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// [config]
// expect_result: pass
// glsl_version: 1.30
//
// [end config]
// Expected: PASS, glsl == 1.30
//
// Description: bit-shift-assign with argument types:
// - (int, uint)
// - (uint, int)
//
// From page 50 (page 56 of PDF) of the GLSL 1.30 spec:
// "One operand can be signed while the other is unsigned."
#version 130
void main() {
// int <<= uint
int x0 = 4;
x0 <<= uint(1);
// uint >>= int
uint x1 = uint(4);
x1 >>= int(1);
}
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