diff options
author | Luc Verhaegen <libv@skynet.be> | 2010-03-11 05:38:26 +0100 |
---|---|---|
committer | Luc Verhaegen <libv@skynet.be> | 2010-03-11 05:38:26 +0100 |
commit | c1ff68bd680780e3df4877d182d3d0833fb4afc5 (patch) | |
tree | 6e2d9fe73f8677cf9f1a4f103050a72156df0b15 | |
parent | f69da68d391dd33950547501e60978eefbbb3c8c (diff) |
-rw-r--r-- | configure.ac | 6 | ||||
-rw-r--r-- | src/savage_3d_reg.h | 70 | ||||
-rw-r--r-- | src/savage_init.h | 2 | ||||
-rw-r--r-- | src/savage_xmesa.c | 20 | ||||
-rw-r--r-- | src/savagecontext.h | 6 | ||||
-rw-r--r-- | src/savagedd.c | 8 | ||||
-rw-r--r-- | src/savagedd.h | 2 | ||||
-rw-r--r-- | src/savageioctl.c | 64 | ||||
-rw-r--r-- | src/savageioctl.h | 14 | ||||
-rw-r--r-- | src/savagerender.c | 10 | ||||
-rw-r--r-- | src/savagespan.c | 2 | ||||
-rw-r--r-- | src/savagestate.c | 56 | ||||
-rw-r--r-- | src/savagetex.c | 25 | ||||
-rw-r--r-- | src/savagetex.h | 2 | ||||
-rw-r--r-- | src/savagetris.c | 24 | ||||
-rw-r--r-- | src/savagetris.h | 3 |
16 files changed, 156 insertions, 158 deletions
diff --git a/configure.ac b/configure.ac index 9e9fba9..45ac625 100644 --- a/configure.ac +++ b/configure.ac @@ -1,7 +1,7 @@ # Process this file with autoconf to produce a configure script AC_PREREQ(2.57) -AC_INIT([mesa-dri-savage], 7.1.0, [], mesa-dri-savage) +AC_INIT([mesa-dri-savage], 7.3.0, [], mesa-dri-savage) AM_INIT_AUTOMAKE([dist-bzip2]) @@ -16,8 +16,8 @@ AC_PROG_CC AC_HEADER_STDC PKG_CHECK_MODULES([DRM], [libdrm >= 2.3.0]) -PKG_CHECK_MODULES([DRI], [libmesadri >= 7.1.0 libmesadri < 7.3.0 - libmesadricommon >= 7.1.0 libmesadricommon < 7.3.0]) +PKG_CHECK_MODULES([DRI], [libmesadri >= 7.3.0 libmesadri < 7.5.0 + libmesadricommon >= 7.3.0 libmesadricommon < 7.5.0]) AC_OUTPUT([ Makefile diff --git a/src/savage_3d_reg.h b/src/savage_3d_reg.h index bc81d73..45733cd 100644 --- a/src/savage_3d_reg.h +++ b/src/savage_3d_reg.h @@ -43,7 +43,7 @@ typedef union unsigned reserved : 4; unsigned ofs : 28; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZPixelOffset; /* This reg exists only on Savage4. */ @@ -60,7 +60,7 @@ typedef union unsigned passZpassOp : 3; unsigned reserved : 3; }ni; - u_int32_t ui; + uint32_t ui; } savageRegStencilCtrl; /************************** @@ -85,7 +85,7 @@ typedef union unsigned palSize : 2; unsigned newPal : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexDescr_s4; typedef union { @@ -102,7 +102,7 @@ typedef union unsigned reserved3 : 10; unsigned newPal : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexDescr_s3d; /* The layout of this reg is the same on Savage4 and Savage3D, @@ -116,7 +116,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexAddr; /* The layout of this reg is the same on Savage4 and Savage3D. */ @@ -127,7 +127,7 @@ typedef union unsigned reserved : 3; unsigned addr : 29; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexPalAddr; /* The layout of this reg on Savage4 and Savage3D are very similar. */ @@ -138,7 +138,7 @@ typedef union unsigned xprClr0 : 16; unsigned xprClr1 : 16; /* this is reserved on Savage3D */ }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexXprClr; /* transparency color in RGB565 format*/ /* The layout of this reg differs between Savage4 and Savage3D. @@ -164,7 +164,7 @@ typedef union unsigned alphaArg1Invert : 1; unsigned alphaArg2Invert : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexCtrl_s4; typedef union { @@ -187,7 +187,7 @@ typedef union unsigned texXprEn : 1; unsigned reserved2 : 11; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexCtrl_s3d; /* This reg exists only on Savage4. */ @@ -218,7 +218,7 @@ typedef union unsigned colorDoDiffMul : 1; unsigned LeftShiftVal : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexBlendCtrl; /* This reg exists only on Savage4. */ @@ -231,7 +231,7 @@ typedef union unsigned red : 8; unsigned alpha : 8; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexBlendColor; /******************************** @@ -247,7 +247,7 @@ typedef union unsigned widthInTile : 6; unsigned bitPerPixel : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTiledSurface; /******************************** @@ -264,7 +264,7 @@ typedef union unsigned scissorYStart : 12; unsigned alphaRefVal : 8; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl0; /* This reg exists only on Savage4. */ @@ -281,7 +281,7 @@ typedef union unsigned alphaTestCmpFunc : 3; unsigned alphaTestEn : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl1; /* This reg exists only on Savage4. */ @@ -312,7 +312,7 @@ typedef union unsigned flushPdDestWrites : 1; unsigned flushPdZbufWrites : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawLocalCtrl; /* This reg exists only on Savage3D. */ @@ -342,7 +342,7 @@ typedef union */ unsigned interpMode : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl; #define SAVAGETBC_DECAL_S3D 0 @@ -364,7 +364,7 @@ typedef union unsigned scissorYStart : 11; unsigned reserved2 : 5; } ni; - u_int32_t ui; + uint32_t ui; } savageRegScissorsStart; /* This reg exists only on Savage3D. */ @@ -377,7 +377,7 @@ typedef union unsigned scissorYEnd : 11; unsigned reserved2 : 5; } ni; - u_int32_t ui; + uint32_t ui; } savageRegScissorsEnd; /******************************** @@ -396,7 +396,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; /*quad word aligned*/ }ni; - u_int32_t ui; + uint32_t ui; } savageRegVertBufAddr; /* I havn't found a Savage3D equivalent of this reg in the Utah-driver. @@ -411,7 +411,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; /*4-quad word aligned*/ }ni; - u_int32_t ui; + uint32_t ui; } savageRegDMABufAddr; /******************************** @@ -439,7 +439,7 @@ typedef union unsigned reserved : 17; unsigned kickOff : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFlag; /******************************** @@ -464,7 +464,7 @@ typedef union unsigned floatZEn : 1; unsigned wToZEn : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufCtrl_s4; typedef union { @@ -486,7 +486,7 @@ typedef union unsigned wrZafterAlphaTst : 1; unsigned reserved2 : 15; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufCtrl_s3d; /* The layout of this reg on Savage4 and Savage3D is very similar. */ @@ -507,7 +507,7 @@ typedef union */ unsigned zDepthSelect : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufOffset; /* The layout of this reg is the same on Savage4 and Savage3D. */ @@ -524,7 +524,7 @@ typedef union unsigned wHigh : 6; unsigned reserved4 : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZWatermarks; /******************************** @@ -542,7 +542,7 @@ typedef union unsigned fogMode : 1; unsigned fogEndShift : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFogCtrl; /*not in spec, but tempo for pp and driver*/ @@ -553,7 +553,7 @@ typedef union unsigned fogDensity : 16; unsigned fogStart : 16; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFogParam; /************************************** @@ -577,7 +577,7 @@ typedef union unsigned antiAliasMode : 2; unsigned dstPixFmt : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDestCtrl; /* The layout of this reg on Savage4 and Savage3D are very similar. */ @@ -596,7 +596,7 @@ typedef union * However, it is not used