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Diffstat (limited to 'shared/intel_tex_copy.c')
-rw-r--r--shared/intel_tex_copy.c76
1 files changed, 39 insertions, 37 deletions
diff --git a/shared/intel_tex_copy.c b/shared/intel_tex_copy.c
index 74f7f58..767d04d 100644
--- a/shared/intel_tex_copy.c
+++ b/shared/intel_tex_copy.c
@@ -29,8 +29,10 @@
#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
+#include "main/texstate.h"
#include "main/mipmap.h"
-#include "swrast/swrast.h"
+
+#include "drivers/common/meta.h"
#include "intel_screen.h"
#include "intel_context.h"
@@ -91,9 +93,7 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
GLcontext *ctx = &intel->ctx;
- struct gl_texture_object *texObj = intelImage->base.TexObject;
- const struct intel_region *src =
- get_teximage_source(intel, internalFormat);
+ const struct intel_region *src = get_teximage_source(intel, internalFormat);
if (!intelImage->mt || !src) {
if (INTEL_DEBUG & DEBUG_FALLBACKS)
@@ -109,33 +109,36 @@ do_copy_texsubimage(struct intel_context *intel,
return GL_FALSE;
}
- intelFlush(ctx);
+ // intelFlush(ctx);
LOCK_HARDWARE(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
INTEL_WRITE_PART);
- GLuint image_offset = intel_miptree_image_offset(intelImage->mt,
- intelImage->face,
- intelImage->level);
const GLint orig_x = x;
const GLint orig_y = y;
+ GLuint image_x, image_y;
GLshort src_pitch;
+ /* get dest x/y in destination texture */
+ intel_miptree_get_image_offset(intelImage->mt,
+ intelImage->level,
+ intelImage->face,
+ 0,
+ &image_x, &image_y);
/* Update dst for clipped src. Need to also clip the source rect. */
dstx += x - orig_x;
dsty += y - orig_y;
/* Can't blit to tiled buffers with non-tile-aligned offset. */
- if (intelImage->mt->region->tiling != I915_TILING_NONE &&
- (image_offset & 4095) != 0) {
+ if (intelImage->mt->region->tiling == I915_TILING_Y) {
UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ const __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
@@ -152,17 +155,19 @@ do_copy_texsubimage(struct intel_context *intel,
src_pitch = src->pitch;
}
+ /* blit from src buffer to texture */
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
src->buffer,
- 0,
+ src->draw_offset,
src->tiling,
intelImage->mt->pitch,
dst_bo,
- image_offset,
+ 0,
intelImage->mt->region->tiling,
- x, y, dstx, dsty, width, height,
+ x, y, image_x + dstx, image_y + dsty,
+ width, height,
GL_COPY)) {
UNLOCK_HARDWARE(intel);
return GL_FALSE;
@@ -171,11 +176,6 @@ do_copy_texsubimage(struct intel_context *intel,
UNLOCK_HARDWARE(intel);
- /* GL_SGIS_generate_mipmap */
- if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
-
return GL_TRUE;
}
@@ -185,8 +185,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLint border)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -222,8 +221,10 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
- _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y,
- width, border);
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
+ _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y,
+ width, border);
}
@@ -233,8 +234,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -249,7 +249,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
*/
ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
width, height, border,
- GL_RGBA, CHAN_TYPE, NULL,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL,
&ctx->DefaultPacking, texObj, texImage);
srcx = x;
@@ -270,8 +270,10 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
- _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y,
- width, height, border);
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
+ _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
+ width, height, border);
}
@@ -279,8 +281,7 @@ static void
intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -295,7 +296,9 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, xoffset, 0, x, y, width, 1)) {
- _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width);
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
+ _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width);
}
}
@@ -305,8 +308,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -321,10 +323,10 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
internalFormat,
xoffset, yoffset, x, y, width, height)) {
- DBG("%s - fallback to swrast\n", __FUNCTION__);
-
- _swrast_copy_texsubimage2d(ctx, target, level,
- xoffset, yoffset, x, y, width, height);
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
+ _mesa_meta_CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset, x, y, width, height);
}
}