diff options
Diffstat (limited to 'r300/r300_render.c')
-rw-r--r-- | r300/r300_render.c | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/r300/r300_render.c b/r300/r300_render.c index f9266e4..16ce4a1 100644 --- a/r300/r300_render.c +++ b/r300/r300_render.c @@ -347,6 +347,8 @@ static GLboolean r300RunRender(GLcontext * ctx, static int r300Fallback(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); + const unsigned back = ctx->Stencil._BackFace; + /* Do we need to use new-style shaders? * Also is there a better way to do this? */ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { @@ -371,12 +373,14 @@ static int r300Fallback(GLcontext * ctx) FALLBACK_IF(ctx->RenderMode != GL_RENDER); - FALLBACK_IF(ctx->Stencil._TestTwoSide - && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[1] - || ctx->Stencil.ValueMask[0] != - ctx->Stencil.ValueMask[1] - || ctx->Stencil.WriteMask[0] != - ctx->Stencil.WriteMask[1])); + /* If GL_EXT_stencil_two_side is disabled, this fallback check can + * be removed. + */ + FALLBACK_IF(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] + || ctx->Stencil.ValueMask[0] != + ctx->Stencil.ValueMask[back] + || ctx->Stencil.WriteMask[0] != + ctx->Stencil.WriteMask[back]); if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) FALLBACK_IF(ctx->Point.PointSprite); |