in either driver. */ unsigned destFlush : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDestTexWatermarks; /* Savage4/Twister/ProSavage register BCI addresses */ @@ -641,7 +641,7 @@ typedef union #define SAVAGE_FIRST_REG 0x18 #define SAVAGE_NR_REGS 34 typedef struct savage_registers_s4_t { - u_int32_t unused1[6]; /* 0x18-0x1d */ + uint32_t unused1[6]; /* 0x18-0x1d */ savageRegDrawLocalCtrl drawLocalCtrl; /* 0x1e */ savageRegTexPalAddr texPalAddr; /* 0x1f */ savageRegTexCtrl_s4 texCtrl[2]; /* 0x20, 0x21 */ @@ -649,7 +649,7 @@ typedef struct savage_registers_s4_t { savageRegTexBlendCtrl texBlendCtrl[2]; /* 0x24, 0x25 */ savageRegTexXprClr texXprClr; /* 0x26 */ savageRegTexDescr_s4 texDescr; /* 0x27 */ - u_int8_t fogTable[32]; /* 0x28-0x2f (8dwords) */ + uint8_t fogTable[32]; /* 0x28-0x2f (8dwords) */ savageRegFogCtrl fogCtrl; /* 0x30 */ savageRegStencilCtrl stencilCtrl; /* 0x31 */ savageRegZBufCtrl_s4 zBufCtrl; /* 0x32 */ @@ -667,8 +667,8 @@ typedef struct savage_registers_s3d_t { savageRegTexAddr texAddr; /* 0x1a */ savageRegTexDescr_s3d texDescr; /* 0x1b */ savageRegTexCtrl_s3d texCtrl; /* 0x1c */ - u_int32_t unused1[3]; /* 0x1d-0x1f */ - u_int8_t fogTable[64]; /* 0x20-0x2f (16dwords) */ + uint32_t unused1[3]; /* 0x1d-0x1f */ + uint8_t fogTable[64]; /* 0x20-0x2f (16dwords) */ savageRegFogCtrl fogCtrl; /* 0x30 */ savageRegDrawCtrl drawCtrl; /* 0x31 */ savageRegZBufCtrl_s3d zBufCtrl; /* 0x32 */ @@ -678,12 +678,12 @@ typedef struct savage_registers_s3d_t { savageRegScissorsEnd scissorsEnd; /* 0x36 */ savageRegZWatermarks zWatermarks; /* 0x37 */ savageRegDestTexWatermarks destTexWatermarks; /* 0x38 */ - u_int32_t unused2; /* 0x39 */ + uint32_t unused2; /* 0x39 */ } savageRegistersS3D; typedef union savage_registers_t { savageRegistersS4 s4; savageRegistersS3D s3d; - u_int32_t ui[SAVAGE_NR_REGS]; + uint32_t ui[SAVAGE_NR_REGS]; } savageRegisters; diff --git a/src/savage_init.h b/src/savage_init.h index 43fb969..abb8440 100644 --- a/src/savage_init.h +++ b/src/savage_init.h @@ -28,7 +28,7 @@ #include <sys/time.h> #include "dri_util.h" -#include "mtypes.h" +#include "main/mtypes.h" #include "xmlconfig.h" diff --git a/src/savage_xmesa.c b/src/savage_xmesa.c index 6f1cbd6..a344aab 100644 --- a/src/savage_xmesa.c +++ b/src/savage_xmesa.c @@ -26,16 +26,16 @@ #include <X11/Xlibint.h> #include <stdio.h> -#include "savagecontext.h" -#include "context.h" -#include "matrix.h" -#include "framebuffer.h" -#include "renderbuffer.h" -#include "simple_list.h" +#include "main/context.h" +#include "main/context.h" +#include "main/matrix.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "main/simple_list.h" #include "utils.h" -#include "extensions.h" +#include "main/extensions.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -457,7 +457,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, imesa->clientVtxBuf.total = imesa->bufferSize / 4; imesa->clientVtxBuf.used = 0; imesa->clientVtxBuf.flushed = 0; - imesa->clientVtxBuf.buf = (u_int32_t *)malloc(imesa->bufferSize); + imesa->clientVtxBuf.buf = (uint32_t *)malloc(imesa->bufferSize); imesa->vtxBuf = &imesa->clientVtxBuf; @@ -912,8 +912,8 @@ savageFillInModes( __DRIscreenPrivate *psp, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; diff --git a/src/savagecontext.h b/src/savagecontext.h index c4573b0..fd6399d 100644 --- a/src/savagecontext.h +++ b/src/savagecontext.h @@ -33,13 +33,13 @@ typedef struct savage_texture_object_t *savageTextureObjectPtr; #include <X11/Xlibint.h> #include "dri_util.h" -#include "mtypes.h" +#include "main/mtypes.h" #include "xf86drm.h" #include "drm.h" #include "savage_drm.h" #include "savage_init.h" #include "savage_3d_reg.h" -#include "mm.h" +#include "main/mm.h" #include "tnl/t_vertex.h" #include "texmem.h" @@ -130,7 +130,7 @@ typedef void (*savage_point_func)( savageContextPtr, savageVertex * ); struct savage_vtxbuf_t { GLuint total, used, flushed; /* in 32 bit units */ GLuint idx; /* for DMA buffers */ - u_int32_t *buf; + uint32_t *buf; }; struct savage_cmdbuf_t { diff --git a/src/savagedd.c b/src/savagedd.c index a5c5310..32ca86d 100644 --- a/src/savagedd.c +++ b/src/savagedd.c @@ -23,12 +23,12 @@ */ -#include "mtypes.h" -#include "framebuffer.h" +#include "main/mtypes.h" +#include "main/framebuffer.h" #include <stdio.h> -#include "mm.h" +#include "main/mm.h" #include "swrast/swrast.h" #include "savagedd.h" @@ -37,7 +37,7 @@ #include "savagetex.h" #include "savagetris.h" #include "savagecontext.h" -#include "extensions.h" +#include "main/extensions.h" #include "utils.h" diff --git a/src/savagedd.h b/src/savagedd.h index ae167be..698a8d5 100644 --- a/src/savagedd.h +++ b/src/savagedd.h @@ -26,7 +26,7 @@ #ifndef SAVAGEDD_INC #define SAVAGEDD_INC -#include "context.h" +#include "main/context.h" void savageDDInitDriverFuncs( GLcontext *ctx ); #endif diff --git a/src/savageioctl.c b/src/savageioctl.c index 4eac1fb..948ed18 100644 --- a/src/savageioctl.c +++ b/src/savageioctl.c @@ -27,14 +27,14 @@ #include <unistd.h> #include <sys/mman.h> -#include "mtypes.h" -#include "macros.h" -#include "dd.h" -#include "context.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/dd.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/mm.h" #include "swrast/swrast.h" -#include "colormac.h" -#include "mm.h" #include "savagecontext.h" #include "savageioctl.h" #include "savage_bci.h" @@ -112,7 +112,7 @@ void savageGetDMABuffer( savageContextPtr imesa ) imesa->dmaVtxBuf.used = 0; imesa->dmaVtxBuf.flushed = 0; imesa->dmaVtxBuf.idx = buf->idx; - imesa->dmaVtxBuf.buf = (u_int32_t *)buf->address; + imesa->dmaVtxBuf.buf = (uint32_t *)buf->address; if (SAVAGE_DEBUG & DEBUG_DMA) fprintf(stderr, "finished getbuffer\n"); @@ -137,7 +137,7 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) unsigned int y = pbox->y1; unsigned int width = pbox->x2 - x; unsigned int height = pbox->y2 - y; - u_int32_t *bciptr; + uint32_t *bciptr; if (pbox->x1 > pbox->x2 || pbox->y1 > pbox->y2 || @@ -147,27 +147,27 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) if ( pclear->flags & SAVAGE_FRONT ) { bciptr = savageDMAAlloc (imesa, 8); - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->frontOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->frontBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_color,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->frontOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->frontBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_color,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); savageDMACommit (imesa, bciptr); } if ( pclear->flags & SAVAGE_BACK ) { bciptr = savageDMAAlloc (imesa, 8); - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->backOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->backBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_color,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->backOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->backBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_color,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); savageDMACommit (imesa, bciptr); } if ( pclear->flags & (SAVAGE_DEPTH |SAVAGE_STENCIL) ) { - u_int32_t writeMask = 0x0; + uint32_t writeMask = 