +#define HC_SIMA_HFPClipBL 0x0008 +#define HC_SIMA_HFPClipLL 0x0009 +#define HC_SIMA_HFPClipRL 0x000a +#define HC_SIMA_HFPClipTBH 0x000b +#define HC_SIMA_HFPClipLRH 0x000c +#define HC_SIMA_HLP 0x000d +#define HC_SIMA_HLPRF 0x000e +#define HC_SIMA_HSolidCL 0x000f +#define HC_SIMA_HPixGC 0x0010 +#define HC_SIMA_HSPXYOS 0x0011 +#define HC_SIMA_HCmdA 0x0012 +#define HC_SIMA_HCmdB 0x0013 +#define HC_SIMA_HEnable 0x0014 +#define HC_SIMA_HZWBBasL 0x0015 +#define HC_SIMA_HZWBBasH 0x0016 +#define HC_SIMA_HZWBType 0x0017 +#define HC_SIMA_HZBiasL 0x0018 +#define HC_SIMA_HZWBend 0x0019 +#define HC_SIMA_HZWTMD 0x001a +#define HC_SIMA_HZWCDL 0x001b +#define HC_SIMA_HZWCTAGnum 0x001c +#define HC_SIMA_HZCYNum 0x001d +#define HC_SIMA_HZWCFire 0x001e +/* #define HC_SIMA_HSBBasL 0x001d */ +/* #define HC_SIMA_HSBBasH 0x001e */ +/* #define HC_SIMA_HSBFM 0x001f */ +#define HC_SIMA_HSTREF 0x0020 +#define HC_SIMA_HSTMD 0x0021 +#define HC_SIMA_HABBasL 0x0022 +#define HC_SIMA_HABBasH 0x0023 +#define HC_SIMA_HABFM 0x0024 +#define HC_SIMA_HATMD 0x0025 +#define HC_SIMA_HABLCsat 0x0026 +#define HC_SIMA_HABLCop 0x0027 +#define HC_SIMA_HABLAsat 0x0028 +#define HC_SIMA_HABLAop 0x0029 +#define HC_SIMA_HABLRCa 0x002a +#define HC_SIMA_HABLRFCa 0x002b +#define HC_SIMA_HABLRCbias 0x002c +#define HC_SIMA_HABLRCb 0x002d +#define HC_SIMA_HABLRFCb 0x002e +#define HC_SIMA_HABLRAa 0x002f +#define HC_SIMA_HABLRAb 0x0030 +#define HC_SIMA_HDBBasL 0x0031 +#define HC_SIMA_HDBBasH 0x0032 +#define HC_SIMA_HDBFM 0x0033 +#define HC_SIMA_HFBBMSKL 0x0034 +#define HC_SIMA_HROP 0x0035 +#define HC_SIMA_HFogLF 0x0036 +#define HC_SIMA_HFogCL 0x0037 +#define HC_SIMA_HFogCH 0x0038 +#define HC_SIMA_HFogStL 0x0039 +#define HC_SIMA_HFogStH 0x003a +#define HC_SIMA_HFogOOdMF 0x003b +#define HC_SIMA_HFogOOdEF 0x003c +#define HC_SIMA_HFogEndL 0x003d +#define HC_SIMA_HFogDenst 0x003e +/*---- start of texture 0 setting ---- + */ +#define HC_SIMA_HTX0L0BasL 0x0040 +#define HC_SIMA_HTX0L1BasL 0x0041 +#define HC_SIMA_HTX0L2BasL 0x0042 +#define HC_SIMA_HTX0L3BasL 0x0043 +#define HC_SIMA_HTX0L4BasL 0x0044 +#define HC_SIMA_HTX0L5BasL 0x0045 +#define HC_SIMA_HTX0L6BasL 0x0046 +#define HC_SIMA_HTX0L7BasL 0x0047 +#define HC_SIMA_HTX0L8BasL 0x0048 +#define HC_SIMA_HTX0L9BasL 0x0049 +#define HC_SIMA_HTX0LaBasL 0x004a +#define HC_SIMA_HTX0LbBasL 0x004b +#define HC_SIMA_HTX0LcBasL 0x004c +#define HC_SIMA_HTX0LdBasL 0x004d +#define HC_SIMA_HTX0LeBasL 0x004e +#define HC_SIMA_HTX0LfBasL 0x004f +#define HC_SIMA_HTX0L10BasL 0x0050 +#define HC_SIMA_HTX0L11BasL 0x0051 +#define HC_SIMA_HTX0L012BasH 0x0052 +#define HC_SIMA_HTX0L345BasH 0x0053 +#define HC_SIMA_HTX0L678BasH 0x0054 +#define HC_SIMA_HTX0L9abBasH 0x0055 +#define HC_SIMA_HTX0LcdeBasH 0x0056 +#define HC_SIMA_HTX0Lf1011BasH 0x0057 +#define HC_SIMA_HTX0L0Pit 0x0058 +#define HC_SIMA_HTX0L1Pit 0x0059 +#define HC_SIMA_HTX0L2Pit 0x005a +#define HC_SIMA_HTX0L3Pit 0x005b +#define HC_SIMA_HTX0L4Pit 0x005c +#define HC_SIMA_HTX0L5Pit 0x005d +#define HC_SIMA_HTX0L6Pit 0x005e +#define HC_SIMA_HTX0L7Pit 0x005f +#define HC_SIMA_HTX0L8Pit 0x0060 +#define HC_SIMA_HTX0L9Pit 0x0061 +#define HC_SIMA_HTX0LaPit 0x0062 +#define HC_SIMA_HTX0LbPit 0x0063 +#define HC_SIMA_HTX0LcPit 0x0064 +#define HC_SIMA_HTX0LdPit 0x0065 +#define HC_SIMA_HTX0LePit 0x0066 +#define HC_SIMA_HTX0LfPit 0x0067 +#define HC_SIMA_HTX0L10Pit 0x0068 +#define HC_SIMA_HTX0L11Pit 0x0069 +#define HC_SIMA_HTX0L0_5WE 0x006a +#define HC_SIMA_HTX0L6_bWE 0x006b +#define HC_SIMA_HTX0Lc_11WE 0x006c +#define HC_SIMA_HTX0L0_5HE 0x006d +#define HC_SIMA_HTX0L6_bHE 0x006e +#define HC_SIMA_HTX0Lc_11HE 0x006f +#define HC_SIMA_HTX0L0OS 0x0070 +#define HC_SIMA_HTX0TB 0x0071 +#define HC_SIMA_HTX0MPMD 0x0072 +#define HC_SIMA_HTX0CLODu 0x0073 +#define HC_SIMA_HTX0FM 0x0074 +#define HC_SIMA_HTX0TRCH 0x0075 +#define HC_SIMA_HTX0TRCL 0x0076 +#define HC_SIMA_HTX0TBC 0x0077 +#define HC_SIMA_HTX0TRAH 0x0078 +#define HC_SIMA_HTX0TBLCsat 0x0079 +#define HC_SIMA_HTX0TBLCop 0x007a +#define HC_SIMA_HTX0TBLMPfog 0x007b +#define HC_SIMA_HTX0TBLAsat 0x007c +#define HC_SIMA_HTX0TBLRCa 0x007d +#define HC_SIMA_HTX0TBLRCb 0x007e +#define HC_SIMA_HTX0TBLRCc 0x007f +#define HC_SIMA_HTX0TBLRCbias 0x0080 +#define HC_SIMA_HTX0TBLRAa 0x0081 +#define HC_SIMA_HTX0TBLRFog 0x0082 +#define HC_SIMA_HTX0BumpM00 0x0083 +#define HC_SIMA_HTX0BumpM01 0x0084 +#define HC_SIMA_HTX0BumpM10 0x0085 +#define HC_SIMA_HTX0BumpM11 0x0086 +#define HC_SIMA_HTX0LScale 0x0087 +/*---- end of texture 0 setting ---- 0x008f + */ +#define HC_SIMA_TX0TX1_OFF 0x0050 +/*---- start of texture 1 setting ---- + */ +#define HC_SIMA_HTX1L0BasL (HC_SIMA_HTX0L0BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L1BasL (HC_SIMA_HTX0L1BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L2BasL (HC_SIMA_HTX0L2BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L3BasL (HC_SIMA_HTX0L3BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L4BasL (HC_SIMA_HTX0L4BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L5BasL (HC_SIMA_HTX0L5BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6BasL (HC_SIMA_HTX0L6BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L7BasL (HC_SIMA_HTX0L7BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L8BasL (HC_SIMA_HTX0L8BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L9BasL (HC_SIMA_HTX0L9BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LaBasL (HC_SIMA_HTX0LaBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LbBasL (HC_SIMA_HTX0LbBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LcBasL (HC_SIMA_HTX0LcBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LdBasL (HC_SIMA_HTX0LdBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LeBasL (HC_SIMA_HTX0LeBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LfBasL (HC_SIMA_HTX0LfBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L10BasL (HC_SIMA_HTX0L10BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L11BasL (HC_SIMA_HTX0L11BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L012BasH (HC_SIMA_HTX0L012BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L345BasH (HC_SIMA_HTX0L345BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L678BasH (HC_SIMA_HTX0L678BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L9abBasH (HC_SIMA_HTX0L9abBasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LcdeBasH (HC_SIMA_HTX0LcdeBasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1Lf1011BasH (HC_SIMA_HTX0Lf1011BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0Pit (HC_SIMA_HTX0L0Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L1Pit (HC_SIMA_HTX0L1Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L2Pit (HC_SIMA_HTX0L2Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L3Pit (HC_SIMA_HTX0L3Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L4Pit (HC_SIMA_HTX0L4Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L5Pit (HC_SIMA_HTX0L5Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6Pit (HC_SIMA_HTX0L6Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L7Pit (HC_SIMA_HTX0L7Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L8Pit (HC_SIMA_HTX0L8Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L9Pit (HC_SIMA_HTX0L9Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LaPit (HC_SIMA_HTX0LaPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LbPit (HC_SIMA_HTX0LbPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LcPit (HC_SIMA_HTX0LcPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LdPit (HC_SIMA_HTX0LdPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LePit (HC_SIMA_HTX0LePit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LfPit (HC_SIMA_HTX0LfPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L10Pit (HC_SIMA_HTX0L10Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L11Pit (HC_SIMA_HTX0L11Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0_5WE (HC_SIMA_HTX0L0_5WE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6_bWE (HC_SIMA_HTX0L6_bWE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1Lc_11WE (HC_SIMA_HTX0Lc_11WE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0_5HE (HC_SIMA_HTX0L0_5HE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6_bHE (HC_SIMA_HTX0L6_bHE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1Lc_11HE (HC_SIMA_HTX0Lc_11HE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0OS (HC_SIMA_HTX0L0OS + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TB (HC_SIMA_HTX0TB + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1MPMD (HC_SIMA_HTX0MPMD + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1CLODu (HC_SIMA_HTX0CLODu + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1FM (HC_SIMA_HTX0FM + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TRCH (HC_SIMA_HTX0TRCH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TRCL (HC_SIMA_HTX0TRCL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBC (HC_SIMA_HTX0TBC + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TRAH (HC_SIMA_HTX0TRAH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LTC (HC_SIMA_HTX0LTC + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LTA (HC_SIMA_HTX0LTA + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLCsat (HC_SIMA_HTX0TBLCsat + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLCop (HC_SIMA_HTX0TBLCop + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLMPfog (HC_SIMA_HTX0TBLMPfog + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLAsat (HC_SIMA_HTX0TBLAsat + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCa (HC_SIMA_HTX0TBLRCa + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCb (HC_SIMA_HTX0TBLRCb + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCc (HC_SIMA_HTX0TBLRCc + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCbias (HC_SIMA_HTX0TBLRCbias + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRAa (HC_SIMA_HTX0TBLRAa + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRFog (HC_SIMA_HTX0TBLRFog + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM00 (HC_SIMA_HTX0BumpM00 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM01 (HC_SIMA_HTX0BumpM01 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM10 (HC_SIMA_HTX0BumpM10 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM11 (HC_SIMA_HTX0BumpM11 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LScale (HC_SIMA_HTX0LScale + HC_SIMA_TX0TX1_OFF) +/*---- end of texture 1 setting ---- 0xaf + */ +#define HC_SIMA_HTXSMD 0x00b0 +#define HC_SIMA_HenFIFOAT 0x00b1 +#define HC_SIMA_HFBDrawFirst 0x00b2 +#define HC_SIMA_HFBBasL 0x00b3 +#define HC_SIMA_HTArbRCM 0x00b4 +#define HC_SIMA_HTArbRZ 0x00b5 +#define HC_SIMA_HTArbWZ 0x00b6 +#define HC_SIMA_HTArbRTX 0x00b7 +#define HC_SIMA_HTArbRCW 0x00b8 +#define HC_SIMA_HTArbE2 0x00b9 +#define HC_SIMA_HGEMITout 0x00ba +#define HC_SIMA_HFthRTXD 0x00bb +#define HC_SIMA_HFthRTXA 0x00bc +/* Define the texture palette 0 + */ +#define HC_SIMA_HTP0 0x0100 +#define HC_SIMA_HTP1 0x0200 +#define HC_SIMA_FOGTABLE 0x0300 +#define HC_SIMA_STIPPLE 0x0400 +#define HC_SIMA_HE3Fire 0x0440 +#define HC_SIMA_TRANS_SET 0x0441 +#define HC_SIMA_HREngSt 0x0442 +#define HC_SIMA_HRFIFOempty 0x0443 +#define HC_SIMA_HRFIFOfull 0x0444 +#define HC_SIMA_HRErr 0x0445 +#define HC_SIMA_FIFOstatus 0x0446 + +/****************************************************************************** +** Define the AGP command header. +******************************************************************************/ +#define HC_ACMD_MASK 0xfe000000 +#define HC_ACMD_SUB_MASK 0x0c000000 +#define HC_ACMD_HCmdA 0xee000000 +#define HC_ACMD_HCmdB 0xec000000 +#define HC_ACMD_HCmdC 0xea000000 +#define HC_ACMD_H1 0xf0000000 +#define HC_ACMD_H2 0xf2000000 +#define HC_ACMD_H3 0xf4000000 +#define HC_ACMD_H4 0xf6000000 + +#define HC_ACMD_H1IO_MASK 0x000001ff +#define HC_ACMD_H2IO1_MASK 0x001ff000 +#define HC_ACMD_H2IO2_MASK 0x000001ff +#define HC_ACMD_H2IO1_SHIFT 12 +#define HC_ACMD_H2IO2_SHIFT 0 +#define HC_ACMD_H3IO_MASK 0x000001ff +#define HC_ACMD_H3COUNT_MASK 0x01fff000 +#define HC_ACMD_H3COUNT_SHIFT 12 +#define HC_ACMD_H4ID_MASK 0x000001ff +#define HC_ACMD_H4COUNT_MASK 0x01fffe00 +#define HC_ACMD_H4COUNT_SHIFT 9 + +/******************************************************************************** +** Define Header +********************************************************************************/ +#define HC_HEADER2 0xF210F110 + +/******************************************************************************** +** Define Dummy Value +********************************************************************************/ +#define HC_DUMMY 0xCCCCCCCC +/******************************************************************************** +** Define for DMA use +********************************************************************************/ +#define HALCYON_HEADER2 0XF210F110 +#define HALCYON_FIRECMD 0XEE100000 +#define HALCYON_FIREMASK 0XFFF00000 +#define HALCYON_CMDB 0XEC000000 +#define HALCYON_CMDBMASK 0XFFFE0000 +#define HALCYON_SUB_ADDR0 0X00000000 +#define HALCYON_HEADER1MASK 0XFFFFFF00 +#define HALCYON_HEADER1 0XF0000000 +#define HC_SubA_HAGPBstL 0x0060 +#define HC_SubA_HAGPBendL 0x0061 +#define HC_SubA_HAGPCMNT 0x0062 +#define HC_SubA_HAGPBpL 0x0063 +#define HC_SubA_HAGPBpH 0x0064 +#define HC_HAGPCMNT_MASK 0x00800000 +#define HC_HCmdErrClr_MASK 0x00400000 +#define HC_HAGPBendH_MASK 0x0000ff00 +#define HC_HAGPBstH_MASK 0x000000ff +#define HC_HAGPBendH_SHIFT 8 +#define HC_HAGPBstH_SHIFT 0 +#define HC_HAGPBpL_MASK 0x00fffffc +#define HC_HAGPBpID_MASK 0x00000003 +#define HC_HAGPBpID_PAUSE 0x00000000 +#define HC_HAGPBpID_JUMP 0x00000001 +#define HC_HAGPBpID_STOP 0x00000002 +#define HC_HAGPBpH_MASK 0x00ffffff + +#endif diff --git a/src/via_context.c b/src/via_context.c new file mode 100644 index 0000000..7c73877 --- /dev/null +++ b/src/via_context.c @@ -0,0 +1,956 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file via_context.c + * + * \author John Sheng (presumably of either VIA Technologies or S3 Graphics) + * \author Others at VIA Technologies? + * \author Others at S3 Graphics? + */ + +#include "glheader.h" +#include "context.h" +#include "matrix.h" +#include "state.h" +#include "simple_list.h" +#include "extensions.h" +#include "framebuffer.h" +#include "renderbuffer.h" + +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" +#include "tnl/tnl.h" +#include "vbo/vbo.h" + +#include "tnl/t_pipeline.h" + +#include "drivers/common/driverfuncs.h" + +#include "via_screen.h" +#include "via_dri.h" + +#include "via_state.h" +#include "via_tex.h" +#include "via_span.h" +#include "via_tris.h" +#include "via_ioctl.h" +#include "via_fb.h" + +#include <stdio.h> +#include "macros.h" +#include "drirenderbuffer.h" + +#define need_GL_ARB_multisample +#define need_GL_ARB_point_parameters +#define need_GL_ARB_vertex_buffer_object +#define need_GL_EXT_fog_coord +#define need_GL_EXT_secondary_color +#include "extension_helper.h" + +#define DRIVER_DATE "20060710" + +#include "vblank.h" +#include "utils.h" + +GLuint VIA_DEBUG = 0; + +/** + * Return various strings for \c glGetString. + * + * \sa glGetString + */ +static const GLubyte *viaGetString(GLcontext *ctx, GLenum name) +{ + static char buffer[128]; + unsigned offset; + + + switch (name) { + case GL_VENDOR: + return (GLubyte *)"VIA Technology"; + + case GL_RENDERER: { + static const char * const chipset_names[] = { + "UniChrome", + "CastleRock (CLE266)", + "UniChrome (KM400)", + "UniChrome (K8M800)", + "UniChrome (PM8x0/CN400)", + }; + struct via_context *vmesa = VIA_CONTEXT(ctx); + unsigned id = vmesa->viaScreen->deviceID; + + offset = driGetRendererString( buffer, + chipset_names[(id > VIA_PM800) ? 0 : id], + DRIVER_DATE, 0 ); + return (GLubyte *)buffer; + } + + default: + return NULL; + } +} + + +/** + * Calculate a width that satisfies the hardware's alignment requirements. + * On the Unichrome hardware, each scanline must be aligned to a multiple of + * 16 pixels. + * + * \param width Minimum buffer width, in pixels. + * + * \returns A pixel width that meets the alignment requirements. + */ +static __inline__ unsigned +buffer_align( unsigned width ) +{ + return (width + 0x0f) & ~0x0f; +} + + +static void +viaDeleteRenderbuffer(struct gl_renderbuffer *rb) +{ + /* Don't free() since we're contained in via_context struct. */ +} + +static GLboolean +viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + rb->Width = width; + rb->Height = height; + rb->InternalFormat = internalFormat; + return GL_TRUE; +} + + +static void +viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, + __DRIdrawablePrivate *dPriv) +{ + const GLuint name = 0; + struct gl_renderbuffer *rb = & vrb->Base; + + vrb->dPriv = dPriv; + _mesa_init_renderbuffer(rb, name); + + /* Make sure we're using a null-valued GetPointer routine */ + assert(rb->GetPointer(NULL, rb, 0, 0) == NULL); + + rb->InternalFormat = format; + + if (format == GL_RGBA) { + /* Color */ + rb->_BaseFormat = GL_RGBA; + rb->DataType = GL_UNSIGNED_BYTE; + } + else if (format == GL_DEPTH_COMPONENT16) { + /* Depth */ + rb->_BaseFormat = GL_DEPTH_COMPONENT; + /* we always Get/Put 32-bit Z values */ + rb->DataType = GL_UNSIGNED_INT; + } + else if (format == GL_DEPTH_COMPONENT24) { + /* Depth */ + rb->_BaseFormat = GL_DEPTH_COMPONENT; + /* we always Get/Put 32-bit Z values */ + rb->DataType = GL_UNSIGNED_INT; + } + else { + /* Stencil */ + ASSERT(format == GL_STENCIL_INDEX8_EXT); + rb->_BaseFormat = GL_STENCIL_INDEX; + rb->DataType = GL_UNSIGNED_BYTE; + } + + rb->Delete = viaDeleteRenderbuffer; + rb->AllocStorage = viaRenderbufferStorage; +} + + +/** + * Calculate the framebuffer parameters for all buffers (front, back, depth, + * and stencil) associated with the specified context. + * + * \warning + * This function also calls \c AllocateBuffer to actually allocate the + * buffers. + * + * \sa AllocateBuffer + */ +static GLboolean +calculate_buffer_parameters(struct via_context *vmesa, + struct gl_framebuffer *fb, + __DRIdrawablePrivate *dPriv) +{ + const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16; + const unsigned extra = 32; + unsigned w; + unsigned h; + + /* Normally, the renderbuffer would be added to the framebuffer just once + * when the framebuffer was created. The VIA driver is a bit funny + * though in that the front/back/depth renderbuffers are in the per-context + * state! + * That should be fixed someday. + */ + + if (!vmesa->front.Base.InternalFormat) { + /* do one-time init for the renderbuffers */ + viaInitRenderbuffer(&vmesa->front, GL_RGBA, dPriv); + viaSetSpanFunctions(&vmesa->front, &fb->Visual); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &vmesa->front.Base); + + if (fb->Visual.doubleBufferMode) { + viaInitRenderbuffer(&vmesa->back, GL_RGBA, dPriv); + viaSetSpanFunctions(&vmesa->back, &fb->Visual); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &vmesa->back.Base); + } + + if (vmesa->glCtx->Visual.depthBits > 0) { + viaInitRenderbuffer(&vmesa->depth, + (vmesa->glCtx->Visual.depthBits == 16 + ? GL_DEPTH_COMPONENT16 : GL_DEPTH_COMPONENT24), + dPriv); + viaSetSpanFunctions(&vmesa->depth, &fb->Visual); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &vmesa->depth.Base); + } + + if (vmesa->glCtx->Visual.stencilBits > 0) { + viaInitRenderbuffer(&vmesa->stencil, GL_STENCIL_INDEX8_EXT, + dPriv); + viaSetSpanFunctions(&vmesa->stencil, &fb->Visual); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &vmesa->stencil.Base); + } + } + + assert(vmesa->front.Base.InternalFormat); + assert(vmesa->front.Base.AllocStorage); + if (fb->Visual.doubleBufferMode) { + assert(vmesa->back.Base.AllocStorage); + } + if (fb->Visual.depthBits) { + assert(vmesa->depth.Base.AllocStorage); + } + + + /* Allocate front-buffer */ + if (vmesa->drawType == GLX_PBUFFER_BIT) { + w = vmesa->driDrawable->w; + h = vmesa->driDrawable->h; + + vmesa->front.bpp = vmesa->viaScreen->bitsPerPixel; + vmesa->front.pitch = buffer_align( w ) << shift; /* bytes, not pixels */ + vmesa->front.size = vmesa->front.pitch * h; + + if (vmesa->front.map) + via_free_draw_buffer(vmesa, &vmesa->front); + if (!via_alloc_draw_buffer(vmesa, &vmesa->front)) + return GL_FALSE; + + } else { + w = vmesa->viaScreen->width; + h = vmesa->viaScreen->height; + + vmesa->front.bpp = vmesa->viaScreen->bitsPerPixel; + vmesa->front.pitch = buffer_align( w ) << shift; /* bytes, not pixels */ + vmesa->front.size = vmesa->front.pitch * h; + if (getenv("ALTERNATE_SCREEN")) + vmesa->front.offset = vmesa->front.size; + else + vmesa->front.offset = 0; + vmesa->front.map = (char *) vmesa->driScreen->pFB; + } + + + /* Allocate back-buffer */ + if (vmesa->hasBack) { + vmesa->back.bpp = vmesa->viaScreen->bitsPerPixel; + vmesa->back.pitch = (buffer_align( vmesa->driDrawable->w ) << shift); + vmesa->back.pitch += extra; + vmesa->back.pitch = MIN2(vmesa->back.pitch, vmesa->front.pitch); + vmesa->back.size = vmesa->back.pitch * vmesa->driDrawable->h; + if (vmesa->back.map) + via_free_draw_buffer(vmesa, &vmesa->back); + if (!via_alloc_draw_buffer(vmesa, &vmesa->back)) + return GL_FALSE; + } + else { + if (vmesa->back.map) + via_free_draw_buffer(vmesa, &vmesa->back); + (void) memset( &vmesa->back, 0, sizeof( vmesa->back ) ); + } + + + /* Allocate depth-buffer */ + if ( vmesa->hasStencil || vmesa->hasDepth ) { + vmesa->depth.bpp = vmesa->depthBits; + if (vmesa->depth.bpp == 24) + vmesa->depth.bpp = 32; + + vmesa->depth.pitch = (buffer_align( vmesa->driDrawable->w ) * + (vmesa->depth.bpp/8)) + extra; + vmesa->depth.size = vmesa->depth.pitch * vmesa->driDrawable->h; + + if (vmesa->depth.map) + via_free_draw_buffer(vmesa, &vmesa->depth); + if (!via_alloc_draw_buffer(vmesa, &vmesa->depth)) { + return GL_FALSE; + } + } + else { + if (vmesa->depth.map) + via_free_draw_buffer(vmesa, &vmesa->depth); + (void) memset( & vmesa->depth, 0, sizeof( vmesa->depth ) ); + } + + /* stencil buffer is same as depth buffer */ + vmesa->stencil.handle = vmesa->depth.handle; + vmesa->stencil.size = vmesa->depth.size; + vmesa->stencil.offset = vmesa->depth.offset; + vmesa->stencil.index = vmesa->depth.index; + vmesa->stencil.pitch = vmesa->depth.pitch; + vmesa->stencil.bpp = vmesa->depth.bpp; + vmesa->stencil.map = vmesa->depth.map; + vmesa->stencil.orig = vmesa->depth.orig; + vmesa->stencil.origMap = vmesa->depth.origMap; + + if( vmesa->viaScreen->width == vmesa->driDrawable->w && + vmesa->viaScreen->height == vmesa->driDrawable->h ) { + vmesa->doPageFlip = vmesa->allowPageFlip; + if (vmesa->hasBack) { + assert(vmesa->back.pitch == vmesa->front.pitch); + } + } + else + vmesa->doPageFlip = GL_FALSE; + + return GL_TRUE; +} + + +void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, + GLuint width, GLuint height) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + calculate_buffer_parameters(vmesa, drawbuffer, vmesa->driDrawable); + + _mesa_resize_framebuffer(ctx, drawbuffer, width, height); +} + +/* Extension strings exported by the Unichrome driver. + */ +const struct dri_extension card_extensions[] = +{ + { "GL_ARB_multisample", GL_ARB_multisample_functions }, + { "GL_ARB_multitexture", NULL }, + { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, + { "GL_ARB_texture_env_add", NULL }, + { "GL_ARB_texture_env_combine", NULL }, +/* { "GL_ARB_texture_env_dot3", NULL }, */ + { "GL_ARB_texture_mirrored_repeat", NULL }, + { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, + { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, + { "GL_EXT_stencil_wrap", NULL }, + { "GL_EXT_texture_env_combine", NULL }, +/* { "GL_EXT_texture_env_dot3", NULL }, */ + { "GL_EXT_texture_lod_bias", NULL }, + { "GL_NV_blend_square", NULL }, + { NULL, NULL } +}; + +extern const struct tnl_pipeline_stage _via_fastrender_stage; +extern const struct tnl_pipeline_stage _via_render_stage; + +static const struct tnl_pipeline_stage *via_pipeline[] = { + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + /* REMOVE: point attenuation stage */ +#if 1 + &_via_fastrender_stage, /* ADD: unclipped rastersetup-to-dma */ +#endif + &_tnl_render_stage, + 0, +}; + + +static const struct dri_debug_control debug_control[] = +{ + { "fall", DEBUG_FALLBACKS }, + { "tex", DEBUG_TEXTURE }, + { "ioctl", DEBUG_IOCTL }, + { "prim", DEBUG_PRIMS }, + { "vert", DEBUG_VERTS }, + { "state", DEBUG_STATE }, + { "verb", DEBUG_VERBOSE }, + { "dri", DEBUG_DRI }, + { "dma", DEBUG_DMA }, + { "san", DEBUG_SANITY }, + { "sync", DEBUG_SYNC }, + { "sleep", DEBUG_SLEEP }, + { "pix", DEBUG_PIXEL }, + { "2d", DEBUG_2D }, + { NULL, 0 } +}; + + +static GLboolean +AllocateDmaBuffer(struct via_context *vmesa) +{ + if (vmesa->dma) + via_free_dma_buffer(vmesa); + + if (!via_alloc_dma_buffer(vmesa)) + return GL_FALSE; + + vmesa->dmaLow = 0; + vmesa->dmaCliprectAddr = ~0; + return GL_TRUE; +} + +static void +FreeBuffer(struct via_context *vmesa) +{ + if (vmesa->front.map && vmesa->drawType == GLX_PBUFFER_BIT) + via_free_draw_buffer(vmesa, &vmesa->front); + + if (vmesa->back.map) + via_free_draw_buffer(vmesa, &vmesa->back); + + if (vmesa->depth.map) + via_free_draw_buffer(vmesa, &vmesa->depth); + + if (vmesa->breadcrumb.map) + via_free_draw_buffer(vmesa, &vmesa->breadcrumb); + + if (vmesa->dma) + via_free_dma_buffer(vmesa); +} + + +GLboolean +viaCreateContext(const __GLcontextModes *visual, + __DRIcontextPrivate *driContextPriv, + void *sharedContextPrivate) +{ + GLcontext *ctx, *shareCtx; + struct via_context *vmesa; + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; + drm_via_sarea_t *saPriv = (drm_via_sarea_t *) + (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); + struct dd_function_table functions; + + /* Allocate via context */ + vmesa = (struct via_context *) CALLOC_STRUCT(via_context); + if (!vmesa) { + return GL_FALSE; + } + + /* Parse configuration files. + */ + driParseConfigFiles (&vmesa->optionCache, &viaScreen->optionCache, + sPriv->myNum, "unichrome"); + + /* pick back buffer */ + vmesa->hasBack = visual->doubleBufferMode; + + switch(visual->depthBits) { + case 0: + vmesa->hasDepth = GL_FALSE; + vmesa->depthBits = 0; + vmesa->depth_max = 1.0; + break; + case 16: + vmesa->hasDepth = GL_TRUE; + vmesa->depthBits = visual->depthBits; + vmesa->have_hw_stencil = GL_FALSE; + vmesa->depth_max = (GLfloat)0xffff; + vmesa->depth_clear_mask = 0xf << 28; + vmesa->ClearDepth = 0xffff; + vmesa->polygon_offset_scale = 1.0 / vmesa->depth_max; + break; + case 24: + vmesa->hasDepth = GL_TRUE; + vmesa->depthBits = visual->depthBits; + vmesa->depth_max = (GLfloat) 0xffffff; + vmesa->depth_clear_mask = 0xe << 28; + vmesa->ClearDepth = 0xffffff00; + + assert(visual->haveStencilBuffer); + assert(visual->stencilBits == 8); + + vmesa->have_hw_stencil = GL_TRUE; + vmesa->stencilBits = visual->stencilBits; + vmesa->stencil_clear_mask = 0x1 << 28; + vmesa->polygon_offset_scale = 2.0 / vmesa->depth_max; + break; + case 32: + vmesa->hasDepth = GL_TRUE; + vmesa->depthBits = visual->depthBits; + assert(!visual->haveStencilBuffer); + vmesa->have_hw_stencil = GL_FALSE; + vmesa->depth_max = (GLfloat)0xffffffff; + vmesa->depth_clear_mask = 0xf << 28; + vmesa->ClearDepth = 0xffffffff; + vmesa->polygon_offset_scale = 2.0 / vmesa->depth_max; + break; + default: + assert(0); + break; + } + + make_empty_list(&vmesa->freed_tex_buffers); + make_empty_list(&vmesa->tex_image_list[VIA_MEM_VIDEO]); + make_empty_list(&vmesa->tex_image_list[VIA_MEM_AGP]); + make_empty_list(&vmesa->tex_image_list[VIA_MEM_SYSTEM]); + + _mesa_init_driver_functions(&functions); + viaInitTextureFuncs(&functions); + + /* Allocate the Mesa context */ + if (sharedContextPrivate) + shareCtx = ((struct via_context *) sharedContextPrivate)->glCtx; + else + shareCtx = NULL; + + vmesa->glCtx = _mesa_create_context(visual, shareCtx, &functions, + (void*) vmesa); + + vmesa->shareCtx = shareCtx; + + if (!vmesa->glCtx) { + FREE(vmesa); + return GL_FALSE; + } + driContextPriv->driverPrivate = vmesa; + + ctx = vmesa->glCtx; + + if (driQueryOptionb(&vmesa->optionCache, "excess_mipmap")) + ctx->Const.MaxTextureLevels = 11; + else + ctx->Const.MaxTextureLevels = 10; + + ctx->Const.MaxTextureUnits = 2; + ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; + ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; + + ctx->Const.MinLineWidth = 1.0; + ctx->Const.MinLineWidthAA = 1.0; + ctx->Const.MaxLineWidth = 1.0; + ctx->Const.MaxLineWidthAA = 1.0; + ctx->Const.LineWidthGranularity = 1.0; + + ctx->Const.MinPointSize = 1.0; + ctx->Const.MinPointSizeAA = 1.0; + ctx->Const.MaxPointSize = 1.0; + ctx->Const.MaxPointSizeAA = 1.0; + ctx->Const.PointSizeGranularity = 1.0; + + ctx->Driver.GetString = viaGetString; + + ctx->DriverCtx = (void *)vmesa; + vmesa->glCtx = ctx; + + /* Initialize the software rasterizer and helper modules. + */ + _swrast_CreateContext(ctx); + _vbo_CreateContext(ctx); + _tnl_CreateContext(ctx); + _swsetup_CreateContext(ctx); + + /* Install the customized pipeline: + */ + _tnl_destroy_pipeline(ctx); + _tnl_install_pipeline(ctx, via_pipeline); + + /* Configure swrast and T&L to match hardware characteristics: + */ + _swrast_allow_pixel_fog(ctx, GL_FALSE); + _swrast_allow_vertex_fog(ctx, GL_TRUE); + _tnl_allow_pixel_fog(ctx, GL_FALSE); + _tnl_allow_vertex_fog(ctx, GL_TRUE); + +/* vmesa->display = dpy; */ + vmesa->display = sPriv->display; + + vmesa->hHWContext = driContextPriv->hHWContext; + vmesa->driFd = sPriv->fd; + vmesa->driHwLock = &sPriv->pSAREA->lock; + + vmesa->viaScreen = viaScreen; + vmesa->driScreen = sPriv; + vmesa->sarea = saPriv; + + vmesa->renderIndex = ~0; + vmesa->setupIndex = ~0; + vmesa->hwPrimitive = GL_POLYGON+1; + + /* KW: Hardwire this. Was previously set bogusly in + * viaCreateBuffer. Needs work before PBUFFER can be used: + */ + vmesa->drawType = GLX_WINDOW_BIT; + + + _math_matrix_ctr(&vmesa->ViewportMatrix); + + /* Do this early, before VIA_FLUSH_DMA can be called: + */ + if (!AllocateDmaBuffer(vmesa)) { + fprintf(stderr ,"AllocateDmaBuffer fail\n"); + FreeBuffer(vmesa); + FREE(vmesa); + return GL_FALSE; + } + + /* Allocate a small piece of fb memory for synchronization: + */ + vmesa->breadcrumb.bpp = 32; + vmesa->breadcrumb.pitch = buffer_align( 64 ) << 2; + vmesa->breadcrumb.size = vmesa->breadcrumb.pitch; + + if (!via_alloc_draw_buffer(vmesa, &vmesa->breadcrumb)) { + fprintf(stderr ,"AllocateDmaBuffer fail\n"); + FreeBuffer(vmesa); + FREE(vmesa); + return GL_FALSE; + } + + driInitExtensions( ctx, card_extensions, GL_TRUE ); + viaInitStateFuncs(ctx); + viaInitTriFuncs(ctx); + viaInitSpanFuncs(ctx); + viaInitIoctlFuncs(ctx); + viaInitState(ctx); + + if (getenv("VIA_DEBUG")) + VIA_DEBUG = driParseDebugString( getenv( "VIA_DEBUG" ), + debug_control ); + + if (getenv("VIA_NO_RAST") || + driQueryOptionb(&vmesa->optionCache, "no_rast")) + FALLBACK(vmesa, VIA_FALLBACK_USER_DISABLE, 1); + + vmesa->vblank_flags = + vmesa->viaScreen->irqEnabled ? + driGetDefaultVBlankFlags(&vmesa->optionCache) : VBLANK_FLAG_NO_IRQ; + + if (getenv("VIA_PAGEFLIP")) + vmesa->allowPageFlip = 1; + + (*dri_interface->getUST)( &vmesa->swap_ust ); + + + vmesa->regMMIOBase = (GLuint *)((unsigned long)viaScreen->reg); + vmesa->pnGEMode = (GLuint *)((unsigned long)viaScreen->reg + 0x4); + vmesa->regEngineStatus = (GLuint *)((unsigned long)viaScreen->reg + 0x400); + vmesa->regTranSet = (GLuint *)((unsigned long)viaScreen->reg + 0x43C); + vmesa->regTranSpace = (GLuint *)((unsigned long)viaScreen->reg + 0x440); + vmesa->agpBase = viaScreen->agpBase; + + + return GL_TRUE; +} + +void +viaDestroyContext(__DRIcontextPrivate *driContextPriv) +{ + GET_CURRENT_CONTEXT(ctx); + struct via_context *vmesa = + (struct via_context *)driContextPriv->driverPrivate; + struct via_context *current = ctx ? VIA_CONTEXT(ctx) : NULL; + assert(vmesa); /* should never be null */ + + /* check if we're deleting the currently bound context */ + if (vmesa == current) { + VIA_FLUSH_DMA(vmesa); + _mesa_make_current(NULL, NULL, NULL); + } + + if (vmesa) { + viaWaitIdle(vmesa, GL_FALSE); + if (vmesa->doPageFlip) { + LOCK_HARDWARE(vmesa); + if (vmesa->pfCurrentOffset != 0) { + fprintf(stderr, "%s - reset pf\n", __FUNCTION__); + viaResetPageFlippingLocked(vmesa); + } + UNLOCK_HARDWARE(vmesa); + } + + _swsetup_DestroyContext(vmesa->glCtx); + _tnl_DestroyContext(vmesa->glCtx); + _vbo_DestroyContext(vmesa->glCtx); + _swrast_DestroyContext(vmesa->glCtx); + /* free the Mesa context */ + _mesa_destroy_context(vmesa->glCtx); + /* release our data */ + FreeBuffer(vmesa); + + assert (is_empty_list(&vmesa->tex_image_list[VIA_MEM_AGP])); + assert (is_empty_list(&vmesa->tex_image_list[VIA_MEM_VIDEO])); + assert (is_empty_list(&vmesa->tex_image_list[VIA_MEM_SYSTEM])); + assert (is_empty_list(&vmesa->freed_tex_buffers)); + + driDestroyOptionCache(&vmesa->optionCache); + + FREE(vmesa); + } +} + + +void viaXMesaWindowMoved(struct via_context *vmesa) +{ + __DRIdrawablePrivate *const drawable = vmesa->driDrawable; + __DRIdrawablePrivate *const readable = vmesa->driReadable; + struct via_renderbuffer * draw_buffer; + struct via_renderbuffer * read_buffer; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + + if (!drawable) + return; + + draw_buffer = (struct via_renderbuffer *) drawable->driverPrivate; + read_buffer = (struct via_renderbuffer *) readable->driverPrivate; + + switch (vmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_BACK_LEFT: + if (drawable->numBackClipRects == 0) { + vmesa->numClipRects = drawable->numClipRects; + vmesa->pClipRects = drawable->pClipRects; + } + else { + vmesa->numClipRects = drawable->numBackClipRects; + vmesa->pClipRects = drawable->pBackClipRects; + } + break; + case BUFFER_BIT_FRONT_LEFT: + vmesa->numClipRects = drawable->numClipRects; + vmesa->pClipRects = drawable->pClipRects; + break; + default: + vmesa->numClipRects = 0; + break; + } + + if ((draw_buffer->drawW != drawable->w) + || (draw_buffer->drawH != drawable->h)) { + calculate_buffer_parameters(vmesa, vmesa->glCtx->DrawBuffer, + drawable); + } + + draw_buffer->drawX = drawable->x; + draw_buffer->drawY = drawable->y; + draw_buffer->drawW = drawable->w; + draw_buffer->drawH = drawable->h; + + if (drawable != readable) { + if ((read_buffer->drawW != readable->w) + || (read_buffer->drawH != readable->h)) { + calculate_buffer_parameters(vmesa, vmesa->glCtx->ReadBuffer, + readable); + } + + read_buffer->drawX = readable->x; + read_buffer->drawY = readable->y; + read_buffer->drawW = readable->w; + read_buffer->drawH = readable->h; + } + + vmesa->front.orig = (vmesa->front.offset + + draw_buffer->drawY * vmesa->front.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->front.origMap = (vmesa->front.map + + draw_buffer->drawY * vmesa->front.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->back.orig = (vmesa->back.offset + + draw_buffer->drawY * vmesa->back.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->back.origMap = (vmesa->back.map + + draw_buffer->drawY * vmesa->back.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->depth.orig = (vmesa->depth.offset + + draw_buffer->drawY * vmesa->depth.pitch + + draw_buffer->drawX * bytePerPixel); + + vmesa->depth.origMap = (vmesa->depth.map + + draw_buffer->drawY * vmesa->depth.pitch + + draw_buffer->drawX * bytePerPixel); + + viaCalcViewport(vmesa->glCtx); +} + +GLboolean +viaUnbindContext(__DRIcontextPrivate *driContextPriv) +{ + return GL_TRUE; +} + +GLboolean +viaMakeCurrent(__DRIcontextPrivate *driContextPriv, + __DRIdrawablePrivate *driDrawPriv, + __DRIdrawablePrivate *driReadPriv) +{ + if (VIA_DEBUG & DEBUG_DRI) { + fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv); + fprintf(stderr, "driDrawPriv = %016lx\n", (unsigned long)driDrawPriv); + fprintf(stderr, "driReadPriv = %016lx\n", (unsigned long)driReadPriv); + } + + if (driContextPriv) { + struct via_context *vmesa = + (struct via_context *)driContextPriv->driverPrivate; + GLcontext *ctx = vmesa->glCtx; + struct gl_framebuffer *drawBuffer, *readBuffer; + + drawBuffer = (GLframebuffer *)driDrawPriv->driverPrivate; + readBuffer = (GLframebuffer *)driReadPriv->driverPrivate; + + if (vmesa->driDrawable != driDrawPriv) { + driDrawableInitVBlank(driDrawPriv, vmesa->vblank_flags, + &vmesa->vbl_seq); + } + + if ((vmesa->driDrawable != driDrawPriv) + || (vmesa->driReadable != driReadPriv)) { + vmesa->driDrawable = driDrawPriv; + vmesa->driReadable = driReadPriv; + + if ((drawBuffer->Width != driDrawPriv->w) + || (drawBuffer->Height != driDrawPriv->h)) { + _mesa_resize_framebuffer(ctx, drawBuffer, + driDrawPriv->w, driDrawPriv->h); + drawBuffer->Initialized = GL_TRUE; + } + + if (!calculate_buffer_parameters(vmesa, drawBuffer, driDrawPriv)) { + return GL_FALSE; + } + + if (driDrawPriv != driReadPriv) { + if ((readBuffer->Width != driReadPriv->w) + || (readBuffer->Height != driReadPriv->h)) { + _mesa_resize_framebuffer(ctx, readBuffer, + driReadPriv->w, driReadPriv->h); + readBuffer->Initialized = GL_TRUE; + } + + if (!calculate_buffer_parameters(vmesa, readBuffer, driReadPriv)) { + return GL_FALSE; + } + } + } + + _mesa_make_current(vmesa->glCtx, drawBuffer, readBuffer); + + ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] ); + + viaXMesaWindowMoved(vmesa); + ctx->Driver.Scissor(vmesa->glCtx, + vmesa->glCtx->Scissor.X, + vmesa->glCtx->Scissor.Y, + vmesa->glCtx->Scissor.Width, + vmesa->glCtx->Scissor.Height); + } + else { + _mesa_make_current(NULL, NULL, NULL); + } + + return GL_TRUE; +} + +void viaGetLock(struct via_context *vmesa, GLuint flags) +{ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIscreenPrivate *sPriv = vmesa->driScreen; + + drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); + + DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); + if (dPriv != vmesa->driReadable) { + DRI_VALIDATE_DRAWABLE_INFO(sPriv, vmesa->driReadable); + } + + if (vmesa->sarea->ctxOwner != vmesa->hHWContext) { + vmesa->sarea->ctxOwner = vmesa->hHWContext; + vmesa->newEmitState = ~0; + } + + if (vmesa->lastStamp != dPriv->lastStamp) { + viaXMesaWindowMoved(vmesa); + driUpdateFramebufferSize(vmesa->glCtx, dPriv); + vmesa->newEmitState = ~0; + vmesa->lastStamp = dPriv->lastStamp; + } + + if (vmesa->doPageFlip && + vmesa->pfCurrentOffset != vmesa->sarea->pfCurrentOffset) { + fprintf(stderr, "%s - reset pf\n", __FUNCTION__); + viaResetPageFlippingLocked(vmesa); + } +} + + +void +viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +{ + __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; + + if (dPriv && + dPriv->driContextPriv && + dPriv->driContextPriv->driverPrivate) { + struct via_context *vmesa = + (struct via_context *)dPriv->driContextPriv->driverPrivate; + GLcontext *ctx = vmesa->glCtx; + + _mesa_notifySwapBuffers(ctx); + + if (ctx->Visual.doubleBufferMode) { + if (vmesa->doPageFlip) { + viaPageFlip(dPriv); + } + else { + viaCopyBuffer(dPriv); + } + } + else + VIA_FLUSH_DMA(vmesa); + } + else { + _mesa_problem(NULL, "viaSwapBuffers: drawable has no context!\n"); + } +} diff --git a/src/via_context.h b/src/via_context.h new file mode 100644 index 0000000..fecd278 --- /dev/null +++ b/src/via_context.h @@ -0,0 +1,423 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifndef _VIACONTEXT_H +#define _VIACONTEXT_H + +#include "dri_util.h" + +#include "mtypes.h" +#include "drm.h" +#include "mm.h" +#include "tnl/t_vertex.h" + +#include "via_screen.h" +#include "via_tex.h" +#include "via_drm.h" + +struct via_context; + +/* Chip tags. These are used to group the adapters into + * related families. + */ +enum VIACHIPTAGS { + VIA_UNKNOWN = 0, + VIA_CLE266, + VIA_KM400, + VIA_K8M800, + VIA_PM800, + VIA_LAST +}; + +#define VIA_FALLBACK_TEXTURE 0x1 +#define VIA_FALLBACK_DRAW_BUFFER 0x2 +#define VIA_FALLBACK_READ_BUFFER 0x4 +#define VIA_FALLBACK_COLORMASK 0x8 +#define VIA_FALLBACK_SPECULAR 0x20 +#define VIA_FALLBACK_LOGICOP 0x40 +#define VIA_FALLBACK_RENDERMODE 0x80 +#define VIA_FALLBACK_STENCIL 0x100 +#define VIA_FALLBACK_BLEND_EQ 0x200 +#define VIA_FALLBACK_BLEND_FUNC 0x400 +#define VIA_FALLBACK_USER_DISABLE 0x800 +#define VIA_FALLBACK_PROJ_TEXTURE 0x1000 +#define VIA_FALLBACK_POLY_STIPPLE 0x2000 + +#define VIA_DMA_BUFSIZ 4096 +#define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 128) + +#define VIA_NO_CLIPRECTS 0x1 + + +/* Use the templated vertex formats: + */ +#define TAG(x) via##x +#include "tnl_dd/t_dd_vertex.h" +#undef TAG + +typedef void (*via_tri_func)(struct via_context *, viaVertex *, viaVertex *, + viaVertex *); +typedef void (*via_line_func)(struct via_context *, viaVertex *, viaVertex *); +typedef void (*via_point_func)(struct via_context *, viaVertex *); + +/** + * Derived from gl_renderbuffer. + */ +struct via_renderbuffer { + struct gl_renderbuffer Base; /* must be first! */ + drm_handle_t handle; + drmSize size; + unsigned long offset; + unsigned long index; + GLuint pitch; + GLuint bpp; + char *map; + GLuint orig; /* The drawing origin, + * at (drawX,drawY) in screen space. + */ + char *origMap; + + int drawX; /* origin of drawable in draw buffer */ + int drawY; + int drawW; + int drawH; + + __DRIdrawablePrivate *dPriv; +}; + + +#define VIA_MAX_TEXLEVELS 10 + +struct via_tex_buffer { + struct via_tex_buffer *next, *prev; + struct via_texture_image *image; + unsigned long index; + unsigned long offset; + GLuint size; + GLuint memType; + unsigned char *bufAddr; + GLuint texBase; + GLuint lastUsed; +}; + + + +struct via_texture_image { + struct gl_texture_image image; + struct via_tex_buffer *texMem; + GLint pitchLog2; +}; + +struct via_texture_object { + struct gl_texture_object obj; /* The "parent" object */ + + GLuint texelBytes; + GLuint memType; + + GLuint regTexFM; + GLuint regTexWidthLog2[2]; + GLuint regTexHeightLog2[2]; + GLuint regTexBaseH[4]; + struct { + GLuint baseL; + GLuint pitchLog2; + } regTexBaseAndPitch[12]; + + GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */ +}; + + + +struct via_context { + GLint refcount; + GLcontext *glCtx; + GLcontext *shareCtx; + + /* XXX These don't belong here. They should be per-drawable state. */ + struct via_renderbuffer front; + struct via_renderbuffer back; + struct via_renderbuffer depth; + struct via_renderbuffer stencil; /* mirrors depth */ + struct via_renderbuffer breadcrumb; + + GLboolean hasBack; + GLboolean hasDepth; + GLboolean hasStencil; + GLboolean hasAccum; + GLuint depthBits; + GLuint stencilBits; + + GLboolean have_hw_stencil; + GLuint ClearDepth; + GLuint depth_clear_mask; + GLuint stencil_clear_mask; + GLfloat depth_max; + GLfloat polygon_offset_scale; + + GLubyte *dma; + viaRegion tex; + + /* Bit flag to keep 0track of fallbacks. + */ + GLuint Fallback; + + /* State for via_tris.c. + */ + GLuint newState; /* _NEW_* flags */ + GLuint newEmitState; /* _NEW_* flags */ + GLuint newRenderState; /* _NEW_* flags */ + + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + GLuint vertex_attr_count; + + GLuint setupIndex; + GLuint renderIndex; + GLmatrix ViewportMatrix; + GLenum renderPrimitive; + GLenum hwPrimitive; + GLenum hwShadeModel; + unsigned char *verts; + + /* drmBufPtr dma_buffer; + */ + GLuint dmaLow; + GLuint dmaCliprectAddr; + GLuint dmaLastPrim; + GLboolean useAgp; + + + /* Fallback rasterization functions + */ + via_point_func drawPoint; + via_line_func drawLine; + via_tri_func drawTri; + + /* Hardware register + */ + GLuint regCmdA_End; + GLuint regCmdB; + + GLuint regEnable; + GLuint regHFBBMSKL; + GLuint regHROP; + + GLuint regHZWTMD; + GLuint regHSTREF; + GLuint regHSTMD; + + GLuint regHATMD; + GLuint regHABLCsat; + GLuint regHABLCop; + GLuint regHABLAsat; + GLuint regHABLAop; + GLuint regHABLRCa; + GLuint regHABLRFCa; + GLuint regHABLRCbias; + GLuint regHABLRCb; + GLuint regHABLRFCb; + GLuint regHABLRAa; + GLuint regHABLRAb; + GLuint regHFogLF; + GLuint regHFogCL; + GLuint regHFogCH; + + GLuint regHLP; + GLuint regHLPRF; + + GLuint regHTXnCLOD[2]; + GLuint regHTXnTB[2]; + GLuint regHTXnMPMD[2]; + GLuint regHTXnTBLCsat[2]; + GLuint regHTXnTBLCop[2]; + GLuint regHTXnTBLMPfog[2]; + GLuint regHTXnTBLAsat[2]; + GLuint regHTXnTBLRCb[2]; + GLuint regHTXnTBLRAa[2]; + GLuint regHTXnTBLRFog[2]; + GLuint regHTXnTBLRCa[2]; + GLuint regHTXnTBLRCc[2]; + GLuint regHTXnTBLRCbias[2]; + GLuint regHTXnTBC[2]; + GLuint regHTXnTRAH[2]; + + int vertexSize; + int hwVertexSize; + GLboolean ptexHack; + int coloroffset; + int specoffset; + + GLint lastStamp; + + GLuint ClearColor; + GLuint ClearMask; + + /* DRI stuff + */ + GLboolean doPageFlip; + + struct via_renderbuffer *drawBuffer; + + GLuint numClipRects; /* cliprects for that buffer */ + drm_clip_rect_t *pClipRects; + + GLboolean scissor; + drm_clip_rect_t drawRect; + drm_clip_rect_t scissorRect; + + drm_context_t hHWContext; + drm_hw_lock_t *driHwLock; + int driFd; + __DRInativeDisplay *display; + + /** + * DRI drawable bound to this context for drawing. + */ + __DRIdrawablePrivate *driDrawable; + + /** + * DRI drawable bound to this context for reading. + */ + __DRIdrawablePrivate *driReadable; + + __DRIscreenPrivate *driScreen; + viaScreenPrivate *viaScreen; + drm_via_sarea_t *sarea; + volatile GLuint* regMMIOBase; + volatile GLuint* pnGEMode; + volatile GLuint* regEngineStatus; + volatile GLuint* regTranSet; + volatile GLuint* regTranSpace; + GLuint agpBase; + GLuint drawType; + + GLuint nDoneFirstFlip; + GLuint agpFullCount; + + GLboolean clearTexCache; + GLboolean thrashing; + + /* Configuration cache + */ + driOptionCache optionCache; + + GLuint vblank_flags; + GLuint vbl_seq; + + int64_t swap_ust; + int64_t swap_missed_ust; + + GLuint swap_count; + GLuint swap_missed_count; + + + GLuint pfCurrentOffset; + GLboolean allowPageFlip; + + GLuint lastBreadcrumbRead; + GLuint lastBreadcrumbWrite; + GLuint lastSwap[2]; + GLuint lastDma; + + GLuint total_alloc[VIA_MEM_SYSTEM+1]; + + struct via_tex_buffer tex_image_list[VIA_MEM_SYSTEM+1]; + struct via_tex_buffer freed_tex_buffers; + +}; + + + +#define VIA_CONTEXT(ctx) ((struct via_context *)(ctx->DriverCtx)) + + + +/* Lock the hardware and validate our state. + */ +#define LOCK_HARDWARE(vmesa) \ + do { \ + char __ret = 0; \ + DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \ + (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \ + if (__ret) \ + viaGetLock(vmesa, 0); \ + } while (0) + + +/* Release the kernel lock. + */ +#define UNLOCK_HARDWARE(vmesa) \ + DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); + + + +extern GLuint VIA_DEBUG; + +#define DEBUG_TEXTURE 0x1 +#define DEBUG_STATE 0x2 +#define DEBUG_IOCTL 0x4 +#define DEBUG_PRIMS 0x8 +#define DEBUG_VERTS 0x10 +#define DEBUG_FALLBACKS 0x20 +#define DEBUG_VERBOSE 0x40 +#define DEBUG_DRI 0x80 +#define DEBUG_DMA 0x100 +#define DEBUG_SANITY 0x200 +#define DEBUG_SYNC 0x400 +#define DEBUG_SLEEP 0x800 +#define DEBUG_PIXEL 0x1000 +#define DEBUG_2D 0x2000 + + +extern void viaGetLock(struct via_context *vmesa, GLuint flags); +extern void viaLock(struct via_context *vmesa, GLuint flags); +extern void viaUnLock(struct via_context *vmesa, GLuint flags); +extern void viaEmitHwStateLocked(struct via_context *vmesa); +extern void viaEmitScissorValues(struct via_context *vmesa, int box_nr, int emit); +extern void viaXMesaSetBackClipRects(struct via_context *vmesa); +extern void viaXMesaSetFrontClipRects(struct via_context *vmesa); +extern void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLuint width, GLuint height); +extern void viaXMesaWindowMoved(struct via_context *vmesa); + +extern GLboolean viaTexCombineState(struct via_context *vmesa, + const struct gl_tex_env_combine_state * combine, + unsigned unit ); + +/* Via hw already adjusted for GL pixel centers: + */ +#define SUBPIXEL_X 0 +#define SUBPIXEL_Y 0 + +/* TODO XXX _SOLO temp defines to make code compilable */ +#ifndef GLX_PBUFFER_BIT +#define GLX_PBUFFER_BIT 0x00000004 +#endif +#ifndef GLX_WINDOW_BIT +#define GLX_WINDOW_BIT 0x00000001 +#endif +#ifndef VERT_BIT_CLIP +#define VERT_BIT_CLIP 0x1000000 +#endif + +#endif diff --git a/src/via_drmclient.h b/src/via_drmclient.h new file mode 100644 index 0000000..7beff9a --- /dev/null +++ b/src/via_drmclient.h @@ -0,0 +1,29 @@ +/* + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#ifndef _VIA_DRMCLIENT_H_ +#define _VIA_DRMCLIENT_H_ + +#define VIA_DMA_BUF_ORDER 12 +#define VIA_DMA_BUF_SZ (1 << VIA_DMA_BUF_ORDER) +#define VIA_DMA_BUF_NR 256 + +#endif /* _VIA_DRMCLIENT_H_ */ diff --git a/src/via_fb.c b/src/via_fb.c new file mode 100644 index 0000000..48c7ed4 --- /dev/null +++ b/src/via_fb.c @@ -0,0 +1,243 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> + +#include "via_context.h" +#include "via_ioctl.h" +#include "via_fb.h" +#include "xf86drm.h" +#include "imports.h" +#include "simple_list.h" +#include <sys/ioctl.h> + +GLboolean +via_alloc_draw_buffer(struct via_context *vmesa, struct via_renderbuffer *buf) +{ + drm_via_mem_t mem; + mem.context = vmesa->hHWContext; + mem.size = buf->size; + mem.type = VIA_MEM_VIDEO; + mem.offset = 0; + mem.index = 0; + + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &mem)) + return GL_FALSE; + + + buf->offset = mem.offset; + buf->map = (char *)vmesa->driScreen->pFB + mem.offset; + buf->index = mem.index; + return GL_TRUE; +} + +void +via_free_draw_buffer(struct via_context *vmesa, struct via_renderbuffer *buf) +{ + drm_via_mem_t mem; + + if (!vmesa) return; + + mem.context = vmesa->hHWContext; + mem.index = buf->index; + mem.type = VIA_MEM_VIDEO; + mem.offset = buf->offset; + mem.size = buf->size; + + ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &mem); + buf->map = NULL; +} + + +GLboolean +via_alloc_dma_buffer(struct via_context *vmesa) +{ + drm_via_dma_init_t init; + + vmesa->dma = (GLubyte *) malloc(VIA_DMA_BUFSIZ); + + /* + * Check whether AGP DMA has been initialized. + */ + memset(&init, 0, sizeof(init)); + init.func = VIA_DMA_INITIALIZED; + + vmesa->useAgp = + ( 0 == drmCommandWrite(vmesa->driFd, DRM_VIA_DMA_INIT, + &init, sizeof(init))); + if (VIA_DEBUG & DEBUG_DMA) { + if (vmesa->useAgp) + fprintf(stderr, "unichrome_dri.so: Using AGP.\n"); + else + fprintf(stderr, "unichrome_dri.so: Using PCI.