diff options
Diffstat (limited to 'i965/brw_wm.c')
-rw-r--r-- | i965/brw_wm.c | 39 |
1 files changed, 29 insertions, 10 deletions
diff --git a/i965/brw_wm.c b/i965/brw_wm.c index 2292de9..6895f64 100644 --- a/i965/brw_wm.c +++ b/i965/brw_wm.c @@ -29,7 +29,6 @@ * Keith Whitwell <keith@tungstengraphics.com> */ -#include "main/texformat.h" #include "brw_context.h" #include "brw_util.h" #include "brw_wm.h" @@ -153,8 +152,21 @@ static void do_wm_prog( struct brw_context *brw, */ return; } + c->instruction = _mesa_calloc(BRW_WM_MAX_INSN * sizeof(*c->instruction)); + c->prog_instructions = _mesa_calloc(BRW_WM_MAX_INSN * + sizeof(*c->prog_instructions)); + c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); + c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs)); } else { + void *instruction = c->instruction; + void *prog_instructions = c->prog_instructions; + void *vreg = c->vreg; + void *refs = c->refs; memset(c, 0, sizeof(*brw->wm.compile_data)); + c->instruction = instruction; + c->prog_instructions = prog_instructions; + c->vreg = vreg; + c->refs = refs; } memcpy(&c->key, key, sizeof(*key)); @@ -218,7 +230,7 @@ static void brw_wm_populate_key( struct brw_context *brw, ctx->Color.AlphaEnabled) lookup |= IZ_PS_KILL_ALPHATEST_BIT; - if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPTH)) + if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) lookup |= IZ_PS_COMPUTES_DEPTH_BIT; /* _NEW_DEPTH */ @@ -288,7 +300,7 @@ static void brw_wm_populate_key( struct brw_context *brw, const struct gl_texture_image *img = t->Image[0][t->BaseLevel]; if (img->InternalFormat == GL_YCBCR_MESA) { key->yuvtex_mask |= 1 << i; - if (img->TexFormat->MesaFormat == MESA_FORMAT_YCBCR) + if (img->TexFormat == MESA_FORMAT_YCBCR) key->yuvtex_swap_mask |= 1 << i; } @@ -309,6 +321,9 @@ static void brw_wm_populate_key( struct brw_context *brw, * from the incoming screen origin relative position we get as part of our * payload. * + * This is only needed for the WM_WPOSXY opcode when the fragment program + * uses the gl_FragCoord input. + * * We could avoid recompiling by including this as a constant referenced by * our program, but if we were to do that it would also be nice to handle * getting that constant updated at batchbuffer submit time (when we @@ -317,17 +332,21 @@ static void brw_wm_populate_key( struct brw_context *brw, * just avoid using this as key data if the program doesn't use * fragment.position. * - * This pretty much becomes moot with DRI2 and redirected buffers anyway, - * as our origins will always be zero then. + * For DRI2 the origin_x/y will always be (0,0) but we still need the + * drawable height in order to invert the Y axis. */ - if (brw->intel.driDrawable != NULL) { - key->origin_x = brw->intel.driDrawable->x; - key->origin_y = brw->intel.driDrawable->y; - key->drawable_height = brw->intel.driDrawable->h; + if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) { + if (brw->intel.driDrawable != NULL) { + key->origin_x = brw->intel.driDrawable->x; + key->origin_y = brw->intel.driDrawable->y; + key->drawable_height = brw->intel.driDrawable->h; + } } + key->nr_color_regions = brw->state.nr_color_regions; + /* CACHE_NEW_VS_PROG */ - key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS; + key->vp_outputs_written = brw->vs.prog_data->outputs_written; /* The unique fragment program ID */ key->program_string_id = fp->id; |