0x0; if(imesa->hw_stencil) { if(pclear->flags & SAVAGE_STENCIL) @@ -199,8 +199,8 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) bciptr = savageDMAAlloc (imesa, 10); if(writeMask != 0xFFFFFFFF) { - WRITE_CMD((bciptr) , 0x960100D7,u_int32_t); - WRITE_CMD((bciptr) , writeMask,u_int32_t); + WRITE_CMD((bciptr) , 0x960100D7,uint32_t); + WRITE_CMD((bciptr) , writeMask,uint32_t); } } else @@ -208,18 +208,18 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) bciptr = savageDMAAlloc (imesa, 6); } - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->depthOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->depthBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_depth,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->depthOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->depthBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_depth,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); if(imesa->hw_stencil) { if(writeMask != 0xFFFFFFFF) { - WRITE_CMD((bciptr) , 0x960100D7,u_int32_t); - WRITE_CMD((bciptr) , 0xFFFFFFFF,u_int32_t); + WRITE_CMD((bciptr) , 0x960100D7,uint32_t); + WRITE_CMD((bciptr) , 0xFFFFFFFF,uint32_t); } } savageDMACommit (imesa, bciptr); @@ -236,7 +236,7 @@ static void savage_BCI_swap(savageContextPtr imesa) int nbox = imesa->sarea->nbox; drm_clip_rect_t *pbox = imesa->sarea->boxes; int i; - volatile u_int32_t *bciptr; + volatile uint32_t *bciptr; if (nbox > SAVAGE_NR_SAREA_CLIPRECTS) nbox = SAVAGE_NR_SAREA_CLIPRECTS; diff --git a/src/savageioctl.h b/src/savageioctl.h index 50dce84..639605c 100644 --- a/src/savageioctl.h +++ b/src/savageioctl.h @@ -77,10 +77,10 @@ GLboolean savageHaveIndexedVerts( savageContextPtr imesa ) } static INLINE -u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) +uint32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) { struct savage_vtxbuf_t *buffer = imesa->vtxBuf; - u_int32_t *head; + uint32_t *head; if (buffer == &imesa->dmaVtxBuf) { if (!buffer->total) { @@ -116,9 +116,9 @@ u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) } static INLINE -u_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) +uint32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) { - u_int32_t *ret; + uint32_t *ret; savageFlushVertices(imesa); ret = savageAllocVtxBuf(imesa, n*imesa->HwVertexSize); imesa->firstElt = imesa->vtxBuf->flushed / imesa->HwVertexSize; @@ -172,9 +172,9 @@ drm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes * - increments the number of elts. Final allocation is done in savageFlushElts */ static INLINE -u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) +uint16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) { - u_int16_t *ret; + uint16_t *ret; GLuint qwords; assert (savageHaveIndexedVerts(imesa)); @@ -195,7 +195,7 @@ u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) imesa->elts.n = 0; } - ret = (u_int16_t *)(imesa->elts.cmd+1) + imesa->elts.n; + ret = (uint16_t *)(imesa->elts.cmd+1) + imesa->elts.n; imesa->elts.n += n; return ret; } diff --git a/src/savagerender.c b/src/savagerender.c index f2f1998..32c74f9 100644 --- a/src/savagerender.c +++ b/src/savagerender.c @@ -27,11 +27,11 @@ * dma buffers. Use strip/fan hardware primitives where possible. * Simulate missing primitives with indexed vertices. */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "tnl/t_context.h" diff --git a/src/savagespan.c b/src/savagespan.c index 00fd125..9615e34 100644 --- a/src/savagespan.c +++ b/src/savagespan.c @@ -22,7 +22,7 @@ * DEALINGS IN THE SOFTWARE. */ -#include "mtypes.h" +#include "main/mtypes.h" #include "savagedd.h" #include "savagespan.h" #include "savageioctl.h" diff --git a/src/savagestate.c b/src/savagestate.c index c5ef47f..73d85ed 100644 --- a/src/savagestate.c +++ b/src/savagestate.c @@ -25,12 +25,12 @@ #include <stdio.h> -#include "mtypes.h" -#include "enums.h" -#include "macros.h" -#include "dd.h" +#include "main/mtypes.h" +#include "main/enums.h" +#include "main/macros.h" +#include "main/dd.h" -#include "mm.h" +#include "main/mm.h" #include "savagedd.h" #include "savagecontext.h" @@ -122,9 +122,9 @@ static void savageDDBlendEquationSeparate(GLcontext *ctx, static void savageBlendFunc_s4(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; - u_int32_t drawCtrl0 = imesa->regs.s4.drawCtrl0.ui; - u_int32_t drawCtrl1 = imesa->regs.s4.drawCtrl1.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawCtrl0 = imesa->regs.s4.drawCtrl0.ui; + uint32_t drawCtrl1 = imesa->regs.s4.drawCtrl1.ui; /* set up draw control register (including blending, alpha * test, and shading model) @@ -297,8 +297,8 @@ static void savageBlendFunc_s4(GLcontext *ctx) static void savageBlendFunc_s3d(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; /* set up draw control register (including blending, alpha * test, dithering, and shading model) @@ -486,9 +486,9 @@ static void savageDDDepthFunc_s4(GLcontext *ctx, GLenum func) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); ZCmpFunc zmode; - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; - u_int32_t zWatermarks = imesa->regs.s4.zWatermarks.ui; /* FIXME: in DRM */ + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; + uint32_t zWatermarks = imesa->regs.s4.zWatermarks.ui; /* FIXME: in DRM */ /* set up z-buffer control register (global) * set up z-buffer offset register (global) @@ -550,9 +550,9 @@ static void savageDDDepthFunc_s3d(GLcontext *ctx, GLenum func) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); ZCmpFunc zmode; - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; - u_int32_t zWatermarks = imesa->regs.s3d.zWatermarks.ui; /* FIXME: in DRM */ + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; + uint32_t zWatermarks = imesa->regs.s3d.zWatermarks.ui; /* FIXME: in DRM */ /* set up z-buffer control register (global) * set up z-buffer offset register (global) @@ -638,7 +638,7 @@ static void savageDDScissor( GLcontext *ctx, GLint x, GLint y, static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t destCtrl = imesa->regs.s4.destCtrl.ui; + uint32_t destCtrl = imesa->regs.s4.destCtrl.ui; if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) { FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_TRUE ); @@ -867,7 +867,7 @@ static void savageDDColorMask_s3d(GLcontext *ctx, static void savageUpdateSpecular_s4(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; if (NEED_SECONDARY_COLOR(ctx)) { imesa->regs.s4.drawLocalCtrl.ni.specShadeEn = GL_TRUE; @@ -881,7 +881,7 @@ static void savageUpdateSpecular_s4(GLcontext *ctx) { static void savageUpdateSpecular_s3d(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; if (NEED_SECONDARY_COLOR(ctx)) { imesa->regs.s3d.drawCtrl.ni.specShadeEn = GL_TRUE; @@ -907,7 +907,7 @@ static void savageDDLightModelfv_s3d(GLcontext *ctx, GLenum pname, static void savageDDShadeModel_s4(GLcontext *ctx, GLuint mod) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; if (mod == GL_SMOOTH) { @@ -924,7 +924,7 @@ static void savageDDShadeModel_s4(GLcontext *ctx, GLuint mod) static void savageDDShadeModel_s3d(GLcontext *ctx, GLuint mod) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; if (mod == GL_SMOOTH) { @@ -950,7 +950,7 @@ static void savageDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); GLuint fogClr; - u_int32_t fogCtrl = imesa->regs.s4.fogCtrl.ui; + uint32_t fogCtrl = imesa->regs.s4.fogCtrl.ui; /*if ((ctx->Fog.Enabled) &&(pname == GL_FOG_COLOR))*/ if (ctx->Fog.Enabled) @@ -982,8 +982,8 @@ savageDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); unsigned a=0; - const u_int32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; - const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; + const uint32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; + const uint32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; imesa->regs.s4.zBufCtrl.ni.stencilRefVal = ctx->Stencil.Ref[0] & 0xff; imesa->regs.s4.stencilCtrl.ni.readMask = ctx->Stencil.ValueMask[0] & 0xff; @@ -1043,7 +1043,7 @@ savageDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; + const uint32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; imesa->regs.s4.stencilCtrl.ni.failOp = get_stencil_op_value( ctx->Stencil.FailFunc[0] ); imesa->regs.s4.stencilCtrl.ni.passZfailOp = get_stencil_op_value( ctx->Stencil.ZFailFunc[0] ); @@ -1615,8 +1615,8 @@ static void savageDDInitState_s3d( savageContextPtr imesa ) imesa->globalRegMask.s3d.zBufCtrl.ni.zBufEn = 0x1; } void savageDDInitState( savageContextPtr imesa ) { - memset (imesa->regs.ui, 0, SAVAGE_NR_REGS*sizeof(u_int32_t)); - memset (imesa->globalRegMask.ui, 0xff, SAVAGE_NR_REGS*sizeof(u_int32_t)); + memset (imesa->regs.ui, 0, SAVAGE_NR_REGS*sizeof(uint32_t)); + memset (imesa->globalRegMask.ui, 0xff, SAVAGE_NR_REGS*sizeof(uint32_t)); if (imesa->savageScreen->chipset >= S3_SAVAGE4) savageDDInitState_s4 (imesa); else @@ -1658,7 +1658,7 @@ void savageDDInitState( savageContextPtr imesa ) { imesa->regs.s4.zBufOffset.ni.zDepthSelect = 1; } - memcpy (imesa->oldRegs.ui, imesa->regs.ui, SAVAGE_NR_REGS*sizeof(u_int32_t)); + memcpy (imesa->oldRegs.ui, imesa->regs.ui, SAVAGE_NR_REGS*sizeof(uint32_t)); /* Emit the initial state to the (empty) command buffer. */ assert (imesa->cmdBuf.write == imesa->cmdBuf.base); diff --git a/src/savagetex.c b/src/savagetex.c index 9b81756..a3bebfa 100644 --- a/src/savagetex.c +++ b/src/savagetex.c @@ -28,22 +28,21 @@ #include <GL/gl.h> -#include "mm.h" +#include "main/mm.h" #include "savagecontext.h" #include "savagetex.h" #include "savagetris.h" #include "savageioctl.h" -#include "simple_list.h" -#include "enums.h" +#include "main/simple_list.h" +#include "main/enums.h" #include "savage_bci.h" -#include "macros.h" -#include "texformat.h" -#include "texstore.h" -#include "texobj.h" - -#include "convolve.h" -#include "colormac.h" +#include "main/macros.h" +#include "main/texformat.h" +#include "main/texstore.h" +#include "main/texobj.h" +#include "main/convolve.h" +#include "main/colormac.h" #include "swrast/swrast.h" @@ -1365,7 +1364,7 @@ static void savageUpdateTex0State_s4( GLcontext *ctx ) if (imesa->regs.s4.texDescr.ni.tex1En) imesa->regs.s4.texDescr.ni.texBLoopEn = GL_TRUE; - imesa->regs.s4.texAddr[0].ui = (u_int32_t) t->setup.physAddr | 0x2; + imesa->regs.s4.texAddr[0].ui = (uint32_t) t->setup.physAddr | 0x2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s4.texAddr[0].ui |= 0x1; @@ -1550,7 +1549,7 @@ static void savageUpdateTex1State_s4( GLcontext *ctx ) imesa->regs.s4.texCtrl[1].ni.dMax = t->base.lastLevel - t->base.firstLevel; imesa->regs.s4.texDescr.ni.texBLoopEn = GL_TRUE; - imesa->regs.s4.texAddr[1].ui = (u_int32_t) t->setup.physAddr | 2; + imesa->regs.s4.texAddr[1].ui = (uint32_t) t->setup.physAddr | 2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s4.texAddr[1].ui |= 0x1; } @@ -1701,7 +1700,7 @@ static void savageUpdateTexState_s3d( GLcontext *ctx ) assert (t->hwFormat <= 7); imesa->regs.s3d.texDescr.ni.texFmt = t->hwFormat; - imesa->regs.s3d.texAddr.ui = (u_int32_t) t->setup.physAddr | 2; + imesa->regs.s3d.texAddr.ui = (uint32_t) t->setup.physAddr | 2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s3d.texAddr.ui |= 0x1; } diff --git a/src/savagetex.h b/src/savagetex.h index f1ee722..e5f8a80 100644 --- a/src/savagetex.h +++ b/src/savagetex.h @@ -26,7 +26,7 @@ #ifndef SAVAGETEX_INC #define SAVAGETEX_INC -#include "mtypes.h" +#include "main/mtypes.h" #include "savagecontext.h" #include "texmem.h" diff --git a/src/savagetris.c b/src/savagetris.c index c67045c..c04763b 100644 --- a/src/savagetris.c +++ b/src/savagetris.c @@ -1,4 +1,4 @@ -/* $XFree86$ */ /* -*- c-basic-offset: 3 -*- */ +/* -*- c-basic-offset: 3 -*- */ /************************************************************************** Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and @@ -37,10 +37,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include <stdio.h> #include <math.h> -#include "glheader.h" -#include "mtypes.h" -#include "colormac.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/mtypes.h" +#include "main/colormac.h" +#include "main/macros.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -100,7 +100,7 @@ static void INLINE savage_draw_triangle (savageContextPtr imesa, savageVertexPtr v1, savageVertexPtr v2) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); GLuint j; EMIT_VERT (j, vb, vertsize, 0, v0); @@ -114,7 +114,7 @@ static void INLINE savage_draw_quad (savageContextPtr imesa, savageVertexPtr v2, savageVertexPtr v3) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); GLuint j; EMIT_VERT (j, vb, vertsize, 0, v0); @@ -128,7 +128,7 @@ static void INLINE savage_draw_quad (savageContextPtr imesa, static INLINE void savage_draw_point (savageContextPtr imesa, savageVertexPtr tmp) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = tmp->v.x; const GLfloat y = tmp->v.y; const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, @@ -165,7 +165,7 @@ static INLINE void savage_draw_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat width = CLAMP(imesa->glCtx->Line.Width, imesa->glCtx->Const.MinLineWidth, imesa->glCtx->Const.MaxLineWidth); @@ -224,7 +224,7 @@ static void INLINE savage_ptex_tri (savageContextPtr imesa, savageVertexPtr v1, savageVertexPtr v2) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); savageVertex tmp; GLuint j; @@ -237,7 +237,7 @@ static INLINE void savage_ptex_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat width = CLAMP(imesa->glCtx->Line.Width, imesa->glCtx->Const.MinLineWidth, imesa->glCtx->Const.MaxLineWidth); @@ -284,7 +284,7 @@ static INLINE void savage_ptex_line (savageContextPtr imesa, static INLINE void savage_ptex_point (savageContextPtr imesa, savageVertexPtr v0) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = v0->v.x; const GLfloat y = v0->v.y; const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, diff --git a/src/savagetris.h b/src/savagetris.h index 00803e7..a2a9375 100644 --- a/src/savagetris.h +++ b/src/savagetris.h @@ -1,4 +1,3 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tris.h,v 1.4 2001/01/08 01:07:24 martin Exp $ */ /************************************************************************** Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and @@ -37,7 +36,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __R128_TRIS_H__ #define __R128_TRIS_H__ -#include "mtypes.h" +#include "main/mtypes.h" extern void savageInitTriFuncs( GLcontext *ctx ); |