\n"); + } + + return ((vmesa->dma) ? GL_TRUE : GL_FALSE); +} + +void +via_free_dma_buffer(struct via_context *vmesa) +{ + if (!vmesa) return; + free(vmesa->dma); + vmesa->dma = 0; +} + + +/* These functions now allocate and free the via_tex_buffer struct as well: + */ +struct via_tex_buffer * +via_alloc_texture(struct via_context *vmesa, + GLuint size, + GLuint memType) +{ + struct via_tex_buffer *t = CALLOC_STRUCT(via_tex_buffer); + + if (!t) + goto cleanup; + + t->size = size; + t->memType = memType; + insert_at_tail(&vmesa->tex_image_list[memType], t); + + if (t->memType == VIA_MEM_AGP || + t->memType == VIA_MEM_VIDEO) { + drm_via_mem_t fb; + + fb.context = vmesa->hHWContext; + fb.size = t->size; + fb.type = t->memType; + fb.offset = 0; + fb.index = 0; + + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb) != 0 || + fb.index == 0) + goto cleanup; + + if (0) + fprintf(stderr, "offset %lx index %lx\n", fb.offset, fb.index); + + t->offset = fb.offset; + t->index = fb.index; + + if (t->memType == VIA_MEM_AGP) { + t->bufAddr = (GLubyte *)((unsigned long)vmesa->viaScreen->agpLinearStart + + fb.offset); + t->texBase = vmesa->agpBase + fb.offset; + } + else { + t->bufAddr = (GLubyte *)((unsigned long)vmesa->driScreen->pFB + fb.offset); + t->texBase = fb.offset; + } + + vmesa->total_alloc[t->memType] += t->size; + return t; + } + else if (t->memType == VIA_MEM_SYSTEM) { + + t->bufAddr = _mesa_malloc(t->size); + if (!t->bufAddr) + goto cleanup; + + vmesa->total_alloc[t->memType] += t->size; + return t; + } + + cleanup: + if (t) { + remove_from_list(t); + FREE(t); + } + + return NULL; +} + + +static void +via_do_free_texture(struct via_context *vmesa, struct via_tex_buffer *t) +{ + drm_via_mem_t fb; + + remove_from_list( t ); + + vmesa->total_alloc[t->memType] -= t->size; + + fb.context = vmesa->hHWContext; + fb.index = t->index; + fb.offset = t->offset; + fb.type = t->memType; + fb.size = t->size; + + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb)) { + fprintf(stderr, "via_free_texture fail\n"); + } + + FREE(t); +} + + +/* Release textures which were potentially still being referenced by + * hardware at the time when they were originally freed. + */ +void +via_release_pending_textures( struct via_context *vmesa ) +{ + struct via_tex_buffer *s, *tmp; + + foreach_s( s, tmp, &vmesa->freed_tex_buffers ) { + if (!VIA_GEQ_WRAP(s->lastUsed, vmesa->lastBreadcrumbRead)) { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: release tex sz %d lastUsed %x\n", + __FUNCTION__, s->size, s->lastUsed); + via_do_free_texture(vmesa, s); + } + } +} + + + +void +via_free_texture(struct via_context *vmesa, struct via_tex_buffer *t) +{ + if (!t) { + return; + } + else if (t->memType == VIA_MEM_SYSTEM) { + remove_from_list(t); + vmesa->total_alloc[t->memType] -= t->size; + _mesa_free(t->bufAddr); + _mesa_free(t); + } + else if (t->index && viaCheckBreadcrumb(vmesa, t->lastUsed)) { + via_do_free_texture( vmesa, t ); + } + else { + /* Close current breadcrumb so that we can free this eventually: + */ + if (t->lastUsed == vmesa->lastBreadcrumbWrite) + viaEmitBreadcrumb(vmesa); + + move_to_tail( &vmesa->freed_tex_buffers, t ); + } +} diff --git a/src/via_fb.h b/src/via_fb.h new file mode 100644 index 0000000..2d329ac --- /dev/null +++ b/src/via_fb.h @@ -0,0 +1,42 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIAFB_INC +#define _VIAFB_INC + +#include "via_context.h" + +extern GLboolean via_alloc_draw_buffer(struct via_context *vmesa, struct via_renderbuffer *buf); +extern GLboolean via_alloc_dma_buffer(struct via_context *vmesa); + +struct via_tex_buffer * +via_alloc_texture(struct via_context *vmesa, + GLuint size, + GLuint memType); + +extern void via_free_draw_buffer(struct via_context *vmesa, struct via_renderbuffer *buf); +extern void via_free_dma_buffer(struct via_context *vmesa); +extern void via_free_texture(struct via_context *vmesa, struct via_tex_buffer *t); +void via_release_pending_textures( struct via_context *vmesa ); +#endif diff --git a/src/via_ioctl.c b/src/via_ioctl.c new file mode 100644 index 0000000..4a733fb --- /dev/null +++ b/src/via_ioctl.c @@ -0,0 +1,981 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <stdio.h> +#include <unistd.h> + +#include "glheader.h" +#include "mtypes.h" +#include "macros.h" +#include "dd.h" +#include "swrast/swrast.h" + +#include "mm.h" +#include "via_context.h" +#include "via_tris.h" +#include "via_ioctl.h" +#include "via_state.h" +#include "via_fb.h" +#include "via_3d_reg.h" + +#include "vblank.h" +#include "drm.h" +#include "xf86drm.h" +#include <sys/ioctl.h> +#include <errno.h> + + +#define VIA_REG_STATUS 0x400 +#define VIA_REG_GEMODE 0x004 +#define VIA_REG_SRCBASE 0x030 +#define VIA_REG_DSTBASE 0x034 +#define VIA_REG_PITCH 0x038 +#define VIA_REG_SRCCOLORKEY 0x01C +#define VIA_REG_KEYCONTROL 0x02C +#define VIA_REG_SRCPOS 0x008 +#define VIA_REG_DSTPOS 0x00C +#define VIA_REG_GECMD 0x000 +#define VIA_REG_DIMENSION 0x010 /* width and height */ +#define VIA_REG_FGCOLOR 0x018 + +#define VIA_GEM_8bpp 0x00000000 +#define VIA_GEM_16bpp 0x00000100 +#define VIA_GEM_32bpp 0x00000300 +#define VIA_GEC_BLT 0x00000001 +#define VIA_PITCH_ENABLE 0x80000000 +#define VIA_GEC_INCX 0x00000000 +#define VIA_GEC_DECY 0x00004000 +#define VIA_GEC_INCY 0x00000000 +#define VIA_GEC_DECX 0x00008000 +#define VIA_GEC_FIXCOLOR_PAT 0x00002000 + + +#define VIA_BLIT_CLEAR 0x00 +#define VIA_BLIT_COPY 0xCC +#define VIA_BLIT_FILL 0xF0 +#define VIA_BLIT_SET 0xFF + +static void dump_dma( struct via_context *vmesa ) +{ + GLuint i; + GLuint *data = (GLuint *)vmesa->dma; + for (i = 0; i < vmesa->dmaLow; i += 16) { + fprintf(stderr, "%04x: ", i); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + fprintf(stderr, "******************************************\n"); +} + + + +void viaCheckDma(struct via_context *vmesa, GLuint bytes) +{ + VIA_FINISH_PRIM( vmesa ); + if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) { + viaFlushDma(vmesa); + } +} + + + +#define SetReg2DAGP(nReg, nData) do { \ + OUT_RING( ((nReg) >> 2) | 0xF0000000 ); \ + OUT_RING( nData ); \ +} while (0) + + +static void viaBlit(struct via_context *vmesa, GLuint bpp, + GLuint srcBase, GLuint srcPitch, + GLuint dstBase, GLuint dstPitch, + GLuint w, GLuint h, + GLuint blitMode, + GLuint color, GLuint nMask ) +{ + + GLuint dwGEMode, srcX, dstX, cmd; + RING_VARS; + + if (VIA_DEBUG & DEBUG_2D) + fprintf(stderr, + "%s bpp %d src %x/%x dst %x/%x w %d h %d " + " mode: %x color: 0x%08x mask 0x%08x\n", + __FUNCTION__, bpp, srcBase, srcPitch, dstBase, + dstPitch, w,h, blitMode, color, nMask); + + + if (!w || !h) + return; + + switch (bpp) { + case 16: + dwGEMode = VIA_GEM_16bpp; + srcX = (srcBase & 0x1f) >> 1; + dstX = (dstBase & 0x1f) >> 1; + break; + case 32: + dwGEMode = VIA_GEM_32bpp; + srcX = (srcBase & 0x1f) >> 2; + dstX = (dstBase & 0x1f) >> 2; + break; + default: + return; + } + + switch(blitMode) { + case VIA_BLIT_FILL: + cmd = VIA_GEC_BLT | VIA_GEC_FIXCOLOR_PAT | (VIA_BLIT_FILL << 24); + break; + case VIA_BLIT_COPY: + cmd = VIA_GEC_BLT | (VIA_BLIT_COPY << 24); + break; + default: + return; + } + + BEGIN_RING(22); + SetReg2DAGP( VIA_REG_GEMODE, dwGEMode); + SetReg2DAGP( VIA_REG_FGCOLOR, color); + SetReg2DAGP( 0x2C, nMask); + SetReg2DAGP( VIA_REG_SRCBASE, (srcBase & ~0x1f) >> 3); + SetReg2DAGP( VIA_REG_DSTBASE, (dstBase & ~0x1f) >> 3); + SetReg2DAGP( VIA_REG_PITCH, VIA_PITCH_ENABLE | + (srcPitch >> 3) | ((dstPitch >> 3) << 16)); + SetReg2DAGP( VIA_REG_SRCPOS, srcX); + SetReg2DAGP( VIA_REG_DSTPOS, dstX); + SetReg2DAGP( VIA_REG_DIMENSION, (((h - 1) << 16) | (w - 1))); + SetReg2DAGP( VIA_REG_GECMD, cmd); + SetReg2DAGP( 0x2C, 0x00000000); + ADVANCE_RING(); +} + +static void viaFillBuffer(struct via_context *vmesa, + struct via_renderbuffer *buffer, + drm_clip_rect_t *pbox, + int nboxes, + GLuint pixel, + GLuint mask) +{ + GLuint bytePerPixel = buffer->bpp >> 3; + GLuint i; + + for (i = 0; i < nboxes ; i++) { + int x = pbox[i].x1 - buffer->drawX; + int y = pbox[i].y1 - buffer->drawY; + int w = pbox[i].x2 - pbox[i].x1; + int h = pbox[i].y2 - pbox[i].y1; + + int offset = (buffer->offset + + y * buffer->pitch + + x * bytePerPixel); + + viaBlit(vmesa, + buffer->bpp, + offset, buffer->pitch, + offset, buffer->pitch, + w, h, + VIA_BLIT_FILL, pixel, mask); + } +} + + + +static void viaClear(GLcontext *ctx, GLbitfield mask) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + struct via_renderbuffer *const vrb = + (struct via_renderbuffer *) dPriv->driverPrivate; + int flag = 0; + GLuint i = 0; + GLuint clear_depth_mask = 0xf << 28; + GLuint clear_depth = 0; + + VIA_FLUSH_DMA(vmesa); + + if (mask & BUFFER_BIT_FRONT_LEFT) { + flag |= VIA_FRONT; + mask &= ~BUFFER_BIT_FRONT_LEFT; + } + + if (mask & BUFFER_BIT_BACK_LEFT) { + flag |= VIA_BACK; + mask &= ~BUFFER_BIT_BACK_LEFT; + } + + if (mask & BUFFER_BIT_DEPTH) { + flag |= VIA_DEPTH; + clear_depth = (GLuint)(ctx->Depth.Clear * vmesa->ClearDepth); + clear_depth_mask &= ~vmesa->depth_clear_mask; + mask &= ~BUFFER_BIT_DEPTH; + } + + if (mask & BUFFER_BIT_STENCIL) { + if (vmesa->have_hw_stencil) { + if ((ctx->Stencil.WriteMask[0] & 0xff) == 0xff) { + flag |= VIA_DEPTH; + clear_depth &= ~0xff; + clear_depth |= (ctx->Stencil.Clear & 0xff); + clear_depth_mask &= ~vmesa->stencil_clear_mask; + mask &= ~BUFFER_BIT_STENCIL; + } + else { + if (VIA_DEBUG & DEBUG_2D) + fprintf(stderr, "Clear stencil writemask %x\n", + ctx->Stencil.WriteMask[0]); + } + } + } + + /* 16bpp doesn't support masked clears */ + if (vmesa->viaScreen->bytesPerPixel == 2 && + vmesa->ClearMask & 0xf0000000) { + if (flag & VIA_FRONT) + mask |= BUFFER_BIT_FRONT_LEFT; + if (flag & VIA_BACK) + mask |= BUFFER_BIT_BACK_LEFT; + flag &= ~(VIA_FRONT | VIA_BACK); + } + + if (flag) { + drm_clip_rect_t *boxes, *tmp_boxes = 0; + int nr = 0; + GLint cx, cy, cw, ch; + GLboolean all; + + LOCK_HARDWARE(vmesa); + + /* get region after locking: */ + cx = ctx->DrawBuffer->_Xmin; + cy = ctx->DrawBuffer->_Ymin; + cw = ctx->DrawBuffer->_Xmax - cx; + ch = ctx->DrawBuffer->_Ymax - cy; + all = (cw == ctx->DrawBuffer->Width && ch == ctx->DrawBuffer->Height); + + /* flip top to bottom */ + cy = dPriv->h - cy - ch; + cx += vrb->drawX; + cy += vrb->drawY; + + if (!all) { + drm_clip_rect_t *b = vmesa->pClipRects; + + boxes = tmp_boxes = + (drm_clip_rect_t *)malloc(vmesa->numClipRects * + sizeof(drm_clip_rect_t)); + if (!boxes) { + UNLOCK_HARDWARE(vmesa); + return; + } + + for (; i < vmesa->numClipRects; i++) { + GLint x = b[i].x1; + GLint y = b[i].y1; + GLint w = b[i].x2 - x; + GLint h = b[i].y2 - y; + + if (x < cx) w -= cx - x, x = cx; + if (y < cy) h -= cy - y, y = cy; + if (x + w > cx + cw) w = cx + cw - x; + if (y + h > cy + ch) h = cy + ch - y; + if (w <= 0) continue; + if (h <= 0) continue; + + boxes[nr].x1 = x; + boxes[nr].y1 = y; + boxes[nr].x2 = x + w; + boxes[nr].y2 = y + h; + nr++; + } + } + else { + boxes = vmesa->pClipRects; + nr = vmesa->numClipRects; + } + + if (flag & VIA_FRONT) { + viaFillBuffer(vmesa, &vmesa->front, boxes, nr, vmesa->ClearColor, + vmesa->ClearMask); + } + + if (flag & VIA_BACK) { + viaFillBuffer(vmesa, &vmesa->back, boxes, nr, vmesa->ClearColor, + vmesa->ClearMask); + } + + if (flag & VIA_DEPTH) { + viaFillBuffer(vmesa, &vmesa->depth, boxes, nr, clear_depth, + clear_depth_mask); + } + + viaFlushDmaLocked(vmesa, VIA_NO_CLIPRECTS); + UNLOCK_HARDWARE(vmesa); + + if (tmp_boxes) + free(tmp_boxes); + } + + if (mask) + _swrast_Clear(ctx, mask); +} + + + + +static void viaDoSwapBuffers(struct via_context *vmesa, + drm_clip_rect_t *b, + GLuint nbox) +{ + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + struct via_renderbuffer *front = &vmesa->front; + struct via_renderbuffer *back = &vmesa->back; + GLuint i; + + for (i = 0; i < nbox; i++, b++) { + GLint x = b->x1 - back->drawX; + GLint y = b->y1 - back->drawY; + GLint w = b->x2 - b->x1; + GLint h = b->y2 - b->y1; + + GLuint src = back->offset + y * back->pitch + x * bytePerPixel; + GLuint dest = front->offset + y * front->pitch + x * bytePerPixel; + + viaBlit(vmesa, + bytePerPixel << 3, + src, back->pitch, + dest, front->pitch, + w, h, + VIA_BLIT_COPY, 0, 0); + } + + viaFlushDmaLocked(vmesa, VIA_NO_CLIPRECTS); /* redundant */ +} + + +static void viaEmitBreadcrumbLocked( struct via_context *vmesa ) +{ + struct via_renderbuffer *buffer = &vmesa->breadcrumb; + GLuint value = vmesa->lastBreadcrumbWrite + 1; + + if (VIA_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s %d\n", __FUNCTION__, value); + + assert(!vmesa->dmaLow); + + viaBlit(vmesa, + buffer->bpp, + buffer->offset, buffer->pitch, + buffer->offset, buffer->pitch, + 1, 1, + VIA_BLIT_FILL, value, 0); + + viaFlushDmaLocked(vmesa, VIA_NO_CLIPRECTS); /* often redundant */ + vmesa->lastBreadcrumbWrite = value; +} + +void viaEmitBreadcrumb( struct via_context *vmesa ) +{ + LOCK_HARDWARE(vmesa); + if (vmesa->dmaLow) + viaFlushDmaLocked(vmesa, 0); + + viaEmitBreadcrumbLocked( vmesa ); + UNLOCK_HARDWARE(vmesa); +} + +static GLboolean viaCheckIdle( struct via_context *vmesa ) +{ + if ((vmesa->regEngineStatus[0] & 0xFFFEFFFF) == 0x00020000) { + return GL_TRUE; + } + return GL_FALSE; +} + + +GLboolean viaCheckBreadcrumb( struct via_context *vmesa, GLuint value ) +{ + GLuint *buf = (GLuint *)vmesa->breadcrumb.map; + vmesa->lastBreadcrumbRead = *buf; + + if (VIA_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s %d < %d: %d\n", __FUNCTION__, value, + vmesa->lastBreadcrumbRead, + !VIA_GEQ_WRAP(value, vmesa->lastBreadcrumbRead)); + + return !VIA_GEQ_WRAP(value, vmesa->lastBreadcrumbRead); +} + +static void viaWaitBreadcrumb( struct via_context *vmesa, GLuint value ) +{ + if (VIA_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s %d\n", __FUNCTION__, value); + + assert(!VIA_GEQ_WRAP(value, vmesa->lastBreadcrumbWrite)); + + while (!viaCheckBreadcrumb( vmesa, value )) { + viaSwapOutWork( vmesa ); + via_release_pending_textures( vmesa ); + } +} + + +void viaWaitIdle( struct via_context *vmesa, GLboolean light ) +{ + VIA_FLUSH_DMA(vmesa); + + if (VIA_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s lastDma %d lastBreadcrumbWrite %d\n", + __FUNCTION__, vmesa->lastDma, vmesa->lastBreadcrumbWrite); + + /* Need to emit a new breadcrumb? + */ + if (vmesa->lastDma == vmesa->lastBreadcrumbWrite) { + LOCK_HARDWARE(vmesa); + viaEmitBreadcrumbLocked( vmesa ); + UNLOCK_HARDWARE(vmesa); + } + + /* Need to wait? + */ + if (VIA_GEQ_WRAP(vmesa->lastDma, vmesa->lastBreadcrumbRead)) + viaWaitBreadcrumb( vmesa, vmesa->lastDma ); + + if (light) return; + + LOCK_HARDWARE(vmesa); + while(!viaCheckIdle(vmesa)) + ; + UNLOCK_HARDWARE(vmesa); + via_release_pending_textures(vmesa); +} + + +void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light ) +{ + if (vmesa->dmaLow) + viaFlushDmaLocked(vmesa, 0); + + if (VIA_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s lastDma %d lastBreadcrumbWrite %d\n", + __FUNCTION__, vmesa->lastDma, vmesa->lastBreadcrumbWrite); + + /* Need to emit a new breadcrumb? + */ + if (vmesa->lastDma == vmesa->lastBreadcrumbWrite) { + viaEmitBreadcrumbLocked( vmesa ); + } + + /* Need to wait? + */ + if (vmesa->lastDma >= vmesa->lastBreadcrumbRead) + viaWaitBreadcrumb( vmesa, vmesa->lastDma ); + + if (light) return; + + while(!viaCheckIdle(vmesa)) + ; + + via_release_pending_textures(vmesa); +} + + + +/* Wait for command stream to be processed *and* the next vblank to + * occur. Equivalent to calling WAIT_IDLE() and then WaitVBlank, + * except that WAIT_IDLE() will spin the CPU polling, while this is + * IRQ driven. + */ +static void viaWaitIdleVBlank( const __DRIdrawablePrivate *dPriv, + struct via_context *vmesa, + GLuint value ) +{ + GLboolean missed_target; + + VIA_FLUSH_DMA(vmesa); + + if (!value) + return; + + do { + if (value < vmesa->lastBreadcrumbRead || + vmesa->thrashing) + viaSwapOutWork(vmesa); + + driWaitForVBlank( dPriv, & vmesa->vbl_seq, + vmesa->vblank_flags, & missed_target ); + if ( missed_target ) { + vmesa->swap_missed_count++; + (*dri_interface->getUST)( &vmesa->swap_missed_ust ); + } + } + while (!viaCheckBreadcrumb(vmesa, value)); + + vmesa->thrashing = 0; /* reset flag on swap */ + vmesa->swap_count++; + via_release_pending_textures( vmesa ); +} + + + +static void viaDoPageFlipLocked(struct via_context *vmesa, GLuint offset) +{ + RING_VARS; + + if (VIA_DEBUG & DEBUG_2D) + fprintf(stderr, "%s %x\n", __FUNCTION__, offset); + + if (!vmesa->nDoneFirstFlip) { + vmesa->nDoneFirstFlip = GL_TRUE; + BEGIN_RING(4); + OUT_RING(HALCYON_HEADER2); + OUT_RING(0x00fe0000); + OUT_RING(0x0000000e); + OUT_RING(0x0000000e); + ADVANCE_RING(); + } + + BEGIN_RING(4); + OUT_RING( HALCYON_HEADER2 ); + OUT_RING( 0x00fe0000 ); + OUT_RING((HC_SubA_HFBBasL << 24) | (offset & 0xFFFFF8) | 0x2); + OUT_RING((HC_SubA_HFBDrawFirst << 24) | + ((offset & 0xFF000000) >> 24) | 0x0100); + ADVANCE_RING(); + + vmesa->pfCurrentOffset = vmesa->sarea->pfCurrentOffset = offset; + + viaFlushDmaLocked(vmesa, VIA_NO_CLIPRECTS); /* often redundant */ +} + +void viaResetPageFlippingLocked(struct via_context *vmesa) +{ + if (VIA_DEBUG & DEBUG_2D) + fprintf(stderr, "%s\n", __FUNCTION__); + + viaDoPageFlipLocked( vmesa, 0 ); + + if (vmesa->front.offset != 0) { + struct via_renderbuffer buffer_tmp; + memcpy(&buffer_tmp, &vmesa->back, sizeof(struct via_renderbuffer)); + memcpy(&vmesa->back, &vmesa->front, sizeof(struct via_renderbuffer)); + memcpy(&vmesa->front, &buffer_tmp, sizeof(struct via_renderbuffer)); + } + + assert(vmesa->front.offset == 0); + vmesa->doPageFlip = vmesa->allowPageFlip = 0; +} + + +/* + * Copy the back buffer to the front buffer. + */ +void viaCopyBuffer(const __DRIdrawablePrivate *dPriv) +{ + struct via_context *vmesa = + (struct via_context *)dPriv->driContextPriv->driverPrivate; + + if (VIA_DEBUG & DEBUG_IOCTL) + fprintf(stderr, + "%s: lastSwap[1] %d lastSwap[0] %d lastWrite %d lastRead %d\n", + __FUNCTION__, + vmesa->lastSwap[1], + vmesa->lastSwap[0], + vmesa->lastBreadcrumbWrite, + vmesa->lastBreadcrumbRead); + + VIA_FLUSH_DMA(vmesa); + + if (vmesa->vblank_flags == VBLANK_FLAG_SYNC && + vmesa->lastBreadcrumbWrite > 1) + viaWaitIdleVBlank(dPriv, vmesa, vmesa->lastBreadcrumbWrite-1); + else + viaWaitIdleVBlank(dPriv, vmesa, vmesa->lastSwap[1]); + + LOCK_HARDWARE(vmesa); + + /* Catch and cleanup situation where we were pageflipping but have + * stopped. + */ + if (dPriv->numClipRects && vmesa->sarea->pfCurrentOffset != 0) { + viaResetPageFlippingLocked(vmesa); + UNLOCK_HARDWARE(vmesa); + return; + } + + viaDoSwapBuffers(vmesa, dPriv->pClipRects, dPriv->numClipRects); + vmesa->lastSwap[1] = vmesa->lastSwap[0]; + vmesa->lastSwap[0] = vmesa->lastBreadcrumbWrite; + viaEmitBreadcrumbLocked(vmesa); + UNLOCK_HARDWARE(vmesa); + + (*dri_interface->getUST)( &vmesa->swap_ust ); +} + + +void viaPageFlip(const __DRIdrawablePrivate *dPriv) +{ + struct via_context *vmesa = + (struct via_context *)dPriv->driContextPriv->driverPrivate; + struct via_renderbuffer buffer_tmp; + + VIA_FLUSH_DMA(vmesa); + if (vmesa->vblank_flags == VBLANK_FLAG_SYNC && + vmesa->lastBreadcrumbWrite > 1) + viaWaitIdleVBlank(dPriv, vmesa, vmesa->lastBreadcrumbWrite - 1); + else + viaWaitIdleVBlank(dPriv, vmesa, vmesa->lastSwap[0]); + + LOCK_HARDWARE(vmesa); + viaDoPageFlipLocked(vmesa, vmesa->back.offset); + vmesa->lastSwap[1] = vmesa->lastSwap[0]; + vmesa->lastSwap[0] = vmesa->lastBreadcrumbWrite; + viaEmitBreadcrumbLocked(vmesa); + UNLOCK_HARDWARE(vmesa); + + (*dri_interface->getUST)( &vmesa->swap_ust ); + + + /* KW: FIXME: When buffers are freed, could free frontbuffer by + * accident: + */ + memcpy(&buffer_tmp, &vmesa->back, sizeof(struct via_renderbuffer)); + memcpy(&vmesa->back, &vmesa->front, sizeof(struct via_renderbuffer)); + memcpy(&vmesa->front, &buffer_tmp, sizeof(struct via_renderbuffer)); +} + + + + +#define VIA_CMDBUF_MAX_LAG 50000 + +static int fire_buffer(struct via_context *vmesa) +{ + drm_via_cmdbuffer_t bufI; + int ret; + + bufI.buf = (char *)vmesa->dma; + bufI.size = vmesa->dmaLow; + + if (vmesa->useAgp) { + drm_via_cmdbuf_size_t bSiz; + + /* Do the CMDBUF_SIZE ioctl: + */ + bSiz.func = VIA_CMDBUF_LAG; + bSiz.wait = 1; + bSiz.size = VIA_CMDBUF_MAX_LAG; + do { + ret = drmCommandWriteRead(vmesa->driFd, DRM_VIA_CMDBUF_SIZE, + &bSiz, sizeof(bSiz)); + } while (ret == -EAGAIN); + if (ret) { + UNLOCK_HARDWARE(vmesa); + fprintf(stderr, "%s: DRM_VIA_CMDBUF_SIZE returned %d\n", + __FUNCTION__, ret); + abort(); + return ret; + } + + /* Actually fire the buffer: + */ + do { + ret = drmCommandWrite(vmesa->driFd, DRM_VIA_CMDBUFFER, + &bufI, sizeof(bufI)); + } while (ret == -EAGAIN); + if (ret) { + UNLOCK_HARDWARE(vmesa); + fprintf(stderr, "%s: DRM_VIA_CMDBUFFER returned %d\n", + __FUNCTION__, ret); + abort(); + /* If this fails, the original code fell back to the PCI path. + */ + } + else + return 0; + + /* Fall through to PCI handling?!? + */ + viaWaitIdleLocked(vmesa, GL_FALSE); + } + + ret = drmCommandWrite(vmesa->driFd, DRM_VIA_PCICMD, &bufI, sizeof(bufI)); + if (ret) { + UNLOCK_HARDWARE(vmesa); + dump_dma(vmesa); + fprintf(stderr, "%s: DRM_VIA_PCICMD returned %d\n", __FUNCTION__, ret); + abort(); + } + + return ret; +} + + +/* Inserts the surface addresss and active cliprects one at a time + * into the head of the DMA buffer being flushed. Fires the buffer + * for each cliprect. + */ +static void via_emit_cliprect(struct via_context *vmesa, + drm_clip_rect_t *b) +{ + struct via_renderbuffer *buffer = vmesa->drawBuffer; + GLuint *vb = (GLuint *)(vmesa->dma + vmesa->dmaCliprectAddr); + + GLuint format = (vmesa->viaScreen->bitsPerPixel == 0x20 + ? HC_HDBFM_ARGB8888 + : HC_HDBFM_RGB565); + + GLuint pitch = buffer->pitch; + GLuint offset = buffer->offset; + + if (0) + fprintf(stderr, "emit cliprect for box %d,%d %d,%d\n", + b->x1, b->y1, b->x2, b->y2); + + vb[0] = HC_HEADER2; + vb[1] = (HC_ParaType_NotTex << 16); + + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + vb[2] = (HC_SubA_HClipTB << 24) | 0x0; + vb[3] = (HC_SubA_HClipLR << 24) | 0x0; + } + else { + vb[2] = (HC_SubA_HClipTB << 24) | (b->y1 << 12) | b->y2; + vb[3] = (HC_SubA_HClipLR << 24) | (b->x1 << 12) | b->x2; + } + + vb[4] = (HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF); + vb[5] = (HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000) >> 24); + + vb[6] = (HC_SubA_HSPXYOS << 24); + vb[7] = (HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch; +} + + + +static int intersect_rect(drm_clip_rect_t *out, + drm_clip_rect_t *a, + drm_clip_rect_t *b) +{ + *out = *a; + + if (0) + fprintf(stderr, "intersect %d,%d %d,%d and %d,%d %d,%d\n", + a->x1, a->y1, a->x2, a->y2, + b->x1, b->y1, b->x2, b->y2); + + if (b->x1 > out->x1) out->x1 = b->x1; + if (b->x2 < out->x2) out->x2 = b->x2; + if (out->x1 >= out->x2) return 0; + + if (b->y1 > out->y1) out->y1 = b->y1; + if (b->y2 < out->y2) out->y2 = b->y2; + if (out->y1 >= out->y2) return 0; + + return 1; +} + +void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags) +{ + int i; + RING_VARS; + + if (VIA_DEBUG & (DEBUG_IOCTL|DEBUG_DMA)) + fprintf(stderr, "%s\n", __FUNCTION__); + + if (*(GLuint *)vmesa->driHwLock != (DRM_LOCK_HELD|vmesa->hHWContext) && + *(GLuint *)vmesa->driHwLock != + (DRM_LOCK_HELD|DRM_LOCK_CONT|vmesa->hHWContext)) { + fprintf(stderr, "%s called without lock held\n", __FUNCTION__); + abort(); + } + + if (vmesa->dmaLow == 0) { + return; + } + + assert(vmesa->dmaLastPrim == 0); + + /* viaFinishPrimitive can add up to 8 bytes beyond VIA_DMA_HIGHWATER: + */ + if (vmesa->dmaLow > VIA_DMA_HIGHWATER + 8) { + fprintf(stderr, "buffer overflow in Flush Prims = %d\n",vmesa->dmaLow); + abort(); + } + + switch (vmesa->dmaLow & 0x1F) { + case 8: + BEGIN_RING_NOCHECK( 6 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + ADVANCE_RING(); + break; + case 16: + BEGIN_RING_NOCHECK( 4 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + ADVANCE_RING(); + break; + case 24: + BEGIN_RING_NOCHECK( 10 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + ADVANCE_RING(); + break; + case 0: + break; + default: + if (VIA_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s: unaligned value for vmesa->dmaLow: %x\n", + __FUNCTION__, vmesa->dmaLow); + } + + vmesa->lastDma = vmesa->lastBreadcrumbWrite; + + if (VIA_DEBUG & DEBUG_DMA) + dump_dma( vmesa ); + + if (flags & VIA_NO_CLIPRECTS) { + if (0) fprintf(stderr, "%s VIA_NO_CLIPRECTS\n", __FUNCTION__); + assert(vmesa->dmaCliprectAddr == ~0); + fire_buffer( vmesa ); + } + else if (vmesa->dmaCliprectAddr == ~0) { + /* Contains only state. Could just dump the packet? + */ + if (0) fprintf(stderr, "%s: no dmaCliprectAddr\n", __FUNCTION__); + if (0) fire_buffer( vmesa ); + } + else if (vmesa->numClipRects) { + drm_clip_rect_t *pbox = vmesa->pClipRects; + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + struct via_renderbuffer *const vrb = + (struct via_renderbuffer *) dPriv->driverPrivate; + + for (i = 0; i < vmesa->numClipRects; i++) { + drm_clip_rect_t b; + + b.x1 = pbox[i].x1; + b.x2 = pbox[i].x2; + b.y1 = pbox[i].y1; + b.y2 = pbox[i].y2; + + if (vmesa->scissor && + !intersect_rect(&b, &b, &vmesa->scissorRect)) + continue; + + via_emit_cliprect(vmesa, &b); + + if (fire_buffer(vmesa) != 0) { + dump_dma( vmesa ); + goto done; + } + } + } else { + if (0) fprintf(stderr, "%s: no cliprects\n", __FUNCTION__); + UNLOCK_HARDWARE(vmesa); + sched_yield(); + LOCK_HARDWARE(vmesa); + } + + done: + /* Reset vmesa vars: + */ + vmesa->dmaLow = 0; + vmesa->dmaCliprectAddr = ~0; + vmesa->newEmitState = ~0; +} + +void viaWrapPrimitive( struct via_context *vmesa ) +{ + GLenum renderPrimitive = vmesa->renderPrimitive; + GLenum hwPrimitive = vmesa->hwPrimitive; + + if (VIA_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); + + if (vmesa->dmaLastPrim) + viaFinishPrimitive( vmesa ); + + viaFlushDma(vmesa); + + if (renderPrimitive != GL_POLYGON + 1) + viaRasterPrimitive( vmesa->glCtx, + renderPrimitive, + hwPrimitive ); + +} + +void viaFlushDma(struct via_context *vmesa) +{ + if (vmesa->dmaLow) { + assert(!vmesa->dmaLastPrim); + + LOCK_HARDWARE(vmesa); + viaFlushDmaLocked(vmesa, 0); + UNLOCK_HARDWARE(vmesa); + } +} + +static void viaFlush(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + VIA_FLUSH_DMA(vmesa); +} + +static void viaFinish(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + VIA_FLUSH_DMA(vmesa); + viaWaitIdle(vmesa, GL_FALSE); +} + +static void viaClearStencil(GLcontext *ctx, int s) +{ + return; +} + +void viaInitIoctlFuncs(GLcontext *ctx) +{ + ctx->Driver.Flush = viaFlush; + ctx->Driver.Clear = viaClear; + ctx->Driver.Finish = viaFinish; + ctx->Driver.ClearStencil = viaClearStencil; +} + + + diff --git a/src/via_ioctl.h b/src/via_ioctl.h new file mode 100644 index 0000000..a81b427 --- /dev/null +++ b/src/via_ioctl.h @@ -0,0 +1,133 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIAIOCTL_H +#define _VIAIOCTL_H + +#include "via_context.h" + + +void viaFinishPrimitive(struct via_context *vmesa); +void viaFlushDma(struct via_context *vmesa); +void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags); + +void viaInitIoctlFuncs(GLcontext *ctx); +void viaCopyBuffer(const __DRIdrawablePrivate *dpriv); +void viaPageFlip(const __DRIdrawablePrivate *dpriv); +void viaCheckDma(struct via_context *vmesa, GLuint bytes); +void viaResetPageFlippingLocked(struct via_context *vmesa); +void viaWaitIdle(struct via_context *vmesa, GLboolean light); +void viaWaitIdleLocked(struct via_context *vmesa, GLboolean light); + +GLboolean viaCheckBreadcrumb( struct via_context *vmesa, GLuint value ); +void viaEmitBreadcrumb( struct via_context *vmesa ); + + +#define VIA_FINISH_PRIM(vmesa) do { \ + if (vmesa->dmaLastPrim) \ + viaFinishPrimitive( vmesa ); \ +} while (0) + +#define VIA_FLUSH_DMA(vmesa) do { \ + VIA_FINISH_PRIM(vmesa); \ + if (vmesa->dmaLow) \ + viaFlushDma(vmesa); \ +} while (0) + + +void viaWrapPrimitive( struct via_context *vmesa ); + +static __inline__ GLuint *viaAllocDma(struct via_context *vmesa, int bytes) +{ + if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) { + viaFlushDma(vmesa); + } + + { + GLuint *start = (GLuint *)(vmesa->dma + vmesa->dmaLow); + vmesa->dmaLow += bytes; + return start; + } +} + + +static GLuint __inline__ *viaExtendPrimitive(struct via_context *vmesa, int bytes) +{ + if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) { + viaWrapPrimitive(vmesa); + } + + { + GLuint *start = (GLuint *)(vmesa->dma + vmesa->dmaLow); + vmesa->dmaLow += bytes; + return start; + } +} + + + + +#define RING_VARS GLuint *_vb = 0, _nr, _x; + +#define BEGIN_RING(n) do { \ + if (_vb != 0) abort(); \ + _vb = viaAllocDma(vmesa, (n) * sizeof(GLuint)); \ + _nr = (n); \ + _x = 0; \ +} while (0) + +#define BEGIN_RING_NOCHECK(n) do { \ + if (_vb != 0) abort(); \ + _vb = (GLuint *)(vmesa->dma + vmesa->dmaLow); \ + vmesa->dmaLow += (n) * sizeof(GLuint); \ + _nr = (n); \ + _x = 0; \ +} while (0) + +#define OUT_RING(n) _vb[_x++] = (n) + +#define ADVANCE_RING() do { \ + if (_x != _nr) abort(); \ + _vb = 0; \ +} while (0) + +#define ADVANCE_RING_VARIABLE() do { \ + if (_x > _nr) abort(); \ + vmesa->dmaLow -= (_nr - _x) * sizeof(GLuint); \ + _vb = 0; \ +} while (0) + + +#define QWORD_PAD_RING() do { \ + if (vmesa->dmaLow & 0x4) { \ + BEGIN_RING(1); \ + OUT_RING(HC_DUMMY); \ + ADVANCE_RING(); \ + } \ +} while (0) + +#define VIA_GEQ_WRAP(left, right) \ + (((left) - (right)) < ( 1 << 23)) + +#endif diff --git a/src/via_memcpy.c b/src/via_memcpy.c new file mode 100644 index 0000000..d7b05bc --- /dev/null +++ b/src/via_memcpy.c @@ -0,0 +1,138 @@ +/* + * Copyright (C) 2004 Thomas Hellstrom, All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE CODE SUPPLIER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* Thomas' orginal gutted for mesa by Keith Whitwell + */ + +#include "via_tex.h" + +#if defined( USE_SSE_ASM ) + +#define SSE_PREFETCH " prefetchnta " +#define FENCE __asm__ __volatile__ ("sfence":::"memory"); + + +#define PREFETCH1(arch_prefetch,from) \ + __asm__ __volatile__ ( \ + "1: " arch_prefetch "(%0)\n" \ + arch_prefetch "32(%0)\n" \ + arch_prefetch "64(%0)\n" \ + arch_prefetch "96(%0)\n" \ + arch_prefetch "128(%0)\n" \ + arch_prefetch "160(%0)\n" \ + arch_prefetch "192(%0)\n" \ + arch_prefetch "256(%0)\n" \ + arch_prefetch "288(%0)\n" \ + "2:\n" \ + : : "r" (from) ); + + + +#define small_memcpy(to,from,n) \ + { \ + __asm__ __volatile__( \ + "movl %2,%%ecx\n\t" \ + "sarl $2,%%ecx\n\t" \ + "rep ; movsl\n\t" \ + "testb $2,%b2\n\t" \ + "je 1f\n\t" \ + "movsw\n" \ + "1:\ttestb $1,%b2\n\t" \ + "je 2f\n\t" \ + "movsb\n" \ + "2:" \ + :"=&D" (to), "=&S" (from) \ + :"q" (n),"0" ((long) to),"1" ((long) from) \ + : "%ecx","memory"); \ + } + + +#define SSE_CPY(prefetch,from,to,dummy,lcnt) \ + if ((unsigned long) from & 15) { \ + __asm__ __volatile__ ( \ + "1:\n" \ + prefetch "320(%1)\n" \ + " movups (%1), %%xmm0\n" \ + " movups 16(%1), %%xmm1\n" \ + " movntps %%xmm0, (%0)\n" \ + " movntps %%xmm1, 16(%0)\n" \ + prefetch "352(%1)\n" \ + " movups 32(%1), %%xmm2\n" \ + " movups 48(%1), %%xmm3\n" \ + " movntps %%xmm2, 32(%0)\n" \ + " movntps %%xmm3, 48(%0)\n" \ + " addl $64,%0\n" \ + " addl $64,%1\n" \ + " decl %2\n" \ + " jne 1b\n" \ + :"=&D"(to), "=&S"(from), "=&r"(dummy) \ + :"0" (to), "1" (from), "2" (lcnt): "memory"); \ + } else { \ + __asm__ __volatile__ ( \ + "2:\n" \ + prefetch "320(%1)\n" \ + " movaps (%1), %%xmm0\n" \ + " movaps 16(%1), %%xmm1\n" \ + " movntps %%xmm0, (%0)\n" \ + " movntps %%xmm1, 16(%0)\n" \ + prefetch "352(%1)\n" \ + " movaps 32(%1), %%xmm2\n" \ + " movaps 48(%1), %%xmm3\n" \ + " movntps %%xmm2, 32(%0)\n" \ + " movntps %%xmm3, 48(%0)\n" \ + " addl $64,%0\n" \ + " addl $64,%1\n" \ + " decl %2\n" \ + " jne 2b\n" \ + :"=&D"(to), "=&S"(from), "=&r"(dummy) \ + :"0" (to), "1" (from), "2" (lcnt): "memory"); \ + } + + + +/* + */ +void via_sse_memcpy(void *to, + const void *from, + size_t sz) + +{ + int dummy; + int lcnt = sz >> 6; + int rest = sz & 63; + + PREFETCH1(SSE_PREFETCH,from); + + if (lcnt > 5) { + lcnt -= 5; + SSE_CPY(SSE_PREFETCH,from,to,dummy,lcnt); + lcnt = 5; + } + if (lcnt) { + SSE_CPY("#",from,to,dummy,lcnt); + } + if (rest) small_memcpy(to, from, rest); + FENCE; +} + +#endif /* defined( USE_SSE_ASM ) */ diff --git a/src/via_render.c b/src/via_render.c new file mode 100644 index 0000000..d7e373d --- /dev/null +++ b/src/via_render.c @@ -0,0 +1,131 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +/* + * Render unclipped vertex buffers by emitting vertices directly to + * dma buffers. Use strip/fan hardware acceleration where possible. + * + */ +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "mtypes.h" + +#include "tnl/t_context.h" + +#include "via_context.h" +#include "via_tris.h" +#include "via_state.h" +#include "via_ioctl.h" + +/* + * Render unclipped vertex buffers by emitting vertices directly to + * dma buffers. Use strip/fan hardware primitives where possible. + * Try to simulate missing primitives with indexed vertices. + */ +#define HAVE_POINTS 1 +#define HAVE_LINES 1 +#define HAVE_LINE_STRIPS 1 +#define HAVE_LINE_LOOP 1 +#define HAVE_TRIANGLES 1 +#define HAVE_TRI_STRIPS 1 +#define HAVE_TRI_STRIP_1 0 +#define HAVE_TRI_FANS 1 +#define HAVE_POLYGONS 1 +#define HAVE_QUADS 0 +#define HAVE_QUAD_STRIPS 0 + +#define HAVE_ELTS 0 + +#define LOCAL_VARS struct via_context *vmesa = VIA_CONTEXT(ctx) +#define INIT(prim) do { \ + viaRasterPrimitive(ctx, prim, prim); \ +} while (0) +#define GET_CURRENT_VB_MAX_VERTS() \ + ((VIA_DMA_BUF_SZ - (512 + (int)vmesa->dmaLow)) / (vmesa->vertexSize * 4)) +#define GET_SUBSEQUENT_VB_MAX_VERTS() \ + (VIA_DMA_BUF_SZ - 512) / (vmesa->vertexSize * 4) + +#define ALLOC_VERTS( nr ) \ + viaExtendPrimitive( vmesa, (nr) * vmesa->vertexSize * 4) + +#define EMIT_VERTS(ctx, j, nr, buf) \ + _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf ) + +#define FLUSH() VIA_FINISH_PRIM( vmesa ) + +#define TAG(x) via_fast##x +#include "tnl_dd/t_dd_dmatmp.h" +#undef TAG +#undef LOCAL_VARS +#undef INIT + +/**********************************************************************/ +/* Fast Render pipeline stage */ +/**********************************************************************/ +static GLboolean via_run_fastrender(GLcontext *ctx, + struct tnl_pipeline_stage *stage) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint i; + + + tnl->Driver.Render.Start(ctx); + + if (VB->ClipOrMask || + vmesa->renderIndex != 0 || + !via_fastvalidate_render( ctx, VB )) { + tnl->Driver.Render.Finish(ctx); + return GL_TRUE; + } + + tnl->clipspace.new_inputs |= VERT_BIT_POS; + + for (i = 0; i < VB->PrimitiveCount; ++i) { + GLuint mode = _tnl_translate_prim(&VB->Primitive[i]); + GLuint start = VB->Primitive[i].start; + GLuint length = VB->Primitive[i].count; + if (length) + via_fastrender_tab_verts[mode & PRIM_MODE_MASK](ctx, start, start+length, mode); + } + + tnl->Driver.Render.Finish(ctx); + + return GL_FALSE; /* finished the pipe */ +} + +const struct tnl_pipeline_stage _via_fastrender_stage = +{ + "via fast render", + NULL, + NULL, + NULL, + NULL, + via_run_fastrender /* run */ +}; + + diff --git a/src/via_screen.c b/src/via_screen.c new file mode 100644 index 0000000..90f76be --- /dev/null +++ b/src/via_screen.c @@ -0,0 +1,499 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> + +#include "utils.h" +#include "dri_util.h" +#include "glheader.h" +#include "context.h" +#include "framebuffer.h" +#include "renderbuffer.h" +#include "matrix.h" +#include "simple_list.h" +#include "vblank.h" + +#include "via_state.h" +#include "via_tex.h" +#include "via_span.h" +#include "via_tris.h" +#include "via_ioctl.h" +#include "via_screen.h" +#include "via_fb.h" +#include "via_dri.h" + +#include "GL/internal/dri_interface.h" +#include "drirenderbuffer.h" + +#include "xmlpool.h" + +const char __driConfigOptions[] = +DRI_CONF_BEGIN + DRI_CONF_SECTION_PERFORMANCE + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) + DRI_CONF_SECTION_END + DRI_CONF_SECTION_QUALITY + DRI_CONF_EXCESS_MIPMAP(false) + DRI_CONF_SECTION_END + DRI_CONF_SECTION_DEBUG + DRI_CONF_NO_RAST(false) + DRI_CONF_SECTION_END +DRI_CONF_END; +static const GLuint __driNConfigOptions = 3; + +extern const struct dri_extension card_extensions[]; + +static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); + +static drmBufMapPtr via_create_empty_buffers(void) +{ + drmBufMapPtr retval; + + retval = (drmBufMapPtr)MALLOC(sizeof(drmBufMap)); + if (retval == NULL) return NULL; + memset(retval, 0, sizeof(drmBufMap)); + + retval->list = (drmBufPtr)MALLOC(sizeof(drmBuf) * VIA_DMA_BUF_NR); + if (retval->list == NULL) { + FREE(retval); + return NULL; + } + memset(retval->list, 0, sizeof(drmBuf) * VIA_DMA_BUF_NR); + return retval; +} + +static void via_free_empty_buffers( drmBufMapPtr bufs ) +{ + if (bufs && bufs->list) + FREE(bufs->list); + + if (bufs) + FREE(bufs); +} + + +static GLboolean +viaInitDriver(__DRIscreenPrivate *sPriv) +{ + viaScreenPrivate *viaScreen; + VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; + PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension = + (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension")); + void * const psc = sPriv->psc->screenConfigs; + + if (sPriv->devPrivSize != sizeof(VIADRIRec)) { + fprintf(stderr,"\nERROR! sizeof(VIADRIRec) does not match passed size from device driver\n"); + return GL_FALSE; + } + + /* Allocate the private area */ + viaScreen = (viaScreenPrivate *) CALLOC(sizeof(viaScreenPrivate)); + if (!viaScreen) { + __driUtilMessage("viaInitDriver: alloc viaScreenPrivate struct failed"); + return GL_FALSE; + } + + /* parse information in __driConfigOptions */ + driParseOptionInfo (&viaScreen->optionCache, + __driConfigOptions, __driNConfigOptions); + + + viaScreen->driScrnPriv = sPriv; + sPriv->private = (void *)viaScreen; + + viaScreen->deviceID = gDRIPriv->deviceID; + viaScreen->width = gDRIPriv->width; + viaScreen->height = gDRIPriv->height; + viaScreen->mem = gDRIPriv->mem; + viaScreen->bitsPerPixel = gDRIPriv->bytesPerPixel * 8; + viaScreen->bytesPerPixel = gDRIPriv->bytesPerPixel; + viaScreen->fbOffset = 0; + viaScreen->fbSize = gDRIPriv->fbSize; + viaScreen->irqEnabled = gDRIPriv->irqEnabled; + + if (VIA_DEBUG & DEBUG_DRI) { + fprintf(stderr, "deviceID = %08x\n", viaScreen->deviceID); + fprintf(stderr, "width = %08x\n", viaScreen->width); + fprintf(stderr, "height = %08x\n", viaScreen->height); + fprintf(stderr, "cpp = %08x\n", viaScreen->cpp); + fprintf(stderr, "fbOffset = %08x\n", viaScreen->fbOffset); + } + + viaScreen->bufs = via_create_empty_buffers(); + if (viaScreen->bufs == NULL) { + __driUtilMessage("viaInitDriver: via_create_empty_buffers() failed"); + FREE(viaScreen); + return GL_FALSE; + } + + if (drmMap(sPriv->fd, + gDRIPriv->regs.handle, + gDRIPriv->regs.size, + &viaScreen->reg) != 0) { + FREE(viaScreen); + sPriv->private = NULL; + __driUtilMessage("viaInitDriver: drmMap regs failed"); + return GL_FALSE; + } + + if (gDRIPriv->agp.size) { + if (drmMap(sPriv->fd, + gDRIPriv->agp.handle, + gDRIPriv->agp.size, + (drmAddress *)&viaScreen->agpLinearStart) != 0) { + drmUnmap(viaScreen->reg, gDRIPriv->regs.size); + FREE(viaScreen); + sPriv->private = NULL; + __driUtilMessage("viaInitDriver: drmMap agp failed"); + return GL_FALSE; + } + + viaScreen->agpBase = drmAgpBase(sPriv->fd); + } else + viaScreen->agpLinearStart = 0; + + viaScreen->sareaPrivOffset = gDRIPriv->sarea_priv_offset; + + if ( glx_enable_extension != NULL ) { + if ( viaScreen->irqEnabled ) { + (*glx_enable_extension)( psc, "GLX_SGI_swap_control" ); + (*glx_enable_extension)( psc, "GLX_SGI_video_sync" ); + (*glx_enable_extension)( psc, "GLX_MESA_swap_control" ); + } + + (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" ); + (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" ); + } + + return GL_TRUE; +} + +static void +viaDestroyScreen(__DRIscreenPrivate *sPriv) +{ + viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; + VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; + + drmUnmap(viaScreen->reg, gDRIPriv->regs.size); + if (gDRIPriv->agp.size) + drmUnmap(viaScreen->agpLinearStart, gDRIPriv->agp.size); + + via_free_empty_buffers(viaScreen->bufs); + + driDestroyOptionInfo(&viaScreen->optionCache); + + FREE(viaScreen); + sPriv->private = NULL; +} + + +static GLboolean +viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, + __DRIdrawablePrivate *driDrawPriv, + const __GLcontextModes *mesaVis, + GLboolean isPixmap) +{ + viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private; + + GLboolean swStencil = (mesaVis->stencilBits > 0 && + mesaVis->depthBits != 24); + GLboolean swAccum = mesaVis->accumRedBits > 0; + + if (isPixmap) { + /* KW: This needs work, disabled for now: + */ +#if 0 + driDrawPriv->driverPrivate = (void *) + _mesa_create_framebuffer(mesaVis, + GL_FALSE, /* software depth buffer? */ + swStencil, + mesaVis->accumRedBits > 0, + GL_FALSE /* s/w alpha planes */); + + return (driDrawPriv->driverPrivate != NULL); +#endif + return GL_FALSE; + } + else { + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + /* The front color, back color and depth renderbuffers are + * set up later in calculate_buffer_parameters(). + * Only create/connect software-based buffers here. + */ + +#if 000 + /* This code _should_ be put to use. We have to move the + * viaRenderbuffer members out of the via_context structure. + * Those members should just be the renderbuffers hanging off the + * gl_framebuffer object. + */ + /* XXX check/fix the offset/pitch parameters! */ + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, NULL, + screen->bytesPerPixel, + 0, screen->width, driDrawPriv); + viaSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, NULL, + screen->bytesPerPixel, + 0, screen->width, driDrawPriv); + viaSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, + screen->bytesPerPixel, + 0, screen->width, driDrawPriv); + viaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, + screen->bytesPerPixel, + 0, screen->width, driDrawPriv); + viaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 32) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL, + screen->bytesPerPixel, + 0, screen->width, driDrawPriv); + viaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, + screen->bytesPerPixel, + 0, screen->width, driDrawPriv); + viaSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } +#endif + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + swAccum, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; + + return (driDrawPriv->driverPrivate != NULL); + } +} + + +static void +viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +{ + _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); +} + + + +static struct __DriverAPIRec viaAPI = { + .InitDriver = viaInitDriver, + .DestroyScreen = viaDestroyScreen, + .CreateContext = viaCreateContext, + .DestroyContext = viaDestroyContext, + .CreateBuffer = viaCreateBuffer, + .DestroyBuffer = viaDestroyBuffer, + .SwapBuffers = viaSwapBuffers, + .MakeCurrent = viaMakeCurrent, + .UnbindContext = viaUnbindContext, + .GetSwapInfo = getSwapInfo, + .GetMSC = driGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; + + +static __GLcontextModes * +viaFillInModes( unsigned pixel_bits, GLboolean have_back_buffer ) +{ + __GLcontextModes * modes; + __GLcontextModes * m; + unsigned num_modes; + const unsigned back_buffer_factor = (have_back_buffer) ? 2 : 1; + GLenum fb_format; + GLenum fb_type; + + /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy + * enough to add support. Basically, if a context is created with an + * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping + * will never be used. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ + }; + + /* The 32-bit depth-buffer mode isn't supported yet, so don't actually + * enable it. + */ + static const u_int8_t depth_bits_array[4] = { 0, 16, 24, 32 }; + static const u_int8_t stencil_bits_array[4] = { 0, 0, 8, 0 }; + const unsigned depth_buffer_factor = 3; + + + num_modes = depth_buffer_factor * back_buffer_factor * 4; + + if ( pixel_bits == 16 ) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); + m = modes; + if ( ! driFillInModes( & m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, back_buffer_factor, + GLX_TRUE_COLOR ) ) { + fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__ ); + return NULL; + } + + if ( ! driFillInModes( & m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, back_buffer_factor, + GLX_DIRECT_COLOR ) ) { + fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__ ); + return NULL; + } + + return modes; +} + + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c __GLcontextModes that the driver can support for windows or + * pbuffers. + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * failure. + */ +PUBLIC +void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, + __DRIscreen *psc, + const __GLcontextModes * modes, + const __DRIversion * ddx_version, + const __DRIversion * dri_version, + const __DRIversion * drm_version, + const __DRIframebuffer * frame_buffer, + drmAddress pSAREA, int fd, + int internal_api_version, + const __DRIinterfaceMethods * interface, + __GLcontextModes ** driver_modes ) + +{ + __DRIscreenPrivate *psp; + static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, + VIA_DRIDDX_VERSION_MINOR, + VIA_DRIDDX_VERSION_PATCH }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 2, 3, 0 }; + static const char *driver_name = "Unichrome"; + + dri_interface = interface; + + if ( ! driCheckDriDdxDrmVersions2( driver_name, + dri_version, & dri_expected, + ddx_version, & ddx_expected, + drm_version, & drm_expected) ) { + return NULL; + } + + psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, + ddx_version, dri_version, drm_version, + frame_buffer, pSAREA, fd, + internal_api_version, &viaAPI); + if ( psp != NULL ) { + VIADRIPtr dri_priv = (VIADRIPtr) psp->pDevPriv; + *driver_modes = viaFillInModes( dri_priv->bytesPerPixel * 8, + GL_TRUE ); + + /* Calling driInitExtensions here, with a NULL context pointer, does not actually + * enable the extensions. It just makes sure that all the dispatch offsets for all + * the extensions that *might* be enables are known. This is needed because the + * dispatch offsets need to be known when _mesa_context_create is called, but we can't + * enable the extensions until we have a context pointer. + * + * Hello chicken. Hello egg. How are you two today? + */ + driInitExtensions( NULL, card_extensions, GL_FALSE ); + } + + return (void *) psp; +} + + +/** + * Get information about previous buffer swaps. + */ +static int +getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +{ + struct via_context *vmesa; + + if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL) + || (dPriv->driContextPriv->driverPrivate == NULL) + || (sInfo == NULL) ) { + return -1; + } + + vmesa = (struct via_context *) dPriv->driContextPriv->driverPrivate; + sInfo->swap_count = vmesa->swap_count; + sInfo->swap_ust = vmesa->swap_ust; + sInfo->swap_missed_count = vmesa->swap_missed_count; + + sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) + ? driCalculateSwapUsage( dPriv, 0, vmesa->swap_missed_ust ) + : 0.0; + + return 0; +} diff --git a/src/via_screen.h b/src/via_screen.h new file mode 100644 index 0000000..84aa5ae --- /dev/null +++ b/src/via_screen.h @@ -0,0 +1,95 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIAINIT_H +#define _VIAINIT_H + +#include <sys/time.h> +#include "dri_util.h" +#include "via_dri.h" +#include "xmlconfig.h" + +typedef struct { + viaRegion regs; + viaRegion agp; + int deviceID; + int width; + int height; + int mem; + + int cpp; + int bitsPerPixel; + int bytesPerPixel; + int fbFormat; + int fbOffset; + int fbSize; + + int fbStride; + + int backOffset; + int depthOffset; + + int backPitch; + int backPitchBits; + + int textureOffset; + int textureSize; + int logTextureGranularity; + + drmAddress reg; + drmAddress agpLinearStart; + GLuint agpBase; + + __DRIscreenPrivate *driScrnPriv; + drmBufMapPtr bufs; + unsigned int sareaPrivOffset; + /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ + int VQEnable; + int irqEnabled; + + /* Configuration cache with default values for all contexts */ + driOptionCache optionCache; +} viaScreenPrivate; + + +extern GLboolean +viaCreateContext(const __GLcontextModes *mesaVis, + __DRIcontextPrivate *driContextPriv, + void *sharedContextPrivate); + +extern void +viaDestroyContext(__DRIcontextPrivate *driContextPriv); + +extern GLboolean +viaUnbindContext(__DRIcontextPrivate *driContextPriv); + +extern GLboolean +viaMakeCurrent(__DRIcontextPrivate *driContextPriv, + __DRIdrawablePrivate *driDrawPriv, + __DRIdrawablePrivate *driReadPriv); + +extern void +viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); + +#endif diff --git a/src/via_span.c b/src/via_span.c new file mode 100644 index 0000000..3a16dad --- /dev/null +++ b/src/via_span.c @@ -0,0 +1,195 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "colormac.h" +#include "via_context.h" +#include "via_span.h" +#include "via_ioctl.h" +#include "swrast/swrast.h" + +#define DBG 0 + +#define Y_FLIP(_y) (height - _y - 1) + +#define HW_LOCK() + +#define HW_UNLOCK() + +#undef LOCAL_VARS +#define LOCAL_VARS \ + struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ + __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + GLuint pitch = vrb->pitch; \ + GLuint height = dPriv->h; \ + GLint p = 0; \ + char *buf = (char *)(vrb->origMap); \ + (void) p; + +/* ================================================================ + * Color buffer + */ + +/* 16 bit, RGB565 color spanline and pixel functions + */ +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#define SPANTMP_PIXEL_FMT GL_RGB +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 + +#define TAG(x) via##x##_565 +#define TAG2(x,y) via##x##_565##y +#include "spantmp2.h" + + +/* 32 bit, ARGB8888 color spanline and pixel functions + */ +#define GET_PTR(_x, _y) (buf + (_x) * 4 + (_y) * pitch) +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV + +#define TAG(x) via##x##_8888 +#define TAG2(x,y) via##x##_8888##y +#include "spantmp2.h" + + +/* 16 bit depthbuffer functions. + */ +#define LOCAL_DEPTH_VARS \ + struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ + __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + GLuint depth_pitch = vrb->pitch; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(vrb->map) + +#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS + + +#define WRITE_DEPTH(_x, _y, d) \ + *(GLushort *)(buf + (_x) * 2 + (_y) * depth_pitch) = d; + +#define READ_DEPTH(d, _x, _y) \ + d = *(volatile GLushort *)(buf + (_x) * 2 + (_y) * depth_pitch); + +#define TAG(x) via##x##_z16 +#include "depthtmp.h" + +/* 32 bit depthbuffer functions. + */ +#define WRITE_DEPTH(_x, _y, d) \ + *(GLuint *)(buf + (_x) * 4 + (_y) * depth_pitch) = d; + +#define READ_DEPTH(d, _x, _y) \ + d = *(volatile GLuint *)(buf + (_x) * 4 + (_y) * depth_pitch); + +#define TAG(x) via##x##_z32 +#include "depthtmp.h" + + + +/* 24/8 bit interleaved depth/stencil functions + */ +#define WRITE_DEPTH( _x, _y, d ) { \ + GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch); \ + tmp &= 0x000000ff; \ + tmp |= ((d)<<8); \ + *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch) = tmp; \ +} + +#define READ_DEPTH( d, _x, _y ) \ + d = (*(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch)) >> 8; + + +#define TAG(x) via##x##_z24_s8 +#include "depthtmp.h" + +#define WRITE_STENCIL( _x, _y, d ) { \ + GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch); \ + tmp &= 0xffffff00; \ + tmp |= (d); \ + *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch) = tmp; \ +} + +#define READ_STENCIL( d, _x, _y ) \ + d = *(GLuint *)(buf + (_x)*4 + (_y)*depth_pitch) & 0xff; + +#define TAG(x) via##x##_z24_s8 +#include "stenciltmp.h" + + + + +/* Move locking out to get reasonable span performance. + */ +void viaSpanRenderStart( GLcontext *ctx ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + viaWaitIdle(vmesa, GL_FALSE); + LOCK_HARDWARE(vmesa); +} + +void viaSpanRenderFinish( GLcontext *ctx ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + _swrast_flush( ctx ); + UNLOCK_HARDWARE( vmesa ); +} + +void viaInitSpanFuncs(GLcontext *ctx) +{ + struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); + swdd->SpanRenderStart = viaSpanRenderStart; + swdd->SpanRenderFinish = viaSpanRenderFinish; +} + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +viaSetSpanFunctions(struct via_renderbuffer *vrb, const GLvisual *vis) +{ + if (vrb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + viaInitPointers_565(&vrb->Base); + } + else { + viaInitPointers_8888(&vrb->Base); + } + } + else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + viaInitDepthPointers_z16(&vrb->Base); + } + else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + viaInitDepthPointers_z24_s8(&vrb->Base); + } + else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + viaInitDepthPointers_z32(&vrb->Base); + } + else if (vrb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + viaInitStencilPointers_z24_s8(&vrb->Base); + } +} diff --git a/src/via_span.h b/src/via_span.h new file mode 100644 index 0000000..3dca0d5 --- /dev/null +++ b/src/via_span.h @@ -0,0 +1,35 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIA_SPAN_H +#define _VIA_SPAN_H + +extern void viaInitSpanFuncs(GLcontext *ctx); +extern void viaSpanRenderStart( GLcontext *ctx ); +extern void viaSpanRenderFinish( GLcontext *ctx ); + +extern void +viaSetSpanFunctions(struct via_renderbuffer *vrb, const GLvisual *vis); + +#endif diff --git a/src/via_state.c b/src/via_state.c new file mode 100644 index 0000000..bccdbe9 --- /dev/null +++ b/src/via_state.c @@ -0,0 +1,1527 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> + +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "colormac.h" +#include "enums.h" +#include "dd.h" + +#include "mm.h" +#include "via_context.h" +#include "via_state.h" +#include "via_tex.h" +#include "via_tris.h" +#include "via_ioctl.h" +#include "via_3d_reg.h" + +#include "swrast/swrast.h" +#include "vbo/vbo.h" +#include "tnl/tnl.h" +#include "swrast_setup/swrast_setup.h" + +#include "tnl/t_pipeline.h" + + +static GLuint ROP[16] = { + HC_HROP_BLACK, /* GL_CLEAR 0 */ + HC_HROP_DPa, /* GL_AND s & d */ + HC_HROP_PDna, /* GL_AND_REVERSE s & ~d */ + HC_HROP_P, /* GL_COPY s */ + HC_HROP_DPna, /* GL_AND_INVERTED ~s & d */ + HC_HROP_D, /* GL_NOOP d */ + HC_HROP_DPx, /* GL_XOR s ^ d */ + HC_HROP_DPo, /* GL_OR s | d */ + HC_HROP_DPon, /* GL_NOR ~(s | d) */ + HC_HROP_DPxn, /* GL_EQUIV ~(s ^ d) */ + HC_HROP_Dn, /* GL_INVERT ~d */ + HC_HROP_PDno, /* GL_OR_REVERSE s | ~d */ + HC_HROP_Pn, /* GL_COPY_INVERTED ~s */ + HC_HROP_DPno, /* GL_OR_INVERTED ~s | d */ + HC_HROP_DPan, /* GL_NAND ~(s & d) */ + HC_HROP_WHITE /* GL_SET 1 */ +}; + +/* + * Compute the 'S5.5' lod bias factor from the floating point OpenGL bias. + */ +static GLuint viaComputeLodBias(GLfloat bias) +{ + int b = (int) (bias * 32.0); + if (b > 511) + b = 511; + else if (b < -512) + b = -512; + return (GLuint) b; +} + +void viaEmitState(struct via_context *vmesa) +{ + GLcontext *ctx = vmesa->glCtx; + GLuint i = 0; + GLuint j = 0; + RING_VARS; + + viaCheckDma(vmesa, 0x110); + + BEGIN_RING(5); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( ((HC_SubA_HEnable << 24) | vmesa->regEnable) ); + OUT_RING( ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL) ); + OUT_RING( ((HC_SubA_HROP << 24) | vmesa->regHROP) ); + ADVANCE_RING(); + + if (vmesa->have_hw_stencil) { + GLuint pitch, format, offset; + + format = HC_HZWBFM_24; + offset = vmesa->depth.offset; + pitch = vmesa->depth.pitch; + + BEGIN_RING(6); + OUT_RING( (HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF) ); + OUT_RING( (HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24) ); + OUT_RING( (HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | + format | pitch ); + OUT_RING( (HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD ); + OUT_RING( (HC_SubA_HSTREF << 24) | vmesa->regHSTREF ); + OUT_RING( (HC_SubA_HSTMD << 24) | vmesa->regHSTMD ); + ADVANCE_RING(); + } + else if (vmesa->hasDepth) { + GLuint pitch, format, offset; + + if (vmesa->depthBits == 16) { + format = HC_HZWBFM_16; + } + else { + format = HC_HZWBFM_32; + } + + + offset = vmesa->depth.offset; + pitch = vmesa->depth.pitch; + + BEGIN_RING(4); + OUT_RING( (HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF) ); + OUT_RING( (HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24) ); + OUT_RING( (HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | + format | pitch ); + OUT_RING( (HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD ); + ADVANCE_RING(); + } + + if (ctx->Color.AlphaEnabled) { + BEGIN_RING(1); + OUT_RING( (HC_SubA_HATMD << 24) | vmesa->regHATMD ); + ADVANCE_RING(); + i++; + } + + if (ctx->Color.BlendEnabled) { + BEGIN_RING(11); + OUT_RING( (HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat ); + OUT_RING( (HC_SubA_HABLCop << 24) | vmesa->regHABLCop ); + OUT_RING( (HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat ); + OUT_RING( (HC_SubA_HABLAop << 24) | vmesa->regHABLAop ); + OUT_RING( (HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa ); + OUT_RING( (HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa ); + OUT_RING( (HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias ); + OUT_RING( (HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb ); + OUT_RING( (HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb ); + OUT_RING( (HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa ); + OUT_RING( (HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb ); + ADVANCE_RING(); + } + + if (ctx->Fog.Enabled) { + BEGIN_RING(3); + OUT_RING( (HC_SubA_HFogLF << 24) | vmesa->regHFogLF ); + OUT_RING( (HC_SubA_HFogCL << 24) | vmesa->regHFogCL ); + OUT_RING( (HC_SubA_HFogCH << 24) | vmesa->regHFogCH ); + ADVANCE_RING(); + } + + if (ctx->Line.StippleFlag) { + BEGIN_RING(2); + OUT_RING( (HC_SubA_HLP << 24) | ctx->Line.StipplePattern ); + OUT_RING( (HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor ); + ADVANCE_RING(); + } + + BEGIN_RING(1); + OUT_RING( (HC_SubA_HPixGC << 24) | 0x0 ); + ADVANCE_RING(); + + QWORD_PAD_RING(); + + + if (ctx->Texture._EnabledUnits) { + + struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; + struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; + + { + GLuint nDummyValue = 0; + + BEGIN_RING( 8 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24) ); + + if (texUnit0->Enabled && texUnit1->Enabled) { + nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3); + } + else { + nDummyValue = (HC_SubA_HTXSMD << 24) | 0; + } + + if (vmesa->clearTexCache) { + vmesa->clearTexCache = 0; + OUT_RING( nDummyValue | HC_HTXCHCLR_MASK ); + OUT_RING( nDummyValue ); + } + else { + OUT_RING( nDummyValue ); + OUT_RING( nDummyValue ); + } + + OUT_RING( HC_HEADER2 ); + OUT_RING( HC_ParaType_NotTex << 16 ); + OUT_RING( (HC_SubA_HEnable << 24) | vmesa->regEnable ); + OUT_RING( (HC_SubA_HEnable << 24) | vmesa->regEnable ); + ADVANCE_RING(); + } + + if (texUnit0->Enabled) { + struct gl_texture_object *texObj = texUnit0->_Current; + struct via_texture_object *t = (struct via_texture_object *)texObj; + GLuint numLevels = t->lastLevel - t->firstLevel + 1; + if (VIA_DEBUG & DEBUG_STATE) { + fprintf(stderr, "texture0 enabled\n"); + } + if (numLevels == 8) { + BEGIN_RING(27); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (0 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexHeightLog2[1] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseH[1] ); + OUT_RING( t->regTexBaseH[2] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[1].baseL ); + OUT_RING( t->regTexBaseAndPitch[1].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[2].baseL ); + OUT_RING( t->regTexBaseAndPitch[2].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[3].baseL ); + OUT_RING( t->regTexBaseAndPitch[3].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[4].baseL ); + OUT_RING( t->regTexBaseAndPitch[4].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[5].baseL ); + OUT_RING( t->regTexBaseAndPitch[5].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[6].baseL ); + OUT_RING( t->regTexBaseAndPitch[6].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[7].baseL ); + OUT_RING( t->regTexBaseAndPitch[7].pitchLog2 ); + ADVANCE_RING(); + } + else if (numLevels > 1) { + + BEGIN_RING(12 + numLevels * 2); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (0 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + + if (numLevels > 6) { + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[1] ); + } + + OUT_RING( t->regTexBaseH[0] ); + + if (numLevels > 3) { + OUT_RING( t->regTexBaseH[1] ); + } + if (numLevels > 6) { + OUT_RING( t->regTexBaseH[2] ); + } + if (numLevels > 9) { + OUT_RING( t->regTexBaseH[3] ); + } + + for (j = 0; j < numLevels; j++) { + OUT_RING( t->regTexBaseAndPitch[j].baseL ); + OUT_RING( t->regTexBaseAndPitch[j].pitchLog2 ); + } + + ADVANCE_RING_VARIABLE(); + } + else { + + BEGIN_RING(9); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (0 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + ADVANCE_RING(); + } + + BEGIN_RING(14); + OUT_RING( (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB[0] ); + OUT_RING( (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD[0] ); + OUT_RING( (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat[0] ); + OUT_RING( (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop[0] ); + OUT_RING( (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog[0] ); + OUT_RING( (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat[0] ); + OUT_RING( (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb[0] ); + OUT_RING( (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa[0] ); + OUT_RING( (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog[0] ); + OUT_RING( (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa[0] ); + OUT_RING( (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc[0] ); + OUT_RING( (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias[0] ); + OUT_RING( (HC_SubA_HTXnTBC << 24) | vmesa->regHTXnTBC[0] ); + OUT_RING( (HC_SubA_HTXnTRAH << 24) | vmesa->regHTXnTRAH[0] ); +/* OUT_RING( (HC_SubA_HTXnCLODu << 24) | vmesa->regHTXnCLOD[0] ); */ + ADVANCE_RING(); + + /* KW: This test never succeeds: + */ + if (t->regTexFM == HC_HTXnFM_Index8) { + const struct gl_color_table *table = &texObj->Palette; + const GLfloat *tableF = table->TableF; + + BEGIN_RING(2 + table->Size); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Palette << 16) | (0 << 24) ); + for (j = 0; j < table->Size; j++) + OUT_RING( tableF[j] ); + ADVANCE_RING(); + + } + + QWORD_PAD_RING(); + } + + if (texUnit1->Enabled) { + struct gl_texture_object *texObj = texUnit1->_Current; + struct via_texture_object *t = (struct via_texture_object *)texObj; + GLuint numLevels = t->lastLevel - t->firstLevel + 1; + int texunit = (texUnit0->Enabled ? 1 : 0); + if (VIA_DEBUG & DEBUG_STATE) { + fprintf(stderr, "texture1 enabled\n"); + } + if (numLevels == 8) { + BEGIN_RING(27); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (texunit << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexHeightLog2[1] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseH[1] ); + OUT_RING( t->regTexBaseH[2] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[1].baseL ); + OUT_RING( t->regTexBaseAndPitch[1].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[2].baseL ); + OUT_RING( t->regTexBaseAndPitch[2].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[3].baseL ); + OUT_RING( t->regTexBaseAndPitch[3].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[4].baseL ); + OUT_RING( t->regTexBaseAndPitch[4].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[5].baseL ); + OUT_RING( t->regTexBaseAndPitch[5].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[6].baseL ); + OUT_RING( t->regTexBaseAndPitch[6].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[7].baseL ); + OUT_RING( t->regTexBaseAndPitch[7].pitchLog2 ); + ADVANCE_RING(); + } + else if (numLevels > 1) { + BEGIN_RING(12 + numLevels * 2); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (texunit << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + + if (numLevels > 6) { + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[1] ); + i += 2; + } + + OUT_RING( t->regTexBaseH[0] ); + + if (numLevels > 3) { + OUT_RING( t->regTexBaseH[1] ); + } + if (numLevels > 6) { + OUT_RING( t->regTexBaseH[2] ); + } + if (numLevels > 9) { + OUT_RING( t->regTexBaseH[3] ); + } + + for (j = 0; j < numLevels; j++) { + OUT_RING( t->regTexBaseAndPitch[j].baseL ); + OUT_RING( t->regTexBaseAndPitch[j].pitchLog2 ); + } + ADVANCE_RING_VARIABLE(); + } + else { + BEGIN_RING(9); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (texunit << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + ADVANCE_RING(); + } + + BEGIN_RING(14); + OUT_RING( (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB[1] ); + OUT_RING( (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD[1] ); + OUT_RING( (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat[1] ); + OUT_RING( (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop[1] ); + OUT_RING( (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog[1] ); + OUT_RING( (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat[1] ); + OUT_RING( (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb[1] ); + OUT_RING( (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa[1] ); + OUT_RING( (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog[1] ); + OUT_RING( (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa[1] ); + OUT_RING( (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc[1] ); + OUT_RING( (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias[1] ); + OUT_RING( (HC_SubA_HTXnTBC << 24) | vmesa->regHTXnTBC[1] ); + OUT_RING( (HC_SubA_HTXnTRAH << 24) | vmesa->regHTXnTRAH[1] ); +/* OUT_RING( (HC_SubA_HTXnCLODu << 24) | vmesa->regHTXnCLOD[1] ); */ + ADVANCE_RING(); + + /* KW: This test never succeeds: + */ + if (t->regTexFM == HC_HTXnFM_Index8) { + const struct gl_color_table *table = &texObj->Palette; + const GLfloat *tableF = table->TableF; + + BEGIN_RING(2 + table->Size); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Palette << 16) | (texunit << 24) ); + for (j = 0; j < table->Size; j++) { + OUT_RING( tableF[j] ); + } + ADVANCE_RING(); + } + + QWORD_PAD_RING(); + } + } + +#if 0 + /* Polygon stipple is broken - for certain stipple values, + * eg. 0xf0f0f0f0, the hardware will refuse to accept the stipple. + * Coincidentally, conform generates just such a stipple. + */ + if (ctx->Polygon.StippleFlag) { + GLuint *stipple = &ctx->PolygonStipple[0]; + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + struct via_renderbuffer *const vrb = + (struct via_renderbuffer *) dPriv->driverPrivate; + GLint i; + + BEGIN_RING(38); + OUT_RING( HC_HEADER2 ); + + OUT_RING( ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24)) ); + for (i = 31; i >= 0; i--) { + GLint j; + GLuint k = 0; + + /* Need to flip bits left to right: + */ + for (j = 0 ; j < 32; j++) + if (stipple[i] & (1<<j)) + k |= 1 << (31-j); + + OUT_RING( k ); + } + + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( (HC_SubA_HSPXYOS << 24) ); + OUT_RING( (HC_SubA_HSPXYOS << 24) ); + + ADVANCE_RING(); + } +#endif + + vmesa->newEmitState = 0; +} + + +static __inline__ GLuint viaPackColor(GLuint bpp, + GLubyte r, GLubyte g, + GLubyte b, GLubyte a) +{ + switch (bpp) { + case 16: + return PACK_COLOR_565(r, g, b); + case 32: + return PACK_COLOR_8888(a, r, g, b); + default: + assert(0); + return 0; + } +} + +static void viaBlendEquationSeparate(GLcontext *ctx, + GLenum rgbMode, + GLenum aMode) +{ + if (VIA_DEBUG & DEBUG_STATE) + fprintf(stderr, "%s in\n", __FUNCTION__); + + /* GL_EXT_blend_equation_separate not supported */ + ASSERT(rgbMode == aMode); + + /* Can only do GL_ADD equation in hardware */ + FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_BLEND_EQ, + rgbMode != GL_FUNC_ADD_EXT); + + /* BlendEquation sets ColorLogicOpEnabled in an unexpected + * manner. + */ + FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_LOGICOP, + (ctx->Color.ColorLogicOpEnabled && + ctx->Color.LogicOp != GL_COPY)); +} + +static void viaBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + GLboolean fallback = GL_FALSE; + if (VIA_DEBUG & DEBUG_STATE) + fprintf(stderr, "%s in\n", __FUNCTION__); + + switch (ctx->Color.BlendSrcRGB) { + case GL_SRC_ALPHA_SATURATE: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + fallback = GL_TRUE; + break; + default: + break; + } + + switch (ctx->Color.BlendDstRGB) { + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + fallback = GL_TRUE; + break; + default: + break; + } + + FALLBACK(vmesa, VIA_FALLBACK_BLEND_FUNC, fallback); +} + +/* Shouldn't be called as the extension is disabled. + */ +static void viaBlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, + GLenum dfactorRGB, GLenum sfactorA, + GLenum dfactorA) +{ + if (dfactorRGB != dfactorA || sfactorRGB != sfactorA) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendEquation (disabled)"); + } + + viaBlendFunc(ctx, sfactorRGB, dfactorRGB); +} + + + + +/* ============================================================= + * Hardware clipping + */ +static void viaScissor(GLcontext *ctx, GLint x, GLint y, + GLsizei w, GLsizei h) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (!vmesa->driDrawable) + return; + + if (VIA_DEBUG & DEBUG_STATE) + fprintf(stderr, "%s %d,%d %dx%d, drawH %d\n", __FUNCTION__, + x,y,w,h, vmesa->driDrawable->h); + + if (vmesa->scissor) { + VIA_FLUSH_DMA(vmesa); /* don't pipeline cliprect changes */ + } + + vmesa->scissorRect.x1 = x; + vmesa->scissorRect.y1 = vmesa->driDrawable->h - y - h; + vmesa->scissorRect.x2 = x + w; + vmesa->scissorRect.y2 = vmesa->driDrawable->h - y; +} + +static void viaEnable(GLcontext *ctx, GLenum cap, GLboolean state) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + switch (cap) { + case GL_SCISSOR_TEST: + VIA_FLUSH_DMA(vmesa); + vmesa->scissor = state; + break; + default: + break; + } +} + + + +/* Fallback to swrast for select and feedback. + */ +static void viaRenderMode(GLcontext *ctx, GLenum mode) +{ + FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_RENDERMODE, (mode != GL_RENDER)); +} + + +static void viaDrawBuffer(GLcontext *ctx, GLenum mode) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (VIA_DEBUG & (DEBUG_DRI|DEBUG_STATE)) + fprintf(stderr, "%s in\n", __FUNCTION__); + + if (!ctx->DrawBuffer) + return; + + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: + VIA_FLUSH_DMA(vmesa); + vmesa->drawBuffer = &vmesa->front; + FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE); + break; + case BUFFER_BIT_BACK_LEFT: + VIA_FLUSH_DMA(vmesa); + vmesa->drawBuffer = &vmesa->back; + FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE); + break; + default: + FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_TRUE); + return; + } + + + viaXMesaWindowMoved(vmesa); +} + +static void viaClearColor(GLcontext *ctx, const GLfloat color[4]) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + GLubyte pcolor[4]; + CLAMPED_FLOAT_TO_UBYTE(pcolor[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(pcolor[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(pcolor[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(pcolor[3], color[3]); + vmesa->ClearColor = viaPackColor(vmesa->viaScreen->bitsPerPixel, + pcolor[0], pcolor[1], + pcolor[2], pcolor[3]); +} + +#define WRITEMASK_ALPHA_SHIFT 31 +#define WRITEMASK_RED_SHIFT 30 +#define WRITEMASK_GREEN_SHIFT 29 +#define WRITEMASK_BLUE_SHIFT 28 + +static void viaColorMask(GLcontext *ctx, + GLboolean r, GLboolean g, + GLboolean b, GLboolean a) +{ + struct via_context *vmesa = VIA_CONTEXT( ctx ); + + if (VIA_DEBUG & DEBUG_STATE) + fprintf(stderr, "%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__, r, g, b, a); + + vmesa->ClearMask = (((!r) << WRITEMASK_RED_SHIFT) | + ((!g) << WRITEMASK_GREEN_SHIFT) | + ((!b) << WRITEMASK_BLUE_SHIFT) | + ((!a) << WRITEMASK_ALPHA_SHIFT)); +} + + + +/* This hardware just isn't capable of private back buffers without + * glitches and/or a hefty locking scheme. + */ +void viaCalcViewport(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + struct via_renderbuffer *const vrb = + (struct via_renderbuffer *) dPriv->driverPrivate; + const GLfloat *v = ctx->Viewport._WindowMap.m; + GLfloat *m = vmesa->ViewportMatrix.m; + + m[MAT_SX] = v[MAT_SX]; + m[MAT_TX] = v[MAT_TX] + vrb->drawX + SUBPIXEL_X; + m[MAT_SY] = - v[MAT_SY]; + m[MAT_TY] = - v[MAT_TY] + vrb->drawY + SUBPIXEL_Y + vrb->drawH; + m[MAT_SZ] = v[MAT_SZ] * (1.0 / vmesa->depth_max); + m[MAT_TZ] = v[MAT_TZ] * (1.0 / vmesa->depth_max); +} + +static void viaViewport(GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + viaCalcViewport(ctx); +} + +static void viaDepthRange(GLcontext *ctx, + GLclampd nearval, GLclampd farval) +{ + viaCalcViewport(ctx); +} + +void viaInitState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + vmesa->regCmdB = HC_ACMD_HCmdB; + vmesa->regEnable = HC_HenCW_MASK; + + /* Mesa should do this for us: + */ + + ctx->Driver.BlendEquationSeparate( ctx, + ctx->Color.BlendEquationRGB, + ctx->Color.BlendEquationA); + + ctx->Driver.BlendFuncSeparate( ctx, + ctx->Color.BlendSrcRGB, + ctx->Color.BlendDstRGB, + ctx->Color.BlendSrcA, + ctx->Color.BlendDstA); + + ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height ); + + ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] ); +} + +/** + * Convert S and T texture coordinate wrap modes to hardware bits. + */ +static u_int32_t +get_wrap_mode( GLenum sWrap, GLenum tWrap ) +{ + u_int32_t v = 0; + + + switch( sWrap ) { + case GL_REPEAT: + v |= HC_HTXnMPMD_Srepeat; + break; + case GL_CLAMP: + case GL_CLAMP_TO_EDGE: + v |= HC_HTXnMPMD_Sclamp; + break; + case GL_MIRRORED_REPEAT: + v |= HC_HTXnMPMD_Smirror; + break; + } + + switch( tWrap ) { + case GL_REPEAT: + v |= HC_HTXnMPMD_Trepeat; + break; + case GL_CLAMP: + case GL_CLAMP_TO_EDGE: + v |= HC_HTXnMPMD_Tclamp; + break; + case GL_MIRRORED_REPEAT: + v |= HC_HTXnMPMD_Tmirror; + break; + } + + return v; +} + +static u_int32_t +get_minmag_filter( GLenum min, GLenum mag ) +{ + u_int32_t v = 0; + + switch (min) { + case GL_NEAREST: + v = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + break; + case GL_LINEAR: + v = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + break; + case GL_NEAREST_MIPMAP_NEAREST: + v = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + v |= HC_HTXnFLDs_Nearest; + break; + case GL_LINEAR_MIPMAP_NEAREST: + v = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + v |= HC_HTXnFLDs_Nearest; + break; + case GL_NEAREST_MIPMAP_LINEAR: + v = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + v |= HC_HTXnFLDs_Linear; + break; + case GL_LINEAR_MIPMAP_LINEAR: + v = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + v |= HC_HTXnFLDs_Linear; + break; + default: + break; + } + + switch (mag) { + case GL_LINEAR: + v |= HC_HTXnFLSe_Linear | + HC_HTXnFLTe_Linear; + break; + case GL_NEAREST: + v |= HC_HTXnFLSe_Nearest | + HC_HTXnFLTe_Nearest; + break; + default: + break; + } + + return v; +} + + +static GLboolean viaChooseTextureState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; + struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; + + if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled) { + vmesa->regEnable |= HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK; + + if (texUnit0->_ReallyEnabled) { + struct gl_texture_object *texObj = texUnit0->_Current; + + vmesa->regHTXnTB[0] = get_minmag_filter( texObj->MinFilter, + texObj->MagFilter ); + + vmesa->regHTXnMPMD[0] &= ~(HC_HTXnMPMD_SMASK | HC_HTXnMPMD_TMASK); + vmesa->regHTXnMPMD[0] |= get_wrap_mode( texObj->WrapS, + texObj->WrapT ); + + vmesa->regHTXnTB[0] &= ~(HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); + if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { + vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); + vmesa->regHTXnTBC[0] = + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), + FLOAT_TO_UBYTE(texObj->BorderColor[1]), + FLOAT_TO_UBYTE(texObj->BorderColor[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + } + + if (texUnit0->LodBias != 0.0f) { + GLuint b = viaComputeLodBias(texUnit0->LodBias); + vmesa->regHTXnTB[0] &= ~HC_HTXnFLDs_MASK; + vmesa->regHTXnTB[0] |= HC_HTXnFLDs_ConstLOD; + vmesa->regHTXnCLOD[0] = (b&0x1f) | (((~b)&0x1f)<<10); /* FIXME */ + } + + if (!viaTexCombineState( vmesa, texUnit0->_CurrentCombine, 0 )) { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "viaTexCombineState failed for unit 0\n"); + return GL_FALSE; + } + } + + if (texUnit1->_ReallyEnabled) { + struct gl_texture_object *texObj = texUnit1->_Current; + + vmesa->regHTXnTB[1] = get_minmag_filter( texObj->MinFilter, + texObj->MagFilter ); + vmesa->regHTXnMPMD[1] &= ~(HC_HTXnMPMD_SMASK | HC_HTXnMPMD_TMASK); + vmesa->regHTXnMPMD[1] |= get_wrap_mode( texObj->WrapS, + texObj->WrapT ); + + vmesa->regHTXnTB[1] &= ~(HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); + if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { + vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); + vmesa->regHTXnTBC[1] = + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), + FLOAT_TO_UBYTE(texObj->BorderColor[1]), + FLOAT_TO_UBYTE(texObj->BorderColor[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + } + + + if (texUnit1->LodBias != 0.0f) { + GLuint b = viaComputeLodBias(texUnit1->LodBias); + vmesa->regHTXnTB[1] &= ~HC_HTXnFLDs_MASK; + vmesa->regHTXnTB[1] |= HC_HTXnFLDs_ConstLOD; + vmesa->regHTXnCLOD[1] = (b&0x1f) | (((~b)&0x1f)<<10); /* FIXME */ + } + + if (!viaTexCombineState( vmesa, texUnit1->_CurrentCombine, 1 )) { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "viaTexCombineState failed for unit 1\n"); + return GL_FALSE; + } + } + } + else { + vmesa->regEnable &= ~(HC_HenTXMP_MASK | HC_HenTXCH_MASK | + HC_HenTXPP_MASK); + } + + return GL_TRUE; +} + +static void viaChooseColorState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + GLenum s = ctx->Color.BlendSrcRGB; + GLenum d = ctx->Color.BlendDstRGB; + + /* The HW's blending equation is: + * (Ca * FCa + Cbias + Cb * FCb) << Cshift + */ + + if (ctx->Color.BlendEnabled) { + vmesa->regEnable |= HC_HenABL_MASK; + /* Ca -- always from source color. + */ + vmesa->regHABLCsat = HC_HABLCsat_MASK | HC_HABLCa_OPC | HC_HABLCa_Csrc; + /* Aa -- always from source alpha. + */ + vmesa->regHABLAsat = HC_HABLAsat_MASK | HC_HABLAa_OPA | HC_HABLAa_Asrc; + /* FCa -- depend on following condition. + * FAa -- depend on following condition. + */ + switch (s) { + case GL_ZERO: + /* (0, 0, 0, 0) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + break; + case GL_ONE: + /* (1, 1, 1, 1) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + break; + case GL_SRC_COLOR: + /* (Rs, Gs, Bs, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Csrc; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Asrc; + break; + case GL_ONE_MINUS_SRC_COLOR: + /* (1, 1, 1, 1) - (Rs, Gs, Bs, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Csrc; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Asrc; + break; + case GL_DST_COLOR: + /* (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Cdst; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Adst; + break; + case GL_ONE_MINUS_DST_COLOR: + /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Cdst; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Adst; + break; + case GL_SRC_ALPHA: + /* (As, As, As, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Asrc; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Asrc; + break; + case GL_ONE_MINUS_SRC_ALPHA: + /* (1, 1, 1, 1) - (As, As, As, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Asrc; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Asrc; + break; + case GL_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) + */ + vmesa->regHABLCsat |= (HC_HABLFCa_InvOPC | + HC_HABLFCa_HABLRCa); + vmesa->regHABLAsat |= (HC_HABLFAa_InvOPA | + HC_HABLFAa_HABLFRA); + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + else { + /* (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Adst; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Adst; + } + } + break; + case GL_ONE_MINUS_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + else { + /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Adst; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Adst; + } + } + break; + case GL_SRC_ALPHA_SATURATE: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (f, f, f, 1), f = min(As, 1 - Ad) = min(As, 1 - 1) = 0 + * So (f, f, f, 1) = (0, 0, 0, 1) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= (HC_HABLFAa_InvOPA | + HC_HABLFAa_HABLFRA); + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + else { + /* (f, f, f, 1), f = min(As, 1 - Ad) + */ + vmesa->regHABLCsat |= (HC_HABLFCa_OPC | + HC_HABLFCa_mimAsrcInvAdst); + vmesa->regHABLAsat |= (HC_HABLFAa_InvOPA | + HC_HABLFAa_HABLFRA); + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + } + break; + } + + /* Op is add. + */ + + /* bias is 0. + */ + vmesa->regHABLCsat |= HC_HABLCbias_HABLRCbias; + vmesa->regHABLAsat |= HC_HABLAbias_HABLRAbias; + + /* Cb -- always from destination color. + */ + vmesa->regHABLCop = HC_HABLCb_OPC | HC_HABLCb_Cdst; + /* Ab -- always from destination alpha. + */ + vmesa->regHABLAop = HC_HABLAb_OPA | HC_HABLAb_Adst; + /* FCb -- depend on following condition. + */ + switch (d) { + case GL_ZERO: + /* (0, 0, 0, 0) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + break; + case GL_ONE: + /* (1, 1, 1, 1) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + break; + case GL_SRC_COLOR: + /* (Rs, Gs, Bs, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Csrc; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Asrc; + break; + case GL_ONE_MINUS_SRC_COLOR: + /* (1, 1, 1, 1) - (Rs, Gs, Bs, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Csrc; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Asrc; + break; + case GL_DST_COLOR: + /* (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Cdst; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Adst; + break; + case GL_ONE_MINUS_DST_COLOR: + /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Cdst; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Adst; + break; + case GL_SRC_ALPHA: + /* (As, As, As, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Asrc; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Asrc; + break; + case GL_ONE_MINUS_SRC_ALPHA: + /* (1, 1, 1, 1) - (As, As, As, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Asrc; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Asrc; + break; + case GL_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + } + else { + /* (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Adst; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Adst; + } + } + break; + case GL_ONE_MINUS_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + } + else { + /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Adst; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Adst; + } + } + break; + default: + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + break; + } + + if (vmesa->viaScreen->bitsPerPixel <= 16) + vmesa->regEnable &= ~HC_HenDT_MASK; + + } + else { + vmesa->regEnable &= (~HC_HenABL_MASK); + } + + if (ctx->Color.AlphaEnabled) { + vmesa->regEnable |= HC_HenAT_MASK; + vmesa->regHATMD = FLOAT_TO_UBYTE(ctx->Color.AlphaRef) | + ((ctx->Color.AlphaFunc - GL_NEVER) << 8); + } + else { + vmesa->regEnable &= (~HC_HenAT_MASK); + } + + if (ctx->Color.DitherFlag && (vmesa->viaScreen->bitsPerPixel < 32)) { + if (ctx->Color.BlendEnabled) { + vmesa->regEnable &= ~HC_HenDT_MASK; + } + else { + vmesa->regEnable |= HC_HenDT_MASK; + } + } + + + vmesa->regEnable &= ~HC_HenDT_MASK; + + if (ctx->Color.ColorLogicOpEnabled) + vmesa->regHROP = ROP[ctx->Color.LogicOp & 0xF]; + else + vmesa->regHROP = HC_HROP_P; + + vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0], + ctx->Color.ColorMask[1], + ctx->Color.ColorMask[2]); + vmesa->regHROP |= ctx->Color.ColorMask[3]; + + if (ctx->Color.ColorMask[3]) + vmesa->regEnable |= HC_HenAW_MASK; + else + vmesa->regEnable &= ~HC_HenAW_MASK; +} + +static void viaChooseFogState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (ctx->Fog.Enabled) { + GLubyte r, g, b, a; + + vmesa->regEnable |= HC_HenFOG_MASK; + + /* Use fog equation 0 (OpenGL's default) & local fog. + */ + vmesa->regHFogLF = 0x0; + + r = (GLubyte)(ctx->Fog.Color[0] * 255.0F); + g = (GLubyte)(ctx->Fog.Color[1] * 255.0F); + b = (GLubyte)(ctx->Fog.Color[2] * 255.0F); + a = (GLubyte)(ctx->Fog.Color[3] * 255.0F); + vmesa->regHFogCL = (r << 16) | (g << 8) | b; + vmesa->regHFogCH = a; + } + else { + vmesa->regEnable &= ~HC_HenFOG_MASK; + } +} + +static void viaChooseDepthState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + if (ctx->Depth.Test) { + vmesa->regEnable |= HC_HenZT_MASK; + if (ctx->Depth.Mask) + vmesa->regEnable |= HC_HenZW_MASK; + else + vmesa->regEnable &= (~HC_HenZW_MASK); + vmesa->regHZWTMD = (ctx->Depth.Func - GL_NEVER) << 16; + + } + else { + vmesa->regEnable &= ~HC_HenZT_MASK; + + /*=* [DBG] racer : can't display cars in car selection menu *=*/ + /*if (ctx->Depth.Mask) + vmesa->regEnable |= HC_HenZW_MASK; + else + vmesa->regEnable &= (~HC_HenZW_MASK);*/ + vmesa->regEnable &= (~HC_HenZW_MASK); + } +} + +static void viaChooseLineState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (ctx->Line.StippleFlag) { + vmesa->regEnable |= HC_HenLP_MASK; + vmesa->regHLP = ctx->Line.StipplePattern; + vmesa->regHLPRF = ctx->Line.StippleFactor; + } + else { + vmesa->regEnable &= ~HC_HenLP_MASK; + } +} + +static void viaChoosePolygonState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + +#if 0 + /* Polygon stipple is broken - see via_state.c + */ + if (ctx->Polygon.StippleFlag) { + vmesa->regEnable |= HC_HenSP_MASK; + } + else { + vmesa->regEnable &= ~HC_HenSP_MASK; + } +#else + FALLBACK(vmesa, VIA_FALLBACK_POLY_STIPPLE, + ctx->Polygon.StippleFlag); +#endif + + if (ctx->Polygon.CullFlag) { + vmesa->regEnable |= HC_HenFBCull_MASK; + } + else { + vmesa->regEnable &= ~HC_HenFBCull_MASK; + } +} + +static void viaChooseStencilState(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (ctx->Stencil.Enabled) { + GLuint temp; + + vmesa->regEnable |= HC_HenST_MASK; + temp = (ctx->Stencil.Ref[0] & 0xFF) << HC_HSTREF_SHIFT; + temp |= 0xFF << HC_HSTOPMSK_SHIFT; + temp |= (ctx->Stencil.ValueMask[0] & 0xFF); + vmesa->regHSTREF = temp; + + temp = (ctx->Stencil.Function[0] - GL_NEVER) << 16; + + switch (ctx->Stencil.FailFunc[0]) { + case GL_KEEP: + temp |= HC_HSTOPSF_KEEP; + break; + case GL_ZERO: + temp |= HC_HSTOPSF_ZERO; + break; + case GL_REPLACE: + temp |= HC_HSTOPSF_REPLACE; + break; + case GL_INVERT: + temp |= HC_HSTOPSF_INVERT; + break; + case GL_INCR: + temp |= HC_HSTOPSF_INCR; + break; + case GL_DECR: + temp |= HC_HSTOPSF_DECR; + break; + } + + switch (ctx->Stencil.ZFailFunc[0]) { + case GL_KEEP: + temp |= HC_HSTOPSPZF_KEEP; + break; + case GL_ZERO: + temp |= HC_HSTOPSPZF_ZERO; + break; + case GL_REPLACE: + temp |= HC_HSTOPSPZF_REPLACE; + break; + case GL_INVERT: + temp |= HC_HSTOPSPZF_INVERT; + break; + case GL_INCR: + temp |= HC_HSTOPSPZF_INCR; + break; + case GL_DECR: + temp |= HC_HSTOPSPZF_DECR; + break; + } + + switch (ctx->Stencil.ZPassFunc[0]) { + case GL_KEEP: + temp |= HC_HSTOPSPZP_KEEP; + break; + case GL_ZERO: + temp |= HC_HSTOPSPZP_ZERO; + break; + case GL_REPLACE: + temp |= HC_HSTOPSPZP_REPLACE; + break; + case GL_INVERT: + temp |= HC_HSTOPSPZP_INVERT; + break; + case GL_INCR: + temp |= HC_HSTOPSPZP_INCR; + break; + case GL_DECR: + temp |= HC_HSTOPSPZP_DECR; + break; + } + vmesa->regHSTMD = temp; + } + else { + vmesa->regEnable &= ~HC_HenST_MASK; + } +} + + + +static void viaChooseTriangle(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (ctx->Polygon.CullFlag == GL_TRUE) { + switch (ctx->Polygon.CullFaceMode) { + case GL_FRONT: + if (ctx->Polygon.FrontFace == GL_CCW) + vmesa->regCmdB |= HC_HBFace_MASK; + else + vmesa->regCmdB &= ~HC_HBFace_MASK; + break; + case GL_BACK: + if (ctx->Polygon.FrontFace == GL_CW) + vmesa->regCmdB |= HC_HBFace_MASK; + else + vmesa->regCmdB &= ~HC_HBFace_MASK; + break; + case GL_FRONT_AND_BACK: + return; + } + } +} + +void viaValidateState( GLcontext *ctx ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (vmesa->newState & _NEW_TEXTURE) { + GLboolean ok = (viaChooseTextureState(ctx) && + viaUpdateTextureState(ctx)); + + FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, !ok); + } + + if (vmesa->newState & _NEW_COLOR) + viaChooseColorState(ctx); + + if (vmesa->newState & _NEW_DEPTH) + viaChooseDepthState(ctx); + + if (vmesa->newState & _NEW_FOG) + viaChooseFogState(ctx); + + if (vmesa->newState & _NEW_LINE) + viaChooseLineState(ctx); + + if (vmesa->newState & (_NEW_POLYGON | _NEW_POLYGONSTIPPLE)) { + viaChoosePolygonState(ctx); + viaChooseTriangle(ctx); + } + + if ((vmesa->newState & _NEW_STENCIL) && vmesa->have_hw_stencil) + viaChooseStencilState(ctx); + + if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) + vmesa->regEnable |= HC_HenCS_MASK; + else + vmesa->regEnable &= ~HC_HenCS_MASK; + + if (ctx->Point.SmoothFlag || + ctx->Line.SmoothFlag || + ctx->Polygon.SmoothFlag) + vmesa->regEnable |= HC_HenAA_MASK; + else + vmesa->regEnable &= ~HC_HenAA_MASK; + + vmesa->newEmitState |= vmesa->newState; + vmesa->newState = 0; +} + +static void viaInvalidateState(GLcontext *ctx, GLuint newState) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + VIA_FINISH_PRIM( vmesa ); + vmesa->newState |= newState; + + _swrast_InvalidateState(ctx, newState); + _swsetup_InvalidateState(ctx, newState); + _vbo_InvalidateState(ctx, newState); + _tnl_InvalidateState(ctx, newState); +} + +void viaInitStateFuncs(GLcontext *ctx) +{ + /* Callbacks for internal Mesa events. + */ + ctx->Driver.UpdateState = viaInvalidateState; + + /* API callbacks + */ + ctx->Driver.BlendEquationSeparate = viaBlendEquationSeparate; + ctx->Driver.BlendFuncSeparate = viaBlendFuncSeparate; + ctx->Driver.ClearColor = viaClearColor; + ctx->Driver.ColorMask = viaColorMask; + ctx->Driver.DrawBuffer = viaDrawBuffer; + ctx->Driver.RenderMode = viaRenderMode; + ctx->Driver.Scissor = viaScissor; + ctx->Driver.DepthRange = viaDepthRange; + ctx->Driver.Viewport = viaViewport; + ctx->Driver.Enable = viaEnable; + + /* XXX this should go away */ + ctx->Driver.ResizeBuffers = viaReAllocateBuffers; +} diff --git a/src/via_state.h b/src/via_state.h new file mode 100644 index 0000000..065ec57 --- /dev/null +++ b/src/via_state.h @@ -0,0 +1,39 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIA_STATE_H +#define _VIA_STATE_H + +#include "via_context.h" + +extern void viaInitState(GLcontext *ctx); +extern void viaInitStateFuncs(GLcontext *ctx); +extern void viaCalcViewport(GLcontext *ctx); +extern void viaValidateState(GLcontext *ctx); +extern void viaEmitState(struct via_context *vmesa); + +extern void viaFallback(struct via_context *vmesa, GLuint bit, GLboolean mode); +#define FALLBACK(vmesa, bit, mode) viaFallback(vmesa, bit, mode) + +#endif diff --git a/src/via_tex.c b/src/via_tex.c new file mode 100644 index 0000000..0261a3f --- /dev/null +++ b/src/via_tex.c @@ -0,0 +1,988 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#include <stdlib.h> +#include <stdio.h> + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "enums.h" +#include "colortab.h" +#include "convolve.h" +#include "context.h" +#include "mipmap.h" +#include "simple_list.h" +#include "texcompress.h" +#include "texformat.h" +#include "texobj.h" +#include "texstore.h" + +#include "mm.h" +#include "via_context.h" +#include "via_fb.h" +#include "via_tex.h" +#include "via_state.h" +#include "via_ioctl.h" +#include "via_3d_reg.h" + +static const struct gl_texture_format * +viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, + GLenum format, GLenum type ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + const GLboolean do32bpt = ( vmesa->viaScreen->bitsPerPixel == 32 +/* && vmesa->viaScreen->textureSize > 4*1024*1024 */ + ); + + + switch ( internalFormat ) { + case 4: + case GL_RGBA: + case GL_COMPRESSED_RGBA: + if ( format == GL_BGRA ) { + if ( type == GL_UNSIGNED_INT_8_8_8_8_REV || + type == GL_UNSIGNED_BYTE ) { + return &_mesa_texformat_argb8888; + } + else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { + return &_mesa_texformat_argb4444; + } + else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { + return &_mesa_texformat_argb1555; + } + } + else if ( type == GL_UNSIGNED_BYTE || + type == GL_UNSIGNED_INT_8_8_8_8_REV || + type == GL_UNSIGNED_INT_8_8_8_8 ) { + return &_mesa_texformat_argb8888; + } + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + + case 3: + case GL_RGB: + case GL_COMPRESSED_RGB: + if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { + return &_mesa_texformat_rgb565; + } + else if ( type == GL_UNSIGNED_BYTE ) { + return &_mesa_texformat_argb8888; + } + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + return &_mesa_texformat_argb8888; + + case GL_RGBA4: + case GL_RGBA2: + return &_mesa_texformat_argb4444; + + case GL_RGB5_A1: + return &_mesa_texformat_argb1555; + + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + return &_mesa_texformat_argb8888; + + case GL_RGB5: + case GL_RGB4: + case GL_R3_G3_B2: + return &_mesa_texformat_rgb565; + + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + case GL_COMPRESSED_ALPHA: + return &_mesa_texformat_a8; + + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case GL_COMPRESSED_LUMINANCE: + return &_mesa_texformat_l8; + + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + case GL_COMPRESSED_LUMINANCE_ALPHA: + return &_mesa_texformat_al88; + + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + case GL_COMPRESSED_INTENSITY: + return &_mesa_texformat_i8; + + case GL_YCBCR_MESA: + if (type == GL_UNSIGNED_SHORT_8_8_MESA || + type == GL_UNSIGNED_BYTE) + return &_mesa_texformat_ycbcr; + else + return &_mesa_texformat_ycbcr_rev; + + case GL_COMPRESSED_RGB_FXT1_3DFX: + return &_mesa_texformat_rgb_fxt1; + case GL_COMPRESSED_RGBA_FXT1_3DFX: + return &_mesa_texformat_rgba_fxt1; + + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return &_mesa_texformat_rgb_dxt1; + + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + return &_mesa_texformat_rgba_dxt1; + + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + return &_mesa_texformat_rgba_dxt3; + + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + return &_mesa_texformat_rgba_dxt5; + + case GL_COLOR_INDEX: + case GL_COLOR_INDEX1_EXT: + case GL_COLOR_INDEX2_EXT: + case GL_COLOR_INDEX4_EXT: + case GL_COLOR_INDEX8_EXT: + case GL_COLOR_INDEX12_EXT: + case GL_COLOR_INDEX16_EXT: + return &_mesa_texformat_ci8; + + default: + fprintf(stderr, "unexpected texture format %s in %s\n", + _mesa_lookup_enum_by_nr(internalFormat), + __FUNCTION__); + return NULL; + } + + return NULL; /* never get here */ +} + +static int logbase2(int n) +{ + GLint i = 1; + GLint log2 = 0; + + while (n > i) { + i *= 2; + log2++; + } + + return log2; +} + +static const char *get_memtype_name( GLint memType ) +{ + static const char *names[] = { + "VIA_MEM_VIDEO", + "VIA_MEM_AGP", + "VIA_MEM_SYSTEM", + "VIA_MEM_MIXED", + "VIA_MEM_UNKNOWN" + }; + + return names[memType]; +} + + +static GLboolean viaMoveTexBuffers( struct via_context *vmesa, + struct via_tex_buffer **buffers, + GLuint nr, + GLint newMemType ) +{ + struct via_tex_buffer *newTexBuf[VIA_MAX_TEXLEVELS]; + GLint i; + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s to %s\n", + __FUNCTION__, + get_memtype_name(newMemType)); + + memset(newTexBuf, 0, sizeof(newTexBuf)); + + /* First do all the allocations (or fail): + */ + for (i = 0; i < nr; i++) { + if (buffers[i]->memType != newMemType) { + + /* Don't allow uploads in a thrash state. Should try and + * catch this earlier. + */ + if (vmesa->thrashing && newMemType != VIA_MEM_SYSTEM) + goto cleanup; + + newTexBuf[i] = via_alloc_texture(vmesa, + buffers[i]->size, + newMemType); + if (!newTexBuf[i]) + goto cleanup; + } + } + + + /* Now copy all the image data and free the old texture memory. + */ + for (i = 0; i < nr; i++) { + if (newTexBuf[i]) { + memcpy(newTexBuf[i]->bufAddr, + buffers[i]->bufAddr, + buffers[i]->size); + + newTexBuf[i]->image = buffers[i]->image; + newTexBuf[i]->image->texMem = newTexBuf[i]; + newTexBuf[i]->image->image.Data = newTexBuf[i]->bufAddr; + via_free_texture(vmesa, buffers[i]); + } + } + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s - success\n", __FUNCTION__); + + return GL_TRUE; + + cleanup: + /* Release any allocations made prior to failure: + */ + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s - failed\n", __FUNCTION__); + + for (i = 0; i < nr; i++) { + if (newTexBuf[i]) { + via_free_texture(vmesa, newTexBuf[i]); + } + } + + return GL_FALSE; +} + + +static GLboolean viaMoveTexObject( struct via_context *vmesa, + struct via_texture_object *viaObj, + GLint newMemType ) +{ + struct via_texture_image **viaImage = + (struct via_texture_image **)&viaObj->obj.Image[0][0]; + struct via_tex_buffer *buffers[VIA_MAX_TEXLEVELS]; + GLuint i, nr = 0; + + for (i = viaObj->firstLevel; i <= viaObj->lastLevel; i++) + buffers[nr++] = viaImage[i]->texMem; + + if (viaMoveTexBuffers( vmesa, &buffers[0], nr, newMemType )) { + viaObj->memType = newMemType; + return GL_TRUE; + } + + return GL_FALSE; +} + + + +static GLboolean viaSwapInTexObject( struct via_context *vmesa, + struct via_texture_object *viaObj ) +{ + const struct via_texture_image *baseImage = + (struct via_texture_image *)viaObj->obj.Image[0][viaObj->obj.BaseLevel]; + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s\n", __FUNCTION__); + + if (baseImage->texMem->memType != VIA_MEM_SYSTEM) + return viaMoveTexObject( vmesa, viaObj, baseImage->texMem->memType ); + + return (viaMoveTexObject( vmesa, viaObj, VIA_MEM_AGP ) || + viaMoveTexObject( vmesa, viaObj, VIA_MEM_VIDEO )); +} + + +/* This seems crude, but it asks a fairly pertinent question and gives + * an accurate answer: + */ +static GLboolean viaIsTexMemLow( struct via_context *vmesa, + GLuint heap ) +{ + struct via_tex_buffer *buf = via_alloc_texture(vmesa, 512 * 1024, heap ); + if (!buf) + return GL_TRUE; + + via_free_texture(vmesa, buf); + return GL_FALSE; +} + + +/* Speculatively move texture images which haven't been used in a + * while back to system memory. + * + * TODO: only do this when texture memory is low. + * + * TODO: use dma. + * + * TODO: keep the fb/agp version hanging around and use the local + * version as backing store, so re-upload might be avoided. + * + * TODO: do this properly in the kernel... + */ +GLboolean viaSwapOutWork( struct via_context *vmesa ) +{ + struct via_tex_buffer *s, *tmp; + GLuint done = 0; + GLuint heap, target; + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s VID %d AGP %d SYS %d\n", __FUNCTION__, + vmesa->total_alloc[VIA_MEM_VIDEO], + vmesa->total_alloc[VIA_MEM_AGP], + vmesa->total_alloc[VIA_MEM_SYSTEM]); + + + for (heap = VIA_MEM_VIDEO; heap <= VIA_MEM_AGP; heap++) { + GLuint nr = 0, sz = 0; + + if (vmesa->thrashing) { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "Heap %d: trash flag\n", heap); + target = 1*1024*1024; + } + else if (viaIsTexMemLow(vmesa, heap)) { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "Heap %d: low memory\n", heap); + target = 64*1024; + } + else { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "Heap %d: nothing to do\n", heap); + continue; + } + + foreach_s( s, tmp, &vmesa->tex_image_list[heap] ) { + if (s->lastUsed < vmesa->lastSwap[1]) { + struct via_texture_object *viaObj = + (struct via_texture_object *) s->image->image.TexObject; + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, + "back copy tex sz %d, lastUsed %d lastSwap %d\n", + s->size, s->lastUsed, vmesa->lastSwap[1]); + + if (viaMoveTexBuffers( vmesa, &s, 1, VIA_MEM_SYSTEM )) { + viaObj->memType = VIA_MEM_MIXED; + done += s->size; + } + else { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "Failed to back copy texture!\n"); + sz += s->size; + } + } + else { + nr ++; + sz += s->size; + } + + if (done > target) { + vmesa->thrashing = GL_FALSE; /* might not get set otherwise? */ + return GL_TRUE; + } + } + + assert(sz == vmesa->total_alloc[heap]); + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "Heap %d: nr %d tot sz %d\n", heap, nr, sz); + } + + + return done != 0; +} + + + +/* Basically, just collect the image dimensions and addresses for each + * image and update the texture object state accordingly. + */ +static GLboolean viaSetTexImages(GLcontext *ctx, + struct gl_texture_object *texObj) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + struct via_texture_object *viaObj = (struct via_texture_object *)texObj; + const struct via_texture_image *baseImage = + (struct via_texture_image *)texObj->Image[0][texObj->BaseLevel]; + GLint firstLevel, lastLevel, numLevels; + GLuint texFormat; + GLint w, h, p; + GLint i, j = 0, k = 0, l = 0, m = 0; + GLuint texBase; + GLuint basH = 0; + GLuint widthExp = 0; + GLuint heightExp = 0; + + switch (baseImage->image.TexFormat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + texFormat = HC_HTXnFM_ARGB8888; + break; + case MESA_FORMAT_ARGB4444: + texFormat = HC_HTXnFM_ARGB4444; + break; + case MESA_FORMAT_RGB565: + texFormat = HC_HTXnFM_RGB565; + break; + case MESA_FORMAT_ARGB1555: + texFormat = HC_HTXnFM_ARGB1555; + break; + case MESA_FORMAT_RGB888: + texFormat = HC_HTXnFM_ARGB0888; + break; + case MESA_FORMAT_L8: + texFormat = HC_HTXnFM_L8; + break; + case MESA_FORMAT_I8: + texFormat = HC_HTXnFM_T8; + break; + case MESA_FORMAT_CI8: + texFormat = HC_HTXnFM_Index8; + break; + case MESA_FORMAT_AL88: + texFormat = HC_HTXnFM_AL88; + break; + case MESA_FORMAT_A8: + texFormat = HC_HTXnFM_A8; + break; + default: + _mesa_problem(vmesa->glCtx, "Bad texture format in viaSetTexImages"); + return GL_FALSE; + } + + /* Compute which mipmap levels we really want to send to the hardware. + * This depends on the base image size, GL_TEXTURE_MIN_LOD, + * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. + * Yes, this looks overly complicated, but it's all needed. + */ + if (texObj->MinFilter == GL_LINEAR || texObj->MinFilter == GL_NEAREST) { + firstLevel = lastLevel = texObj->BaseLevel; + } + else { + firstLevel = texObj->BaseLevel + (GLint)(texObj->MinLod + 0.5); + firstLevel = MAX2(firstLevel, texObj->BaseLevel); + lastLevel = texObj->BaseLevel + (GLint)(texObj->MaxLod + 0.5); + lastLevel = MAX2(lastLevel, texObj->BaseLevel); + lastLevel = MIN2(lastLevel, texObj->BaseLevel + baseImage->image.MaxLog2); + lastLevel = MIN2(lastLevel, texObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } + + numLevels = lastLevel - firstLevel + 1; + + /* The hardware supports only 10 mipmap levels; ignore higher levels. + */ + if ((numLevels > 10) && (ctx->Const.MaxTextureLevels > 10)) { + lastLevel -= numLevels - 10; + numLevels = 10; + } + + /* save these values, check if they effect the residency of the + * texture: + */ + if (viaObj->firstLevel != firstLevel || + viaObj->lastLevel != lastLevel) { + viaObj->firstLevel = firstLevel; + viaObj->lastLevel = lastLevel; + viaObj->memType = VIA_MEM_MIXED; + } + + if (VIA_DEBUG & DEBUG_TEXTURE & 0) + fprintf(stderr, "%s, current memType: %s\n", + __FUNCTION__, + get_memtype_name(viaObj->memType)); + + + if (viaObj->memType == VIA_MEM_MIXED || + viaObj->memType == VIA_MEM_SYSTEM) { + if (!viaSwapInTexObject(vmesa, viaObj)) { + if (VIA_DEBUG & DEBUG_TEXTURE) + if (!vmesa->thrashing) + fprintf(stderr, "Thrashing flag set for frame %d\n", + vmesa->swap_count); + vmesa->thrashing = GL_TRUE; + return GL_FALSE; + } + } + + if (viaObj->memType == VIA_MEM_AGP) + viaObj->regTexFM = (HC_SubA_HTXnFM << 24) | HC_HTXnLoc_AGP | texFormat; + else + viaObj->regTexFM = (HC_SubA_HTXnFM << 24) | HC_HTXnLoc_Local | texFormat; + + + for (i = 0; i < numLevels; i++) { + struct via_texture_image *viaImage = + (struct via_texture_image *)texObj->Image[0][firstLevel + i]; + + w = viaImage->image.WidthLog2; + h = viaImage->image.HeightLog2; + p = viaImage->pitchLog2; + + assert(viaImage->texMem->memType == viaObj->memType); + + texBase = viaImage->texMem->texBase; + if (!texBase) { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: no texBase[%d]\n", __FUNCTION__, i); + return GL_FALSE; + } + + /* Image has to remain resident until the coming fence is retired. + */ + move_to_head( &vmesa->tex_image_list[viaImage->texMem->memType], + viaImage->texMem ); + viaImage->texMem->lastUsed = vmesa->lastBreadcrumbWrite; + + + viaObj->regTexBaseAndPitch[i].baseL = + ((HC_SubA_HTXnL0BasL + i) << 24) | (texBase & 0xFFFFFF); + + viaObj->regTexBaseAndPitch[i].pitchLog2 = + ((HC_SubA_HTXnL0Pit + i) << 24) | (p << 20); + + + /* The base high bytes for each 3 levels are packed + * together into one register: + */ + j = i / 3; + k = 3 - (i % 3); + basH |= ((texBase & 0xFF000000) >> (k << 3)); + if (k == 1) { + viaObj->regTexBaseH[j] = ((j + HC_SubA_HTXnL012BasH) << 24) | basH; + basH = 0; + } + + /* Likewise, sets of 6 log2width and log2height values are + * packed into individual registers: + */ + l = i / 6; + m = i % 6; + widthExp |= (((GLuint)w & 0xF) << (m << 2)); + heightExp |= (((GLuint)h & 0xF) << (m << 2)); + if (m == 5) { + viaObj->regTexWidthLog2[l] = + (l + HC_SubA_HTXnL0_5WE) << 24 | widthExp; + viaObj->regTexHeightLog2[l] = + (l + HC_SubA_HTXnL0_5HE) << 24 | heightExp; + widthExp = 0; + heightExp = 0; + } + if (w) w--; + if (h) h--; + if (p) p--; + } + + if (k != 1) { + viaObj->regTexBaseH[j] = ((j + HC_SubA_HTXnL012BasH) << 24) | basH; + } + if (m != 5) { + viaObj->regTexWidthLog2[l] = (l + HC_SubA_HTXnL0_5WE) << 24 | widthExp; + viaObj->regTexHeightLog2[l] = (l + HC_SubA_HTXnL0_5HE) << 24 | heightExp; + } + + return GL_TRUE; +} + + +GLboolean viaUpdateTextureState( GLcontext *ctx ) +{ + struct gl_texture_unit *texUnit = ctx->Texture.Unit; + GLuint i; + + for (i = 0; i < 2; i++) { + if (texUnit[i]._ReallyEnabled == TEXTURE_2D_BIT || + texUnit[i]._ReallyEnabled == TEXTURE_1D_BIT) { + + if (!viaSetTexImages(ctx, texUnit[i]._Current)) + return GL_FALSE; + } + else if (texUnit[i]._ReallyEnabled) { + return GL_FALSE; + } + } + + return GL_TRUE; +} + + + + + + + + +static void viaTexImage(GLcontext *ctx, + GLint dims, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + GLint postConvWidth = width; + GLint postConvHeight = height; + GLint texelBytes, sizeInBytes; + struct via_texture_object *viaObj = (struct via_texture_object *)texObj; + struct via_texture_image *viaImage = (struct via_texture_image *)texImage; + int heaps[3], nheaps, i; + + if (!is_empty_list(&vmesa->freed_tex_buffers)) { + viaCheckBreadcrumb(vmesa, 0); + via_release_pending_textures(vmesa); + } + + if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { + _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth, + &postConvHeight); + } + + /* choose the texture format */ + texImage->TexFormat = viaChooseTexFormat(ctx, internalFormat, + format, type); + + assert(texImage->TexFormat); + + if (dims == 1) { + texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; + texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; + } + else { + texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; + texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; + } + texelBytes = texImage->TexFormat->TexelBytes; + + if (texelBytes == 0) { + /* compressed format */ + texImage->IsCompressed = GL_TRUE; + texImage->CompressedSize = + ctx->Driver.CompressedTextureSize(ctx, texImage->Width, + texImage->Height, texImage->Depth, + texImage->TexFormat->MesaFormat); + } + + /* Minimum pitch of 32 bytes */ + if (postConvWidth * texelBytes < 32) { + postConvWidth = 32 / texelBytes; + texImage->RowStride = postConvWidth; + } + + assert(texImage->RowStride == postConvWidth); + viaImage->pitchLog2 = logbase2(postConvWidth * texelBytes); + + /* allocate memory */ + if (texImage->IsCompressed) + sizeInBytes = texImage->CompressedSize; + else + sizeInBytes = postConvWidth * postConvHeight * texelBytes; + + + /* Attempt to allocate texture memory directly, otherwise use main + * memory and this texture will always be a fallback. FIXME! + * + * TODO: make room in agp if this fails. + * TODO: use fb ram for textures as well. + */ + + + switch (viaObj->memType) { + case VIA_MEM_UNKNOWN: + heaps[0] = VIA_MEM_AGP; + heaps[1] = VIA_MEM_VIDEO; + heaps[2] = VIA_MEM_SYSTEM; + nheaps = 3; + break; + case VIA_MEM_AGP: + case VIA_MEM_VIDEO: + heaps[0] = viaObj->memType; + heaps[1] = VIA_MEM_SYSTEM; + nheaps = 2; + break; + case VIA_MEM_MIXED: + case VIA_MEM_SYSTEM: + default: + heaps[0] = VIA_MEM_SYSTEM; + nheaps = 1; + break; + } + + for (i = 0; i < nheaps && !viaImage->texMem; i++) { + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "try %s (obj %s)\n", get_memtype_name(heaps[i]), + get_memtype_name(viaObj->memType)); + viaImage->texMem = via_alloc_texture(vmesa, sizeInBytes, heaps[i]); + } + + if (!viaImage->texMem) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + return; + } + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "upload %d bytes to %s\n", sizeInBytes, + get_memtype_name(viaImage->texMem->memType)); + + viaImage->texMem->image = viaImage; + texImage->Data = viaImage->texMem->bufAddr; + + if (viaObj->memType == VIA_MEM_UNKNOWN) + viaObj->memType = viaImage->texMem->memType; + else if (viaObj->memType != viaImage->texMem->memType) + viaObj->memType = VIA_MEM_MIXED; + + if (VIA_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s, obj %s, image : %s\n", + __FUNCTION__, + get_memtype_name(viaObj->memType), + get_memtype_name(viaImage->texMem->memType)); + + vmesa->clearTexCache = 1; + + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, + format, type, + pixels, packing, "glTexImage"); + if (!pixels) { + /* Note: we check for a NULL image pointer here, _after_ we allocated + * memory for the texture. That's what the GL spec calls for. + */ + return; + } + else { + GLint dstRowStride; + GLboolean success; + if (texImage->IsCompressed) { + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + } + else { + dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes; + } + ASSERT(texImage->TexFormat->StoreImage); + success = texImage->TexFormat->StoreImage(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); + if (!success) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + } + } + + /* GL_SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + _mesa_generate_mipmap(ctx, target, + &ctx->Texture.Unit[ctx->Texture.CurrentUnit], + texObj); + } + + _mesa_unmap_teximage_pbo(ctx, packing); +} + +static void viaTexImage2D(GLcontext *ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + viaTexImage( ctx, 2, target, level, + internalFormat, width, height, border, + format, type, pixels, + packing, texObj, texImage ); +} + +static void viaTexSubImage2D(GLcontext *ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + viaWaitIdle(vmesa, GL_TRUE); + vmesa->clearTexCache = 1; + + _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, + height, format, type, pixels, packing, texObj, + texImage); +} + +static void viaTexImage1D(GLcontext *ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + viaTexImage( ctx, 1, target, level, + internalFormat, width, 1, border, + format, type, pixels, + packing, texObj, texImage ); +} + +static void viaTexSubImage1D(GLcontext *ctx, + GLenum target, + GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + viaWaitIdle(vmesa, GL_TRUE); + vmesa->clearTexCache = 1; + + _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, + format, type, pixels, packing, texObj, + texImage); +} + + + +static GLboolean viaIsTextureResident(GLcontext *ctx, + struct gl_texture_object *texObj) +{ + struct via_texture_object *viaObj = + (struct via_texture_object *)texObj; + + return (viaObj->memType == VIA_MEM_AGP || + viaObj->memType == VIA_MEM_VIDEO); +} + + + +static struct gl_texture_image *viaNewTextureImage( GLcontext *ctx ) +{ + (void) ctx; + return (struct gl_texture_image *)CALLOC_STRUCT(via_texture_image); +} + + +static struct gl_texture_object *viaNewTextureObject( GLcontext *ctx, + GLuint name, + GLenum target ) +{ + struct via_texture_object *obj = CALLOC_STRUCT(via_texture_object); + + _mesa_initialize_texture_object(&obj->obj, name, target); + (void) ctx; + + obj->memType = VIA_MEM_UNKNOWN; + + return &obj->obj; +} + + +static void viaFreeTextureImageData( GLcontext *ctx, + struct gl_texture_image *texImage ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + struct via_texture_image *image = (struct via_texture_image *)texImage; + + if (image->texMem) { + via_free_texture(vmesa, image->texMem); + image->texMem = NULL; + } + + texImage->Data = NULL; +} + + + + +void viaInitTextureFuncs(struct dd_function_table * functions) +{ + functions->ChooseTextureFormat = viaChooseTexFormat; + functions->TexImage1D = viaTexImage1D; + functions->TexImage2D = viaTexImage2D; + functions->TexSubImage1D = viaTexSubImage1D; + functions->TexSubImage2D = viaTexSubImage2D; + + functions->NewTextureObject = viaNewTextureObject; + functions->NewTextureImage = viaNewTextureImage; + functions->DeleteTexture = _mesa_delete_texture_object; + functions->FreeTexImageData = viaFreeTextureImageData; + +#if 0 && defined( USE_SSE_ASM ) + /* + * XXX this code is disabled for now because the via_sse_memcpy() + * routine causes segfaults with flightgear. + * See Mesa3d-dev mail list messages from 7/15/2005 for details. + * Note that this function is currently disabled in via_tris.c too. + */ + if (getenv("VIA_NO_SSE")) + functions->TextureMemCpy = _mesa_memcpy; + else + functions->TextureMemCpy = via_sse_memcpy; +#else + functions->TextureMemCpy = _mesa_memcpy; +#endif + + functions->UpdateTexturePalette = 0; + functions->IsTextureResident = viaIsTextureResident; +} + + diff --git a/src/via_tex.h b/src/via_tex.h new file mode 100644 index 0000000..73cfa91 --- /dev/null +++ b/src/via_tex.h @@ -0,0 +1,41 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifndef _VIATEX_H +#define _VIATEX_H + +#include "mtypes.h" + +struct via_context; + +GLboolean viaUpdateTextureState(GLcontext *ctx); +void viaInitTextureFuncs(struct dd_function_table * functions); +GLboolean viaSwapOutWork( struct via_context *vmesa ); + +#if defined( USE_SSE_ASM ) +void via_sse_memcpy( void *to, const void *from, size_t sz ); +#endif /* defined( USE_SSE_ASM ) */ + +#endif diff --git a/src/via_texcombine.c b/src/via_texcombine.c new file mode 100644 index 0000000..d604457 --- /dev/null +++ b/src/via_texcombine.c @@ -0,0 +1,424 @@ +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file via_texcombine.c + * Calculate texture combine hardware state. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <stdio.h> + +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "colormac.h" +#include "enums.h" + +#include "via_context.h" +#include "via_state.h" +#include "via_tex.h" +#include "via_3d_reg.h" + + +#define VIA_USE_ALPHA (HC_XTC_Adif - HC_XTC_Dif) + +#define INPUT_A_SHIFT 14 +#define INPUT_B_SHIFT 7 +#define INPUT_C_SHIFT 0 +#define INPUT_CBias_SHIFT 14 + +#define CONST_ONE (HC_XTC_0 | HC_XTC_InvTOPC) + +static const unsigned color_operand_modifier[4] = { + 0, + HC_XTC_InvTOPC, + VIA_USE_ALPHA, + VIA_USE_ALPHA | HC_XTC_InvTOPC, +}; + +static const unsigned alpha_operand_modifier[2] = { + 0, HC_XTA_InvTOPA +}; + +static const unsigned bias_alpha_operand_modifier[2] = { + 0, HC_HTXnTBLAbias_Inv +}; + + +static const unsigned c_shift_table[3] = { + HC_HTXnTBLCshift_No, HC_HTXnTBLCshift_1, HC_HTXnTBLCshift_2 +}; + +static const unsigned a_shift_table[3] = { + HC_HTXnTBLAshift_No, HC_HTXnTBLAshift_1, HC_HTXnTBLAshift_2 +}; + + +/** + * Calculate the hardware state for the specified texture combine mode + * + * \bug + * All forms of DOT3 bumpmapping are completely untested, and are most + * likely wrong. KW: Looks like it will never be quite right as the + * hardware seems to experience overflow in color calculation at the + * 4x shift levels, which need to be programed for DOT3. Maybe newer + * hardware fixes these issues. + * + * \bug + * KW: needs attention to the case where texunit 1 is enabled but + * texunit 0 is not. + */ +GLboolean +viaTexCombineState( struct via_context *vmesa, + const struct gl_tex_env_combine_state * combine, + unsigned unit ) +{ + unsigned color_arg[3]; + unsigned alpha_arg[3]; + unsigned bias_alpha_arg[3]; + unsigned color = HC_HTXnTBLCsat_MASK; + unsigned alpha = HC_HTXnTBLAsat_MASK; + unsigned bias = 0; + unsigned op = 0; + unsigned a_shift = combine->ScaleShiftA; + unsigned c_shift = combine->ScaleShiftRGB; + unsigned i; + unsigned constant_color[3]; + unsigned ordered_constant_color[4]; + unsigned constant_alpha[3]; + unsigned bias_alpha = 0; + unsigned abc_alpha = 0; + const struct gl_texture_unit * texUnit = + &vmesa->glCtx->Texture.Unit[unit]; + unsigned env_color[4]; + + /* It seems that the color clamping can be overwhelmed at the 4x + * scale settings, necessitating this fallback: + */ + if (c_shift == 2 || a_shift == 2) { + return GL_FALSE; + } + + CLAMPED_FLOAT_TO_UBYTE(env_color[0], texUnit->EnvColor[0]); + CLAMPED_FLOAT_TO_UBYTE(env_color[1], texUnit->EnvColor[1]); + CLAMPED_FLOAT_TO_UBYTE(env_color[2], texUnit->EnvColor[2]); + CLAMPED_FLOAT_TO_UBYTE(env_color[3], texUnit->EnvColor[3]); + + (void) memset( constant_color, 0, sizeof( constant_color ) ); + (void) memset( ordered_constant_color, 0, sizeof( ordered_constant_color ) ); + (void) memset( constant_alpha, 0, sizeof( constant_alpha ) ); + + for ( i = 0 ; i < combine->_NumArgsRGB ; i++ ) { + const GLint op = combine->OperandRGB[i] - GL_SRC_COLOR; + + switch ( combine->SourceRGB[i] ) { + case GL_TEXTURE: + color_arg[i] = HC_XTC_Tex; + color_arg[i] += color_operand_modifier[op]; + break; + case GL_CONSTANT: + color_arg[i] = HC_XTC_HTXnTBLRC; + + switch( op ) { + case 0: /* GL_SRC_COLOR */ + constant_color[i] = ((env_color[0] << 16) | + (env_color[1] << 8) | + env_color[2]); + break; + case 1: /* GL_ONE_MINUS_SRC_COLOR */ + constant_color[i] = ~((env_color[0] << 16) | + (env_color[1] << 8) | + env_color[2]) & 0x00ffffff; + break; + case 2: /* GL_SRC_ALPHA */ + constant_color[i] = ((env_color[3] << 16) | + (env_color[3] << 8) | + env_color[3]); + break; + case 3: /* GL_ONE_MINUS_SRC_ALPHA */ + constant_color[i] = ~((env_color[3] << 16) | + (env_color[3] << 8) | + env_color[3]) & 0x00ffffff; + break; + } + break; + case GL_PRIMARY_COLOR: + color_arg[i] = HC_XTC_Dif; + color_arg[i] += color_operand_modifier[op]; + break; + case GL_PREVIOUS: + color_arg[i] = (unit == 0) ? HC_XTC_Dif : HC_XTC_Cur; + color_arg[i] += color_operand_modifier[op]; + break; + } + } + + + /* On the Unichrome, all combine operations take on some form of: + * + * (xA * (xB op xC) + xBias) << xShift + * + * 'op' can be selected as add, subtract, min, max, or mask. The min, max + * and mask modes are currently unused. With the exception of DOT3, all + * standard GL_COMBINE modes can be implemented simply by selecting the + * correct inputs for A, B, C, and Bias and the correct operation for op. + * + * NOTE: xBias (when read from the constant registers) is signed, + * and scaled to fit -255..255 in 8 bits, ie 0x1 == 2. + */ + + switch( combine->ModeRGB ) { + /* Ca = 1.0, Cb = arg0, Cc = 0, Cbias = 0 + */ + case GL_REPLACE: + color |= ((CONST_ONE << INPUT_A_SHIFT) | + (color_arg[0] << INPUT_B_SHIFT)); + + ordered_constant_color[1] = constant_color[0]; + break; + + /* Ca = arg[0], Cb = arg[1], Cc = 0, Cbias = 0 + */ + case GL_MODULATE: + color |= ((color_arg[0] << INPUT_A_SHIFT) | + (color_arg[1] << INPUT_B_SHIFT)); + + ordered_constant_color[0] = constant_color[0]; + ordered_constant_color[1] = constant_color[1]; + break; + + /* Ca = 1.0, Cb = arg[0], Cc = arg[1], Cbias = 0 + */ + case GL_ADD: + case GL_SUBTRACT: + if ( combine->ModeRGB == GL_SUBTRACT ) { + op |= HC_HTXnTBLCop_Sub; + } + + color |= ((CONST_ONE << INPUT_A_SHIFT) | + (color_arg[0] << INPUT_B_SHIFT) | + (color_arg[1] << INPUT_C_SHIFT)); + + ordered_constant_color[1] = constant_color[0]; + ordered_constant_color[2] = constant_color[1]; + break; + + /* Ca = 1.0, Cb = arg[0], Cc = arg[1], Cbias = -0.5 + */ + case GL_ADD_SIGNED: + color |= ((CONST_ONE << INPUT_A_SHIFT) | + (color_arg[0] << INPUT_B_SHIFT) | + (color_arg[1] << INPUT_C_SHIFT)); + + bias |= HC_HTXnTBLCbias_HTXnTBLRC; + + ordered_constant_color[1] = constant_color[0]; + ordered_constant_color[2] = constant_color[1]; + ordered_constant_color[3] = 0x00bfbfbf; /* -.5 */ + break; + + /* Ca = arg[2], Cb = arg[0], Cc = arg[1], Cbias = arg[1] + */ + case GL_INTERPOLATE: + op |= HC_HTXnTBLCop_Sub; + + color |= ((color_arg[2] << INPUT_A_SHIFT) | + (color_arg[0] << INPUT_B_SHIFT) | + (color_arg[1] << INPUT_C_SHIFT)); + + bias |= (color_arg[1] << INPUT_CBias_SHIFT); + + ordered_constant_color[0] = constant_color[2]; + ordered_constant_color[1] = constant_color[0]; + ordered_constant_color[2] = constant_color[1]; + ordered_constant_color[3] = (constant_color[1] >> 1) & 0x7f7f7f; + break; + +#if 0 + /* At this point this code is completely untested. It appears that the + * Unichrome has the same limitation as the Radeon R100. The only + * supported post-scale when doing DOT3 bumpmapping is 1x. + */ + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + c_shift = 2; + a_shift = 2; + color |= ((color_arg[0] << INPUT_A_SHIFT) | + (color_arg[1] << INPUT_B_SHIFT)); + op |= HC_HTXnTBLDOT4; + break; +#endif + + default: + assert(0); + break; + } + + + + + /* The alpha blend stage has the annoying quirk of not having a + * hard-wired 0 input, like the color stage. As a result, we have + * to program the constant register with 0 and use that as our + * 0 input. + * + * (xA * (xB op xC) + xBias) << xShift + * + */ + + for ( i = 0 ; i < combine->_NumArgsA ; i++ ) { + const GLint op = combine->OperandA[i] - GL_SRC_ALPHA; + + switch ( combine->SourceA[i] ) { + case GL_TEXTURE: + alpha_arg[i] = HC_XTA_Atex; + alpha_arg[i] += alpha_operand_modifier[op]; + bias_alpha_arg[i] = HC_HTXnTBLAbias_Atex; + bias_alpha_arg[i] += bias_alpha_operand_modifier[op]; + break; + case GL_CONSTANT: + alpha_arg[i] = HC_XTA_HTXnTBLRA; + bias_alpha_arg[i] = HC_HTXnTBLAbias_HTXnTBLRAbias; + constant_alpha[i] = (op == 0) ? env_color[3] : (~env_color[3] & 0xff); + break; + case GL_PRIMARY_COLOR: + alpha_arg[i] = HC_XTA_Adif; + alpha_arg[i] += alpha_operand_modifier[op]; + bias_alpha_arg[i] = HC_HTXnTBLAbias_Adif; + bias_alpha_arg[i] += bias_alpha_operand_modifier[op]; + break; + case GL_PREVIOUS: + alpha_arg[i] = (unit == 0) ? HC_XTA_Adif : HC_XTA_Acur; + alpha_arg[i] += alpha_operand_modifier[op]; + bias_alpha_arg[i] = (unit == 0 ? + HC_HTXnTBLAbias_Adif : + HC_HTXnTBLAbias_Acur); + bias_alpha_arg[i] += bias_alpha_operand_modifier[op]; + break; + } + } + + switch( combine->ModeA ) { + /* Aa = 0, Ab = 0, Ac = 0, Abias = arg0 + */ + case GL_REPLACE: + alpha |= ((HC_XTA_HTXnTBLRA << INPUT_A_SHIFT) | + (HC_XTA_HTXnTBLRA << INPUT_B_SHIFT) | + (HC_XTA_HTXnTBLRA << INPUT_C_SHIFT)); + abc_alpha = 0; + + bias |= bias_alpha_arg[0]; + bias_alpha = constant_alpha[0] >> 1; + break; + + /* Aa = arg[0], Ab = arg[1], Ac = 0, Abias = 0 + */ + case GL_MODULATE: + alpha |= ((alpha_arg[1] << INPUT_A_SHIFT) | + (alpha_arg[0] << INPUT_B_SHIFT) | + (HC_XTA_HTXnTBLRA << INPUT_C_SHIFT)); + + abc_alpha = ((constant_alpha[1] << HC_HTXnTBLRAa_SHIFT) | + (constant_alpha[0] << HC_HTXnTBLRAb_SHIFT) | + (0 << HC_HTXnTBLRAc_SHIFT)); + + bias |= HC_HTXnTBLAbias_HTXnTBLRAbias; + bias_alpha = 0; + break; + + /* Aa = 1.0, Ab = arg[0], Ac = arg[1], Abias = 0 + */ + case GL_ADD: + case GL_SUBTRACT: + if ( combine->ModeA == GL_SUBTRACT ) { + op |= HC_HTXnTBLAop_Sub; + } + + alpha |= ((HC_XTA_HTXnTBLRA << INPUT_A_SHIFT) | + (alpha_arg[0] << INPUT_B_SHIFT) | + (alpha_arg[1] << INPUT_C_SHIFT)); + + abc_alpha = ((0xff << HC_HTXnTBLRAa_SHIFT) | + (constant_alpha[0] << HC_HTXnTBLRAb_SHIFT) | + (constant_alpha[1] << HC_HTXnTBLRAc_SHIFT)); + + bias |= HC_HTXnTBLAbias_HTXnTBLRAbias; + bias_alpha = 0; + break; + + /* Aa = 1.0, Ab = arg[0], Ac = arg[1], Abias = -0.5 + */ + case GL_ADD_SIGNED: + alpha |= ((HC_XTA_HTXnTBLRA << INPUT_A_SHIFT) | + (alpha_arg[0] << INPUT_B_SHIFT) | + (alpha_arg[1] << INPUT_C_SHIFT)); + abc_alpha = ((0xff << HC_HTXnTBLRAa_SHIFT) | + (constant_alpha[0] << HC_HTXnTBLRAb_SHIFT) | + (constant_alpha[1] << HC_HTXnTBLRAc_SHIFT)); + + bias |= HC_HTXnTBLAbias_HTXnTBLRAbias; + bias_alpha = 0xbf; + break; + + /* Aa = arg[2], Ab = arg[0], Ac = arg[1], Abias = arg[1] + */ + case GL_INTERPOLATE: + op |= HC_HTXnTBLAop_Sub; + + alpha |= ((alpha_arg[2] << INPUT_A_SHIFT) | + (alpha_arg[0] << INPUT_B_SHIFT) | + (alpha_arg[1] << INPUT_C_SHIFT)); + abc_alpha = ((constant_alpha[2] << HC_HTXnTBLRAa_SHIFT) | + (constant_alpha[0] << HC_HTXnTBLRAb_SHIFT) | + (constant_alpha[1] << HC_HTXnTBLRAc_SHIFT)); + + bias |= bias_alpha_arg[1]; + bias_alpha = constant_alpha[1] >> 1; + break; + } + + + op |= c_shift_table[ c_shift ] | a_shift_table[ a_shift ]; + + + vmesa->regHTXnTBLMPfog[unit] = HC_HTXnTBLMPfog_Fog; + + vmesa->regHTXnTBLCsat[unit] = color; + vmesa->regHTXnTBLAsat[unit] = alpha; + vmesa->regHTXnTBLCop[unit] = op | bias; + vmesa->regHTXnTBLRAa[unit] = abc_alpha; + vmesa->regHTXnTBLRFog[unit] = bias_alpha; + + vmesa->regHTXnTBLRCa[unit] = ordered_constant_color[0]; + vmesa->regHTXnTBLRCb[unit] = ordered_constant_color[1]; + vmesa->regHTXnTBLRCc[unit] = ordered_constant_color[2]; + vmesa->regHTXnTBLRCbias[unit] = ordered_constant_color[3]; + + return GL_TRUE; +} + diff --git a/src/via_tris.c b/src/via_tris.c new file mode 100644 index 0000000..b97dacd --- /dev/null +++ b/src/via_tris.c @@ -0,0 +1,1194 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <math.h> + +#include "glheader.h" +#include "context.h" +#include "mtypes.h" +#include "macros.h" +#include "colormac.h" +#include "enums.h" + +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" +#include "tnl/t_context.h" +#include "tnl/t_pipeline.h" + +#include "via_context.h" +#include "via_tris.h" +#include "via_state.h" +#include "via_span.h" +#include "via_ioctl.h" +#include "via_3d_reg.h" +#include "via_tex.h" + +/*********************************************************************** + * Emit primitives as inline vertices * + ***********************************************************************/ +#define LINE_FALLBACK (0) +#define POINT_FALLBACK (0) +#define TRI_FALLBACK (0) +#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK) +#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) + + +#if 0 +#define COPY_DWORDS(vb, vertsize, v) \ +do { \ + via_sse_memcpy(vb, v, vertsize * 4); \ + vb += vertsize; \ +} while (0) +#else +#if defined( USE_X86_ASM ) +#define COPY_DWORDS(vb, vertsize, v) \ + do { \ + int j; \ + int __tmp; \ + __asm__ __volatile__("rep ; movsl" \ + : "=%c" (j), "=D" (vb), "=S" (__tmp) \ + : "0" (vertsize), \ + "D" ((long)vb), \ + "S" ((long)v)); \ + } while (0) +#else +#define COPY_DWORDS(vb, vertsize, v) \ + do { \ + int j; \ + for (j = 0; j < vertsize; j++) \ + vb[j] = ((GLuint *)v)[j]; \ + vb += vertsize; \ + } while (0) +#endif +#endif + +static void via_draw_triangle(struct via_context *vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2) +{ + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 3 * 4 * vertsize); + + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v2); +} + + +static void via_draw_quad(struct via_context *vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2, + viaVertexPtr v3) +{ + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 6 * 4 * vertsize); + + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v3); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v2); + COPY_DWORDS(vb, vertsize, v3); +} + +static void via_draw_line(struct via_context *vmesa, + viaVertexPtr v0, + viaVertexPtr v1) +{ + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 2 * 4 * vertsize); + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); +} + + +static void via_draw_point(struct via_context *vmesa, + viaVertexPtr v0) +{ + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 4 * vertsize); + COPY_DWORDS(vb, vertsize, v0); +} + + +/* Fallback drawing functions for the ptex hack. + */ +#define PTEX_VERTEX( tmp, vertex_size, v) \ +do { \ + GLuint j; \ + GLfloat rhw = 1.0 / v->f[vertex_size]; \ + for ( j = 0 ; j < vertex_size ; j++ ) \ + tmp.f[j] = v->f[j]; \ + tmp.f[3] *= v->f[vertex_size]; \ + tmp.f[vertex_size-2] *= rhw; \ + tmp.f[vertex_size-1] *= rhw; \ +} while (0) + +static void via_ptex_tri (struct via_context *vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2) +{ + GLuint vertsize = vmesa->hwVertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 3*4*vertsize); + viaVertex tmp; + + PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp); + PTEX_VERTEX(tmp, vertsize, v1); COPY_DWORDS(vb, vertsize, &tmp); + PTEX_VERTEX(tmp, vertsize, v2); COPY_DWORDS(vb, vertsize, &tmp); +} + +static void via_ptex_line (struct via_context *vmesa, + viaVertexPtr v0, + viaVertexPtr v1) +{ + GLuint vertsize = vmesa->hwVertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 2*4*vertsize); + viaVertex tmp; + + PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp); + PTEX_VERTEX(tmp, vertsize, v1); COPY_DWORDS(vb, vertsize, &tmp); +} + +static void via_ptex_point (struct via_context *vmesa, + viaVertexPtr v0) +{ + GLuint vertsize = vmesa->hwVertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 1*4*vertsize); + viaVertex tmp; + + PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp); +} + + + + + +/*********************************************************************** + * Macros for via_dd_tritmp.h to draw basic primitives * + ***********************************************************************/ + +#define TRI(a, b, c) \ + do { \ + if (DO_FALLBACK) \ + vmesa->drawTri(vmesa, a, b, c); \ + else \ + via_draw_triangle(vmesa, a, b, c); \ + } while (0) + +#define QUAD(a, b, c, d) \ + do { \ + if (DO_FALLBACK) { \ + vmesa->drawTri(vmesa, a, b, d); \ + vmesa->drawTri(vmesa, b, c, d); \ + } \ + else \ + via_draw_quad(vmesa, a, b, c, d); \ + } while (0) + +#define LINE(v0, v1) \ + do { \ + if (DO_FALLBACK) \ + vmesa->drawLine(vmesa, v0, v1); \ + else \ + via_draw_line(vmesa, v0, v1); \ + } while (0) + +#define POINT(v0) \ + do { \ + if (DO_FALLBACK) \ + vmesa->drawPoint(vmesa, v0); \ + else \ + via_draw_point(vmesa, v0); \ + } while (0) + + +/*********************************************************************** + * Build render functions from dd templates * + ***********************************************************************/ + +#define VIA_OFFSET_BIT 0x01 +#define VIA_TWOSIDE_BIT 0x02 +#define VIA_UNFILLED_BIT 0x04 +#define VIA_FALLBACK_BIT 0x08 +#define VIA_MAX_TRIFUNC 0x10 + + +static struct { + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; +} rast_tab[VIA_MAX_TRIFUNC + 1]; + + +#define DO_FALLBACK (IND & VIA_FALLBACK_BIT) +#define DO_OFFSET (IND & VIA_OFFSET_BIT) +#define DO_UNFILLED (IND & VIA_UNFILLED_BIT) +#define DO_TWOSIDE (IND & VIA_TWOSIDE_BIT) +#define DO_FLAT 0 +#define DO_TRI 1 +#define DO_QUAD 1 +#define DO_LINE 1 +#define DO_POINTS 1 +#define DO_FULL_QUAD 1 + +#define HAVE_RGBA 1 +#define HAVE_SPEC 1 +#define HAVE_BACK_COLORS 0 +#define HAVE_HW_FLATSHADE 1 +#define VERTEX viaVertex +#define TAB rast_tab + +/* Only used to pull back colors into vertices (ie, we know color is + * floating point). + */ +#define VIA_COLOR(dst, src) \ + do { \ + dst[0] = src[2]; \ + dst[1] = src[1]; \ + dst[2] = src[0]; \ + dst[3] = src[3]; \ + } while (0) + +#define VIA_SPEC(dst, src) \ + do { \ + dst[0] = src[2]; \ + dst[1] = src[1]; \ + dst[2] = src[0]; \ + } while (0) + + +#define DEPTH_SCALE vmesa->polygon_offset_scale +#define UNFILLED_TRI unfilled_tri +#define UNFILLED_QUAD unfilled_quad +#define VERT_X(_v) _v->v.x +#define VERT_Y(_v) _v->v.y +#define VERT_Z(_v) _v->v.z +#define AREA_IS_CCW(a) (a > 0) +#define GET_VERTEX(e) (vmesa->verts + (e * vmesa->vertexSize * sizeof(int))) + +#define VERT_SET_RGBA( v, c ) \ +do { \ + via_color_t *color = (via_color_t *)&((v)->ui[coloroffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \ +} while (0) + +#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] + +#define VERT_SET_SPEC( v, c ) \ +do { \ + if (specoffset) { \ + via_color_t *color = (via_color_t *)&((v)->ui[specoffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ + } \ +} while (0) +#define VERT_COPY_SPEC( v0, v1 ) \ +do { \ + if (specoffset) { \ + v0->ub4[specoffset][0] = v1->ub4[specoffset][0]; \ + v0->ub4[specoffset][1] = v1->ub4[specoffset][1]; \ + v0->ub4[specoffset][2] = v1->ub4[specoffset][2]; \ + } \ +} while (0) + + +#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] +#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] +#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset] +#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx] + + +#define LOCAL_VARS(n) \ + struct via_context *vmesa = VIA_CONTEXT(ctx); \ + GLuint color[n], spec[n]; \ + GLuint coloroffset = vmesa->coloroffset; \ + GLuint specoffset = vmesa->specoffset; \ + (void)color; (void)spec; (void)coloroffset; (void)specoffset; + + +/*********************************************************************** + * Helpers for rendering unfilled primitives * + ***********************************************************************/ + +static const GLenum hwPrim[GL_POLYGON + 2] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_POLYGON+1 +}; + + +#define RASTERIZE(x) viaRasterPrimitive( ctx, x, hwPrim[x] ) +#define RENDER_PRIMITIVE vmesa->renderPrimitive +#define TAG(x) x +#define IND VIA_FALLBACK_BIT +#include "tnl_dd/t_dd_unfilled.h" +#undef IND +#undef RASTERIZE + +/*********************************************************************** + * Generate GL render functions * + ***********************************************************************/ +#define RASTERIZE(x) + +#define IND (0) +#define TAG(x) x +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT) +#define TAG(x) x##_offset +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT) +#define TAG(x) x##_twoside +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT) +#define TAG(x) x##_twoside_offset +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_UNFILLED_BIT) +#define TAG(x) x##_unfilled +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT) +#define TAG(x) x##_offset_unfilled +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT) +#define TAG(x) x##_twoside_unfilled +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT) +#define TAG(x) x##_twoside_offset_unfilled +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_FALLBACK_BIT) +#define TAG(x) x##_fallback +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_offset_fallback +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_fallback +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_offset_fallback +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_unfilled_fallback +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_offset_unfilled_fallback +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_unfilled_fallback +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT| \ + VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_offset_unfilled_fallback +#include "tnl_dd/t_dd_tritmp.h" + + +/* Catchall case for flat, separate specular triangles (via has flat + * diffuse shading, but always does specular color with gouraud). + */ +#undef DO_FALLBACK +#undef DO_OFFSET +#undef DO_UNFILLED +#undef DO_TWOSIDE +#undef DO_FLAT +#define DO_FALLBACK (0) +#define DO_OFFSET (ctx->_TriangleCaps & DD_TRI_OFFSET) +#define DO_UNFILLED (ctx->_TriangleCaps & DD_TRI_UNFILLED) +#define DO_TWOSIDE (ctx->_TriangleCaps & DD_TRI_LIGHT_TWOSIDE) +#define DO_FLAT 1 +#define TAG(x) x##_flat_specular +#define IND VIA_MAX_TRIFUNC +#include "tnl_dd/t_dd_tritmp.h" + + +static void init_rast_tab(void) +{ + init(); + init_offset(); + init_twoside(); + init_twoside_offset(); + init_unfilled(); + init_offset_unfilled(); + init_twoside_unfilled(); + init_twoside_offset_unfilled(); + init_fallback(); + init_offset_fallback(); + init_twoside_fallback(); + init_twoside_offset_fallback(); + init_unfilled_fallback(); + init_offset_unfilled_fallback(); + init_twoside_unfilled_fallback(); + init_twoside_offset_unfilled_fallback(); + + init_flat_specular(); /* special! */ +} + + +/*********************************************************************** + * Rasterization fallback helpers * + ***********************************************************************/ + + +/* This code is hit only when a mix of accelerated and unaccelerated + * primitives are being drawn, and only for the unaccelerated + * primitives. + */ +static void +via_fallback_tri(struct via_context *vmesa, + viaVertex *v0, + viaVertex *v1, + viaVertex *v2) +{ + GLcontext *ctx = vmesa->glCtx; + SWvertex v[3]; + _swsetup_Translate(ctx, v0, &v[0]); + _swsetup_Translate(ctx, v1, &v[1]); + _swsetup_Translate(ctx, v2, &v[2]); + viaSpanRenderStart( ctx ); + _swrast_Triangle(ctx, &v[0], &v[1], &v[2]); + viaSpanRenderFinish( ctx ); +} + + +static void +via_fallback_line(struct via_context *vmesa, + viaVertex *v0, + viaVertex *v1) +{ + GLcontext *ctx = vmesa->glCtx; + SWvertex v[2]; + _swsetup_Translate(ctx, v0, &v[0]); + _swsetup_Translate(ctx, v1, &v[1]); + viaSpanRenderStart( ctx ); + _swrast_Line(ctx, &v[0], &v[1]); + viaSpanRenderFinish( ctx ); +} + + +static void +via_fallback_point(struct via_context *vmesa, + viaVertex *v0) +{ + GLcontext *ctx = vmesa->glCtx; + SWvertex v[1]; + _swsetup_Translate(ctx, v0, &v[0]); + viaSpanRenderStart( ctx ); + _swrast_Point(ctx, &v[0]); + viaSpanRenderFinish( ctx ); +} + +static void viaResetLineStipple( GLcontext *ctx ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + vmesa->regCmdB |= HC_HLPrst_MASK; +} + +/**********************************************************************/ +/* Render unclipped begin/end objects */ +/**********************************************************************/ +#define IND 0 +#define V(x) (viaVertex *)(vertptr + ((x) * vertsize * sizeof(int))) +#define RENDER_POINTS(start, count) \ + for (; start < count; start++) POINT(V(ELT(start))); +#define RENDER_LINE(v0, v1) LINE(V(v0), V(v1)) +#define RENDER_TRI( v0, v1, v2) TRI( V(v0), V(v1), V(v2)) +#define RENDER_QUAD(v0, v1, v2, v3) QUAD(V(v0), V(v1), V(v2), V(v3)) +#define INIT(x) viaRasterPrimitive(ctx, x, hwPrim[x]) +#undef LOCAL_VARS +#define LOCAL_VARS \ + struct via_context *vmesa = VIA_CONTEXT(ctx); \ + GLubyte *vertptr = (GLubyte *)vmesa->verts; \ + const GLuint vertsize = vmesa->vertexSize; \ + const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ + const GLboolean stipple = ctx->Line.StippleFlag; \ + (void) elt; (void) stipple; +#define RESET_STIPPLE if ( stipple ) viaResetLineStipple( ctx ); +#define RESET_OCCLUSION +#define PRESERVE_VB_DEFS +#define ELT(x) x +#define TAG(x) via_##x##_verts +#include "tnl/t_vb_rendertmp.h" +#undef ELT +#undef TAG +#define TAG(x) via_##x##_elts +#define ELT(x) elt[x] +#include "tnl/t_vb_rendertmp.h" +#undef ELT +#undef TAG +#undef NEED_EDGEFLAG_SETUP +#undef EDGEFLAG_GET +#undef EDGEFLAG_SET +#undef RESET_OCCLUSION + + +/**********************************************************************/ +/* Render clipped primitives */ +/**********************************************************************/ + + + +static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts, + GLuint n) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + GLuint prim = VIA_CONTEXT(ctx)->renderPrimitive; + + /* Render the new vertices as an unclipped polygon. + */ + { + GLuint *tmp = VB->Elts; + VB->Elts = (GLuint *)elts; + tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, + PRIM_BEGIN|PRIM_END); + VB->Elts = tmp; + } + + /* Restore the render primitive + */ + if (prim != GL_POLYGON && + prim != GL_POLYGON + 1) + tnl->Driver.Render.PrimitiveNotify( ctx, prim ); +} + +static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + tnl->Driver.Render.Line(ctx, ii, jj); +} + +static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, + GLuint n) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, (n - 2) * 3 * 4 * vertsize); + GLubyte *vertptr = (GLubyte *)vmesa->verts; + const GLuint *start = (const GLuint *)V(elts[0]); + int i; + + for (i = 2; i < n; i++) { + COPY_DWORDS(vb, vertsize, V(elts[i - 1])); + COPY_DWORDS(vb, vertsize, V(elts[i])); + COPY_DWORDS(vb, vertsize, start); + } +} + + +/**********************************************************************/ +/* Choose render functions */ +/**********************************************************************/ + + +#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \ + _DD_NEW_SEPARATE_SPECULAR | \ + _DD_NEW_TRI_UNFILLED | \ + _DD_NEW_TRI_LIGHT_TWOSIDE | \ + _NEW_FOG) + +#define _VIA_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \ + _DD_NEW_TRI_UNFILLED | \ + _DD_NEW_TRI_LIGHT_TWOSIDE | \ + _DD_NEW_TRI_OFFSET | \ + _DD_NEW_TRI_STIPPLE | \ + _NEW_POLYGONSTIPPLE) + + +static void viaChooseRenderState(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct via_context *vmesa = VIA_CONTEXT(ctx); + GLuint flags = ctx->_TriangleCaps; + GLuint index = 0; + + if (vmesa->ptexHack) { + vmesa->drawPoint = via_ptex_point; + vmesa->drawLine = via_ptex_line; + vmesa->drawTri = via_ptex_tri; + index |= VIA_FALLBACK_BIT; + } + else { + vmesa->drawPoint = via_draw_point; + vmesa->drawLine = via_draw_line; + vmesa->drawTri = via_draw_triangle; + } + + if (flags & (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)) { + if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) + index |= VIA_TWOSIDE_BIT; + if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) + index |= VIA_UNFILLED_BIT; + if (flags & DD_TRI_OFFSET) + index |= VIA_OFFSET_BIT; + if (flags & ANY_FALLBACK_FLAGS) + index |= VIA_FALLBACK_BIT; + + /* Hook in fallbacks for specific primitives. */ + if (flags & POINT_FALLBACK) + vmesa->drawPoint = via_fallback_point; + + if (flags & LINE_FALLBACK) + vmesa->drawLine = via_fallback_line; + + if (flags & TRI_FALLBACK) + vmesa->drawTri = via_fallback_tri; + } + + if ((flags & DD_SEPARATE_SPECULAR) && ctx->Light.ShadeModel == GL_FLAT) + index = VIA_MAX_TRIFUNC; /* flat specular */ + + if (vmesa->renderIndex != index) { + vmesa->renderIndex = index; + + tnl->Driver.Render.Points = rast_tab[index].points; + tnl->Driver.Render.Line = rast_tab[index].line; + tnl->Driver.Render.Triangle = rast_tab[index].triangle; + tnl->Driver.Render.Quad = rast_tab[index].quad; + + if (index == 0) { + tnl->Driver.Render.PrimTabVerts = via_render_tab_verts; + tnl->Driver.Render.PrimTabElts = via_render_tab_elts; + tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */ + tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly; + } + else { + tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; + tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; + tnl->Driver.Render.ClippedLine = viaRenderClippedLine; + tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly; + } + } +} + + +#define VIA_EMIT_TEX1 0x01 +#define VIA_EMIT_TEX0 0x02 +#define VIA_EMIT_PTEX0 0x04 +#define VIA_EMIT_RGBA 0x08 +#define VIA_EMIT_SPEC 0x10 +#define VIA_EMIT_FOG 0x20 +#define VIA_EMIT_W 0x40 + +#define EMIT_ATTR( ATTR, STYLE, INDEX, REGB ) \ +do { \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].attrib = (ATTR); \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].format = (STYLE); \ + vmesa->vertex_attr_count++; \ + setupIndex |= (INDEX); \ + regCmdB |= (REGB); \ +} while (0) + +#define EMIT_PAD( N ) \ +do { \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].attrib = 0; \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].format = EMIT_PAD; \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].offset = (N); \ + vmesa->vertex_attr_count++; \ +} while (0) + + + +static void viaChooseVertexState( GLcontext *ctx ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + DECLARE_RENDERINPUTS(index_bitset); + GLuint regCmdB = HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z; + GLuint setupIndex = 0; + + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + vmesa->vertex_attr_count = 0; + + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. + */ + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX ) || + RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, VIA_EMIT_W, HC_HVPMSK_W ); + vmesa->coloroffset = 4; + } + else { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, 0, 0 ); + vmesa->coloroffset = 3; + } + + /* t_context.c always includes a diffuse color */ + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, VIA_EMIT_RGBA, + HC_HVPMSK_Cd ); + + vmesa->specoffset = 0; + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || + RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { + vmesa->specoffset = vmesa->coloroffset + 1; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, VIA_EMIT_SPEC, + HC_HVPMSK_Cs ); + } + else + EMIT_PAD( 3 ); + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, VIA_EMIT_FOG, HC_HVPMSK_Cs ); + else + EMIT_PAD( 1 ); + } + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { + if (vmesa->ptexHack) + EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, VIA_EMIT_PTEX0, + (HC_HVPMSK_S | HC_HVPMSK_T) ); + else + EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, VIA_EMIT_TEX0, + (HC_HVPMSK_S | HC_HVPMSK_T) ); + } + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { + EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, VIA_EMIT_TEX1, + (HC_HVPMSK_S | HC_HVPMSK_T) ); + } + + if (setupIndex != vmesa->setupIndex) { + vmesa->vertexSize = _tnl_install_attrs( ctx, + vmesa->vertex_attrs, + vmesa->vertex_attr_count, + vmesa->ViewportMatrix.m, 0 ); + vmesa->vertexSize >>= 2; + vmesa->setupIndex = setupIndex; + vmesa->regCmdB &= ~HC_HVPMSK_MASK; + vmesa->regCmdB |= regCmdB; + + if (vmesa->ptexHack) + vmesa->hwVertexSize = vmesa->vertexSize - 1; + else + vmesa->hwVertexSize = vmesa->vertexSize; + } +} + + + + +/* Check if projective texture coordinates are used and if we can fake + * them. Fallback to swrast if we can't. Returns GL_TRUE if projective + * texture coordinates must be faked, GL_FALSE otherwise. + */ +static GLboolean viaCheckPTexHack( GLcontext *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + DECLARE_RENDERINPUTS(index_bitset); + GLboolean fallback = GL_FALSE; + GLboolean ptexHack = GL_FALSE; + + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) + ptexHack = GL_TRUE; + else + fallback = GL_TRUE; + } + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + fallback = GL_TRUE; + + FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback); + return ptexHack; +} + + + + +/**********************************************************************/ +/* High level hooks for t_vb_render.c */ +/**********************************************************************/ + + +static void viaRenderStart(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + + { + GLboolean ptexHack = viaCheckPTexHack( ctx ); + if (ptexHack != vmesa->ptexHack) { + vmesa->ptexHack = ptexHack; + vmesa->newRenderState |= _VIA_NEW_RENDERSTATE; + } + } + + if (vmesa->newState) { + vmesa->newRenderState |= vmesa->newState; + viaValidateState( ctx ); + } + + if (vmesa->Fallback) { + tnl->Driver.Render.Start(ctx); + return; + } + + if (vmesa->newRenderState) { + viaChooseVertexState(ctx); + viaChooseRenderState(ctx); + vmesa->newRenderState = 0; + } + + /* Important: + */ + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; +} + +static void viaRenderFinish(GLcontext *ctx) +{ + VIA_FINISH_PRIM(VIA_CONTEXT(ctx)); +} + + +/* System to flush dma and emit state changes based on the rasterized + * primitive. + */ +void viaRasterPrimitive(GLcontext *ctx, + GLenum glprim, + GLenum hwprim) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + GLuint regCmdB; + RING_VARS; + + if (VIA_DEBUG & DEBUG_PRIMS) + fprintf(stderr, "%s: %s/%s/%s\n", + __FUNCTION__, _mesa_lookup_enum_by_nr(glprim), + _mesa_lookup_enum_by_nr(hwprim), + _mesa_lookup_enum_by_nr(ctx->Light.ShadeModel)); + + assert (!vmesa->newState); + + vmesa->renderPrimitive = glprim; + + if (hwprim != vmesa->hwPrimitive || + ctx->Light.ShadeModel != vmesa->hwShadeModel) { + + VIA_FINISH_PRIM(vmesa); + + /* Ensure no wrapping inside this function */ + viaCheckDma( vmesa, 1024 ); + + if (vmesa->newEmitState) { + viaEmitState(vmesa); + } + + vmesa->regCmdA_End = HC_ACMD_HCmdA; + + if (ctx->Light.ShadeModel == GL_SMOOTH) { + vmesa->regCmdA_End |= HC_HShading_Gouraud; + } + + vmesa->hwShadeModel = ctx->Light.ShadeModel; + regCmdB = vmesa->regCmdB; + + switch (hwprim) { + case GL_POINTS: + vmesa->regCmdA_End |= HC_HPMType_Point | HC_HVCycle_Full; + vmesa->regCmdA_End |= HC_HShading_Gouraud; /* always Gouraud + shade points?!? */ + break; + case GL_LINES: + vmesa->regCmdA_End |= HC_HPMType_Line | HC_HVCycle_Full; + regCmdB |= HC_HLPrst_MASK; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatB; + break; + case GL_LINE_LOOP: + case GL_LINE_STRIP: + vmesa->regCmdA_End |= HC_HPMType_Line | HC_HVCycle_AFP | + HC_HVCycle_AB | HC_HVCycle_NewB; + regCmdB |= HC_HVCycle_AB | HC_HVCycle_NewB | HC_HLPrst_MASK; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatB; + break; + case GL_TRIANGLES: + vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_Full; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatC; + break; + case GL_TRIANGLE_STRIP: + vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_AFP | + HC_HVCycle_AC | HC_HVCycle_BB | HC_HVCycle_NewC; + regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatC; + break; + case GL_TRIANGLE_FAN: + vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_AFP | + HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatC; + break; + case GL_QUADS: + abort(); + return; + case GL_QUAD_STRIP: + abort(); + return; + case GL_POLYGON: + vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_AFP | + HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatC; + break; + default: + abort(); + return; + } + +/* assert((vmesa->dmaLow & 0x4) == 0); */ + + if (vmesa->dmaCliprectAddr == ~0) { + if (VIA_DEBUG & DEBUG_DMA) + fprintf(stderr, "reserve cliprect space at %x\n", vmesa->dmaLow); + vmesa->dmaCliprectAddr = vmesa->dmaLow; + BEGIN_RING(8); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( 0xCCCCCCCC ); + OUT_RING( 0xCCCCCCCC ); + OUT_RING( 0xCCCCCCCC ); + OUT_RING( 0xCCCCCCCC ); + OUT_RING( 0xCCCCCCCC ); + OUT_RING( 0xCCCCCCCC ); + ADVANCE_RING(); + } + + assert(vmesa->dmaLastPrim == 0); + + BEGIN_RING(8); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( 0xCCCCCCCC ); + OUT_RING( 0xDDDDDDDD ); + + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_CmdVdata << 16) ); + OUT_RING( regCmdB ); + OUT_RING( vmesa->regCmdA_End ); + ADVANCE_RING(); + + vmesa->hwPrimitive = hwprim; + vmesa->dmaLastPrim = vmesa->dmaLow; + } + else { + assert(!vmesa->newEmitState); + } +} + +/* Callback for mesa: + */ +static void viaRenderPrimitive( GLcontext *ctx, GLuint prim ) +{ + viaRasterPrimitive( ctx, prim, hwPrim[prim] ); +} + + +void viaFinishPrimitive(struct via_context *vmesa) +{ + if (VIA_DEBUG & (DEBUG_DMA|DEBUG_PRIMS)) + fprintf(stderr, "%s\n", __FUNCTION__); + + if (!vmesa->dmaLastPrim || vmesa->dmaCliprectAddr == ~0) { + assert(0); + } + else if (vmesa->dmaLow != vmesa->dmaLastPrim) { + GLuint cmdA = (vmesa->regCmdA_End | HC_HPLEND_MASK | + HC_HPMValidN_MASK | HC_HE3Fire_MASK); + RING_VARS; + + vmesa->dmaLastPrim = 0; + + /* KW: modified 0x1 to 0x4 below: + */ + if ((vmesa->dmaLow & 0x4) || !vmesa->useAgp) { + BEGIN_RING_NOCHECK( 1 ); + OUT_RING( cmdA ); + ADVANCE_RING(); + } + else { + BEGIN_RING_NOCHECK( 2 ); + OUT_RING( cmdA ); + OUT_RING( cmdA ); + ADVANCE_RING(); + } + + if (vmesa->dmaLow > VIA_DMA_HIGHWATER) + viaFlushDma( vmesa ); + } + else { + if (VIA_DEBUG & (DEBUG_DMA|DEBUG_PRIMS)) + fprintf(stderr, "remove empty primitive\n"); + + /* Remove the primitive header: + */ + vmesa->dmaLastPrim = 0; + vmesa->dmaLow -= 8 * sizeof(GLuint); + + /* Maybe remove the cliprect as well: + */ + if (vmesa->dmaCliprectAddr == vmesa->dmaLow - 8 * sizeof(GLuint)) { + vmesa->dmaLow -= 8 * sizeof(GLuint); + vmesa->dmaCliprectAddr = ~0; + } + } + + vmesa->renderPrimitive = GL_POLYGON + 1; + vmesa->hwPrimitive = GL_POLYGON + 1; + vmesa->dmaLastPrim = 0; +} + + +/**********************************************************************/ +/* Transition to/from hardware rasterization. */ +/**********************************************************************/ + + +void viaFallback(struct via_context *vmesa, GLuint bit, GLboolean mode) +{ + GLcontext *ctx = vmesa->glCtx; + TNLcontext *tnl = TNL_CONTEXT(ctx); + GLuint oldfallback = vmesa->Fallback; + + if (mode) { + vmesa->Fallback |= bit; + if (oldfallback == 0) { + VIA_FLUSH_DMA(vmesa); + + if (VIA_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "ENTER FALLBACK %x\n", bit); + + _swsetup_Wakeup(ctx); + vmesa->renderIndex = ~0; + } + } + else { + vmesa->Fallback &= ~bit; + if (oldfallback == bit) { + _swrast_flush( ctx ); + + if (VIA_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "LEAVE FALLBACK %x\n", bit); + + tnl->Driver.Render.Start = viaRenderStart; + tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive; + tnl->Driver.Render.Finish = viaRenderFinish; + + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + tnl->Driver.Render.ResetLineStipple = viaResetLineStipple; + + _tnl_invalidate_vertex_state( ctx, ~0 ); + _tnl_invalidate_vertices( ctx, ~0 ); + _tnl_install_attrs( ctx, + vmesa->vertex_attrs, + vmesa->vertex_attr_count, + vmesa->ViewportMatrix.m, 0 ); + + vmesa->newState |= (_VIA_NEW_RENDERSTATE|_VIA_NEW_VERTEX); + } + } +} + +static void viaRunPipeline( GLcontext *ctx ) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + + if (vmesa->newState) { + vmesa->newRenderState |= vmesa->newState; + viaValidateState( ctx ); + } + + _tnl_run_pipeline( ctx ); +} + + +/**********************************************************************/ +/* Initialization. */ +/**********************************************************************/ + + +void viaInitTriFuncs(GLcontext *ctx) +{ + struct via_context *vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + static int firsttime = 1; + + if (firsttime) { + init_rast_tab(); + firsttime = 0; + } + + tnl->Driver.RunPipeline = viaRunPipeline; + tnl->Driver.Render.Start = viaRenderStart; + tnl->Driver.Render.Finish = viaRenderFinish; + tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive; + tnl->Driver.Render.ResetLineStipple = viaResetLineStipple; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + (6 + 2*ctx->Const.MaxTextureUnits) * sizeof(GLfloat) ); + + vmesa->verts = (GLubyte *)tnl->clipspace.vertex_buf; + +} diff --git a/src/via_tris.h b/src/via_tris.h new file mode 100644 index 0000000..b4f0880 --- /dev/null +++ b/src/via_tris.h @@ -0,0 +1,35 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIATRIS_H +#define _VIATRIS_H + +#include "mtypes.h" + +extern void viaPrintRenderState(const char *msg, GLuint state); +extern void viaInitTriFuncs(GLcontext *ctx); +extern void viaRasterPrimitive(GLcontext *ctx, GLenum rPrim, GLuint hwPrim); +extern void viaRasterPrimitiveFinish(GLcontext *ctx); + +#endif |